You have helped me get more familiar with this newer CAD/3D modeling program after mostly Revit and AutoCAD, and I now feel more comfortable working within Fusion 360 after this tutorial. This helps me bring in projects and convert them into modifiable Fusion geometry. Easy to follow and clearly explained. Thank you... Subscribed!
Really good tutorial! While I would have just chucked up a drill on that particular occasion, you really explained how to do what I know a lot of hobbyists have been scratching their heads over for a minute...
In the future, a quicker, dirtier way to fix this is simply to heat the screw up using a lighter before screwing it in. A hot screw will happily melt through the printed plastic, though obviously timing gets a little tricky. I've done this often when I undersized a screw hole on a large print and just wanted it to work without reprinting.
Great video! Thanks for the clear explanation. A number of years ago we were guest speakers on a podcast ("Tech Talk" was the name I think) and I see your name pop up from time to time. Glad to see you are still out there doing good things. I am happy to add myself as a subscriber and help you get to 1000 subscribers. Good Luck!
I signed in to actually give my first ever thumbs up on your video and probably my second subscribe. This was exactly what I needed in order to use my 3d scanner and make something within Fusion 360 and then hopefully down the road use it on my CNC mill. You sir have excellent teacher skills! Now all that said: if I wanted to capture the void in a slightly more complex object and turn it into a solid so I could do something like make a mold for something could ya do a video on a process like that? Say a valve cover on an engine.
This is good stuff thanks. I really liked the outlining the part. I always thought it had to be done by hand using the line command ugggggg BIG time saver
It will suit, when the object is simple to remake. But in other ways you probably should to play with its mesh (density, number of pieces...), and than brep to solid model. However, thank you for sharing with your idea:)
interesting but, what about if the model has lil more complex geometry? For example a surfboard fin? I´m stuck on how to make one surfboard fin in fusion 360 or modify an existing one.
Every situation is a little different. This was one specific technique for things that have a simple profile. I would imagine for fins, you'd want to experiment with sculpt and loft features. Most of what I make is simple shapes.
Wait, wait -- you've modified it -- but how do you save it as a new .stl? This is my first use of F3D and to a newbie, that's an important last step that you've skipped!
You have helped me get more familiar with this newer CAD/3D modeling program after mostly Revit and AutoCAD, and I now feel more comfortable working within Fusion 360 after this tutorial. This helps me bring in projects and convert them into modifiable Fusion geometry. Easy to follow and clearly explained. Thank you... Subscribed!
This is the best video I have seen for how to make use of a STL file. Thanks
Really good tutorial! While I would have just chucked up a drill on that particular occasion, you really explained how to do what I know a lot of hobbyists have been scratching their heads over for a minute...
In the future, a quicker, dirtier way to fix this is simply to heat the screw up using a lighter before screwing it in. A hot screw will happily melt through the printed plastic, though obviously timing gets a little tricky. I've done this often when I undersized a screw hole on a large print and just wanted it to work without reprinting.
Thanks for the quick tutorial... worked great.
Great video! Thanks for the clear explanation. A number of years ago we were guest speakers on a podcast ("Tech Talk" was the name I think) and I see your name pop up from time to time. Glad to see you are still out there doing good things. I am happy to add myself as a subscriber and help you get to 1000 subscribers. Good Luck!
Really helpful tutorial, nice to see you made the 1000 subscribers
thanks, youve just saved me hours of messing about trying to change an stl
Thanks for the walk through on changing STL. You really helped me out of a jam.
I really like this tutorial, you definitely have shown me some shortcuts.
I signed in to actually give my first ever thumbs up on your video and probably my second subscribe. This was exactly what I needed in order to use my 3d scanner and make something within Fusion 360 and then hopefully down the road use it on my CNC mill. You sir have excellent teacher skills!
Now all that said: if I wanted to capture the void in a slightly more complex object and turn it into a solid so I could do something like make a mold for something could ya do a video on a process like that? Say a valve cover on an engine.
This is good stuff thanks. I really liked the outlining the part. I always thought it had to be done by hand using the line command ugggggg BIG time saver
Great tutorial mate. Learnt exactly what I needed to.
Thax Cristopher, with all the STLs out there that are good but need a little tweak this will be very helpful.
thanks so much for the help. this saved me so much time
My channel ran into the same dead head early this year. Subscriber number 940 your almost there man.
Thank you for the tutorial. You have just solved my problem with a very similar modification.
Good luck in channel development.
Great video... very well explained!
It will suit, when the object is simple to remake. But in other ways you probably should to play with its mesh (density, number of pieces...), and than brep to solid model. However, thank you for sharing with your idea:)
Here's another one toward your 1000. Great video on a difficult subject.
A quick and dirty way to do this is to load the file into Tinkercad... Subscribed!
Shame u don't have many subscribers, u were different and too good
Important to note that mesh to brep only works with 10,000 or less facets.
Excellent video. I've been looking for something like this.
Tutorial is good and content well explained but why not getting a smaller woodscrew ?? :p
Because I wanted to make a tutorial video?
Ohh snap !! About to try this and see how it goes
Great video. Learned some new things today.
Great tutorial. Just what I'm after
interesting but, what about if the model has lil more complex geometry? For example a surfboard fin? I´m stuck on how to make one surfboard fin in fusion 360 or modify an existing one.
Every situation is a little different. This was one specific technique for things that have a simple profile. I would imagine for fins, you'd want to experiment with sculpt and loft features. Most of what I make is simple shapes.
Thanks. Hope you hit 1000 quickly.
Hi. I just saw this video and was wondering if you still use these workarounds with the newer version.
I haven't really had a project to try out any new modeling features.
Great video!!
I just subscribed!!!
Great tut, just what I needed. New subscriber.... now 979, come on guys 21 more.
Can we change .iges file to .stl , I don't know what unit inches or mm iges file is in but want .stl in mm
great video !!!! ty i liked your video and i subscribed ...
Very nice thanks. Would have been easy just to drill the hole bigger since you want easy.
Wait, wait -- you've modified it -- but how do you save it as a new .stl? This is my first use of F3D and to a newbie, that's an important last step that you've skipped!
It's in the Make menu.
In the current version of fusion I keep getting an orange hollow body instead of the "cylinder icon" body?
Thanks for a great tutorial.
How’s the glowforge working out still. I’m thinking of purchasing one soon
I think it's great! The things it doesn't do yet aren't really an issue for my hobby usage.
this tutorial is so useful!!!! Thanks
or glue it back together and use different screws
Great tutorial!!!!
Thanks, great help!
I love you buddy! 🙋🏽♂️ just the video I really needed. Thanks! Sub++
Thanks for the tutorial, you now have 1 more subscriber. :-)
1 more.