DCS 2.7 In Virtual Reality with RTX 3080 Graphics Card | Digital Combat Simulator |

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 934

  • @GrowlingSidewinder
    @GrowlingSidewinder  3 ปีที่แล้ว +56

    Check out the Merch Store: teespring.com/stores/growling-sidewinder-store
    I'm A Cat Person Hoodie: growling-sidewinder.creator-spring.com/listing/i-m-a-cat-person-f-14-tomcat?product=227
    Just my 2 cents, on Virtual Reality please note that my PC is far above any standard needed to run VR at a decent level don't feel like you have to buy something insane to be able to run VR.

    • @mckseal
      @mckseal 3 ปีที่แล้ว +3

      Did you record these from the replay trk or have you found a way to get hi-res recording while playing in VR?

    • @bradsworld2446
      @bradsworld2446 3 ปีที่แล้ว

      I have an I7 computer 32 ram and a gforce 2080 with the rift s. My googles are blurry and I've never been able to 'clear' up the picture. I played with the oculus debug some and it helped a little. I even bought prescription lenses for rift and it is still not clear. any tips?

    • @mckseal
      @mckseal 3 ปีที่แล้ว

      @@bradsworld2446 Check out fholgers reshade for vr. Sharpening is required for VR (as you've noticed) and there's a tool for that.

    • @yannickcloutier8020
      @yannickcloutier8020 3 ปีที่แล้ว +1

      hey do you have to setup with joystic or do you fly with the vr controllers?

    • @bleeckertb
      @bleeckertb 3 ปีที่แล้ว +1

      @@mckseal i too would like to know how he got such a good recording, i just got a rift s and when i tried to record my DCS game play it looked more like a fish eye or you end up recording both eyes
      current system: Asus Tuf gaming Z490 plus, I7-10700, 32Gb ram, 256Gb NVME OS drive, 1Tb NVME game drive, geforce 2080, 1920x1080 monitor, rift s vr

  • @AbsoluteSkycaptain
    @AbsoluteSkycaptain 3 ปีที่แล้ว +1031

    VR is one of the main reasons I was able to get into flight sims, the depth perception and one-to-one head tracking are a big deal for me.

    • @jimlthor
      @jimlthor 3 ปีที่แล้ว +40

      It really helps. Flying a couple of feet off the ground and getting in formation or behind an enemy is so much easier.

    • @NatendoSwitch
      @NatendoSwitch 3 ปีที่แล้ว +8

      100% with you.

    • @claybomb1064
      @claybomb1064 3 ปีที่แล้ว +25

      Same here. One you go VR you don’t go back.

    • @Afaik777
      @Afaik777 3 ปีที่แล้ว +12

      If I didn't have horrible motion sickness after flying in VR I would agree... As it is, I need to lay down for 2 hours after playing 1 game of War Thunder.

    • @harritudur176
      @harritudur176 3 ปีที่แล้ว +1

      same...

  • @gavinbranch5467
    @gavinbranch5467 3 ปีที่แล้ว +586

    One of the coolest things is sitting in the cockpit of your favorite aircraft for the first time. It’s amazing just getting the feeling of sitting in a f-14 or f-16 or whatever it is.

    • @Fox9920-f6h
      @Fox9920-f6h 3 ปีที่แล้ว +37

      The first time I tried it I was shocked at how real the scale was, felt like I was actually sitting in an f15

    • @moneymike7925
      @moneymike7925 3 ปีที่แล้ว +19

      Couldn't agree more, VR hands down over staring at a monitor

    • @JamesMc.
      @JamesMc. 3 ปีที่แล้ว +17

      Agree completely. I was absolutely blown away. Childhood dreams realised!

    • @toranagasama
      @toranagasama 3 ปีที่แล้ว +18

      first time I tried VR i was so blown away that I was just sitting on the runway and looking around the cockpit for 20 minutes

    • @jimlthor
      @jimlthor 3 ปีที่แล้ว +10

      Trying VR in IL2 made me appreciate those pilots that flew around in a tiny tin can with guns strapped to it. I was surprised at how small they are

  • @MrRevertis
    @MrRevertis 3 ปีที่แล้ว +211

    One thing you definitely get from VR is a sense of the impressive scale and size of other aircraft, especially when you're in close formation. It's pretty wild to go from seeing an image on a flat screen to being flying a few metres away from what feels like a huge, life-size fighter jet.

    • @MongooseTacticool
      @MongooseTacticool 3 ปีที่แล้ว +7

      You can see how enormous the SU33 is :)

  • @michaelcychosz7240
    @michaelcychosz7240 3 ปีที่แล้ว +173

    Dcs in vr is definitely one of top 5 coolest experiences ive had in my 20 years on this planet. I cant wait till vr is made even better.

    • @danybackstone
      @danybackstone 3 ปีที่แล้ว +2

      Really? Which are your first four? cuz I tried it, and I had much more fun the first time I started desert strike on amiga 500, and this one is not in my top 50 either.

    • @Jin-Ro
      @Jin-Ro 3 ปีที่แล้ว +4

      @@danybackstone Desert Strike, you absolute old school legend lol. We've seen the evolution of games; we're privileged to have witnessed that. It's been incredible.

    • @sjdz8123
      @sjdz8123 3 ปีที่แล้ว +9

      Definitely, showing my age but remember playing ACES on C64 and to now have DCS.....incredible...

    • @PepeNuclear
      @PepeNuclear 2 ปีที่แล้ว +1

      @@danybackstone nerd

  • @TOMCATnbr
    @TOMCATnbr 3 ปีที่แล้ว +84

    Exactly when I'm considering getting a VR headset. Perfect!

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +3

      Just do it :)

    • @TOMCATnbr
      @TOMCATnbr 3 ปีที่แล้ว +7

      @@CakePrincessCelestia it's my birthday today, so maybe I will do it soon 😁

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +2

      @@TOMCATnbr Now that's a real reason to get one step ahead, isn't it? Happy birthday!

    • @memecan5095
      @memecan5095 3 ปีที่แล้ว +1

      @@TOMCATnbr hope you have a compatible pc

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว +1

      Its well worth getting. Make sure to grab so.ething modern like index, reverb g2, or quest 2 (facebook and streaming vr, so not ideal, but clarity is excellent).

  • @ace.texaco6774
    @ace.texaco6774 3 ปีที่แล้ว +105

    If GS got his neck sore from wearing the VR headset, that just gives me more respect for our fighter pilots out there who have to turn their necks like around with their ten pound helmets on. Being a fighter pilot takea a toll on your body.

    • @Skylikesavation
      @Skylikesavation 3 ปีที่แล้ว +15

      Do remember the helmets for fighter pilots are designed to center weight well to reduce strain on the neck the helmets for F-35 pilots are actually custom fit for each pilot

    • @ace.texaco6774
      @ace.texaco6774 3 ปีที่แล้ว +18

      @@xmeda EXACTLY! You could be in a 9g maneuver where not only does your head feel 9 times heavier but so does the helmet. It's amazing what these people were trained to do.

    • @thehobbyguy7089
      @thehobbyguy7089 3 ปีที่แล้ว +7

      I have a similar respect for F1 drivers. The Gs they endure during a race are pretty substantial. That's why people get the clown face from me when they say driving is not a real sport.

    • @ace.texaco6774
      @ace.texaco6774 3 ปีที่แล้ว +15

      @@thehobbyguy7089 Lol. I'm 15 and really wanna be a fighter pilot and everyone knows. So whenever people see a military aircraft they'll just be like, "Ben what plane is that?"

    • @goldenstateaviation2861
      @goldenstateaviation2861 3 ปีที่แล้ว +2

      @@ace.texaco6774 yeah same here lol

  • @ryanm.191
    @ryanm.191 3 ปีที่แล้ว +60

    I flew in dcs for almost 2 years using a basic head tracker. I bought a vr headset and it was honestly shocking. You get a real feel for true scale and something you quickly realise is that these aircraft are fucking huge.

    • @rhysgoodman7628
      @rhysgoodman7628 2 ปีที่แล้ว +3

      It’ll be interesting once heavy-lift helicopters inevitably come to DCS. Considering the Stallion is more than 20 feet longer than an *F-15* .

    • @ryanm.191
      @ryanm.191 2 ปีที่แล้ว +1

      @@rhysgoodman7628 I can’t help be feel I’ve seen your name somewhere else before
      But I mean, vr with the scale of the hind is pretty insane. Also the size of the sukhois are crazy. But I doubt that heavy lift helos would ever come to dcs as official modules, there’s not really a place for them as they mostly play logistics roles and dcs is for the aeronautical combat
      I’d love a hi fidelity ch53 or detailed mi6, and definitely a chinook or something, but I highly doubt they’ll be there unless they allow open source modules

    • @rhysgoodman7628
      @rhysgoodman7628 2 ปีที่แล้ว

      @@ryanm.191 but for an Mi-6, I doubt it would ever come to DCS. It’s got a cockpit crew of four, each crew member having tons of switches and buttons. It would be far too reliant on having multiple people for one player to use it properly. A sad reality, but a reality nonetheless. Unfortunately the same applies to the Mi-26. Four seats in the cockpit, each with tons of duties, gauges, switches, etc.

  • @Sophie-ly5jn
    @Sophie-ly5jn 3 ปีที่แล้ว +95

    I bought an old pc from a friend because my brother was selling his old Rift CV1, I then got DCS as something to try it out on... I instantly fell in love and started to upgrade everything to as high spec as I could afford. I now have a reasonable PC with a Quest 2 and a great cockpit set up that is getting better all the time...
    ED are the reason I'm now broke but happy 🤣

    • @harritudur176
      @harritudur176 3 ปีที่แล้ว +6

      Outstanding!! we need more girls like this on the carrier deck!

    • @BenState
      @BenState 3 ปีที่แล้ว

      @@harritudur176 may be you're the turkey on her carrier deck? hmmm?

    • @harritudur176
      @harritudur176 3 ปีที่แล้ว

      @@BenState no, otherwise she wouldn't be using a Quest!

    • @nighthawk8104
      @nighthawk8104 3 ปีที่แล้ว +14

      It's better to be broke and happy than rich but sad 😉

    • @Sophie-ly5jn
      @Sophie-ly5jn 3 ปีที่แล้ว +8

      @@nighthawk8104 if there was a figure higher than 100% your comment would still beat it 😁

  • @madeconomist458
    @madeconomist458 3 ปีที่แล้ว +20

    Between streaming services, video calling, and VR flight simulators, it's kind of awesome to see how many technologies I had vaguely dreamt about ("what if we had a channel for every TV show? What if we had flight simulators at home?") as a child have become a reality within my lifetime.

  • @KillerKev1961
    @KillerKev1961 ปีที่แล้ว +4

    Im 63 years old. My first video game was Pong! While serving in the USMC and as a cryogenics tech/seat shop I often sat in A-4s, F-4s a couple of A-6s and eventually the F/A-18. I use the HP Reverb G2 and the depth perception and immersion is fantastic. I started out with TrackIR, and its very different using VR. Ive found that manipulating systems etc is faster with TrackIR, especially since you dont have to move your head 1 to 1. But the realism with VR is incredible. The HP is the best bang for the buck at $550. Some VR will easily set you back $2 grand! I cant justify having the best at 4 times the price.

  • @flexstyle7415
    @flexstyle7415 3 ปีที่แล้ว +48

    I was really SICK at first with VR. Always keep your feet planted on the ground and some kind of fan blowing on you to cool you off so you don't get sick.
    Over time I was able to beat the motion sickness and after a few weeks I have no problems at all. I was playing 20mins intervals with slow and steady flights to start and built up the tolerance

    • @BenState
      @BenState 3 ปีที่แล้ว +8

      lol hats off for the perseverance. I can just imagine, "NO buyers remorse here....NONE.... NONE I REPEAT... 🤮

    • @Pow3rus
      @Pow3rus 3 ปีที่แล้ว +1

      @@BenState it's like this for almost everyone. The first 2 weeks are HARD and then you don't get sick anymore. That's why VR arcades are pointless and stupid.

    • @BenState
      @BenState 3 ปีที่แล้ว

      @@Pow3rus I dont get vertigo, but i know what you mean.

    • @stratcat3216
      @stratcat3216 3 ปีที่แล้ว +1

      Refresh rate, tracking latency and resolution all play into getting motion sickness or not.

    • @BenState
      @BenState 3 ปีที่แล้ว +1

      @@stratcat3216 and vertigo

  • @eziop5539
    @eziop5539 3 ปีที่แล้ว +11

    My skin tingles whenever I see the F-14. It's just quite simply one of the most beautiful aircraft to have existed. Great video, thanks for sharing.

  • @sqlevolicious
    @sqlevolicious 3 ปีที่แล้ว +38

    Once you go VR, you can never go back.
    I've got a 3090 and an Index and it's by far the most immersive experience for any sim you can experience.

    • @stratcat3216
      @stratcat3216 3 ปีที่แล้ว +1

      index here too.. simply amazing

    • @simulatedpilot3441
      @simulatedpilot3441 3 ปีที่แล้ว +1

      better then the G2

    • @slammerf16
      @slammerf16 3 ปีที่แล้ว

      @@simulatedpilot3441 really? for seated sims the G2 is amazing. The only drawback is the resolution is so much higher than the Index you can't max it out with current gen GPUs - but it still looks gorgeous.

    • @simulatedpilot3441
      @simulatedpilot3441 3 ปีที่แล้ว +2

      Looks good with 3090 for me at 104%

    • @benkrol6036
      @benkrol6036 3 ปีที่แล้ว

      @@simulatedpilot3441 i got a few questions for u?

  • @lancervi1762
    @lancervi1762 3 ปีที่แล้ว +41

    Flight Sim nut going back to FS 1.0. The minute I tried DCS (or any other sim) with VR; there's just no turning back. I instantly became a better shot in IL-2 / DCS p51/Saber and yes, the bombing was so much more precise. I found that twisting and turning in my chair to look back has added a level of 'pseudo-fidelity' you just can't get with Track IR.
    Be careful! Once you try VR, it's hard not to want to fly all the time in VR.

    • @NightIntruderPL
      @NightIntruderPL 3 ปีที่แล้ว +3

      I fully agree with that. Once you strap into the VR headset - you are lost for a long time.

  • @sqlb3rn
    @sqlb3rn 3 ปีที่แล้ว +128

    I can't fly outside VR anymore... looking at a 27" monitor 24" away from my eyes is a massive downgrade in immersion and visuals.

    • @D00kerT
      @D00kerT 3 ปีที่แล้ว +15

      Same here. I can't dog fight anywhere near as well in VR but the tradeoff is worth it for me.

    • @qiyuxuan9437
      @qiyuxuan9437 3 ปีที่แล้ว +3

      @@D00kerT How? VR has such a advabtage of awareness in dogfight.

    • @wizard1701a
      @wizard1701a 3 ปีที่แล้ว +5

      Same here... and DCS is the reason, why I've invested in a lot VR-headsets (today a HTC Vive Pro 2)

    • @coRb77
      @coRb77 3 ปีที่แล้ว +6

      Same here, like someone once said, would you go back to only look at a pictures of a pizza after tasting a real one?

    • @ironkcoony
      @ironkcoony 3 ปีที่แล้ว +3

      yeah, its like comparing being on a great trip, and watching photos of it afterwards. 2nd one gives you an impression how it was, not much more.

  • @BringTheRain
    @BringTheRain 3 ปีที่แล้ว +58

    YES VR squad for life! Once you get into VR and get comfortable with it, there is no going back

    • @wizard1701a
      @wizard1701a 3 ปีที่แล้ว +1

      spot-on! :)

    • @theeltea
      @theeltea 3 ปีที่แล้ว +2

      Yes there is. A lot of people go back or only use VR on SP. Competitive DCS in VR is meh until it gets solid 90fps without repro.

    • @soulofastro
      @soulofastro 3 ปีที่แล้ว

      @@theeltea have you tried using a Quest 2 with link and the oculus tray tool set to 1.3 and 30hz? It's way better than the steamvr headsets I was using before. It looks the same as my monitor for me.

    • @theeltea
      @theeltea 3 ปีที่แล้ว

      @@soulofastro Repro on different headsets varies significantly. oculus ASW is better than pimax's smartsmoothing, for example. It also matters what aircraft one is flying. Prop and korean dogfights are much worse off with repro than BVR or strike missions in the viper or bug. So, YMMV.

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว +1

      @@soulofastro quest 2 streams vr, its not a dedicated cable. Which is why dedicated pcvr systems look far better, have better response and are overall better to play vr apps in. Quest 2 is an introductory vr device for for the standalone, even John Carmack told everyone that streaming vr over 5ghz or usb3 is not a good way to play vr. Do yourself a favor and grab a dedicated pcvr system, its a far better experience than quest 2.

  • @sethalos
    @sethalos 3 ปีที่แล้ว +56

    There are ways to help with motion sickness as well, simple one is to have a fan blowing air around you. Great Video, I have a Quest/Quest 2...and am just waiting to see what the next iteration will be before I upgrade...but at 300 bucks for a Quest 2, it's well worth the money.

    • @jimlthor
      @jimlthor 3 ปีที่แล้ว +12

      The fan trick helps a lot in flight sims and driving sims in VR. I can play a lot longer with a fan blowing on me

    • @keiko909
      @keiko909 3 ปีที่แล้ว +1

      @@jimlthor 🤣

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +8

      Another good way (haven't tried myself since I don't have motion sickness) is to kick ass and chew bubble gum. But make sure you're never out of gum. That chewing actually does trigger the nerves that are connected to the inner ear as well so they're kinda busy with something else.

    • @v44n7
      @v44n7 3 ปีที่แล้ว +8

      also practice helps ride the motion sickness away. I tryed VR only once in my life and I loved it, no motion sickness. But I remember trying to read books on the Bus. I used to get sick really fast. But I kept trying every day a bit more and eventually I managed to read books while I was on the bus. I am sure same thing happens with VR, eventually you get used to it and the motion sickness goes away

    • @jimlthor
      @jimlthor 3 ปีที่แล้ว

      @@v44n7 for sure. I gave up on my oculus for a while after DCS made me sick af. Ended up picking it up a couple of years later and trying Elite:Dangerous and VTOL VR. Those two games run so much smoother, and it helps a ton.
      I still can't quite do DCS because it's just not very smooth. I can handle it for about 30 minutes, then it start sweating and my mouth starts watering. But VTOL and E:D, I can play for 4 hours with no issues

  • @Daniel-uw6wo
    @Daniel-uw6wo 3 ปีที่แล้ว +6

    If you decided to take part in an interview / podcast, I would be the first one to come. Love your voice and the way you talk, not even talking about what you do. Keep up the good work, we all really appreciate it

  • @ernestwinslow7316
    @ernestwinslow7316 3 ปีที่แล้ว +5

    My trackir 5 is packed in my old stuff collection box in some remote place in my house. In my opinion, VR is the only way to do flightsims. The only seemingly mistake I made before buying my VR headset back in 2019 was not to have upgraded my PC to some level. Now I am addicted and chasing more visuals and performance but PC parts that would give much improvements have become gold. There are no amount of verbal description that would do justice of actual explaining the feeling you get flying in VR.
    VR is the future as far flightsims are concerned.
    Always enjoy videos on VR.
    Good one there.

  • @OrionRox
    @OrionRox 3 ปีที่แล้ว +7

    Totally agree!
    I got Quest 2 last month, and my pc is pretty old, i7-4770K and RTX2060.
    Although I couldn't get my graphic as crisp as non-VR, but holy crap, just sitting in the F16's cockpit with VR was amazing, aircraft feels so huge, first time joined a public dog fight lobby with VR on I almost broken my freaking neck, first circle after the merge was especially hard, I had to twist my shoulder to find the target, but once the target is in the HUD, it was really easy to track them, because everything is huge in the VR, gunshot was easy, you got a bigger target and bigger gun sight, plus you can feel the distance. I also tried some WW2 birds, aiming indeed was much easier. Not even mention air-to-air refueling, boom, you are in the basket. Helicopters are the biggest, they are HUGE, Mi-8 feels like sitting in a bus.
    For me, landing feels a lot faster in VR, took me some time to get used to, plus, no need for meatball indicator on the screen if you are landing in the supercarrier, you can see the meatball super clear.
    However, if you do not have a super powerful PC, you need to spend a lot of time researching and tweaking the graphic setting for the VR, there is no official 'how to make your DCS looks great in VR' manual, I spent a lot of time trying different setting and finally found the one that suits for my PC. You WILL compromise some graphic effects in VR, but the immersion that VR gives you is beyond amazing.

  • @williamsternritter3214
    @williamsternritter3214 3 ปีที่แล้ว +5

    Flight sims were the main reason I got into VR and it's amazing to fly VR. My piloting improved so much, just as you say.

  • @HuntressMedia
    @HuntressMedia 3 ปีที่แล้ว +2

    Thanks for this video! It's short and sweet, very "specific", it not only rekindled my interest in VR in general but definitely in DCS again also (after a long hiatus!). Nice work

  • @D0wnshift
    @D0wnshift 3 ปีที่แล้ว +31

    I was able to power through the motion sickness. I had to get used to it. Now I'm fine. Your eyes and brain learn quick. Even for an old guy like me. It's just your inner ear not sending the motion signals to your brain but your eyes are, and they don't align. Your brain gets confused at 1st.

    • @acedamace3501
      @acedamace3501 3 ปีที่แล้ว +6

      I was looking for a comment like this. Ya You can completely train yourself out if it, but the worse your motion sickness is the slower you have to go. Super cool how the brain learns haha

    • @ironkcoony
      @ironkcoony 3 ปีที่แล้ว +5

      start slow, light flying and sight seeing, slight banking, move your head and look around. Do a break after a few minutes. When i first tried VR (Il2) at my brothers, i was flying for about 20min, felling dizzy and slightly sick for the rest of the evening.
      Still ordered my headset the same night. After a few days motion sickness went away, now i am doing all kind of manoeuvrers (sometimes you still get a bit dizzy afterwards, but not uncomfortable). There is hope, and for me no substitute for VR. There is hope, but take it slow.

    • @keiko909
      @keiko909 3 ปีที่แล้ว

      Ah ok. Motion sickness has been a major restriction on me when I play in VR

    • @ironkcoony
      @ironkcoony 3 ปีที่แล้ว +1

      @@acedamace3501 also try to move your head according to the eyes motion (tilt your head slightly when banking) makes it easier for the brain to connect inner ear/eyes motion

    • @jaceklis76
      @jaceklis76 3 ปีที่แล้ว +1

      I have over 450 hr's in vr sim racing, and 150+ in DCS ,plus other countless hours, in games such as half life alyx and others. I reached a point that I have zero motion sickness. I had a little bit motion sickness when I first started my vr jurney but it went away. I do some 4/5hr sessions on the weekends, with a fan, since the headsets tend to get warm.. I refuse to drive or fly in 2d now.. its just not the same. Vr gear is getting more amazing, cant wait till we have dcs more optimized and a headset with a resolution of the new Vario vr3, and ability to run sims at 120 hz .. its coming people :)

  • @smellyfella5077
    @smellyfella5077 3 ปีที่แล้ว +7

    I mostly fly WW2 in IL2 and DCS so I use a lot of deflection shooting and for years I used Track-IR till I recently started using VR; I'm a decent shot when using Track-IR, however, once I got my VR set my aerial gunnery improved dramatically. With VR it's seems like I can accurately judge where my bullet placement is going to be spot on before I pull the trigger.
    I can't explain it, but I just know that the depth-perception I get in 3-D (VR) makes all the difference that I simply can not get in 2-D (using a monitor....and it's a decent 34" curved gaming monitor at that)

  • @jakesvrfightclubnetwork3718
    @jakesvrfightclubnetwork3718 2 ปีที่แล้ว +1

    Great video, you are exactly right about "feeling" the helicopter in VR. I thought I was just imaging that I "felt" the wind push me off track lol.

  • @warriyu4878
    @warriyu4878 3 ปีที่แล้ว +4

    once u try dcs in vr...there is no going back especially on the index man. absolutely amazing experience

  • @markslandingsandaviationvi3123
    @markslandingsandaviationvi3123 3 ปีที่แล้ว +1

    I just love these types of videos! You explain the point you have with how good DCS is developing/working on VR, it’s just those types of videos I’m looking out for, but can’t find them often. One word.. Phenomenal Video! Keep it up man!

  • @crustybread9286
    @crustybread9286 3 ปีที่แล้ว +8

    VR is great but also requires careful picking on HMD to your IPD especially if you need glasses or astigmatism . But when it works nothing can beat the VR experience

    • @truenetgmx
      @truenetgmx 3 ปีที่แล้ว +2

      Reverb 2 has physical ipd correction. As for glasses - I 3D printed adapters for lenses and went to local optician to make me fixed radious glass pieces - works great, combined cost ~20$ in Poland

    • @charliehale4172
      @charliehale4172 3 ปีที่แล้ว +1

      I have a rift, how do you get it to work with glasses?

  • @b00rak
    @b00rak 3 ปีที่แล้ว +4

    VR is how I got into flight sims in the first place. Can't imagine playing any other way.

  • @jessekoepp3928
    @jessekoepp3928 3 ปีที่แล้ว +14

    I love VR. I wasn't necessarily into flying until the prospect of doing it in vr made me reconsider. Ultrawings and that WWI game are some of my favorites. DCS must be nutts in vr. Someday......

    • @MrVictoriousGaming
      @MrVictoriousGaming 3 ปีที่แล้ว +1

      i feel you, i feel like DCS is like a hobby, you cant just sit down casually and learn these planes lol, its a process, Someday......

    • @skygge1006
      @skygge1006 2 ปีที่แล้ว

      Now that ww1 thing has a ww2 version. Much improved even though it’s still app lab.

  • @wastool
    @wastool 3 ปีที่แล้ว +3

    VR has been around for a long time. I remember seeing an early VR game at a convention back in the early 90s. It was something they literally used a semi trailer to transport, but it was a thing. There was even the Virtual Boy vr game console released in 1995. It was discontinued in 1996.

    • @danrazART
      @danrazART 3 ปีที่แล้ว

      visual quality and motion sickness were the main reason why VR never flew as it should.
      they covered the Graphics but Motion sickness is still a major PAIN!!!

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +1

      Yeah there also was the Forte VFX-1 in 1995/96, it worked in DOS and was supported by quite a bunch of games like the Jane's sims or EF2000, Descent, Magic Carpet and even Duke3D. That thing almost was like a Rift already, but only 3dof, low res (of course, something comparable to 320x200 on a screen) and a tiny FOV of ~45°.
      And it was possible to play "Dactyl Nightmare" in arcades in 1991/92. That game can be downloaded on the Rift software nowadays for free to get an impression of how it was, it even has a FOV limit option so it looks like having an old HMD on.

  • @S1lverspike
    @S1lverspike 3 ปีที่แล้ว +29

    If I could only get my hands on a video card at a reasonable price

    • @Alex96194
      @Alex96194 3 ปีที่แล้ว +1

      Get a cheap second hand 1070TI

    • @S1lverspike
      @S1lverspike 3 ปีที่แล้ว

      @@Alex96194 already have a red devil vega 56

    • @acedamace3501
      @acedamace3501 3 ปีที่แล้ว +1

      @@Alex96194
      Even stuff like that is still several hundred dollars more than it should or used to be. Market is just way to freaking crazy right now

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว

      @@Alex96194 1070ti won't play any sims very well, lol

    • @Alex96194
      @Alex96194 3 ปีที่แล้ว

      @@sqlevolicious It does, I've seen it run VR also. Plus it's literally in the reccomended high settings requirements in the DCS page

  • @icebearliu6403
    @icebearliu6403 3 ปีที่แล้ว +2

    The best part of VR is the addition of neck exercise, where you have to literally turn your head backwards in dogfight while in TR5 u just turn a little.

  • @cipher8971
    @cipher8971 3 ปีที่แล้ว +16

    This video even had a fact of something I don't know about GS,
    GS is married lol

    • @DiaconescuAlexandru2024
      @DiaconescuAlexandru2024 3 ปีที่แล้ว +2

      As far as I know he's DemolitionRanch's brother too. I saw him in a vid with him.

    • @signedcarp6520
      @signedcarp6520 3 ปีที่แล้ว +2

      @@DiaconescuAlexandru2024 No way

    • @AI-ke9pp
      @AI-ke9pp 3 ปีที่แล้ว +2

      @@DiaconescuAlexandru2024 I think he only has two brothers, he’s not drewski

    • @DiaconescuAlexandru2024
      @DiaconescuAlexandru2024 3 ปีที่แล้ว

      @@AI-ke9pp Oh yeah, it was drewski. I confused GS with drewski because they're both young and to me they have similar voices.

  • @Farfango
    @Farfango 3 ปีที่แล้ว +2

    I came back to DCS only because of VR. I had motion sickness in the beginning. Now I don't feel it anymore. Being in the virtual cockpit of my favourite jet is a dream come true. I wish I had this guys rig. Maybe next year I could afford it. With a brand new Vive pro 2

  • @woofhound1635
    @woofhound1635 3 ปีที่แล้ว +10

    I'm still rocking the CV1 and a 1070 and I would never go back to track ir.

    • @mackan072
      @mackan072 3 ปีที่แล้ว +1

      I use both VR and 'flat screen' with Track IR. I don't always have the energy to grab my VR headset, and if I'm not home alone, I get bothered by other people too often to be able to relax and enjoy the game in VR.
      It's a night and day difference in immersion, but the TrackIR still sees quite heavy use for me.

    • @woofhound1635
      @woofhound1635 3 ปีที่แล้ว

      @@mackan072 True, most people still love their track ir's. I sold my old track ir 4 with a broken base last year on ebay and I got about what I paid for it... for a ir 4!

  • @EM-st8qz
    @EM-st8qz 2 ปีที่แล้ว +1

    The cockpit in vr looks amazing. And you are there. Amazing experience.

  • @Void304
    @Void304 3 ปีที่แล้ว +6

    Having made the transition from TrackIR to VR, I doubt I'll ever be able to go back. The general sense of "being there", plus what GS mentioned about it being much easier to do things like formation flying, make the VR experience demonstrably superior in my opinion. TrackIR just never worked quite right. I'm sure that user error played a role in my dissatisfaction overall, but I was never able to tweak it to the point where it would work without occasionally doing annoying shit like spazzing and wrecking my POV.
    The headset solved that particular problem, but it comes with it's own unique shortcomings. For example, I can't really use any of the FC3 aircraft anymore due to not being able to see the keyboard. My other major gripe is just how poor the graphical performance is. The spotting in DCS, which wasn't the greatest at the best of times, has been made absolutely terrible with the headset. I've heard that ED is working on a massive overhaul of the DCS engine in order to take advantage of things like multi-core CPUs and, perhaps, ease the burden on PCs using VR. I hope that's true, because right now the experience, while good, can be markedly improved upon, and it could help to offset one of the key drawbacks that's keeping people away.

  • @Ospif1
    @Ospif1 3 ปีที่แล้ว +2

    Just got my first VR headset and I wish I had done it sooner. It's game changing in so many ways and most importantly has made me fall in love with sim flying again.

    • @lordofweed
      @lordofweed 3 ปีที่แล้ว

      Which specs you got and which VR goggles?

  • @amatthew1231
    @amatthew1231 3 ปีที่แล้ว +10

    VR is really good right now with the Reverb G2 and Valve Index headsets, but I think 2 years from now they are gonna make the jump to standardized 8k+ goggles. There are dev kits that you can get right now for like $5000 which is insane but its a preview of the tech and shows its coming. DCS with that king of resolution will be the crazy, and in two years 3070 level GPU's will be much more readily available. Hopefully the Vulcan API that ED is introducing will help with performance, but eventually VR is gonna be the standard.

    • @andrewsc7304
      @andrewsc7304 3 ปีที่แล้ว +1

      I don’t think 8k in VR is going to happen anytime soon. The PC hardware today barely handles 4K, since it’s stereoscopic (4K x 2). Mark my words, you won’t see it going mainstream anytime soon

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว

      Definitely not. Processing hardware can't handle that kind of data stream and neither can any cable, port, or game engine. 90fps is a bare minimum for VR, and the best data stream (HDMI 2.1 and DP1.4) can handle up to 8k 60fps.
      Also, pixel count means nothing when it comes to clarity in VR. What matters most is pixel density and pixels per degree. You can get a 1080p display with no SDE and has just as much clarity as 8k just with advanced lens systems and the right display tech.

    • @amatthew1231
      @amatthew1231 3 ปีที่แล้ว

      @@sqlevolicious Clarity and resolution are directly correlated, fact your saying they aren't kinda make me doubt everything else your trying to say.

  • @tomwebber9936
    @tomwebber9936 3 ปีที่แล้ว +2

    Yep VR is DCS or any driving or flying sim is awesome and something everyone should try at least once.
    I also use a Rift S and it will work with reasonably modest hardware, I do not really have a huge amount of space so I run VR using a laptop It was running on a Asus G17 with a 115w RTX2060 pretty well but now I have upgraded to a Alienware M17 R4 with a 140w RTX 3070 I can push the settings and pixel density up a bit and have a more consistent experience.
    It is the sense of scale you get in VR that I love, turn your head look back at your wings and you realize what A massive bit of equipment you are sat in, or how cramped some cockpits can be, something that will never come across on a flat screen.
    My first VR sim experience was on project cars 2 and seriously on the first few try's you will be trying to adjust stuff on the dash like the air vents and the radio with your hand It will be the same in a DCS cockpit.
    I also feel like I can be more accurate getting a racing line driving, or lining up a kill shot or landing in DCS because you can judge distance so much easier.
    I can not go back to a flat screen on sim games now.

  • @sohrabroozbahani4700
    @sohrabroozbahani4700 3 ปีที่แล้ว +3

    20 30 years from now? Dude you're a hopeful one, I just can't see us survive that long...

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว +1

      IPCC has us at code red right now and doomed in 2040, so you might be right.

    • @sohrabroozbahani4700
      @sohrabroozbahani4700 3 ปีที่แล้ว

      @@sqlevolicious the way I see it, China needs resources and rest of us none chinese are in their way, they are whiping is out, how do you think these new strains of virus are popping up everywhere exactly when the older ones come under control, I'm dead sure there's a chinese assets snapping a new vial of the new strand in a new place each time, it's just completely within their capacity of atrocious behaviour those ends justifying the means communist monsters...

  • @NickyDekker89
    @NickyDekker89 3 ปีที่แล้ว +1

    The scale in VR is def what made me say wow in DCS. Before VR my airplane used to look like this game/toy thing I was flying but first time in VR I was like damn this boy is bigger than I thought.

  • @bigmike716
    @bigmike716 3 ปีที่แล้ว +4

    I wish I had the patents to learn how to fly in DCS, and the hardware.

  • @bluewater82
    @bluewater82 3 ปีที่แล้ว

    The hardest thing about VR is explaining to someone that hasn’t experienced it just how different it is. Someone who has only played pancake just imagines VR to be a flat screen like their monitor but one that you can move around. They don’t really understand what complete 3D immersion is. I love taking people that have never experienced VR before, putting them in the seat of my F/A-18, and watching their reaction.

  • @coRb77
    @coRb77 3 ปีที่แล้ว +6

    Before VR:100% failed Air to air refueling.
    After VR, still haven't missed the basket yet. Depth perception is such a must for success and total immersion.

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +1

      VR = AAR easy mode :)

    • @lordofweed
      @lordofweed 3 ปีที่แล้ว

      Hmm i got AAR down after a few tries in 2D. Its not that hard if you don't look directly to the basket.

  • @Jin-Ro
    @Jin-Ro 3 ปีที่แล้ว +1

    I'm blown away by the graphics on this Sim, just gobsmacked. Even the crazing on the cockpit canopy. Incredible.

  • @sigis72
    @sigis72 3 ปีที่แล้ว +7

    For what ever reason, using VR in DCS makes me feel like im going cross eyed and after i get used to it, when i take it off i can tell my eyes are fucked. This doesn't happen in other games or VR rooms and i don't know how to fix it. The immersion you get with VR is beyond anything else in DCS but im worried about the damage to my eyes

    • @LtDan2K
      @LtDan2K 3 ปีที่แล้ว +9

      try messing with your IPD settings in the DCS VR tab. I find the default setting makes things seem way to large/small and make me go cross eyed.

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +2

      @@LtDan2K Good advice. I also had problems initially without prescription lenses in my CV1. After I got them from VR Optician, that issue went away for me.

    • @mckseal
      @mckseal 3 ปีที่แล้ว +1

      You can change the eye alignment using
      force_cross_eye_recovery_tool = true
      in autoexec.cfg. This will allow you to tune it to your liking.

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว

      You need to change your IPD

  • @MattWagner
    @MattWagner 3 ปีที่แล้ว +2

    If possible, having a fan in your face helps a lot with "VR sickness" and heating.

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว

      That will even make it feel more real in the Mi-24, just needs to be placed properly :)

  • @StefsEngineering
    @StefsEngineering 3 ปีที่แล้ว +7

    I also play it in VR, since I've got the reverb G2 I believe it is acutally usable and enjoyable. It has a much higher resolution in comparison to the original htc vive I had before. Now you can easily read all details and text in the cockpit without leaning over. Same with other planes during flight you can visually spot them miles away

    • @tropicalpigeon4580
      @tropicalpigeon4580 3 ปีที่แล้ว

      what settings are you running i have the same headset but my pc runs like shit i9 10900k 3080ti

    • @StefsEngineering
      @StefsEngineering 3 ปีที่แล้ว

      @@tropicalpigeon4580 All recommended optimalisation settings and texture optimalisation stuff you can find on youtube. Have no specific video's ready to link though. I run a 1080TI so your 3080ti should easily be able to offer a smooth experience

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว

      I can run the G2 quite decently on a 1080 with SteamVR SS down to 60%. Getting 45fps, sometimes up to 60 mostly with med-high settings. CPU is a 5800x. If I crank that SS/res thing up to 100% in Steam, I'm down to 25-30fps though, but I guess that's due to the 1080. A 3080ti definately should do it better than that.

    • @tropicalpigeon4580
      @tropicalpigeon4580 3 ปีที่แล้ว

      @@CakePrincessCelestia its strange i have just reinstalled windows think something might have been messing with it

    • @bryonmiller6311
      @bryonmiller6311 3 ปีที่แล้ว

      @@tropicalpigeon4580 Really? Yours should run great. I have a Reverb G2 on an I7 7700k 2080 Super and 32 gigs ram. It plays very good, but yours should do much better than mine. How much ram do you have? With a setup like that I'm sure it's at least 16 if not 32gb

  • @mattfleming86
    @mattfleming86 3 ปีที่แล้ว +1

    We moved to a pretty rural area several years ago. ETA fall on livable internet/ping. VR is the whole reason I want DCS. I was a flight sim nut all of my teenage years right up until ky final years of college. I left the industry in quite low fidelity (as in falcon 4. bms was just rolling around) and now I have the ability to dive straight into "yup. i'm really in an A-10 in a cockpit"
    Life is great. So great. Also thanks to you for rekindling that fire.

    • @TrueFilter
      @TrueFilter 3 ปีที่แล้ว

      Exact same here. Left falcon 4 days and now ready to jump back in.

  • @D00kerT
    @D00kerT 3 ปีที่แล้ว +4

    @2:55 Is why I can't go back to TrackIR. I just can't. That muscle memory you were talking about happens to me except in the opposite, I can't fly for shit on TrackIR unless I fly with it for a while. 3 wire traps that are consistent for me in VR become 1 wire shit shows in TrackIR, same with formation. It's so much more enjoyable and immersive to fly formation and tank in VR. You definitely are at a disadvantage in dog fighting because of head and neck strain, as well as (at least for me) constantly losing the bandit. If I look away and back, they're gone, even when utilizing VR zoom (which helps but only so much). Hopefully, the resolution quality has a huge leap forward, or HMD's become so light that we can move the screens further away from the eyes.

  • @cryptosecuritytools
    @cryptosecuritytools 3 ปีที่แล้ว

    very thoughtfully put together. I just bought my first serious VR headset and although I dont play DCS, I cant wait to try it out in all kinds of scenarios

  • @russellmm
    @russellmm 3 ปีที่แล้ว +7

    With regards to motion sickness, everything I have read said most people can build a tolerance to it if they take it slow and build it up over time. I.E. use it just a little each session and increasing it over time. Maybe ask your wife to try it for science :). I was also lucky and VR has no effect on me, nor did the first generation of it (the DK1) back in 2014 during early development

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว +1

      Its very important to note how acclimation works. You need to take the HMD off, AS SOON as you begin to feel uncomfortable. Powering through the discomfort allows your subconscious to associate VR with that discomfort and you could end up feeling nauseous just at the thought of VR. But you must come back to VR once you feel better, because the acclimation can wear off, even for people that play a lot of VR.

  • @SchrodingerDeeps
    @SchrodingerDeeps 3 ปีที่แล้ว +1

    Totally agree with your comments ref the rift S. I was just thinking “such a wonderful rig deserves a better headset”.

  • @MattJones675GR9
    @MattJones675GR9 3 ปีที่แล้ว +3

    I only fly in vr using a 1080ti and oculus quest 2. Hoping to upgrade to either a 2080ti or 3080ti soon.

    • @mplmpl7780
      @mplmpl7780 3 ปีที่แล้ว +1

      1080ti still a great card ,I just upgraded to a 3080ti from that. I managed to get a 3080ti from nvidia at rrp so was lucky .

  • @WatchMysh
    @WatchMysh 3 ปีที่แล้ว +1

    VR just takes flight sims to another level. I will never go back to a flat screen again. Took me a while to get my vr sickness under control, though.

  • @mortlet5180
    @mortlet5180 3 ปีที่แล้ว +5

    I'm really glad you get to experience that without any motion sickness or temporal aliasing issues. It sounds *amazing*!
    The sad part for me is I know I'm super sensitive to motion continuity:
    *TL;DR:*
    When I finally upgraded from my 120Hz CRT, that I believed was causing my migraines, I decided to do all the research I could to figure this out once and for all. Numerous neurological exams and 2 MRIs later, and all the doctors just kept telling me that there is no physiological problem, which basically means they think I'm just crazy. So I realized there's no way I can fix myself medically (I also did go for further followup tests to rule out mechanical issues with my eyesight and potential psychological factors that could contribute to something like this but those paths of investigation lead nowhere either.) and that is when I started looking for engineering solutions.
    I finally realized that even looking at a rock solid 100fps on a 100Hz 2d screen, for more than 30mins or so, *reliably* makes me feel so sick that I literally feel like I want to die (unfortunately that does also apply to 24-30fps video and movies, unless the optical flow based motion interpolation I use is able to recover enough unaliased motion vectors to make at least the gross movements continuous and 'smooth' enough). Yes the 'sick' feeling does come with the usual nausea/vertigo, but the worst part is the extreme migraines and light sensitivity that I have for the rest of the day.
    Luckily I was able to test different monitors all the way up to the maximum back then of 144Hz, which finally brought multi-hour gameplay into comfortable reach for me. Already knowing that the absolute minimum for me to even start perceiving the illusion of motion is around 120fps (I mean to just be able to sub-consciously have my vision follow a smooth pursuit curve when tracking a steadily moving target along in a straight line and not having my eyes jump back and forth between the predicted next frame position and the currently visible frame. Even at a locked 144fps, playing offline on my own PC with a 1000Hz CounterStrike server testbed, the perceived motion isn't 'smooth' or continuous by any means: it's still really easy to tell I'm seeing individual frames jumping almost instantly from one to the next. It just allows me to play for a couple of hours without feeling like I want to rip my eyes out and dig into my brain to pull the migraine out.
    */Tl;DR*
    Now for the frustrating part. I not only invested into a valve index as that was the only headset that could even remotely venture into the 120+ fps territory (and no, just to be extremely clear, getting 60 fps in VR does *NOT* mean you experience it like 120fps on a 2D monitor because "the headset displays 2 different frames during each frame interval". Even if your headset does display frames sequentially, flipping between eyes, it would still draw those 2 different perspectives with object data from the *SAME* physics update tick in the game engine. The game doesn't advance for half a frametime step and then recalculate all the new updated object positions to display the most up to date position information to each eye; that's just not how most games, DCS included, handles VR.), I also really did my best to avoid bottlenecks by investing in the most overclockable RTX3090 that I could find (EVGA Kingpin Hydro-copper edition, for what that's worth), with an AMD 5950x powering it all (not because I want the extra threads, I know DCS doesn't really use them. Rather I thought that since they probably need to reserve their best consumer grade silicon for that SKU, that I would therefore have the best chance of getting the highest possible stable OC on chilled water, together with the best performance per clock per thread, if I disabled SMT to reduce the chance of cache/resource contention and also only enabled the 4 best cores on each CCD.) That ended up giving me a stable OC of 4.9GHz 'base' clock speed, while still keeping a 5.1GHz OC on the 2 best cores under lighter workloads, with the added benefit of being able to run the memory at 4000Mt/s in 1:1 mode with the IMC at 2000MHz.
    And yet, even after all of that, after also completely stripping down Win10 Pro and tweaking its CPU governor to keep the CPU at maximum active readiness, with it now constantly, comfortably pulling >200W only on the EPS12V rail at idle on the desktop, and further disabling all power saving 'features" and 'sleep states' and also running a fixed voltage and frequency on the GPU (all of which together actually got microstutter under control and brought

    • @ndlsjk
      @ndlsjk 3 ปีที่แล้ว

      Wow.

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว

      You are talking about a lot of tech you just dont understand that won't work for VR, such as SLI. Like it would take breaking the laws of physics to make a data stream low latency enough between two GPUs to get VR to work.
      There is plenty of research done in this area, Valve are at the forefront of this tech and have great writeups explaining what's possible for VR with the tech we have available today.

    • @mychildrensmother1014
      @mychildrensmother1014 ปีที่แล้ว

      Does being drunk slow down your eyes?

  • @BorgerKing
    @BorgerKing 3 ปีที่แล้ว +2

    Literally was talking with my buddy yesterday about getting hotas and stuff for my vr for dcs, 100% sold now

  • @shannonloder6087
    @shannonloder6087 3 ปีที่แล้ว +3

    I bought the Reverb G2 a few days ago. I did not know VR was 3D lol. What an amazing experience. I kept trying to grab the joystick in game instead of my Hotas on my desk.

  • @varzat6416
    @varzat6416 3 ปีที่แล้ว +2

    As someone who went from no VR to VR i can never go back. I have the oculus rift CV1 which is basically one of the worst vr headsets but i still love it very much and the experience is unparallel. Its almost like my dream to fly fighters is being completed by VR DCS!

    • @currololo
      @currololo 3 ปีที่แล้ว +1

      That is my case, CV1+1070 Ti are my specs for VR and they are the very minimum for DCS but still it is a great experience, and they can handle IL-2 decently.

  • @andrewsc7304
    @andrewsc7304 3 ปีที่แล้ว +3

    I have only flown in DCS in VR. I can’t even imagine staring at the flat screen. In my opinion DCS should only be experienced in VR. Unless you are a content creator of course ;)

  • @FalconsLedge
    @FalconsLedge 3 ปีที่แล้ว

    Your comment regarding helicopters, OMG it is so true. I have recently got into flying helos and wow VR helps so much. I committed to VR, and just never bought a Track IR. I'd be willing to test one if I was sent one, and I had built a face tracker and it worked fine, but I have wanted VR since I first tried it in the 90's, so I'm a VR only guy.

  • @VRekt
    @VRekt 3 ปีที่แล้ว +4

    To overcome VR sickness you need to correctly set your IPD (don't buy Rift S or others with mechanically fixed IPD if yours is less than 60mm or more than 65mm), start slow, some time in oculus home or steam home or similar. The moment you start getting sick, take off the headset and rest until fully recovered. It may take 30 min or all day to recover. Introduce some light straight line flying next. Don't try to push through sickness ever, it will only slow your progress in the long term. Rally is the absolute hardest, only attempt it when you don't get sick in other VR environments anymore. Also, don't eat stuff that upset your stomach. Weed also helps like with any other feeling of sickness.

    • @mackan072
      @mackan072 3 ปีที่แล้ว

      I started with calmer games, with high and stable framerates. I've got fairly good 'VR legs', and can do more extreme stuff for hours now - but still easily get nauseated if the frametime pacing is off and the game stutters, even slightly.

  • @Llyrin
    @Llyrin 3 ปีที่แล้ว +2

    “Back in the 90s, when video games first came out.” -GS
    Now, wait a minute. I was playing SSI Gold Box games in my Atari 800 in the 80s, as well as Infocom (Zork was a blast, as was Deadline and Witness) 😂

    • @tomwebber9936
      @tomwebber9936 3 ปีที่แล้ว +3

      Ha Ha I agree, what about the previous 30 years.
      1958 the first tennis like electronic game was created. In the 1970's games like space invaders, pong, pacman the start of arcade machines etc, by the time the early 80's had started people were playing games at home on early consoles and home computers including early simulation's.
      In the 90's the video game market was pretty developed and I suppose it was when we started seeing early VR efforts, I remember a old TV show hosted by Lister from Red Dwarf where they had a VR type sim setup (it looked really crap even at the time) how the tech has improved is impressive.

    • @Llyrin
      @Llyrin 3 ปีที่แล้ว

      @@tomwebber9936 I didn’t get an Atari 2600 (VCS) until 79. Activision always made the best graphic games for it, though. I think it was 82 when I got the 800, and 800XL actually. By the time the VCS broke, you couldn’t buy them in stores any longer. I had to buy all new cartridges to play the VCS games on the 800. And that’s all I did, because by then I had a PC/XT.
      Pong was released by Atari in 72. That was the first tennis game I remember, about the same time as the Magnavox Odyssey, which was the first home video game console. I never heard about the tennis game in the 50s, but it’s amazing they had started back that far.

  • @TheChromePoet
    @TheChromePoet 3 ปีที่แล้ว +3

    I bet this guy would have no problem starting a jet, taking off, and even dogfighting in real life. I honestly would pay to see him go toe to toe with a rookie pilot.

  • @thatguy7085
    @thatguy7085 3 ปีที่แล้ว

    I love the sound of the aircraft doing a flyby…

  • @ktotheswiss1617
    @ktotheswiss1617 3 ปีที่แล้ว +8

    F-14 is the hottest jet of all time. Fight me.

    • @shepherdlavellen3301
      @shepherdlavellen3301 3 ปีที่แล้ว +4

      cockpit is ugly as hell though

    • @boiiifuaintcare8629
      @boiiifuaintcare8629 3 ปีที่แล้ว +3

      @@troublesome9654 bruh is it really comparable my guy?

    • @frost8077
      @frost8077 3 ปีที่แล้ว +2

      It was my childhood favorite but the JAS-39 grew on me. F-14 hottest heavy plane, JAS-39 hottest light plane. I don't know if 3rd place is F-22 or Su-57 though...

    • @yehia4638
      @yehia4638 3 ปีที่แล้ว +2

      @@shepherdlavellen3301 yep

  • @wangmauler
    @wangmauler 3 ปีที่แล้ว +1

    I love VR, have owned an index for over a year now, and have hundreds of hours in flight sims with VR.
    One negative you forgot to mention, is text/gauges are harder to read unless you lean in to see them for the most part. I've tested this with my friends hp reverb g2, and it's slightly better but still difficult. Only a slight negative imho.

  • @Swatmat
    @Swatmat 3 ปีที่แล้ว +3

    to paraphrase Morpheus from the matrix "How VR is cannot be told, you must be shown"

  • @derekcoaker6579
    @derekcoaker6579 11 หลายเดือนก่อน

    I'm having a hard time going back to flat screen simming after borrowing my son's Quest1 and firing it up with DCS. It really is incredible.

  • @ThePaulv12
    @ThePaulv12 3 ปีที่แล้ว +3

    Pulling back on the elevator while looking behind has killed many pilots in real GA light aircraft so I reason VR is more realistic.

  • @stang46l
    @stang46l 3 ปีที่แล้ว +1

    VR in P51 I had to learn all over again.
    Me: Going to the gym just to workout for my neck to play in VR.

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +1

      First time I tried the 51 in VR I was wondering if the rudder assist kicked back in by itself (happened on some updates in the past), but it wasn't. Usually I would appear to be all over the place on the takeoff roll, in VR I managed to keep the thing straight a lot easier. Such a great moment to realize that.

  • @isaiahjohnson4105
    @isaiahjohnson4105 3 ปีที่แล้ว +3

    Yeah 10th commenter. Love ya GS

  • @Legion_Victrix
    @Legion_Victrix 3 ปีที่แล้ว

    I'm 44, I've been playing WW2 or any aircraft sims since Microsoft Combat Flight Simulator 1 came out in the late 90's. I've spent thousands of hours playing them and I know quite a few trick here and there.
    I recently bought a VR headset to play DCS and also War Thunder and oh my... I really feel sorry for the other players even more now. I think that my accuracy has reached about 95% and I'm not exagerating. You can predict where your bullets will hit and just because of that, you shoot less but when you shoot, it's a hit for sure. Also, the VR offers you such an advantage over your opponent when it comes to Turning. They often lose track of me while I never do. I always end up behind them even if I'm using a FW190 againts a Spitfire or a Zero. I've seen that too often not to say it's because of the VR advantage. Otherwise I would lose for sure. If I knew everyone was on VR then I would fly the planes like they should (Boom & Zoom or Turn fight depending on the model) but since only a few players play VR, I get an extra edge all the time.
    Anyways, I own a Quest 2 and it's good but not excelent. I'm having sudgy dots when comes to render the aircrafts at long distances. It also gives me an advantage because I see their dots from afar but I would rather have perfect graphics and lose that advantage if I could.
    Cheers from Montréal, Canada

  • @eagle1_160
    @eagle1_160 3 ปีที่แล้ว +3

    Everything good till "ED make sure it's optimaze". NOP and NOP at all. ED and VR are a headache . Every update will mess it up.
    Anyway. Since I tried vr , impossible for me to fly at 2D . The feelback is so imprtant that it improve you fly by 60%. Sadly vr headset + ED issues with vr , it's a nightmare sometimes.

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว +1

      Long story short: It's great that DCS works in VR, but there's lots to fix and optimize still :) - could be worse though.

  • @manofthehour91
    @manofthehour91 2 ปีที่แล้ว +1

    Compared to track IR I actually saw remarkable improvement with dogfighting and target tracking while using VR. This may be due to having to wear glasses where too much off angle viewing means I'm not getting the best focus but I'd say VR with glasses definitely restored my love of flight sims.

  • @andres1945
    @andres1945 3 ปีที่แล้ว +4

    who on earth needs 128 gb of ram lol, still amazing setup 😂

    • @GrowlingSidewinder
      @GrowlingSidewinder  3 ปีที่แล้ว +3

      Lol I mostly have that for video editing and rendering while doing other things

    • @andres1945
      @andres1945 3 ปีที่แล้ว +1

      @@GrowlingSidewinder oh didnt think about the editing part, super dope tho

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว

      I don't edit videos and have 64GB :) - and not a single DCS crash since that I occasionally had with my old rig that has 32GB. And if needed, I still have 2 DIMM slots free for an upgrade ^^

    • @andres1945
      @andres1945 3 ปีที่แล้ว

      @@CakePrincessCelestia i play max settings 60fps with 16gb ram thats why it surprised me.

  • @void1968able
    @void1968able 3 ปีที่แล้ว

    Flyling VR with Pimax 8K X and a 2080S yet, 3090 will be bought end of 2021. Bought myself a Next Level Racing Combatflight cockpit and assembled it today. Firing up DCS, climbing in my Dora-9. I can't wait to hear the Jumo213 spinning up. VR finally came to life!

  • @pixy166
    @pixy166 3 ปีที่แล้ว +6

    once you play in VR you simply can't play on flatscreen again, the experience is lightyears different from each other

  • @RydalS
    @RydalS 3 ปีที่แล้ว +1

    VR AND FLIGHT SIMS ARE A PAIR FROM HEAVEN.

  • @reconnaissance7372
    @reconnaissance7372 3 ปีที่แล้ว

    The ability to move your head in sims with a VR headset vastly opens new windows quite literally, giving you the ability to put your vehicle whatever it may be, exactly where you want it to be. AC Drifta ~

  • @EGLately
    @EGLately 2 ปีที่แล้ว

    just played DCS on VR today, it is awesome. You really feel like you're in the plane. Very cool

  • @NotAyFox
    @NotAyFox 3 ปีที่แล้ว +1

    Unsurprisingly, depth perception is important for creatures with forward facing eyes.

  • @rossolinger4477
    @rossolinger4477 2 ปีที่แล้ว

    The VR in DCS is unlike anything I've ever experienced in video games. I really feel like I'm there. I played the other night for like 5 hours and completely lost my sense of time. I felt completely in sync with the f15-c. If you haven't played this game in VR yet, do so because it's a real treat.

  • @steved2623
    @steved2623 3 ปีที่แล้ว +2

    I've had vr for the last year, I love it and would never go back. I use hp reverb.

  • @gregpruitt1647
    @gregpruitt1647 2 ปีที่แล้ว

    Recently bought a VR headset, and you are right, helicopters are amazing in VR. First time I lifted off a helicopter in VR, my brain, and my inner ear both reacted as if I was moving. The other big thing is as you mentioned, depth perception. VR is a game changer.

  • @St0RM33
    @St0RM33 3 ปีที่แล้ว +1

    Thanks for answering my question!!!

  • @ukaszgemborowski6004
    @ukaszgemborowski6004 3 ปีที่แล้ว +1

    I think one important note at least for Rift S setup is that it's hard to read MFDs (F-16, F/A-18). The headset resolution is not just that good, so you'll end up binding a zoom key in your HOTAS or massively leaning forward every time you want to read them (and hitting the desk with your head like me :-)). I've tried Reverb G2 and there's a noticeable difference, everything is nice and clear but you'll need a monster PC (without some big quality downgrades it was unplayable on my RTX2070S).

    • @CakePrincessCelestia
      @CakePrincessCelestia 3 ปีที่แล้ว

      That zoom is absolutely vital. I also had my PD set to 1.5 in my CV1. Makes a noticable difference, should also help (even more so) in the Rift S, but at the cost of performance, of course. The Reverb G2 is good enough at the default 1.0 though - I even have it down to 60% in Steam on my 1080.

  • @lance5041
    @lance5041 3 ปีที่แล้ว

    I had a vr rig in the late 90s, US Navy Fighters. Resolution was horrible, but I was there.

  • @Big-Timbo
    @Big-Timbo 3 ปีที่แล้ว +1

    What ED NEED for VR is to implement hand controls like Vtol VR instead of the clunky system now (plus allow the Quest two hand tracking to work instead of controllers)

  • @Boslandschap1
    @Boslandschap1 3 ปีที่แล้ว +2

    (combat) flying in VR is such an amazing experience.
    For me it is worth the slight over all loss in combat effectiveness compared to TrackIR, though it is up to each individual to to make their own choice. For me, there is no choice in reality especially because the increasing resolution of VR headsets will make that gap smaller and smaller over time.

    • @RealPyro88
      @RealPyro88 3 ปีที่แล้ว

      The last thing you said is especially important cause I find it harder to spot aircraft and find my controls cause I can’t see them, it is cool to see the actual scale of objects and the depth like mentioned in the video

    • @Boslandschap1
      @Boslandschap1 3 ปีที่แล้ว

      @@RealPyro88 I fully agree!

  • @hubertzimnicki1770
    @hubertzimnicki1770 3 ปีที่แล้ว

    I just checked that configuration you mentioned prices and I just laughed loud and long :D
    Note, that I take no interest nor have any knowledge about any new computer stuff, so the price of all of it just left me breathless. And by accident I found some Intel Platinium something processor that I thought have some bug in the price :D
    You, sire, keep on the best content with the best visuals out there! I am loving it!

  • @williamseipp9691
    @williamseipp9691 2 ปีที่แล้ว

    I am used to piloting a spaceship in VR with completely different rules for dogfighting.
    But I'd like to play DCS because it seems learning to dogfight in an atmosphere with gravity and all the quirks of that would be fun too.
    Plus, the scenery is beautiful.

  • @trafalger788
    @trafalger788 3 ปีที่แล้ว +1

    Interesting how different the 2 ways of visualizing the sim. I felt the same way when I went from controller to wheel when sim racing.

  • @Draycoe
    @Draycoe 3 ปีที่แล้ว

    Thank you, this is exactly the sort of heartfelt information I was looking for!

  • @titaniummechanism3214
    @titaniummechanism3214 3 ปีที่แล้ว +1

    Great video! I think the Valve Index is still top dog of the VR headsets btw.

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว

      100%, and I've tried it all. Can't wait for valve to release their 60ghz adapter for it though.

  • @CasperLD
    @CasperLD 2 ปีที่แล้ว

    Flight Sims and Racing Sims is where VR shines.

  • @videomaniac108
    @videomaniac108 3 ปีที่แล้ว +1

    Thanks GS, as I am thinking of getting a high-end PC to set up as a DCS machine and was contemplating getting either track IR or a VR head set.

    • @sqlevolicious
      @sqlevolicious 3 ปีที่แล้ว +1

      VR all the way, track IR was cool before VR existed, not so much anymore.

    • @videomaniac108
      @videomaniac108 3 ปีที่แล้ว

      @@sqlevolicious Thanks.