The most ridiculous in Warhammer Fantasy has to be Grom the paunch. The most powerful goblin that once ate raw Troll meat. In Warhmmer Trolls regenerate wound really fast and so he has this slab of meat inside his belly that keeps regenerating. He has an ongoing battle in his stomach between the regenerating and his stomach acid. Any other Goblin would have burst but he grew incredibly large and powerful.
1) ROCK AND STONE AND DANS! 2) Carrie is definitely one of my favorite parts of playframe videos 3) All of these are p. good, but Deep Rock has been my favorite and I'd still love more of that
I played a Skaven warband back in my Mordheim playing days so this game was a fun bit of nostalgia seeing all the familiar rat types. My favorite bit of Warhammer lore is the story of Felix and Gotrek. So, dwarves in Warhammer may become "Slayers" when they have been dishonored in some way and seek a glorious death, often throwing themselves into overwhelming danger. One day Gotrek, a dwarven slayer, rescued Felix, a human bard, from some life threatening danger and in return Felix swore an oath (while drunk) to follow Gotrek so he can be a witness to the glorious death he strives for. Of course oaths are very serious business and so Felix must follow Gotrek into some of the most dangerous situations around. They have their own book series!
Boy this makes me want to pick up Vermintide again. My favorite lore bit would be this: In another human kingdom a powerful Necromancer named Nagash once overthrew the monarch to build his own empire. He was eventually stopped but a long time after that, the queen of said empire found some of his old notes and attempted to continue his work. But she made a mistake during a ritual and accidentally created vampires. And since then no one was able to get rid of them and they are still plaguing the world to this day. Also there are vampire pirates and that's just cool.
My favorite bit of Warhammer lore: the Dwarf race has a super-duper holy/revered relic. It's a book into which the dwarves write everyone they have a grudge against, and why, for each specific case. It's bound in metal, and it's the size of several dwarves by now, I think.
Like Dwarves collectively have a grudge against or individual Dwarves grudges? Both are very funny, but there’s something extra silly about revering the time two people got really miffed at each other a hundred years ago ^_^
@@Nortarachanges Both, actually. It's called the Dammaz Kron, or the Book of Grudges. There is one held by the lord of every dwarven hold for that clan's own grudges, and then the High King has the Dammaz Kron for the entire dwarven race. The reckoning of grudges is taken very seriously, and the occasion to strike one out is basically a festival day. An entire war was fought because an elf insulted a dwarf by shaving his beard. Granted, that elf was the Phoenix King of the High Elves, and that dwarf was the official messenger of the High King of the dwarves, but nevertheless the War of Vengeance/the Beard was a very real thing in-setting.
@@Nortarachanges As Mattkuhn said, both. You've got the Great Book of Grudges, you've got books of grudges for individual holds, books for individual families, and an individual dwarf might carry a notebook with grudges against them. Most of the time when it's intra-hold grudges matters are adjudicated by the local lord and they get settled by those means, but when it's a grudge against someone outside a hold the dwarves display their traditional solidarity and the grudge is considered something they all need to rectify, rather than just the specific individual dwarf who has been wronged. Suffice to say, don't cross a dwarf. If you don't live to regret it, your successors might. They don't forgive without full restitution, both the subject of and holder of a grudge can be inherited, and they take those *very* seriously.
For Warhammer Fantasy specifically? During the Skaven (these rat dudes you're killing) attack on the city of Nuln, the rat leader Thanquol got so paranoid that one of his underlings would take the credit if their schemes went off that he kept sending the heroes of the book little notes telling them where to find the underling in question. At a later date, Thanquol would be captured by the Lizardmen, who hate the ratmen on a fundamental level, and upon looking into the future and seeing how many of his own species Thanquol would get killed they just let him go.
For bonus points, one of the two heroes of said book, the dwarf Trollslayer Gotrek, is honour-bound to seek out a valiant death in battle, and has a minor problem with his lifestyle in that he is too hardcore to ever actually die, to the point where the literal apocalypse ends up just chewing on him for a while and spitting him out
@@matthewdean143Depending on your perspective, Gotrek is either the greatest Slayer or the worst. Also, you got to love the fact that he's basically the prophet of Grimnir in AoS but actually hates him because he "stole" "his" axe. Basically, Gotrek is going around the Mortal Realms looking for a dead god because he owes him money. The gods of AoS made several mistakes but their first was not letting Gotrek die.
YES! Do more vermintide! As for favourite lore bit, there was a human town that paid dwarves to make them a castle. When it came time to pay, they short changed the dwarves by just a few coins. So the dwarves did the sensible thing, and declared war, marched on the new castle, and demolished it for failure to pay.
@@CommissarMitchYep, but to dwarves that means *you cheated them out of agreed upon money for services rendered.* At that point it's a matter of principle, and dwarves in this setting take principle *very* seriously.
Deep rock and Vermintide are my 2 favourite action co-op games, so I'll very happily watch either or both as long as you Dans are enjoying them and keep posting videos. Also, the bit at 29:00 was made especially funny by a very appropriate voice line from Bardin at the end
My favorite piece of lore is about the Demigryph Knights of the Empire of Man. The Demigryphs are huge, and nobody knows how to breed them. Knights just tame wild ones in one magic forest, and they’re the Empire’s most powerful cavalry. Massively capable, well-armed knights riding massive eagle/lion mounts is an aesthetic I can get behind in fantasy. My personal dream is to import them into D&D and play one.
Favourite Warhammer Fantasy Lore... that would also be from the orks, or Greenskins, with their warboss Grimgor Ironhide. He is basically the toughest greenskin ever. He once fought the Chosen One from the Chaos Forces and lost. But instead of getting killed he joined the Chosen One and when the forces of chaos were in their final battle with the human empire, then Grimgor joined in the fray and just took his chance to get his rematch with the Chaos Chosen One. And this time he won his fight. He basically just joined the chaos to get his chance for another fight with this one guy that defeated him and in doing this more or less saved the humans. Edit: Bonus fun fact. Grimgor has a group of elite ork boyz that are known as Grimgor's Immortulz
My favorite 40K orc fact: 40K orcs are a type of near indestructible fungus that grows into actual orcs (thy reproduce that way). In that universe they are completely insane and live only for a good fight. They are so insane that even the forces of chaos itself try to avoid them when traveling (trough immaterium).
One of my favorite lore bits is the Skaven attempted to pull one of the moons into the planet, Majora’s Mask style. They were stoped however by literal giant toad mages
The Warhammer Fantasy tabletop game wasn't profitable at the time, it was hard to buy into because you needed lots and lots of toy soldiers, so they decided to blow it up and reboot it with smaller numbers of more expensive models. So they did a big storyline across a global campaign in the stores and a bunch of books where the big bads all took the gloves off and came out to play at once, ending up with the world getting blown up. I think my favourite piece of lore, and one of thre most ridiculous, is basically the entire Lizardmen's deal. The Lizardmen are basically leftover biological robots made by ancient alien space frogs, and the space frogs had a Great Plan to defeat chaos which the Lizardmen need to complete. Except they don't know what it is, they've just got a few left over gold plaques of cryptic writings they assume to be The Plan. They're basically trying to build an entire planet using a set of Ikea instructions where they've lost half the pages and don't know which order the ones they have left go in. At one point they found a map of the world where the mountain ranges were in different places to the ones they had, so they all got together and thought really hard at the mountains until they moved (which was very inconvenient for the Dwarfs, who lived in the mountains at issue).
Warhammer Fantasy Fun/Absurd fact: Dwarves are a long lived and vindictive people, as such their equivalent to a trebuchet is called a Grudge Thrower. It throws massive stone slabs etched with all the petty squabbles they've had with the foe in question. Ork bonus fact: One of their siege engines is a ballista that fires a goblin with a glider and bombs strapped to themselves.
Favourite Warhammer Fantasy fact: Dwarfs do not have a concept of "forgiveness". Every wrong against them, every slight, is remembered and recorded in the Book of Grudges. They strike them out only when sufficient repayment has been given - usually in gold, in favours, or in blood. There goes a tale that the Elector Count of Ostermark (part of The Empire, one of the major Human factions in the setting) once hired a team of Dwarfen architects and engineers to build him a nigh impregnable fortress. After the fortress was completed and payment rendered, it was discovered that the Count had shorted them by two gold crowns. An emissary was sent at once to collect the shortfall and correct the mistake, for the gold was rightly owed. Instead of paying up, however, the Count merely laughed in the emissary's face. The dwarfs returned again, this time with an army. Again, the Count laughed them off, safe in his impregnable fortress. So the Dwarfs dismantled the fortress around him - dismantled it because he hadn't paid; around him because he was a prick about it!
3:20: Mrs. Disney had a point. Mickey is a fine name. It's so fine, it blows my mind. 23:05: I'm starting to think Emmons is holding a grudge against the AI companion that threw him off a cliff. 7:50: The tornado is made of fire, wouldn't that put it back under your expertise? 9:50: Also, _Trek_ came out ten years and change before _Wars._ So _Star Wars_ was _Star Trek II._ 18:30: Grabbing you, then immediately dangling you under the scaffolding, out of reach? Good tactic, AI. Was it intentional? 25:20: I vote that they do more Rounds. The three-player mod, maybe. 35:00: The four chaos gods: Khorne, Nurgle, Tzeentch, and Eugene.
4 player horde clearing games are my favourite genre so making any of these a recurring series would be fantastic, and I will reserve my gameplay advice until after one is settled on :). As for my favourite bit of WHF lore, or atleast my favourite that is relevant to vermintide is that skaven went from a minor annoyance to a world ending threat basically overnight due to a historic alliance between the four great clans. Skyre are mad scientists that made the advanced weapons like the minigun guy (ratling gunner), Moulder love to make genetic abominations and are responsible for some of the more unusual bosses, Pestilens are religous fanatics which contributes the super high damage green guys (Plague Monks) and Eshin are clandestine specialists that train the backflip rats (Gutter Runners)
So, I don't know how true this is... but at one point, there is a faction called the Tomb Kings, which is your eqyptian styled skeleton empire people (Came out roughly around the time of the Mummy, so you can imagine the flavor), and there was this guy named Nagash that was a total ass, and tricked like a whole nation into entering into a bargin with him. Nagash wrote these scrolls, and I think there were 8 of them, and if they ever got read, the whole empire would come out of the death, and start invading the world, which of course, happened. He got so powerful, that when the world broke up and returned the to the primal chaos of the world, even *that* wouldn't keep him from eternal rest, and he becomes the God of Death in the next game system. Really, I just liked playing the Cleopatra type with a love of archery and poisonous snakes, but there is no such thing as a shallow dive in to Warhammer Lore. They makes novels of just flavor text, and then release books based on the flavor text, and it's all to sell little plastic men. Honestly, I prefer Malifaux to Warhammer, in a lot of ways. Weird Science, Magic, and Demons in a Wild West Esque type setting. It's just more fun.
Basic summary of the End Times: massive Chaos kicked off, so much so that some of the Vampires even allied with the Empire against it. Meanwhile the Skaven joined in, the Necromancer Sauron expy came back, and everything went really bad really quickly. Ultimately Chaos won and shattered the world, leading to Age of Sigmar and riots in the fanbase.
@Minihood31770 OK you know how in the Marvel Cinematic Universe, Asgard was just exploded and everyone from there scattered with the wind? That happend but to the entire Warhammer world.
@@Minihood31770 To be clear, we mean the literal forces of Chaos - the Dark Gods and their demon and mortal followers - did a big attack on the entire Warhammer Fantasy setting. They were led into battle by a general named Archaon, the Everchosen, also known as the *Grand Marshal of the Apocalypse.* He lived up to his name, which is why you can't play in that setting anymore. (Well, Games Workshop is bringing the old setting back as its own game soon). It's why they called this storyline The End Times.
Vermintide 2 has LOTS of awesome-looking levels and bosses. There is something of a story if you do the missions in order, but it's not so important you can't talk over it lol. Favorite lore? There's a Necromancer named Kemmler that wears a cloak of human skin and after going mad and wandering the world for a few decades, made friends with an undead Chaos Champion named Krell. They're the dynamic duo of the Warhammer world. Weirdest thing? If you look at the world map as a whole (don't use Total Warhammer 3's map, it's very squished) you might notice some familiar shapes. The Warhammer fantasy setting is roughly analogous to Earth. And the races and cultures that live there are roughly based on those real-world cultures. Like the French-accented Bretonnians, the English/Germanic Empire, the Italian-accented Border Princes. The list goes on.
There's a story about how a servant of the god of madness Tzeentch, known as the Changeling, went to the realm of war and hid a bunch of rotten plague demons in the throne of the war god Khorne
Good Warhammer Trivia: The Chaos God Nurgle has demons called Beasts of Nurgle which are basically very enthusiastic piles of tentacles who just want to find and lick new friends all the time. Unfortunately for these friends, they are very poisonous and you will definitely die.
If you ever become more comfortable with the game and want to play more with the community, you can always turn on the Twitch integration. It allows viewers to vote for...stuff. :D Good stuff, bad stuff, min-boss stuff...it introduces random elements into the game at regular intervals which can make the game much more chaotic (or fun!).
...and now I want to fire up Space Hulk... 34:02 You joke, Emmons, but I wouldn't put it past GW to make loot boxes full of model pieces. Something like the "one per squad" weapons suddenly only appear in "randomly" assorted boxes, that only rarely have anything good. This is the company that charges 200$ for a plastic tank model, because you can only really field one of them in a game at a time. RE 40:18 I don't have any Warhammer/Age of Sigmar exclusive lore that I love. From 40k, however, one of my favourite bits is the Dreadnought. If a Space Marine gets gravely wounded, but is a big enough deal, what's left of them gets stuffed into what I affectionately have dubbed a "missile coffin". They are kept "alive" and get to keep fighting. Most Ridiculous: One of the traitor Legions in 40k learned the secret of the universe and got very, VERY angry about it. Side note: the "Warhammer" in the title is a literal artifact that exists. I think it's Sigmar's? (43:01)
Fun Facts: Nurgle isn't the rat god, he's the god of pestilence and decay. The Skaven god is the Great Horned Rat, who's like treachery and also corruption. Nurgle is also a real life god from ancient Mesopotamia, who was a god of disease and the underworld.
One of my favorite warhammer lore tidbits are a Dwarf thing. It's the books of grudges. It's where the dwarfs write down all the slights, big and small has happened to the dwarf nation, clan and family. So that time the High Elves went to war with the dwarfs and captured the dwarf High King and shaved his beard is written down in the book of grudges and is remembered by a large part of dwarven kind. The general who did that is now the king of the Dark Elves.
Here's a little lore tidbit: When the Empire's cannon crews are killed in battle, they recover the bodies and cremate them. The ashes of old cannoneers are then mixed into the crucible from which they cast new cannons. The castings are given a blessing before they cool, and then the names of the old cannoneers are inscribed on the casing before it's mounted on a gun carriage and taking for a test-fire. It's a neat little remembrance tradition.
My favorite bit of warhammer lore, in the end times, is that there’s two moons. One is like the regular moon, and the other is made of green magic rocks that just sort of shows up whenever it likes. Sometimes bits of that moon fall to the earth, and thats where the rats here are getting all their special weapons from. Eventually they decide they need a lot more rocks, so they build a rocket and blow up the moon. The only reason this doesn’t completely destroy the world is because the lizard people use magic to drag all the rocks to their homeland, sacrificing themselves to save the rest of the world.
Rats, we're rats, weeee're the rats. We prey at night, we stalk at night, wee're the rats! I'm da giant rat that makes all of da rulez! Lets see what kind of trouble we can get ourselves into
my favorite weird Warhammer lore fact is that the various fantasy races that are all trying to murder each other also occasionally get together to play a version of American Football that they call Blood Bowl. It's very popular, participants regularly get killed on the pitch, and there are several video games about it. There's even a Skaven team and the rats who do somersaults are on their team as special players called "Gutter Runners." They're very good at scoring touchdowns and also murder.
One of my favorite bonkers Warhammer characters is Sigvald the Magnificant (think Joffrey from Game of Thrones if he was an eternally youthful/beautiful daemon worshipping viking). His personal guard all carry mirror-like shields so he can stop to admire his own beauty whenever he feels like, and his very-good-and-not-at-all-narcissictic exploits include attacking the elven homelands because they supposedly had better hair then him, and launching an invasion solely to raise a village to the ground for producing inferior wine. Fun to watch you all playing Vermintide, and I'd love to see more of it. :-)
Had a lot of fun with this game, but really don't have the reaction time for some of it -- watching three good friends take it on has been a vicarious joy, thank you
I personally mostly enjoy painting the models more than diving deep into any lore, but I do love some weird lore tidbits. One of my favorite is fantasy Warhammer, but is technically "Age of Sigmar" which is after the End Times, sort of. But basically, the god of the dead, Nagash, decided to pick a fight with the crystal-addicted light elves. He showed up with all of his strength, a giant lich lord god, and got smacked so hard and so embarrassingly that he had to retreat and let a bunch of vampires take charge in his stead from losing a fight he started.
As someone who grew up with Warhammer I am always happy to see other people stumble over my little corner of the internet, because most people have a similar reaction and it is great!
omg dans, you keep playing a bunch of my favorite multiplayer games lol. ton of fun watching yall! EDIT: Would be super happy to see yall do more Deep Rock Galactic and more Vermintide! EDIT2: Playing Bardin (The dwarf) does indeed have your camera closer to the ground!
An Incredible co-op game, definitely want to see more. I will say however that the most fun happens once you've been playing for long enough to have a good grasp on the gameplay. Blocking, dodging and weaving in attacks is one of the funnest and most rewarding combat loops i've ever played, looking forward to seeing more.
For the lore tidbit, in a now retconed end of a climatic chaos invasion when the forces of order could not stop the dread march of the Everchosen, Champion of the Chaos Gods. Out of the smoking ruins of the battlefield came Gimgore Ironhide, biggest and baddest of off the Orcs, and kicked the Everchosen in the nuts so hard the entire invasion was called off. Grimgore then Proclaimed himself the strongest git and left.
Honestly just posting for your engagement stats :D BUT. I absolutely love VT2! I've put so many hours into this game ^_^ My favorite bits about the lore are how often it flips between absolute silliness, and being totally serious. The Skaven are a perfect example. My favorite bit of skaven lore is that the only reason they haven't overrun the world with sheer numbers is that they're too busy backstabbing each other :D They're just comically untrustworthy.
Also, quick correction: Nurgle is not the god of the Skaven. He's the Chaos god of plagues, rot, and despair. The Skaven do have a thing for plagues - they have Plague Monks devoted to it - but it's more of a side hustle. The Skaven as a whole worship a god called the Horned Rat (in Age of Sigmar, he was upgraded to the _Great_ Horned Rat). The ruling council of all Skaven has 13 seats, but the one at the head of the table is always reserved for the Horned Rat. On occasion, he has even been known to take that seat, if he really needs to talk to his followers. This is an...intense occurrence for everyone involved, as you can probably imagine. In this game and in Age of Sigmar, Skaven and followers of Nurgle team up. They are united in their love of filth and disease. Though the (Great) Horned Rat is also playing Nurgle, aiming to usurp him. Which is entirely in-character for Skaven as a whole, being back-stabbing dicks to a rat.
Another lore tidbit: "Raw" magic "blows" into the world like a wind through a tear in reality at the north pole. In this raw form, magic is dangerous, mutating and corrupting anything it touches. However, as it blows across the world it begins to split, like light through a prism, and divides into different "colors" of magic. Each color represents a different aspect of magic's energies and can be more safely interacted with than undivided magic can. Sienna in the game here for example is a "Bright" mage, who manipulates the red color of magic which is associated with fire. Several other colors exist and there are different magical traditions for interacting with them.
Would love to see more vermintide or deep rock galactic! An interesting bit of possible lore is that the warhammer fantasy world is hinted at being a world within the warhammer 40k universe. The lore is that all the races are the descendants of races that were transplanted from other planets by an older species known only as the old ones that also existed in 40k. The exception to the races coming from the old ones are of course the orks who simply tagged along somehow x)
Okay, so with Dan's question about The End Times, I need to do a quick primer on the history of Games Workshop and how it got to this point. Buckle up. GW started out as a United Kingdom based company that imported Dungeons & Dragons and manufactured accessories for playing it. These accessories included cast metal miniatures of various fantasy characters and tropes to use in tabletop games, along with some historical military miniatures. Eventually they lost the license to sell branded D&D products, but they still had their own line of miniatures that they owned the rights to, and they wanted to keep their business going. Thus, they made the tabletop wargame Warhammer: The Game of Fantasy Battles. That way they could continue to sell their fantasy-trope miniatures and mash them together with their historical military miniatures such that you could have things like regiments of landscheidt fighting regiments of orcs. However, the inception of the game as a fantasy trope mashup caused a problem for Games Workshop down the line. Various armies were recognizable as fantasy archetypes and named accordingly, such a "High Elves," "Dwarves," "Orcs & Goblins," etcetera. As the setting had evolved its own identity over the decades and Games Workshop became a lot more litigious with its legal department, they found their copyright increasingly difficult to defend in part because it was based on such clearly recognizable tropey archetypes. They couldn't just rename everything without losing its identity in the process, and sales of the fantasy tabletop game had been slowly dropping off for years besides. Rather than try to defend and promote their old game, they decided to just nuke it and start everything over. So they came up with this "End Times" event for the setting, a huge apocalyptic war which would see the old world of the setting annihilated by by the machinations of ruinous gods, from which a chosen few heroes would be spirited away so that they could be brought into a new world which would take its place. Vermintide takes place during the early stages of these End Times events. Then Games Workshop could introduce a whole new successor game... with factions that held their own non-archetypical names that were easier to copyright. I suspect that Games Workshop were trying to, "Pull a Realm Reborn" with this move, but unlike FFXIV, the original setting and game was still quite beloved by those who'd spent decades investing in it. So it's probably needless to say that the reception to this move by the existing fanbase wasn't exactly positive. I think a lot of the Warhammer fantasy games we've seen released since The End Times taking place in the old setting either during or before (like Vermintide or Total War: Warhammer) them rather than in the new setting is also a case of studios trading on nostalgic love of the old setting. Anyway, while I'm sure someone else will explain the specific lore, I do hope that this gives some context to why that lore was made in the first place.
Concerning the name of that god that Emmons was trying to remember, if it was in the opening cutscene it was probably Be'lakor. And I agree, the way they say it is very catchy.
Y'all keep hittin' all the great co-op games my fiancé and I play XD He's a massive Warhammer fan (and a skaven fan), and so, I've learned a great deal about the franchise from him as a result of playing this together! Also; would love to see y'all play more DRG, or more of this. Would be amusing to see y'all play Killing Floor 2 together sometime frankly.
Oh man Dan, that was definitely the worst place to try and enter Warhammer Lore! The Endtimes was the event that ended what is now called the World That Was, and as such it was a giant narrative campaign that was spread over more than a year of publications, filled with events that developed and tied up basically every loose plot thread in the game's lore. Then the world ended, and they rebooted the game in a new setting, making Age of Sigmar, which is a completely separate thing that only has a few connections back that are more than thematic. The craziest thing in Warhammer lore that I haven't already seen mentioned is the Great Maw, the deity of the Ogres. Ogres in Warhammer are a ravenous lot, always hungry and always thinking about food. One day, back in the ancient past, a meteor struck the warhammer world straight in the middle of the lands inhabited by the Ogres, killing most of them, and leaving a crater with pointy bits around the rim that looked like teeth to the Ogres. They started worshipping this crater as a wrathful god, who devoured most of the Ogre race, and now needed to be appeased. Although it probably was an utterly mundane crater once, because (to grossly oversimplify) belief creates divinity in Warhammer, the faith of the Ogres has turned the crater into an actual gaping Sarlaac-style maw, miles across. It grants Ogre spellcasters a unique lore of magic called Gut Magic. My favorite obscure bit of lore in Warhammer Fantasy Battles was always that the Lizardmen are led by mage priests which look like gigantic sapient toads, but are also the most powerful wizards in the setting. They were responsible for shaping the world, before the younger races were created. One day, they make a minor adjustment to correct the orbit of the planet, and it causes such powerful earthquakes that it shatters the unity of the dwarven holds by breaking the underground tunnels that connected them, allowing goblins and skaven and all sorts of nasty stuff to come streaming in, throwing them into decline.
My favorite bit of lore is from 40k, but it's that the Imperium of Man is the exact opposite of what the Emperor fought for. Literally, the whole Imperium is meant to be "what if everything went bad for mankind".
If you guys didn't, check out that door with the skull that was watching you. The devs added a rougelike which is really fun for new players called the chaos wastes.
I picked this game up as a freeby from steam a while back, but never played it as 1 I have no online friends to play with and 2 my poor ol' laptop barely makes minimum requirements and didn't feel like taxing the hardware more than I already do. Thanks for showing the game in action
Dan duck sees all, thee Dan duck knows all... I beseech ye, prostrate yourselves upon thee glorious, golden, god emperor Dan duck and beg for benevolent mercy! Quack I say! Quack! *Crys tears of zealot joy*
My favourite ridiculous bit is probably the fact that the first time they tried the End Times, the big Chaos bad who was supposed to herald the whole thing in got done in by a kick to the tender bits from Grimgor Ironhide, the biggest, baddest Orc around. So I guess the silly things always come back to greenskins.
Deep Rock Galactic is the one of these games I play, but I think I'd be down to watch more of any and all of these. For all that games like this are good for just letting a group of friends goof of for an evening, they've also got a ton of progression and gradual buildup of your game knowledge, and I think having a series for any of them could be cool to see that happen.
One of my favorite lore bits of this is that the rats with machine guns are called Ratling Gunners. Just, genius.
And you can field them on the tabletop!
The most ridiculous in Warhammer Fantasy has to be Grom the paunch. The most powerful goblin that once ate raw Troll meat. In Warhmmer Trolls regenerate wound really fast and so he has this slab of meat inside his belly that keeps regenerating. He has an ongoing battle in his stomach between the regenerating and his stomach acid. Any other Goblin would have burst but he grew incredibly large and powerful.
I bet he never gets the munchies. What an incredible power.
@@timothymclean he actually has to be constantly eating to keep his metabolism running or the troll meat starts winning
@@joshbored15So you could say he *always* got the munchies.
Which is horrifying if you think about it
Bugs, Rats, at this rate the Dans might start a pest control business
"Ah, see, there's your problem. The rats have miniguns. We'll have to bring in the Pyromancer, which'll cost a little extra."
Time to play, I don't know, Grounded next?
Local Pest Control Union #420 disapproves of this encroachment on their business territory.
But Dan's already played all of KH! 😂
Don't forget the tome they exterminated rocks as well.
1) ROCK AND STONE AND DANS!
2) Carrie is definitely one of my favorite parts of playframe videos
3) All of these are p. good, but Deep Rock has been my favorite and I'd still love more of that
I want to see more Dan Rock Galactic, Earth Danfense Force, AND Wardanner: Vermintide! More triple Dans fighting bugs and rats!
I played a Skaven warband back in my Mordheim playing days so this game was a fun bit of nostalgia seeing all the familiar rat types.
My favorite bit of Warhammer lore is the story of Felix and Gotrek. So, dwarves in Warhammer may become "Slayers" when they have been dishonored in some way and seek a glorious death, often throwing themselves into overwhelming danger. One day Gotrek, a dwarven slayer, rescued Felix, a human bard, from some life threatening danger and in return Felix swore an oath (while drunk) to follow Gotrek so he can be a witness to the glorious death he strives for. Of course oaths are very serious business and so Felix must follow Gotrek into some of the most dangerous situations around. They have their own book series!
Thanqoul from that series is one of my favorite antagonists of all time.
Boy this makes me want to pick up Vermintide again.
My favorite lore bit would be this: In another human kingdom a powerful Necromancer named Nagash once overthrew the monarch to build his own empire. He was eventually stopped but a long time after that, the queen of said empire found some of his old notes and attempted to continue his work. But she made a mistake during a ritual and accidentally created vampires. And since then no one was able to get rid of them and they are still plaguing the world to this day.
Also there are vampire pirates and that's just cool.
My favorite bit of Warhammer lore: the Dwarf race has a super-duper holy/revered relic. It's a book into which the dwarves write everyone they have a grudge against, and why, for each specific case. It's bound in metal, and it's the size of several dwarves by now, I think.
Like Dwarves collectively have a grudge against or individual Dwarves grudges? Both are very funny, but there’s something extra silly about revering the time two people got really miffed at each other a hundred years ago ^_^
Also Dwarven high kings write the grudges in blood!
@@Nortarachanges Both, actually. It's called the Dammaz Kron, or the Book of Grudges. There is one held by the lord of every dwarven hold for that clan's own grudges, and then the High King has the Dammaz Kron for the entire dwarven race. The reckoning of grudges is taken very seriously, and the occasion to strike one out is basically a festival day. An entire war was fought because an elf insulted a dwarf by shaving his beard. Granted, that elf was the Phoenix King of the High Elves, and that dwarf was the official messenger of the High King of the dwarves, but nevertheless the War of Vengeance/the Beard was a very real thing in-setting.
@@Nortarachanges As Mattkuhn said, both. You've got the Great Book of Grudges, you've got books of grudges for individual holds, books for individual families, and an individual dwarf might carry a notebook with grudges against them. Most of the time when it's intra-hold grudges matters are adjudicated by the local lord and they get settled by those means, but when it's a grudge against someone outside a hold the dwarves display their traditional solidarity and the grudge is considered something they all need to rectify, rather than just the specific individual dwarf who has been wronged.
Suffice to say, don't cross a dwarf. If you don't live to regret it, your successors might. They don't forgive without full restitution, both the subject of and holder of a grudge can be inherited, and they take those *very* seriously.
For Warhammer Fantasy specifically? During the Skaven (these rat dudes you're killing) attack on the city of Nuln, the rat leader Thanquol got so paranoid that one of his underlings would take the credit if their schemes went off that he kept sending the heroes of the book little notes telling them where to find the underling in question.
At a later date, Thanquol would be captured by the Lizardmen, who hate the ratmen on a fundamental level, and upon looking into the future and seeing how many of his own species Thanquol would get killed they just let him go.
For bonus points, one of the two heroes of said book, the dwarf Trollslayer Gotrek, is honour-bound to seek out a valiant death in battle, and has a minor problem with his lifestyle in that he is too hardcore to ever actually die, to the point where the literal apocalypse ends up just chewing on him for a while and spitting him out
@@matthewdean143Depending on your perspective, Gotrek is either the greatest Slayer or the worst. Also, you got to love the fact that he's basically the prophet of Grimnir in AoS but actually hates him because he "stole" "his" axe. Basically, Gotrek is going around the Mortal Realms looking for a dead god because he owes him money.
The gods of AoS made several mistakes but their first was not letting Gotrek die.
YES! Do more vermintide!
As for favourite lore bit, there was a human town that paid dwarves to make them a castle. When it came time to pay, they short changed the dwarves by just a few coins. So the dwarves did the sensible thing, and declared war, marched on the new castle, and demolished it for failure to pay.
I think as well it was like 3 brass pennies, which is usually one of those "Keep the change" moments when you go shopping usually.
@@CommissarMitchYep, but to dwarves that means *you cheated them out of agreed upon money for services rendered.* At that point it's a matter of principle, and dwarves in this setting take principle *very* seriously.
Listening to these 3 talk about Star Trek and then seeing Carrie's quip roll across screen,
"Ah, I can see Carrie is the voice of taste here" XD.
Deep rock and Vermintide are my 2 favourite action co-op games, so I'll very happily watch either or both as long as you Dans are enjoying them and keep posting videos. Also, the bit at 29:00 was made especially funny by a very appropriate voice line from Bardin at the end
My favorite piece of lore is about the Demigryph Knights of the Empire of Man. The Demigryphs are huge, and nobody knows how to breed them. Knights just tame wild ones in one magic forest, and they’re the Empire’s most powerful cavalry. Massively capable, well-armed knights riding massive eagle/lion mounts is an aesthetic I can get behind in fantasy. My personal dream is to import them into D&D and play one.
i would definitely love an extended Deep Rock Galactic series, but i also love the chaos of Rounds
It was weird watching the Dans attacking nothing as we all know that man-sized rats don't exist.
RoDants of Unusual Size?
I don't believe they exist.
Favourite Warhammer Fantasy Lore... that would also be from the orks, or Greenskins, with their warboss Grimgor Ironhide. He is basically the toughest greenskin ever. He once fought the Chosen One from the Chaos Forces and lost. But instead of getting killed he joined the Chosen One and when the forces of chaos were in their final battle with the human empire, then Grimgor joined in the fray and just took his chance to get his rematch with the Chaos Chosen One. And this time he won his fight. He basically just joined the chaos to get his chance for another fight with this one guy that defeated him and in doing this more or less saved the humans.
Edit: Bonus fun fact. Grimgor has a group of elite ork boyz that are known as Grimgor's Immortulz
My favorite 40K orc fact: 40K orcs are a type of near indestructible fungus that grows into actual orcs (thy reproduce that way). In that universe they are completely insane and live only for a good fight. They are so insane that even the forces of chaos itself try to avoid them when traveling (trough immaterium).
And their stuff works because they believe it to work, so it does.
@@the6ofdiamondsAnd shouting BANG! while pointing an empty gun at them can convince them they are being shot at and it becomes real.
One of my favorite lore bits is the Skaven attempted to pull one of the moons into the planet, Majora’s Mask style. They were stoped however by literal giant toad mages
25:30 ROCK AND STONE! I would love an extanded Dans vs Bugs series
A PlayFrame QA session? Unorthodox, but it sounds interesting!
The Warhammer Fantasy tabletop game wasn't profitable at the time, it was hard to buy into because you needed lots and lots of toy soldiers, so they decided to blow it up and reboot it with smaller numbers of more expensive models.
So they did a big storyline across a global campaign in the stores and a bunch of books where the big bads all took the gloves off and came out to play at once, ending up with the world getting blown up.
I think my favourite piece of lore, and one of thre most ridiculous, is basically the entire Lizardmen's deal. The Lizardmen are basically leftover biological robots made by ancient alien space frogs, and the space frogs had a Great Plan to defeat chaos which the Lizardmen need to complete.
Except they don't know what it is, they've just got a few left over gold plaques of cryptic writings they assume to be The Plan. They're basically trying to build an entire planet using a set of Ikea instructions where they've lost half the pages and don't know which order the ones they have left go in. At one point they found a map of the world where the mountain ranges were in different places to the ones they had, so they all got together and thought really hard at the mountains until they moved (which was very inconvenient for the Dwarfs, who lived in the mountains at issue).
That menacing rubber duck always cracks me up.
I love that at 29:18 they're talking about how annoyed the rats must be and Bardin chips in to agree
Warhammer Fantasy Fun/Absurd fact: Dwarves are a long lived and vindictive people, as such their equivalent to a trebuchet is called a Grudge Thrower. It throws massive stone slabs etched with all the petty squabbles they've had with the foe in question.
Ork bonus fact: One of their siege engines is a ballista that fires a goblin with a glider and bombs strapped to themselves.
This episode of "Dans Vs. Common Household Pests" is ratical!
I'll see myself later.
Favourite Warhammer Fantasy fact: Dwarfs do not have a concept of "forgiveness". Every wrong against them, every slight, is remembered and recorded in the Book of Grudges. They strike them out only when sufficient repayment has been given - usually in gold, in favours, or in blood.
There goes a tale that the Elector Count of Ostermark (part of The Empire, one of the major Human factions in the setting) once hired a team of Dwarfen architects and engineers to build him a nigh impregnable fortress. After the fortress was completed and payment rendered, it was discovered that the Count had shorted them by two gold crowns. An emissary was sent at once to collect the shortfall and correct the mistake, for the gold was rightly owed. Instead of paying up, however, the Count merely laughed in the emissary's face. The dwarfs returned again, this time with an army. Again, the Count laughed them off, safe in his impregnable fortress. So the Dwarfs dismantled the fortress around him - dismantled it because he hadn't paid; around him because he was a prick about it!
3:20: Mrs. Disney had a point. Mickey is a fine name. It's so fine, it blows my mind.
23:05: I'm starting to think Emmons is holding a grudge against the AI companion that threw him off a cliff.
7:50: The tornado is made of fire, wouldn't that put it back under your expertise?
9:50: Also, _Trek_ came out ten years and change before _Wars._ So _Star Wars_ was _Star Trek II._
18:30: Grabbing you, then immediately dangling you under the scaffolding, out of reach? Good tactic, AI. Was it intentional?
25:20: I vote that they do more Rounds. The three-player mod, maybe.
35:00: The four chaos gods: Khorne, Nurgle, Tzeentch, and Eugene.
4 player horde clearing games are my favourite genre so making any of these a recurring series would be fantastic, and I will reserve my gameplay advice until after one is settled on :).
As for my favourite bit of WHF lore, or atleast my favourite that is relevant to vermintide is that skaven went from a minor annoyance to a world ending threat basically overnight due to a historic alliance between the four great clans.
Skyre are mad scientists that made the advanced weapons like the minigun guy (ratling gunner), Moulder love to make genetic abominations and are responsible for some of the more unusual bosses, Pestilens are religous fanatics which contributes the super high damage green guys (Plague Monks) and Eshin are clandestine specialists that train the backflip rats (Gutter Runners)
So, I don't know how true this is... but at one point, there is a faction called the Tomb Kings, which is your eqyptian styled skeleton empire people (Came out roughly around the time of the Mummy, so you can imagine the flavor), and there was this guy named Nagash that was a total ass, and tricked like a whole nation into entering into a bargin with him. Nagash wrote these scrolls, and I think there were 8 of them, and if they ever got read, the whole empire would come out of the death, and start invading the world, which of course, happened. He got so powerful, that when the world broke up and returned the to the primal chaos of the world, even *that* wouldn't keep him from eternal rest, and he becomes the God of Death in the next game system.
Really, I just liked playing the Cleopatra type with a love of archery and poisonous snakes, but there is no such thing as a shallow dive in to Warhammer Lore. They makes novels of just flavor text, and then release books based on the flavor text, and it's all to sell little plastic men.
Honestly, I prefer Malifaux to Warhammer, in a lot of ways. Weird Science, Magic, and Demons in a Wild West Esque type setting. It's just more fun.
29:05, personally, a highlight moment. A+ quip.
Basic summary of the End Times: massive Chaos kicked off, so much so that some of the Vampires even allied with the Empire against it. Meanwhile the Skaven joined in, the Necromancer Sauron expy came back, and everything went really bad really quickly. Ultimately Chaos won and shattered the world, leading to Age of Sigmar and riots in the fanbase.
Still salty over End Times.
That still means very little to me tbh
Massive chaos kicked off could mean just about anything.
@Minihood31770 OK you know how in the Marvel Cinematic Universe, Asgard was just exploded and everyone from there scattered with the wind?
That happend but to the entire Warhammer world.
@@Minihood31770 To be clear, we mean the literal forces of Chaos - the Dark Gods and their demon and mortal followers - did a big attack on the entire Warhammer Fantasy setting. They were led into battle by a general named Archaon, the Everchosen, also known as the *Grand Marshal of the Apocalypse.*
He lived up to his name, which is why you can't play in that setting anymore. (Well, Games Workshop is bringing the old setting back as its own game soon). It's why they called this storyline The End Times.
Vermintide 2 has LOTS of awesome-looking levels and bosses. There is something of a story if you do the missions in order, but it's not so important you can't talk over it lol.
Favorite lore? There's a Necromancer named Kemmler that wears a cloak of human skin and after going mad and wandering the world for a few decades, made friends with an undead Chaos Champion named Krell. They're the dynamic duo of the Warhammer world.
Weirdest thing? If you look at the world map as a whole (don't use Total Warhammer 3's map, it's very squished) you might notice some familiar shapes. The Warhammer fantasy setting is roughly analogous to Earth. And the races and cultures that live there are roughly based on those real-world cultures. Like the French-accented Bretonnians, the English/Germanic Empire, the Italian-accented Border Princes. The list goes on.
There's a story about how a servant of the god of madness Tzeentch, known as the Changeling, went to the realm of war and hid a bunch of rotten plague demons in the throne of the war god Khorne
Good Warhammer Trivia: The Chaos God Nurgle has demons called Beasts of Nurgle which are basically very enthusiastic piles of tentacles who just want to find and lick new friends all the time. Unfortunately for these friends, they are very poisonous and you will definitely die.
If you ever become more comfortable with the game and want to play more with the community, you can always turn on the Twitch integration. It allows viewers to vote for...stuff. :D
Good stuff, bad stuff, min-boss stuff...it introduces random elements into the game at regular intervals which can make the game much more chaotic (or fun!).
I would LOVE to see this as a regular part of the channel. I am a warhammer fanboy, and love the game play and the banter between Dans
I am enjoying pest control Dans
Jellicle rats, Jellicle rats
With Jellicle maces and Jellicle bats.
...and now I want to fire up Space Hulk...
34:02 You joke, Emmons, but I wouldn't put it past GW to make loot boxes full of model pieces. Something like the "one per squad" weapons suddenly only appear in "randomly" assorted boxes, that only rarely have anything good. This is the company that charges 200$ for a plastic tank model, because you can only really field one of them in a game at a time.
RE 40:18 I don't have any Warhammer/Age of Sigmar exclusive lore that I love. From 40k, however, one of my favourite bits is the Dreadnought. If a Space Marine gets gravely wounded, but is a big enough deal, what's left of them gets stuffed into what I affectionately have dubbed a "missile coffin". They are kept "alive" and get to keep fighting.
Most Ridiculous: One of the traitor Legions in 40k learned the secret of the universe and got very, VERY angry about it.
Side note: the "Warhammer" in the title is a literal artifact that exists. I think it's Sigmar's? (43:01)
Yeah, Sigmar has/had a special hammer which I think was named Gal Maraz.
It's a good job Carrie was editing this one. Because Dan would have painstakingly matched Dan's rhythm to the game's.
Fun Facts: Nurgle isn't the rat god, he's the god of pestilence and decay. The Skaven god is the Great Horned Rat, who's like treachery and also corruption.
Nurgle is also a real life god from ancient Mesopotamia, who was a god of disease and the underworld.
Headcannon: Carrie is a Chaos God, and the Dans are her named Greater Daemons.
Greater Danmons?
One of my favorite warhammer lore tidbits are a Dwarf thing. It's the books of grudges. It's where the dwarfs write down all the slights, big and small has happened to the dwarf nation, clan and family. So that time the High Elves went to war with the dwarfs and captured the dwarf High King and shaved his beard is written down in the book of grudges and is remembered by a large part of dwarven kind. The general who did that is now the king of the Dark Elves.
Here's a little lore tidbit:
When the Empire's cannon crews are killed in battle, they recover the bodies and cremate them. The ashes of old cannoneers are then mixed into the crucible from which they cast new cannons. The castings are given a blessing before they cool, and then the names of the old cannoneers are inscribed on the casing before it's mounted on a gun carriage and taking for a test-fire.
It's a neat little remembrance tradition.
My favorite bit of warhammer lore, in the end times, is that there’s two moons. One is like the regular moon, and the other is made of green magic rocks that just sort of shows up whenever it likes. Sometimes bits of that moon fall to the earth, and thats where the rats here are getting all their special weapons from. Eventually they decide they need a lot more rocks, so they build a rocket and blow up the moon. The only reason this doesn’t completely destroy the world is because the lizard people use magic to drag all the rocks to their homeland, sacrificing themselves to save the rest of the world.
Gee Ikit, what are we going to do tonight?
Same thing we do every night Queek, try to blow up the moon!
Rats, we're rats, weeee're the rats.
We prey at night, we stalk at night, wee're the rats!
I'm da giant rat that makes all of da rulez!
Lets see what kind of trouble we can get ourselves into
my favorite weird Warhammer lore fact is that the various fantasy races that are all trying to murder each other also occasionally get together to play a version of American Football that they call Blood Bowl. It's very popular, participants regularly get killed on the pitch, and there are several video games about it. There's even a Skaven team and the rats who do somersaults are on their team as special players called "Gutter Runners." They're very good at scoring touchdowns and also murder.
One of my favorite bonkers Warhammer characters is Sigvald the Magnificant (think Joffrey from Game of Thrones if he was an eternally youthful/beautiful daemon worshipping viking). His personal guard all carry mirror-like shields so he can stop to admire his own beauty whenever he feels like, and his very-good-and-not-at-all-narcissictic exploits include attacking the elven homelands because they supposedly had better hair then him, and launching an invasion solely to raise a village to the ground for producing inferior wine.
Fun to watch you all playing Vermintide, and I'd love to see more of it. :-)
I guess you could say...
you got Vermintired of killing bugs.
😎
10:30 Same Carrie same. I loved methodical style plots like TNG as a kid👍
39:14 - Ha-ha! Add this one to the "Not Free of Cats (2019)" playlist~
Had a lot of fun with this game, but really don't have the reaction time for some of it -- watching three good friends take it on has been a vicarious joy, thank you
I personally mostly enjoy painting the models more than diving deep into any lore, but I do love some weird lore tidbits. One of my favorite is fantasy Warhammer, but is technically "Age of Sigmar" which is after the End Times, sort of. But basically, the god of the dead, Nagash, decided to pick a fight with the crystal-addicted light elves. He showed up with all of his strength, a giant lich lord god, and got smacked so hard and so embarrassingly that he had to retreat and let a bunch of vampires take charge in his stead from losing a fight he started.
7:38 now he knows how his enemies in ffxvi feel like
As someone who grew up with Warhammer I am always happy to see other people stumble over my little corner of the internet, because most people have a similar reaction and it is great!
having watched this a couple dozen times by now, I believe that 18:21 is Emmons finally cracking at Jones's bit.
ALL HAIL THE GREAT HORNED RAT
YES-YES
Skink priests are my favorite Warhammer thing. No, I will not elaborate.
Always happy to see more Dantimes!
The Witchhunter (Squidward) has my favorite line in this entire game:
"The crime is your foul existance! Your sentence is death!"
omg dans, you keep playing a bunch of my favorite multiplayer games lol. ton of fun watching yall!
EDIT: Would be super happy to see yall do more Deep Rock Galactic and more Vermintide!
EDIT2: Playing Bardin (The dwarf) does indeed have your camera closer to the ground!
Would love to see more triple Dan co-op, especially either DRG or Vermintide. A proper series would be really cool to watch as well.
There is a dwarf in this game, so that's all the excuse I need to ROCK & STONE!
ROCK AND STONE BROTHERS
An Incredible co-op game, definitely want to see more. I will say however that the most fun happens once you've been playing for long enough to have a good grasp on the gameplay. Blocking, dodging and weaving in attacks is one of the funnest and most rewarding combat loops i've ever played, looking forward to seeing more.
I would love to see full playthroughs of all of these with you guys! Dans v World season 2!
For the lore tidbit, in a now retconed end of a climatic chaos invasion when the forces of order could not stop the dread march of the Everchosen, Champion of the Chaos Gods. Out of the smoking ruins of the battlefield came Gimgore Ironhide, biggest and baddest of off the Orcs, and kicked the Everchosen in the nuts so hard the entire invasion was called off. Grimgore then Proclaimed himself the strongest git and left.
Honestly just posting for your engagement stats :D
BUT. I absolutely love VT2! I've put so many hours into this game ^_^
My favorite bits about the lore are how often it flips between absolute silliness, and being totally serious. The Skaven are a perfect example. My favorite bit of skaven lore is that the only reason they haven't overrun the world with sheer numbers is that they're too busy backstabbing each other :D They're just comically untrustworthy.
I am ok with even more of these team games they are a blast to watch.
Honestly, more than Vermintide, I would love to see a multiplayer Total War: Warhammer game with y'all, although I might be the only viewer haha.
There would be dozens of us! Dozens of us!
Also, quick correction: Nurgle is not the god of the Skaven. He's the Chaos god of plagues, rot, and despair. The Skaven do have a thing for plagues - they have Plague Monks devoted to it - but it's more of a side hustle.
The Skaven as a whole worship a god called the Horned Rat (in Age of Sigmar, he was upgraded to the _Great_ Horned Rat). The ruling council of all Skaven has 13 seats, but the one at the head of the table is always reserved for the Horned Rat. On occasion, he has even been known to take that seat, if he really needs to talk to his followers. This is an...intense occurrence for everyone involved, as you can probably imagine.
In this game and in Age of Sigmar, Skaven and followers of Nurgle team up. They are united in their love of filth and disease. Though the (Great) Horned Rat is also playing Nurgle, aiming to usurp him. Which is entirely in-character for Skaven as a whole, being back-stabbing dicks to a rat.
I’m loving the Triple Dan action we’ve been getting recently!
Bot Dan is my 4th favorite Dan, ngl
Another lore tidbit:
"Raw" magic "blows" into the world like a wind through a tear in reality at the north pole. In this raw form, magic is dangerous, mutating and corrupting anything it touches. However, as it blows across the world it begins to split, like light through a prism, and divides into different "colors" of magic. Each color represents a different aspect of magic's energies and can be more safely interacted with than undivided magic can. Sienna in the game here for example is a "Bright" mage, who manipulates the red color of magic which is associated with fire. Several other colors exist and there are different magical traditions for interacting with them.
I'd LOVE to see more Vermintide or maybe even Darktide (but I'd totally understand if you didnt wanna open that can of worms haha).
I could watch more Vermintide. You left us on a cliffhanger talking about Squidward.
Would love to see more vermintide or deep rock galactic!
An interesting bit of possible lore is that the warhammer fantasy world is hinted at being a world within the warhammer 40k universe. The lore is that all the races are the descendants of races that were transplanted from other planets by an older species known only as the old ones that also existed in 40k. The exception to the races coming from the old ones are of course the orks who simply tagged along somehow x)
I can't believe the number of TNG episodes I could pinpoint by just one sentence.
Okay, so with Dan's question about The End Times, I need to do a quick primer on the history of Games Workshop and how it got to this point. Buckle up.
GW started out as a United Kingdom based company that imported Dungeons & Dragons and manufactured accessories for playing it. These accessories included cast metal miniatures of various fantasy characters and tropes to use in tabletop games, along with some historical military miniatures. Eventually they lost the license to sell branded D&D products, but they still had their own line of miniatures that they owned the rights to, and they wanted to keep their business going. Thus, they made the tabletop wargame Warhammer: The Game of Fantasy Battles. That way they could continue to sell their fantasy-trope miniatures and mash them together with their historical military miniatures such that you could have things like regiments of landscheidt fighting regiments of orcs.
However, the inception of the game as a fantasy trope mashup caused a problem for Games Workshop down the line. Various armies were recognizable as fantasy archetypes and named accordingly, such a "High Elves," "Dwarves," "Orcs & Goblins," etcetera. As the setting had evolved its own identity over the decades and Games Workshop became a lot more litigious with its legal department, they found their copyright increasingly difficult to defend in part because it was based on such clearly recognizable tropey archetypes. They couldn't just rename everything without losing its identity in the process, and sales of the fantasy tabletop game had been slowly dropping off for years besides. Rather than try to defend and promote their old game, they decided to just nuke it and start everything over.
So they came up with this "End Times" event for the setting, a huge apocalyptic war which would see the old world of the setting annihilated by by the machinations of ruinous gods, from which a chosen few heroes would be spirited away so that they could be brought into a new world which would take its place. Vermintide takes place during the early stages of these End Times events. Then Games Workshop could introduce a whole new successor game... with factions that held their own non-archetypical names that were easier to copyright.
I suspect that Games Workshop were trying to, "Pull a Realm Reborn" with this move, but unlike FFXIV, the original setting and game was still quite beloved by those who'd spent decades investing in it. So it's probably needless to say that the reception to this move by the existing fanbase wasn't exactly positive. I think a lot of the Warhammer fantasy games we've seen released since The End Times taking place in the old setting either during or before (like Vermintide or Total War: Warhammer) them rather than in the new setting is also a case of studios trading on nostalgic love of the old setting.
Anyway, while I'm sure someone else will explain the specific lore, I do hope that this gives some context to why that lore was made in the first place.
Of these games I would def wanna see more EDF
Concerning the name of that god that Emmons was trying to remember, if it was in the opening cutscene it was probably Be'lakor. And I agree, the way they say it is very catchy.
Y'all keep hittin' all the great co-op games my fiancé and I play XD He's a massive Warhammer fan (and a skaven fan), and so, I've learned a great deal about the franchise from him as a result of playing this together! Also; would love to see y'all play more DRG, or more of this. Would be amusing to see y'all play Killing Floor 2 together sometime frankly.
Man, what did rats ever do to you, Dans?
Wow, I did not expect to see Vermintide on this channel!
I would watch the heck out of a def series. So many hours logged in that one. Rock and stone boys!
Oh man Dan, that was definitely the worst place to try and enter Warhammer Lore! The Endtimes was the event that ended what is now called the World That Was, and as such it was a giant narrative campaign that was spread over more than a year of publications, filled with events that developed and tied up basically every loose plot thread in the game's lore. Then the world ended, and they rebooted the game in a new setting, making Age of Sigmar, which is a completely separate thing that only has a few connections back that are more than thematic.
The craziest thing in Warhammer lore that I haven't already seen mentioned is the Great Maw, the deity of the Ogres. Ogres in Warhammer are a ravenous lot, always hungry and always thinking about food. One day, back in the ancient past, a meteor struck the warhammer world straight in the middle of the lands inhabited by the Ogres, killing most of them, and leaving a crater with pointy bits around the rim that looked like teeth to the Ogres. They started worshipping this crater as a wrathful god, who devoured most of the Ogre race, and now needed to be appeased. Although it probably was an utterly mundane crater once, because (to grossly oversimplify) belief creates divinity in Warhammer, the faith of the Ogres has turned the crater into an actual gaping Sarlaac-style maw, miles across. It grants Ogre spellcasters a unique lore of magic called Gut Magic.
My favorite obscure bit of lore in Warhammer Fantasy Battles was always that the Lizardmen are led by mage priests which look like gigantic sapient toads, but are also the most powerful wizards in the setting. They were responsible for shaping the world, before the younger races were created. One day, they make a minor adjustment to correct the orbit of the planet, and it causes such powerful earthquakes that it shatters the unity of the dwarven holds by breaking the underground tunnels that connected them, allowing goblins and skaven and all sorts of nasty stuff to come streaming in, throwing them into decline.
Always saying yes to more Deep Rock with Dans!
My favorite bit of lore is from 40k, but it's that the Imperium of Man is the exact opposite of what the Emperor fought for. Literally, the whole Imperium is meant to be "what if everything went bad for mankind".
The Trio of Dans is always welcome and fun to me.
I can't believe Dan "Clive" Floyd, master of Tornadoing foes, fell into a Tornado himself.
When he said that I had to double take.
In Warhammer Fantasy, the rats blew up the moon and it almost killed all the dinosaur people
I've been really enjoying The Coop of the Dans! :D
If you guys didn't, check out that door with the skull that was watching you. The devs added a rougelike which is really fun for new players called the chaos wastes.
Lore tibit: Theres a green moon in the sky. The rats are very interested in it FF14 style
I picked this game up as a freeby from steam a while back, but never played it as 1 I have no online friends to play with and 2 my poor ol' laptop barely makes minimum requirements and didn't feel like taxing the hardware more than I already do.
Thanks for showing the game in action
Good to see that Nergal got work after The Grim Adventures of Billy and Mandy stopped airing
DRG, then EDF, and now Vermintide? All of my Dans dreams are finally coming true!!!!
Dan duck sees all, thee Dan duck knows all... I beseech ye, prostrate yourselves upon thee glorious, golden, god emperor Dan duck and beg for benevolent mercy! Quack I say! Quack! *Crys tears of zealot joy*
My favourite ridiculous bit is probably the fact that the first time they tried the End Times, the big Chaos bad who was supposed to herald the whole thing in got done in by a kick to the tender bits from Grimgor Ironhide, the biggest, baddest Orc around.
So I guess the silly things always come back to greenskins.
Deep Rock Galactic is the one of these games I play, but I think I'd be down to watch more of any and all of these. For all that games like this are good for just letting a group of friends goof of for an evening, they've also got a ton of progression and gradual buildup of your game knowledge, and I think having a series for any of them could be cool to see that happen.
Someone else already mentioned it, but the rats blow up the moon.
I think I'd wanna see more EDF, but DRG was also really fun...
I don't love Vermintide personally, but it's fun to watch.
This is everything I've ever wanted, and now my day is made! ❤