A Guide To Making Indie Games

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  • เผยแพร่เมื่อ 26 ก.ค. 2024
  • How To Make Indie Games
    Join our Discord full of cool devs!
    / discord
    Hey guys! Hope you enjoy today's Dev log. Today we are starting a brand new project and series, A Guide to Making Indie Games. If you would like to see weekly dev log content like this, consider joining my channel as a member! If not, no worries, enjoy the video :)
    All music in this video is my own.
    Join our Reddit page:
    / apoxfox
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ความคิดเห็น • 41

  • @apoxfox
    @apoxfox  6 หลายเดือนก่อน +25

    Alright guys, I've decided that I'm going to make this series completely FREE going forward. Turns out a lot of you are interested in this series, so I want to make sure you can all see it. Hope you enjoy!!

    • @Camer0nHart
      @Camer0nHart 6 หลายเดือนก่อน +4

      Hey! just a question, what software do you use to make your pixel art? Im interested in the style but dont know where i should make it.

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +2

      @@Camer0nHart The software I use is called Aseprite. You can check it out on Steam! I'll talk about other alternatives in the next Dev Log:) If you have any other questions, feel free to join our Discord Server!

  • @endgamesbeats
    @endgamesbeats หลายเดือนก่อน +5

    I'm super excited to announce that I finished my first solo rpg game!!🎉🎉

  • @Ferrolune
    @Ferrolune 6 หลายเดือนก่อน +24

    My best advice when making games is to not create things but create systems that lets you generate things quickly; sometimes this is standardized ore generation or making 1000 swords out of 30 different assets, other times it's systems like a pathing system that taps into splines defined by the landscape with interrupt/interact/modifier actors for more advanced movements. Sometimes it's actually even better to spend some money in order to get the systems you want to use but are unsure of how to create yourself without wasting months learning how to, like who wants to create an advanced water system from scratch anyway?

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +4

      That's great advice! I totally agree with the sentiment about using prebuilt systems. Sometimes I get so lost in making a system by myself

    • @ultimaxkom8728
      @ultimaxkom8728 3 หลายเดือนก่อน

      I agree to this absolutely. Although it might be unfit for beginners and some intermediates. But of course, I'm biased because it is my personal path and principle.

  • @konyadake1602
    @konyadake1602 6 หลายเดือนก่อน +4

    an actual very helpful video, no respect to other channels but i when i listen to them even with good advices i always left and forget eveything they said like a procrastination tool, but with this one i feel like i actually learned a lot... like moodboard and how its okay to be inspired heavily by other works and ur ideas for how to use moodboard is very suitable to me, i appreciate it a lot man.

    • @ultimaxkom8728
      @ultimaxkom8728 3 หลายเดือนก่อน

      Let's be frank, it's our fault that we didn't solidify what we _gathered,_ not the videos'. And not learned, gathered. Only after effective reflection and recalls will it be true learning.

  • @Camer0nHart
    @Camer0nHart 6 หลายเดือนก่อน +3

    Thanks for the upadate! Sounds fun and im really exited for the next episode!

  • @hanungpurwaka
    @hanungpurwaka 6 หลายเดือนก่อน +2

    Wow. The pixel art alone is worth a tutorial series😮😮😮

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +1

      Thanks so much! I plan on posting a bunch of Pixel Art videos in the future! Stay Tuned :)

  • @DrSGameDev
    @DrSGameDev 10 วันที่ผ่านมา

    Your full body characters are so good!

    • @apoxfox
      @apoxfox  10 วันที่ผ่านมา

      Thank you! 😁

  • @BEEPBOOProbot
    @BEEPBOOProbot 19 วันที่ผ่านมา +1

    thank you im 13 about to turn 14 and this has helped me so much alot of people say that im too young to make gamea and all my gamea are probably going to be trash because im not experienced enough and stuff and this has helped me so much i will porve all those people wrong and ima make a game it will not be good probably but it takes time to learn stuff

  • @Shebsa
    @Shebsa 6 หลายเดือนก่อน +1

    Great video! Thanks for sharing your knowledge and experience

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน

      Thanks for watching!!

  • @PieYT
    @PieYT 6 หลายเดือนก่อน

    Dude, awesome video!
    now I'm wanting to go try learning the basics of 2D games in Unity again lol (gave up a few weeks ago because I quickly got stuck with some code)

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +1

      Thanks Pie!!
      And I know the feeling, it’s tough to power through sometimes. If you ever need help with code, feel free to reach out in our Discord server!

  • @anonymous49125
    @anonymous49125 5 หลายเดือนก่อน +1

    If you plan for 2 weeks, and that is the amount of time you think it is actually take to complete, I can tell you right now the actual amount of time it will take to complete is: 6 weeks and 2 days.
    If you're skilled enough to know how long something 'should take', take that amount of time and multiply it by PI. Works every time. Ideally, you actually break down the tasks and measure by the quarter hour how long you think each will take, ... this will give you the best result.
    You're welcome for this two decades worth of freelance experience for free... hasn't let me down yet.
    For a 1 month project, you actually would want to choose something that you know you could finish completely in roughly 10 days. So the 14 day estimate wasn't too far off, but you would be about 2 weeks overbudget ;P

  • @Yipper64
    @Yipper64 6 หลายเดือนก่อน +1

    This is a cool video! Can you go into more details on how you use millanote? Like what things you put in certain sections, how you lay it all out?

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +1

      I’ll make a short little crash course in the next video!

    • @Yipper64
      @Yipper64 6 หลายเดือนก่อน +1

      @@apoxfox cool!

  • @MKzing
    @MKzing หลายเดือนก่อน

    Thanks a bunch!

  • @Blanche_255
    @Blanche_255 6 หลายเดือนก่อน

    really nice vid !!

  • @lovepeace5809
    @lovepeace5809 6 หลายเดือนก่อน +2

    Wow

  • @Camer0nHart
    @Camer0nHart 6 หลายเดือนก่อน +2

    Hey! Aren't these videos just for members? I've never seen your channel before I'm not even subscribed (i did don't worry)

    • @apoxfox
      @apoxfox  6 หลายเดือนก่อน +2

      Hey Cameron! So originally I was planning on making this a member-only series, but it turns out people really enjoyed this video so now I'm going to release them for free! Thanks for subscribing, see you in the next one

  • @laserbean00001
    @laserbean00001 6 หลายเดือนก่อน

    Hot pixel art anime girls. nice. subbed.
    Edit: "I'm going to start with this sprite cause i think she's cute" Man's got his priorities right.

  • @TESkyrimizer
    @TESkyrimizer 6 หลายเดือนก่อน

    armpit in thumbnail
    NEURONS ACTIVATED

    • @Jomester
      @Jomester 6 หลายเดือนก่อน +3

      dude

  • @Lemon_Animations
    @Lemon_Animations 6 หลายเดือนก่อน +2

    thought this has more views

  • @RalphAliinsan
    @RalphAliinsan 5 หลายเดือนก่อน

    What's the noteboard app you're using at 6:03 called?

    • @apoxfox
      @apoxfox  5 หลายเดือนก่อน

      Milanote! There’s a free trial if you want to give it a try

  • @anonymous49125
    @anonymous49125 5 หลายเดือนก่อน

    bleh... ideas are super easy to come up with... I have a dozen good game ideas each time I use the loo.
    The thing that's actually hard is: execution and planning.
    If ideas are so hard, I'll swap you, and you can be the programmer and I'll collect the checks for my portion of the work by saying a single cool game idea.

  • @jessepasley5429
    @jessepasley5429 6 หลายเดือนก่อน

    What is the game at 0:37?

  • @littleowlgaming-unity-tutorial
    @littleowlgaming-unity-tutorial 6 หลายเดือนก่อน +2

    platformers are a tough go, financially, they are one of the easiest things to make. and if you look at steam statistics. they are in low demand, and high surplus. which, makes it very hard to be "successful" financially with them. just FYI.

  • @kgosiitsilemodisaesi7580
    @kgosiitsilemodisaesi7580 6 หลายเดือนก่อน +1

    👍🏽

  • @anonymous49125
    @anonymous49125 5 หลายเดือนก่อน +1

    you need to STEAL ideas, not because original ideas are impossible (they very much ARE possible), but because the public at large don't actually want original ideas.
    Look at the amount of money sequels and existing franchises make... people by and large are dumb and want dumb things... so you need to take things that they already know about and are comfortable with, repackage them slightly and add one or two neat new things to make it your own.
    I think it's important to make both 'popular' games but also make room for actual new and innovative art projects that are less than comfortable... or at least that's what I do...

  • @kardrasa
    @kardrasa 6 หลายเดือนก่อน +1

    I want guide on getting gf now

  • @jonskowitz
    @jonskowitz 2 วันที่ผ่านมา

    I can say with confidence that for every hour I spend coding I can spend another hour debugging, and two hours creating assets XD
    ...and that's before I begin a proper art pass to pretty things up!