Is Hiding Useless?

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ก.ย. 2024
  • If you want to send me your disaster campaigns email it here. totalwarlegend@gmail.com
    Please only send campaigns on the verge of defeat or battles you can't win. Auto resolve wins won't be accepted. Modded campaigns are not currently accepted. Please only send campaigns/battles on large or ultra unit scale. Normal and small unit scale will not be accepted. Not currently accepting Realm of Chaos campaigns/battles.
    Please keep in mind the volume of emails I receive and that not all disaster submissions will receive a response. I will try to get to as many as possible. Feel free to "bump" your email once every 24 hours by responding to your submission with bump. Do not resend the save file multiple times as it will clog up my inbox storage.
    gyazo.com/68c0...
    This link will show you where your save file should be located. Replace Legend with whatever your user ID is in documents.
    Here is a link to the official discord for this channel: / discord
    Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com

ความคิดเห็น • 235

  • @mremixed
    @mremixed 11 วันที่ผ่านมา +512

    The question the sender asked is something I've been wondering for a while. I typically play on normal and have experienced the AI making a bee line to exactly where my units are hiding.

    • @scottp4357
      @scottp4357 11 วันที่ผ่านมา +71

      yeah i was gonna say the same, i play on normal too and the AI's ability to walk towards my units is _uncanny_

    • @discountdavyjones5002
      @discountdavyjones5002 11 วันที่ผ่านมา +44

      I don’t mean to be rude, but it’s possibly you’re hiding in a really predictable place.
      As Legend says, in the absence of any targets they start to advance and search hiding places… and even if they can see a small force, they won’t commit everything to it. They’ll certainly use cav/fast movers to scout the woods.
      So if they’re only a few woods to scout, they’ll find you pretty quick without something else to draw them off. Likewise, stalking units right in the middle of your deployment zone or at the crossing points of rivers will be found just because they’re places the enemy was going anyway.

    • @imma5761
      @imma5761 11 วันที่ผ่านมา +61

      ​@@discountdavyjones5002nah its because ai just b lines you.
      I was hiding in bigger forests(not these lil patches of trees) and they would still sometimes just b line me even tho it would make 0 sense to go immediately there

    • @udozocklein6023
      @udozocklein6023 11 วันที่ผ่านมา +44

      @@imma5761 hello. I am sad to say this but this is true for nearly all strategy games. the AI is fully aware of anything that is happening on the map and they are programmed to ignore it to some extend. clearly, in wh3, this is not executed well and they forget that you are stealthed very quickly.

    • @Garret007
      @Garret007 11 วันที่ผ่านมา +4

      I once had the same thing happen to me, two battles in a row. And no, I was not hiding at the start position or in a forest. After that, I completely gave up on fully stalking armies. I much rather have a few stalking units, that guarantees fooling the AI from my experience.
      I just don't wanna invest in something whoose main thing is very unreliable

  • @jajsem1109
    @jajsem1109 11 วันที่ผ่านมา +96

    Sometimes AI is just tired of pretending they know nothing.
    Happened to me a few times with different armies.
    Last was my lord and two engineers, all stalking, hiding in a corner part of map, but not really corner, on the hill with bad access, no trees, nothing and rest were copters. All the army just rushed at my lord. somehow able to pathfind there. No spreading like if they look for me, just rush in a line, mimicking a snake.
    Before that, I had rangers army (with some engineers, everyone snipe/stalk) and a lord + a thane (those were tanked out as much as possible and very visible). We did not even get close and AI started to just spray my stalking units with magic.
    I play on hard/hard only (frogin cassual)

  • @michasokoowski6651
    @michasokoowski6651 11 วันที่ผ่านมา +127

    Tbh, its common in games to have ai see the whole map at all times and just pretend it doesnt see you. Its just easier to code it that way and final results are pretty much the same

    • @imma5761
      @imma5761 11 วันที่ผ่านมา +16

      I mean ai cant properly pathfind sometimes let alone would it be smart to code it with disability of not seeing your stalk/snipe units

    • @Stiftoad
      @Stiftoad 11 วันที่ผ่านมา +14

      The thing is, if the ai is supposed to pretend yet still bee lines it to your units then its not pretending well.
      The AI should return to the searching behaviour, i.e. spreading out, checking forests n shi
      Once they spotted your units once it would make sense to maybe seperate a search party of two units while it maintains the frontline.
      That said coding AI is hard and what the Total War devs can do is already incredible!

    • @michasokoowski6651
      @michasokoowski6651 11 วันที่ผ่านมา +12

      @@Stiftoad As you said, its an issue when ai isnt pretending well.
      And no, it shouldn't return to default search pattern (then stalking units could cheese the ai as hell), it should look at the detected unit speed and calculate the area how far this unit could reach in x amount of time, then search this area with its units while also attempting to cut them off the rest of the map if manpower allows and only after certain amount of time, should they return to default search pattern. So it could often look like they are still following your units, but it would still be possible to outmanouver them.

    • @nanonano2595
      @nanonano2595 11 วันที่ผ่านมา +10

      @@Stiftoad already incredible? ...this is terrible. the AI barely functions and you call it incredible?

    • @chocho6766
      @chocho6766 11 วันที่ผ่านมา +3

      @@Stiftoad they intentionally make the ai dumb, i think they could do more if they really wanted to

  • @michaelanderson4441
    @michaelanderson4441 8 วันที่ผ่านมา +2

    Playing TW:W2 yesterday as Krog-gar. Doing a siege offensive and deployed all my hide-able forces on the eastern side hidden in a forest while my lord and dinos were on the western side. Every single enemy unit deployed on the eastern wall...

  • @TheMMOCafe
    @TheMMOCafe 11 วันที่ผ่านมา +2

    I remember once count nocti used his unique ability on my stalking akshina ambushers with snipe unlocked

  • @dudeofstuff
    @dudeofstuff 11 วันที่ผ่านมา +14

    Legends treatment of Valkia reminds me of how I dealt with my ex wife
    edit: holy shit that lord gained 9 levels from that battle. he went from level 21 to 30. never seen that before.

  • @CapybaraConnoisseur89
    @CapybaraConnoisseur89 11 วันที่ผ่านมา +1

    Reminds me of WARNO and before Steel Division 2 where AI would always know your hidden units or attack them without warning, they would be wiped by the time you realise.

  • @devilsmessanger
    @devilsmessanger 11 วันที่ผ่านมา

    very interesting. i too always wondered how AI handles stalk/ambushing armies/ snipe ,etc .

  • @chadroy16
    @chadroy16 11 วันที่ผ่านมา

    this was true for ambush a few patches ago

  • @nivalisilva
    @nivalisilva 11 วันที่ผ่านมา +96

    Easy way to see how much the AI cheats with hidden units. Play a siege as an attacker with some stalk units. Have non stalk units sit outside the walls, and send the stalkers in on the opposite side of the map over the walls. AI doesn't react to you placing ladders on walls, but as you move through the settlement, avoiding capture points, the AI will start moving units towards the stalking units, sometimes directly at them, which is something it shouldn't do. If you didn't have the stalk units, the AI wouldn't move inside the settlement at all unless your outside units are moving. You could sit for hours and nothing will even budge an inch. As soon as your stalk units are in the settlement, that changes.
    tl;dr, AI doesn't "go looking" for stalk units, they actively know exactly where they are and pretend not to, sometimes not even doing that.

    • @maartencuyvers6017
      @maartencuyvers6017 10 วันที่ผ่านมา +5

      Remember towers inside the settlement remove stalking!

    • @nivalisilva
      @nivalisilva 10 วันที่ผ่านมา +19

      @@maartencuyvers6017 within a small range that you can see by hovering over the tower.

    • @anna-flora999
      @anna-flora999 4 วันที่ผ่านมา +1

      ​@@maartencuyvers6017towers which they shouldn't build if they don't know there's stalking units in that corner of the settlement

  • @skyro0412
    @skyro0412 11 วันที่ผ่านมา +227

    That just means that a Stalker is stalking my Stalkers.
    We need to find that Stalker stalking Stalker and stalk him back!

    • @Apocalypse21OG
      @Apocalypse21OG 11 วันที่ผ่านมา +8

      But who will going to be the Stalker that find that Stalker stalking the Stalker

    • @scorpixel1866
      @scorpixel1866 11 วันที่ผ่านมา +9

      @@Apocalypse21OG Who do you think the first stalker was stalking?

    • @Scriptures_K
      @Scriptures_K 11 วันที่ผ่านมา +7

      @@scorpixel1866

    • @heurek91
      @heurek91 11 วันที่ผ่านมา +1

      We need Tariff to make this meme to real

    • @darthtom100
      @darthtom100 7 วันที่ผ่านมา +1

      Get out of here stalker

  • @Marty13B
    @Marty13B 11 วันที่ผ่านมา +391

    It’s easy to tell that the ai knows. Every time I hide a single unit in some trees on the opposite corner of the map with my army exposed the Ai will always send a unit to go uncover my hidden unit.

    • @sharpasacueball
      @sharpasacueball 11 วันที่ผ่านมา +72

      Or the AI somehow knows you have a large hidden army in its path and just suddenly stop going to your undefended settlement

    • @DameonRaeth40
      @DameonRaeth40 11 วันที่ผ่านมา +3

      ​@@sharpasacueball you can do the same thing as long as you have vision of them during the end turn.

    • @jannovy7229
      @jannovy7229 11 วันที่ผ่านมา +3

      @@DameonRaeth40 How would they know if your army wasn't spotted anywhere around the area? Something I have find out is if you hide army just on the border of another province, they are more likely to attack the settlement, so they probably have Public Order Military Presence stat visible, among other things.

    • @DameonRaeth40
      @DameonRaeth40 11 วันที่ผ่านมา +2

      @@jannovy7229 you'd need to find out what the fog of war looks like for the AI. Either way, I go into ambush stance before moving just incase it makes a difference

    • @thomasgrey9121
      @thomasgrey9121 11 วันที่ผ่านมา

      Maybe your troops were discovered on global map? There was an army of 11 units, and there are only 10 on battlefield. I would start searching too

  • @mikurusagawa6897
    @mikurusagawa6897 11 วันที่ผ่านมา +23

    I do remember recently, I was playing dwarfs and I've hidden a blob of units in a forest, leaving only one visible in hopes of baiting Ikit's nuke. I deploy, 45 second pass, he pops menace from below right on top of my hidden blob and nukes it

    • @leroy203
      @leroy203 6 วันที่ผ่านมา +3

      "The calnrats revealed your units🤷‍♂️"-CA

  • @splattbinat1542
    @splattbinat1542 11 วันที่ผ่านมา +21

    AI does this on normal too Legend. Wish it was not

  • @culteducube4108
    @culteducube4108 11 วันที่ผ่านมา +134

    14:07 Denial of combat is not "cheese", it has been a valid military tactic through the ages, from Scipio at Zama to the British at Dunkirk to name but a few proeminent exemples amongst many.

    • @mbw370
      @mbw370 11 วันที่ผ่านมา +7

      Scipio himself didn't use this tactic. Some other roman generals did, Scipio was conquering carthigian lands in Spain and then headed to Africa, while hannibal was marching back and forth in italy. Carthage recalled Hannibal from Italy but by the time Hannibal faced Scipio in Zama, Hannibals men were old and tired having marched back and forth in Italy looking for a fight, the romans were denying them this fight, the tactic you are referring to, for 12 some years. Scipio easily beat Hannibal at Zama.
      Hannibal knew how to get a victory but not how to use it.

    • @jessedijksma3442
      @jessedijksma3442 11 วันที่ผ่านมา +13

      Also known as the Fabian strategy

    • @Lord.1337-7
      @Lord.1337-7 11 วันที่ผ่านมา +37

      It's just a running joke at this point. There is a pretty large contingent of Total War players who think using any kind of historical tactic beyond "group up your guys and charge at the enemy" is somehow invalid.

    • @BlacK40k
      @BlacK40k 11 วันที่ผ่านมา +16

      ​@@jessedijksma3442poor Fabian. He basically set up the defeat of Hannibal but doesn't get any credit for it in the modern public eye

    • @purplefood1
      @purplefood1 11 วันที่ผ่านมา +1

      ​@@BlacK40kWhile he isn't well known he is sort of immortalised in the phrase "Fabian Tactics", he certainly deserves more recognition though.

  • @tuh774
    @tuh774 11 วันที่ผ่านมา +25

    I once underestimated valkia, she soloed my entire army and had like 1k kills.

    • @xHuie
      @xHuie 11 วันที่ผ่านมา +5

      how i felt fighting Vlad my first time, i killed his whole army but then Vlad just would not die with his health regen lol

    • @tuh774
      @tuh774 11 วันที่ผ่านมา +4

      @@xHuie Well vlad is not a 110 speed flying entity with a shield...

    • @WyvernLi
      @WyvernLi 10 วันที่ผ่านมา +1

      seems lore accurate

  • @jakubs.5966
    @jakubs.5966 11 วันที่ผ่านมา +53

    9 level ups. That's something I did not manage to see!

    • @BlacK40k
      @BlacK40k 11 วันที่ผ่านมา +5

      I didn't even know you could get beyond 10.000 exp from a single battle

  • @richardbourn5896
    @richardbourn5896 11 วันที่ผ่านมา +7

    I have experienced the AI on normal turn 90 degrees to beeline my hiding army while my fast units were visible and actively skirmishing with the enemy. The AI absolutely isn't working as intended here because they turn and directly move to attack your units.

  • @leshiq4214
    @leshiq4214 11 วันที่ผ่านมา +11

    In cases like Valkiia I hook the flying boss on some gyro, bring it to the main force and then land the gyro. The boss lands and I have some much easier time dealing with it. Except army loss cases of course!

    • @adriankoch964
      @adriankoch964 7 วันที่ผ่านมา +2

      Landing is underrated. Also really good for when playing with the little blue horror caster lords on the their disks. It's really easy to keep flying over armies even when harassed by flying cavalry, since you can land or feign dives towards ground targets if you get surrounded in air. Swooping doesn't do damage anymore, but still good for changing elevation and evading projectiles and hits.

  • @frankdrebin7086
    @frankdrebin7086 11 วันที่ผ่านมา +7

    "All wars are won by the tastiest cheese."
    - Sun Tzu probably

  • @panzalinopanzultimate4796
    @panzalinopanzultimate4796 7 วันที่ผ่านมา +4

    I don't really ever invest in stealth armies but in the few moments I'm hiding a smaller force while waiting on reinforcements It's noticeable how much the AI knows where I am (rather ironically) while "searching" and then very obviously avoiding my hidden army to the point its almost comical watching a unit that was headed straight for my hidden force suddenly decide that direction must be no good and do 90 degree crank in direction.

  • @patrickdaly1088
    @patrickdaly1088 11 วันที่ผ่านมา +14

    I thought this was well known? Jezzails are very easy to see it, when you're on offense, the instant your stalking jezzails are in range, the enemy responds.

    • @deathweeler8028
      @deathweeler8028 11 วันที่ผ่านมา

      Most people who play, pretty much auto resolve because they will have fewer casualties that way (I'm one of them) so not everything regarding in battle stats, is known.

    • @darrenheeney5551
      @darrenheeney5551 11 วันที่ผ่านมา +4

      ​@@deathweeler8028if you're getting fewer casualties in auto resolve most the time there's something fundamentally wrong with your tactics

    • @deathweeler8028
      @deathweeler8028 11 วันที่ผ่านมา

      @@darrenheeney5551 I suck at battles, so you're not wrong lmao. I only fight when the AI says ill lose, when I shouldn't

    • @samueldisturbing761
      @samueldisturbing761 11 วันที่ผ่านมา

      @@deathweeler8028 only going to improve by fighting manual more

    • @azeon562
      @azeon562 6 วันที่ผ่านมา

      ​@@deathweeler8028Auto resolve will almost always give you worse results than fighting manually. It's impossible for it to calculate for proper magic use, items, abilities, formation utilization, flanking, etc.. Basically all the autoresolve does is crunch the flat calculations of your unit's stat lines vs the enemies, and take into account things like hero levels, items, army abilities, status effects, etc. as positive or negative 'weights' to the math. Then it spits out the winner and damages all units in the armies evenly according to the casualty results.
      It's very rare that I encounter a battle that the autoresolve unfairly weights in my favor, one that I know would be worse to fight manually. So no, in most cases players take the auto resolve knowing the result is likely worse than a manual battle. It's just that 70% of the time you don't need to worry about perfect victories since you'll get a turn of replenishment before the next fight anyway.

  • @BtheLee11
    @BtheLee11 11 วันที่ผ่านมา +13

    This doesn't jsut happen on VH/VH (maybe because that's what legend plays on so that's why he notices it only on VH?), it happens at all difficulties. The AI knows and while it won't send all of its units, it send the majority of its forces EXACTLY where you're hiding (as if it knows). It's a dumb fix honestly, but it's been confirmed by CA that this is the new "AI Cheats" since they gave the option for the statboosts CA has instead decided to make the AI do things the player can't. You'll notice the AI can control single entities within a 100 entity unit and spread them across your entire front line. Its something i've brought up to their devs multiple times and every time it's just "we can't fix that" or "working as intended". Really kills the fun honestly. Manor lords has filled the void that TWW3 has left

    • @ruukinen
      @ruukinen 7 วันที่ผ่านมา +2

      How is manor lords even close to comparable?

    • @theyellowarchitect4504
      @theyellowarchitect4504 5 วันที่ผ่านมา

      just play multiplayer lol
      AI sucks not just in stealth but in sieges too. Online campaign with simultaineous turns makes the experience unbelievably poggers with memorable battles nonstop.

  • @judgedread9724
    @judgedread9724 11 วันที่ผ่านมา +3

    I’ve had the AI beeline it toward stalk units sitting in random spots on the map. Not forests, literally say a far away corner or even behind them in another corner. Their pathing is stupid.

  • @thomasgrey9121
    @thomasgrey9121 11 วันที่ผ่านมา +5

    Imagine being one of gyrobombers pilot and Legend says to you “ok, keep Valkia busy, while other troops won’t shoot her”

    • @fhmcateer
      @fhmcateer 11 วันที่ผ่านมา

      "This is where the fun begins"

  • @ChopChopWorkshop
    @ChopChopWorkshop 11 วันที่ผ่านมา +17

    I had recently a stalking unit nuked by Skryre, coincidence?
    I don't think so.

    • @quint3ssent1a
      @quint3ssent1a 11 วันที่ผ่านมา

      There are no-no coincidences © skryre master Oogway

    • @phantomthunder203
      @phantomthunder203 11 วันที่ผ่านมา

      Yeah the army abilities have been targeting hidden units like I've had summons pop down on top of them.

    • @scrollexdestiny
      @scrollexdestiny 11 วันที่ผ่านมา

      @@phantomthunder203 yeah happened to me too
      2 units in the middle of the forest at the corner of the map
      skavenslaves get spawn on them
      nice

  • @gerardofb2994
    @gerardofb2994 11 วันที่ผ่านมา +2

    Is the same on normal difficulty

  • @burakbatu3076
    @burakbatu3076 11 วันที่ผ่านมา +4

    I was using Bugman rangers with snipe too. Belegar as lord, 2 Thane, 1 Engineer with snipe (from item) and 1 organ gunner with snipe (from rune), it was funny before the encounter with Ikit claw. His doom rockets definitely knows where you are.

  • @na8291
    @na8291 11 วันที่ผ่านมา +62

    any game involving fog of war or cloaking/invisibility the ai automatically knows where you are, thats just how game design works. its up to developers to create the illusion that the ai player doesnt know. and if the enemy ai is supposed to mimic human tactics and strategy then it makes sense that they wouldn't stand there and ket your stalker units hit them with impunity

    • @Dejawolfs
      @Dejawolfs 10 วันที่ผ่านมา

      honestly it's more an issue with snipe being a flawed mechanic. it's kinda game-breaking to have an entire army full of unspottable sniper dwarves. especially in sieges. fun for a bit, then you stop playing, and do a different race :P

  • @ЗафиксироватьВечность
    @ЗафиксироватьВечность 11 วันที่ผ่านมา +3

    Great thumbnail.
    ...
    Did anyone notice that person who send this managed to bring Kraka Drak back, and get an alliance with them?.

  • @rorybullock6513
    @rorybullock6513 11 วันที่ผ่านมา +3

    That Lord went up 9 levels! Great video as always!

  • @skdeathxlife
    @skdeathxlife 11 วันที่ผ่านมา +1

    I play on normal both battle and campaign and the AI definitely knows where my stalking units are xD

  • @56ur4
    @56ur4 11 วันที่ผ่านมา +1

    man 20 minutes of running away from Valkia is such micro hell because of course they ignore your order to run away because why wouldn't they

  • @hanspeter8982
    @hanspeter8982 11 วันที่ผ่านมา +3

    Whenever I make a Gyrocopter Army the AI is looking for my Lord and hero (in general one lord and 1 or 2 engineers). In an field battle they always spread out and search for them, while I shoot down the priority targets.

  • @davidwittgruber7113
    @davidwittgruber7113 11 วันที่ผ่านมา +1

    The ai also knows if you Set up a ambush.

  • @Ett.Gammalt.Bergtroll
    @Ett.Gammalt.Bergtroll 11 วันที่ผ่านมา +3

    Baffled as to why you’d not have a Master Engineer in that army. The benefits provided far outweigh losing one Ranger, and it is not like the Engie is going to be a liability in combat since you can easily get them Stalk from a cheap Oathgold item right off the bat.

    • @danthecanadian
      @danthecanadian 11 วันที่ผ่านมา +2

      Why are you baffled? He's playing the masters of innovation and he recently confederated grombadil. The ai didn't build an engineer building and the player wanted to prioritize rangers, which the ai most likely had a building for already. It's turn 29.

  • @daen4287
    @daen4287 11 วันที่ผ่านมา +2

    Holy F this weekend i ONLY play dwarf the update really super duper good

  • @g3n4-y3i
    @g3n4-y3i 11 วันที่ผ่านมา +1

    was there a Linkin Park reference

  • @jacobherrera4616
    @jacobherrera4616 11 วันที่ผ่านมา +6

    One of the most frustrating things is spending the time to set up your army before the battle and deploying one or two stalking units in the enemy’s back corner or vanguard in a small patch of trees. Only to start the battle and have half of the enemy just b-line straight towards your hidden units.
    Despite the fact your army might be in front of their face or my ABSOLUTE favorite when the ai just magically “wanders into the correct patch of trees” without checking any other patches of trees. Like damn that unit of huntsman was so useful firing 1 volley before getting shredded by 4 units of dire wolves.

    • @MrLaz0rz
      @MrLaz0rz 8 วันที่ผ่านมา +1

      You can also cheese this knowledge by using sacrificial units to distract some/half of the army while you destroy the rest.

    • @Dr.AvenVon
      @Dr.AvenVon 8 วันที่ผ่านมา

      @@MrLaz0rz because cheesing the AI even more is definetly needed.....

    • @MrLaz0rz
      @MrLaz0rz 7 วันที่ผ่านมา

      @@Dr.AvenVon It's called Defeat in Detail, valid military strategy!

  • @BlacK40k
    @BlacK40k 11 วันที่ผ่านมา +1

    I had the same problem just yesterday. Played Alith Anar with a Shadow Warrior spam, attached wth a noble and heavens wizard (chose her because she had a barrier).
    I did NOT know that valkia is basically "immune" to missile fire so I had to repeat that battle a few times before I came to the same conclusion that fighting er is utterly pointless. I had a second army of Lothern Sea Guard spam so it was 2vs2. Used the roiling sky ability of my heavens wizard and let Valkia chase after a few of my shadow warriors, since my noble wasn't fast enough to outfly Valkia without her being slower from roiling skies, only being able to tank so much dmg, while defeating the rest of the army thus army lossing her.

  • @AmGolden8623
    @AmGolden8623 11 วันที่ผ่านมา +1

    So what is the point in stalking and trees. If A I know what's the point

    • @Dr.AvenVon
      @Dr.AvenVon 8 วันที่ผ่านมา

      mostly cover from ranged

  • @allthenamesiwantedweretaken
    @allthenamesiwantedweretaken วันที่ผ่านมา

    It's AI design like this that makes me actively avoid playing CA games, makes me distrust all strategy games universally forevermore, and makes the strategy genre to the standard gamer overall look bad and unfun to play if there's a chance that the AI can just break the rules of the game. The *entire reason* I play Singleplayer games is to avoid cheaters.
    Straight up having AI cheat and break the rules of the game to make a difficulty hard is just F-Tier Lazy Game Design that tells me CA has no idea how to make an actual "Very Hard" AI or they just doesn't wanna put in the effort (probably the latter). The player doesn't get to know where the AI's stalking units are, so why does the AI get to know the the Player's stalking units are? If we're gonna break rules, break rules equally ffs.
    Make the AI actually harder to play against that uses better strategy and progresses faster, not just make the AI a straight up cheater that doesn't have to play by the same rules as you have to. It's not rocket science.

  • @rikstan15
    @rikstan15 19 ชั่วโมงที่ผ่านมา

    I feel like you could cut up these videos a bit more, cuz I tend to catch myself skipping ahead a lot after you have shown the central premise. Maybe like a sped up timeline to show the complainers you're not cheating? Idk I feel like I don't tend to watch the entire video because after 10 minutes I kinda get the process.

  • @txsicshooter
    @txsicshooter 11 วันที่ผ่านมา +4

    They know where you ambushes are too now. Stopping just outside your circle repeatedly.

  • @me3moo2
    @me3moo2 11 วันที่ผ่านมา +1

    They will even do this on normal as well, I'm still new and learning so that's what I play on (campaign and battle, pls don't judge). It's not as often, every once in a blue moon whoever I'm up against will just send a small task force after my hidden units no matter how far or out of the way they are to go discover and attack them. Even the units threat level doesn't seem to be a factor, I've had single well hidden units of chaos warhounds get sused out for seemingly no reason while a raging frontline clash can be going on.

  • @chakatBombshell
    @chakatBombshell 21 ชั่วโมงที่ผ่านมา

    I've had stealthed units across the map who haven't fired a shot have enemies beeline for them.

  • @theyellowarchitect4504
    @theyellowarchitect4504 5 วันที่ผ่านมา

    "ai doesnt care about stealth" yeah it is known AI doesn't work with stealth/sieges/pathfinding etc
    Just play online campaign, it is the ultimate total war experience. It even has simultaneous multiplayer, no other total war has it - the devs knew the AI sucked so they made the best online!the AI sucked so they made the best online!

  • @pawedobrosz152
    @pawedobrosz152 7 วันที่ผ่านมา

    I mean, that was necessary. With Warhammer II you could just abuse AI "forgetting" to a point where it was chasing you back and forth, and you could win any battle with timeout, no matter the AI advantage

  • @kleinerprinz99
    @kleinerprinz99 11 วันที่ผ่านมา

    So thats what boggles my mind. Creative Assembly made "Alien: Isolation". So they are capable of creating an "Director AI" and an "Alien Ai". Two separate scripts/ algorithms. I do not understand why they do not use this system for the Total War Games series. This way the Director AI could decided what Information to give to the Faction Computer AI or the human player as well and which to keep to themselves. The computer faction simply cheating is just plain stupid in the 21st century.

  • @triplebog
    @triplebog 5 วันที่ผ่านมา

    The statement "the AI knows where your stalking units are but just ignore s" is pretty nonsensical statement. The AI is one part of the program. Your stalking units are also a part of that program.

  • @tommyfortress7515
    @tommyfortress7515 5 วันที่ผ่านมา

    havent watched video yet. i just wanna say that Stealth/Hiding is useless in Company of heroes as they will just send a random infantry squad to toss a grenade at where your hiding soldiers are. Stealth seems to be working fine in three kingdoms total war.

  • @Cyrus_T_Laserpunch
    @Cyrus_T_Laserpunch 8 วันที่ผ่านมา

    How dare you cheese, you must meet Valkia and her overwhelming forces of Khorn in melee combat like a true Roman!
    While I jest, I actually do think it would be fun to see in these disaster battles how the fight would have gone if you had stuck to conventional combat and met the enemy equally, just to show us all the extent to which the forces you're given would normally be slaughtered, then show us your solution with clever tactics and dividing up the enemy into manageable waves.

  • @theowl1735
    @theowl1735 10 วันที่ผ่านมา

    I think it’s specifically Bugman Rangers that have this issue, I had this exact problem playing a Belegar run Bugman Ranger stack in my Malakai campaign… it doesn’t help that their range is pretty unimpressive

  • @darkalloyy
    @darkalloyy 7 วันที่ผ่านมา

    Always had the AI spread out to search for my hidden units in 1 & 2. Now if I have even one hidden unit well away from my main army the AI sends a detachment of a perfect counter to kill it.

  • @theduke3778
    @theduke3778 9 วันที่ผ่านมา

    There are mods that fix this problem, and it’s obvious why it’s coded that way. The AI tends to be afk if it can’t see your units, even if they’re being shot at.

  • @NuStiuFrate
    @NuStiuFrate 11 วันที่ผ่านมา

    People keep talking about vlad being hard in manual. I think valkya is sooo much worse. At least vlad is slow early on but you can never get away from valkya with her flying and speed.

  • @kennethbutler5563
    @kennethbutler5563 11 วันที่ผ่านมา

    Not related to the video,
    Soooo... kazarak attacks boris, sits in settlement, over end turn tries to delcare peace with me, i decline, then he marches right threw my army in ambush stance, attacks another settlment, somehow brings me out of ambush stance then goes into well encamped hidden. Or something like that.
    Does he have a very high ambush defense chance naturally or something?

  • @phantomthunder203
    @phantomthunder203 11 วันที่ผ่านมา

    Ive had Skarbrand with his bloodthirster summon go right on top of a couple of stalking units in the corner of the map with a gyrocopter army. So I think there is some bugs with it.

  • @JaxaansePizza
    @JaxaansePizza 11 วันที่ผ่านมา

    The Ai know where the units are i had bugman rangers doomstack with belegar, whole army was sniping or stalking and the chorfs bombed the with the big mortar army ability

  • @torquevonthorne948
    @torquevonthorne948 11 วันที่ผ่านมา +15

    When playing dawi, remember: AGE!
    Always Get a Engie in your army!

    • @12SickOne34
      @12SickOne34 11 วันที่ผ่านมา +3

      Always Get an Elgi (for target practice)

    • @danthecanadian
      @danthecanadian 11 วันที่ผ่านมา

      not always. If the engineer had been discovered in this battle he would have died since the ai likes to snipe your heroes.

  • @benjamincarlson6994
    @benjamincarlson6994 11 วันที่ผ่านมา

    if he had a gun line, I'd say shoot at valkia, but without the speed of missiles and armor piercing of guns, she's not really a good target for ranged units

  • @Pozhinat
    @Pozhinat 11 วันที่ผ่านมา

    This guy is playing MOI and not doomstacking Gyros vs Valkia.

  • @thotacon
    @thotacon 11 วันที่ผ่านมา

    I recently played a maliketh legendary campaign and went with a shades doomstack and it felt like stalk was never on.

  • @ConsueloWubba
    @ConsueloWubba 8 วันที่ผ่านมา

    Which sucks because I noticed back in 1 and 2 they had trouble finding hidden units.

  • @R_J8
    @R_J8 9 วันที่ผ่านมา

    Playing Highway to the Danger Zone while Valkia chases the gyros.

  • @XUndergroundRap
    @XUndergroundRap 4 วันที่ผ่านมา

    Ai have had map hacks since the first iteration of Totsl war Warhammer

  • @chaplainarkanus6410
    @chaplainarkanus6410 9 วันที่ผ่านมา

    this is some shit tzeench would do to khorne during battles in the warp and knorne would lose his shit

  • @jarreththomson4535
    @jarreththomson4535 11 วันที่ผ่านมา

    what did you study in philosophy today? "if the enemy pretends they cant see me, am i hidden?"

  • @espanadorada7962
    @espanadorada7962 7 วันที่ผ่านมา

    How does he zoom out so far without entering tactical mode or whatever?

  • @PassiveDamage
    @PassiveDamage 8 วันที่ผ่านมา

    Valkia's pov: How to cheese Legend with one unit

  • @nervosadustbolt9642
    @nervosadustbolt9642 9 วันที่ผ่านมา

    Valkia, The Bloody is my favorite!!!

  • @tenchimuyo69
    @tenchimuyo69 8 วันที่ผ่านมา

    This arthritis inducing battle I swear...

  • @christhovhannisyan2074
    @christhovhannisyan2074 11 วันที่ผ่านมา

    They know where i am? Good, then they know what places to avoid

  • @anteep4900
    @anteep4900 11 วันที่ผ่านมา

    P.Diddy just got caught, so i think hiding is useless tbh.

  • @esddzul9135
    @esddzul9135 11 วันที่ผ่านมา

    most of my stalking units were just fine stalking tho

  • @KazeKoichi
    @KazeKoichi 6 วันที่ผ่านมา

    Does a tree fall in the wood if AI pretend to never hear or see it?

  • @JustEditingFUN
    @JustEditingFUN 11 วันที่ผ่านมา

    16:16 he's one step closer to the edge, and he's about to break

  • @barancanpolat2390
    @barancanpolat2390 11 วันที่ผ่านมา

    Guys i dont know if this happened to you but when im fightin skaven i usually hide my missle units in the forest to wait for their menace belows with my lords and fast units and sometimes they pop the menace right on my hidden blob on the forest like they can see them. Does that happen to someone else or is it just me ?

  • @bridjetsimpson9258
    @bridjetsimpson9258 11 วันที่ผ่านมา

    Lee Thomas Hall Timothy Clark Lisa

  • @TheSpaceWomble
    @TheSpaceWomble 11 วันที่ผ่านมา +9

    In fairness, if we are bringing a little reality to a fantasy, someone is going to notice where the bullets/arrows are coming from unless they are invisible munitions. The obvious real work around to this would be the range and sight factor but again in reality the only units in RL that snipe are snipers of course and artillery or tanks but tanks are usually easy to spot from the size of them and muzzle flash/smoke. Artillery is usually pinpointed, again by looking for the projectile trail and sniper detection has a lot of variables such as sound, scope flash etc.
    I think so long as you are distracting the enemy they usually leave your snipe units alone, which is fair enough otherwise it's back to wanting invisible arrows again.

  • @jyotinnu
    @jyotinnu 11 วันที่ผ่านมา

    Dumb question maybe. My Gyrobombers are only 2 entities. How do I get 4?

    • @Dr.AvenVon
      @Dr.AvenVon 8 วันที่ผ่านมา

      increase unit size

  • @gregoryshinn9805
    @gregoryshinn9805 11 วันที่ผ่านมา

    Thanks for the video

  • @wolff_04
    @wolff_04 10 วันที่ผ่านมา

    Level 21 to level 30 is insane lol

  • @theyellowarchitect4504
    @theyellowarchitect4504 5 วันที่ผ่านมา

    Cheese for the cheese god!

  • @Ryushiin.
    @Ryushiin. 11 วันที่ผ่านมา

    even in Warhammer 2 it still could be fucked... Had a normal difficulty Oxyotl campaign, Malestrom, did the final quest battle.
    That one is doable with just Oxyotl itself if you have enough Ammo.
    So I ran around, snipped the targets, but when the last 2 before Taurox came in with their armies, their armies straight up walked directly, where Oxyotl was, even tho, I wasn't detected once.
    Managed, but Oxyotl got caught once, so I had to pull it out for healing, and had to deliver relief with my Chameleon skins army.
    If they hadn't done this shit, I would have won that whole battle 100% with just Oxyotl.

  • @triploshadow
    @triploshadow 11 วันที่ผ่านมา

    Valkia is just a nightmare to fight she gives me PTSD from my early RoC campaigns as kislev A small single entity that is extremely spell resistant, a melee powerhouse, armored, has physical resistance and can heal in melee she will solo your entire army no problem.

  • @nonesuch6833
    @nonesuch6833 11 วันที่ผ่านมา

    Every battle with Valkia becomes about trying to kill her army instead of her and hoping you do enough damage to get the army loss without ever actually fighting her. Truly hateful character.

  • @AndreaFasani
    @AndreaFasani 11 วันที่ผ่านมา

    Never tried with an entire army but usually they split using fastwe units to scout if nothing is visible (both hiden and stalk) when normal or very hard.

  • @tarryattorney1414
    @tarryattorney1414 11 วันที่ผ่านมา

    They definitely are easy to derp around with on easy mode in warhammer 2. I Always beeline for queek and snitch when i play a chill malagor campain 😂

  • @callumpullen11
    @callumpullen11 11 วันที่ผ่านมา

    Can I ask, how many of these do you win in the first try? Because watching these I'd believe you if you said you win a lot of them in one attempt

  • @x0lopossum
    @x0lopossum 11 วันที่ผ่านมา

    25:50 My God, that slayer lord's Mowhawk is amazing.

  • @tonnehead777
    @tonnehead777 11 วันที่ผ่านมา

    @ 03;15 If a dwarf stalks in a forest, but there's no one there ti hear them, does it makes a sound?

  • @Nobdythere
    @Nobdythere 11 วันที่ผ่านมา

    Valkia's biggest strength are her ridiculous animations. She moves so much it like she's got additional melee defense and missile dodge while she's in melee.

  • @pancakemogul
    @pancakemogul 11 วันที่ผ่านมา

    Putting some vanguard units in an outlying forest to deal with artillery works very well for me currently.

  • @Aetherion_
    @Aetherion_ 11 วันที่ผ่านมา

    Ig currently the only stalk does against the AI is prevent counter fire

  • @Dimitriterrorman
    @Dimitriterrorman 11 วันที่ผ่านมา

    I'd be terrified too if i was in a gyrocopter and a giant demon with a spear chased after us after taking down half our force

  • @nou8913
    @nou8913 11 วันที่ผ่านมา

    Don't worry Legend, I won't baguette

  • @seanabbott798
    @seanabbott798 11 วันที่ผ่านมา +3

    tl:dr the ai is better at counting to 20 and recognizing someone is missing than theh used to be

  • @Loj84
    @Loj84 11 วันที่ผ่านมา

    That lord gained _nine_ levels in one battle.

  • @rattlemebones7413
    @rattlemebones7413 11 วันที่ผ่านมา

    that face on the thumbnail says it all