10 Unity Tips You (Probably) Didn't Know About

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  • เผยแพร่เมื่อ 30 ก.ค. 2024
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    In this video, I'll show you MORE of my favorite Unity tips that I've discovered over the years. These are ALL tips that I wish I'd known about before I discovered them, and I try tried to only include tips that haven't been overdone in other videos. I hope you enjoy!
    Timestamps:
    00:00 - GetComponent vs TryGetComponent
    01:00 - Keyboard shortcuts
    01:45 - Correcting changed animation path
    02:21 - Clearing inspector fields faster
    02:33 - ContextMenu for quick testing
    03:01 - Changing new script template
    03:58 - Stopwatch for performance benchmarks
    05:17 - Faster way to rename scripts
    05:57 - The power of Reset + RequireComponent
    07:24 - Execute in edit mode
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ความคิดเห็น • 38

  • @miksdickinson
    @miksdickinson 9 หลายเดือนก่อน +15

    Congratulations on getting nominated for a Unity award! Keep it up! Happy for you guys! 🌟

  • @ElNitro7
    @ElNitro7 9 หลายเดือนก่อน +7

    Did you all just watch me for the last 1.5 years while I made Protocol and say hey let's do this quick video on everything this guy keeps failing on??? 😅 too true and thank you. This is genuinely helpful!

  • @sxsignal
    @sxsignal 9 หลายเดือนก่อน +5

    the animation tip for repathing and F12 for following to the function!!!! going to save me hours

    • @TheMrSnipey
      @TheMrSnipey 8 หลายเดือนก่อน +1

      F12 = Same as holding control key and clicking on the function. (in vs)

  • @matthewm2139
    @matthewm2139 9 หลายเดือนก่อน +9

    _canFlash = TryGetComponent(out _damageFlasher);
    why many line when one line do?
    Nice tips. Didn't know about a few of these.

    • @niuage
      @niuage 9 หลายเดือนก่อน +2

      The classic "if true then true else false" lol

    • @Chubzdoomer
      @Chubzdoomer 8 หลายเดือนก่อน +1

      lol, exactly what I came down here to say! 😛

  • @iiropeltonen
    @iiropeltonen 9 หลายเดือนก่อน +2

    I did not know about The RESET function. That's really handy.

  • @Jacob___THE_Jacob
    @Jacob___THE_Jacob 9 หลายเดือนก่อน

    Such good tips. Vids like these can be generic but these are things I didn't know and I've been using unity for a while. Love that you called the thing in tip 4 a nipple haha

  • @vo_sk
    @vo_sk 9 หลายเดือนก่อน

    Very cool, thanks for sharing!

  • @regys9521
    @regys9521 9 หลายเดือนก่อน

    Super useful for sure, thank you very much sir

  • @ragerungames
    @ragerungames 9 หลายเดือนก่อน

    AWESOME TIPS! :) THANKS

  • @derpgio9882
    @derpgio9882 9 หลายเดือนก่อน +1

    Tip: if you go into Project Settings > Editor > Enter Play Mode Settings and toggle Enter Play Mode Options on, when you hit play in the editor, you will instantly get into your game scene. This is because this disables reloading the domain, so it is to note that scripts wont be reloaded. For example, if you have a script with a static boolean that you make true when something happens, this will stay as true when you enter play mode again.

  • @castlecodersltd
    @castlecodersltd 9 หลายเดือนก่อน

    Great tutorial, thank you, you've gained a subscriber ☺

  • @thepolygonpilgrimage
    @thepolygonpilgrimage 9 หลายเดือนก่อน +1

    By the way, with the ContextMenu trick you can also use I believe it is a \ to create sub-menus as well. Example: Test Functions\Function 1

  • @a6gitti
    @a6gitti 4 หลายเดือนก่อน

    Great video!

  • @jaafarbarek2706
    @jaafarbarek2706 14 วันที่ผ่านมา

    Nice tips!
    For the first tip, isn't it better if saw those exceptions so we can tackle as early as possible?
    This reminded me of some good cases where force unwrapping is sometimes good to avoid getting into an undetermined state of the app/game

  • @impheris
    @impheris 9 หลายเดือนก่อน

    pretty useful video

  • @umapessoa6051
    @umapessoa6051 9 หลายเดือนก่อน +3

    Thanks for the video, however i disagree on the first tip, it's nice to have errors when something is not working as expected, otherwise in a bigger project you'll find yourself debugging something that simple for hours.

    • @DanielBoldrin
      @DanielBoldrin หลายเดือนก่อน +1

      Exactly, it makes more sense to check if the component is not null before calling flash to prevent a crash. And still use a Debug.LogError which will popup in dev builds.

  • @SavageVR
    @SavageVR 5 หลายเดือนก่อน

    I have never saved a video so fast before.

  • @tabuuforte8546
    @tabuuforte8546 9 หลายเดือนก่อน +1

    The ContextMenu thing is so legit useful. This stuff is never taught in Unity's godawful docs.

  • @flamart9703
    @flamart9703 9 หลายเดือนก่อน

    Is there a shortcut to jump to next or previous error while I'm in Visual Studio? I'm learning typing fast and is too time consuming to navigate with arrow keys (with or without Ctrl key).

  • @ninesupap
    @ninesupap 6 หลายเดือนก่อน

    At 5:35, the "ctrl+r+r" Does this feature exist in VSCode? I always use F2 to rename functions, but in VSCode, it only renames variable names and not the filename for me. Thank you for the tip! ^~^

    • @sasquatchbgames
      @sasquatchbgames  6 หลายเดือนก่อน

      No idea, have never used VSCode!

  • @midniteoilsoftware
    @midniteoilsoftware 9 หลายเดือนก่อน

    Number 9 was new to me

  • @ablackphoenix844
    @ablackphoenix844 9 หลายเดือนก่อน

    I already knew most of it and i was like heh! But that reset thing, so many hours wasted 😂
    Thanks!

  • @shitwedotv
    @shitwedotv 27 วันที่ผ่านมา

    #2 would have saved me several hours just today 😂

  • @seaderwerks3046
    @seaderwerks3046 9 หลายเดือนก่อน

    WTF. Where was this video 6 months ago??? omg the first like 6 pertained exactly to my situation.

  • @cburn-YT
    @cburn-YT 9 หลายเดือนก่อน

    I feel like this is mostly Visual Studio Tips that relate to unity more than anything

  • @kostariev_vadim
    @kostariev_vadim 9 หลายเดือนก่อน

    @sasquatchbgames Why don't you ask to be voted for you in Unity Awards?

  • @celinedrules
    @celinedrules หลายเดือนก่อน

    Keyboard shortcuts for comments are not Unity specific and are different for different IDE's.

  • @achomatico
    @achomatico 9 หลายเดือนก่อน

    👍👍👍👍👍

  • @davidsanchezplaza
    @davidsanchezplaza 2 หลายเดือนก่อน

    ctrl + r ctrl + r is a pwer move

  • @SLthenus
    @SLthenus 9 หลายเดือนก่อน

    Why every tutorial has simple Script and Not playing with advanced Script like real game developer do.
    You know what, my bos is Extremely Senior Game developer, and whenever i write a script by following youtube tutorial he always say it's wrong even it's work. He always destroy and delete my Branch on Plastic SCM. He doesnt like youtube tutorial
    He always force me to do his structure and code style. Even in simple game, He doesnt allow me to use a simple code, and my standart coding
    It's like he force me to make a code that can always be used in every Project

  • @Coco-gg5vp
    @Coco-gg5vp 9 หลายเดือนก่อน

    First