Im so glad I filtered my search results by most recent and found your video. This is very helpful. Thanks a lot. Just a suggestion, please add Multiplayer in video title as that is how I search for unity multiplayer tutorials and I assume most people will also. :)
Hello, this was amazing, but can you tell me how can i ask for some data with out payload? i mean can it be like : Client : "Hey server.. give me location please". Server : "15,0,30" . Is it possible?
This video is more useful than the official Unity documentation.
This is a great video, thanks for sharing your knowledge. It's pearl of great price ☺
You helped me a lot thanks
Im so glad I filtered my search results by most recent and found your video. This is very helpful. Thanks a lot.
Just a suggestion, please add Multiplayer in video title as that is how I search for unity multiplayer tutorials and I assume most people will also. :)
It's very useful, continue!
Hello, this was amazing, but can you tell me how can i ask for some data with out payload? i mean can it be like :
Client : "Hey server.. give me location please".
Server : "15,0,30" .
Is it possible?
run code
byte[] data;
messagePayload.ReadValueSafe(out data);
i get error code
OverflowException: Reading past the end of the buffer😥