Press Pull saves me time on complex designs. I can directly select the feature I want to modify without searching the timeline to edit it. You should be alright if you know precisely what the command does. Your explanation is very good and I have more confidence now when to use Push Pull.
Thanks for clearing that up! Just based on discovery by trying it out, I always assumed that Press/Pull was just a duplicate of Extrude, as that's what it does if you have, say, a face selected. It never occurred to me that it is a quick way of editing existing extrude, fillet and offset face features.
Great video, One polite counter argument I have is at the end where you were saying to use parametric modeling commands as opposed to the press/pull command. From what I understand and you demonstrated of the press pull command, (to me it seems more like a macro with options, anyway) it places the equivalent command in the timeline as its implemented. Which when edited opens the correct feature dialog relating to each of these commands, extrude, fillet, and offset. I see the press/pull as a major productivity boost, paired with an inexpensive remote keypad and a key remapped to the 'Q' key, I would use that shortcut and maximize my workflow, since it utilizes 3 of the most used commands. ( I have a 9 keys remote keypad, top row: d-draw, s-sketch, i-inspect, middle row: q-press/pull, enter, esc, bottom row: cut, copy, paste) saves so much time. I use a space mouse and a remote keypad when I work, man I wish I had always known about them. Definitely worth the money if you spend any real amount of time within any CAD software. Pair that with a well defined/simple sketch (always better to keep sketches as simple as possible) those two work practices are a powerhouse of productivity. Sorry didn't mean to go off on a tangent and ramble, lol. I tend to get exuberant discussing CAD modeling and design. Anyway, be well and thanks for the superb video. :)
Great video, thanks for posting! But I can't see why the press pull command is really a thing? Just seems it would be easier to extrude or offset or whatever rather than hoping the command Fusion 360 thinks you want is the one you actually want...
Quite enlightening. Very well explained. I was puzzled as to what the press/pull command's purpose and haven't seen anyone else address the subtleties of the press/pull command. Your explanation gave me the ah-ha moment. How do you make your drop-down menus magnify when you select them??? Is that some auxiliary software?
Create tapered box, then try extruding tapered faces with press/pull and with extrude command. Other example, create tapered pyramid, then try extruding the top/bottom with press/pull and with extrude command... There is difference.
The Press/Pull command behaves differently than the Extrude command when the Face is not perpendicular to the rest of the model. Try this: Make a rectangular rod whose ends are 45° Extrude the Face of one end. Press/Pull the face of the other end. Ahaa... That's weird.
Interesting, Why would AD let you PRESS/PULL-OFFSET FACE, When you could just edit the original EXTRUDE? At least they don't clutter the timeline. Not sexy, but I usually have a messy timeline. Maybe do a video on best practices? Like when to go back and add geometry to an earlier sketch that has been extruded, then add that geometry to the existing EXTRUDE. Does it even make a difference processing wise? Sometimes I've added individual say Chamfers, when they could have been combined into one operation.
I had always suspected that Press/Pull was redundant, but it's great to hear my suspicions confirmed by someone I trust. Thanks!
I sometimes use it to add clearance for joinery, it simplifies the sketch and cam operation and is easy to adjust when you make it a parameter
Press Pull saves me time on complex designs. I can directly select the feature I want to modify without searching the timeline to edit it. You should be alright if you know precisely what the command does. Your explanation is very good and I have more confidence now when to use Push Pull.
Thanks for clearing that up! Just based on discovery by trying it out, I always assumed that Press/Pull was just a duplicate of Extrude, as that's what it does if you have, say, a face selected. It never occurred to me that it is a quick way of editing existing extrude, fillet and offset face features.
Excellent explanation! Thank you for clearing up this mystery.
Great video,
One polite counter argument I have is at the end where you were saying to use parametric modeling commands as opposed to the press/pull command.
From what I understand and you demonstrated of the press pull command, (to me it seems more like a macro with options, anyway) it places the equivalent command in the timeline as its implemented.
Which when edited opens the correct feature dialog relating to each of these commands, extrude, fillet, and offset.
I see the press/pull as a major productivity boost, paired with an inexpensive remote keypad and a key remapped to the 'Q' key, I would use that shortcut and maximize my workflow, since it utilizes 3 of the most used commands.
( I have a 9 keys remote keypad, top row: d-draw, s-sketch, i-inspect, middle row: q-press/pull, enter, esc, bottom row: cut, copy, paste) saves so much time.
I use a space mouse and a remote keypad when I work, man I wish I had always known about them.
Definitely worth the money if you spend any real amount of time within any CAD software.
Pair that with a well defined/simple sketch (always better to keep sketches as simple as possible) those two work practices are a powerhouse of productivity.
Sorry didn't mean to go off on a tangent and ramble, lol.
I tend to get exuberant discussing CAD modeling and design.
Anyway, be well and thanks for the superb video. :)
Personally, I use the Press/Pull feature to adjust mating surfaces to compensate for fit tolerances i.e. two mating surfaces of 3D printed parts.
I use Fusion360 but I am very much a beginner and this video is very helpful to better structure my approach to design. Thanks!
Hans, buy the man a coffee :) I too have learned so much from these videos.
Great video, thanks for posting! But I can't see why the press pull command is really a thing? Just seems it would be easier to extrude or offset or whatever rather than hoping the command Fusion 360 thinks you want is the one you actually want...
Did I understand you correctly that the press/pull tool is hopelessly redundant and should be removed in a near future release?
Quite enlightening. Very well explained. I was puzzled as to what the press/pull command's purpose and haven't seen anyone else address the subtleties of the press/pull command. Your explanation gave me the ah-ha moment.
How do you make your drop-down menus magnify when you select them??? Is that some auxiliary software?
Create tapered box, then try extruding tapered faces with press/pull and with extrude command. Other example, create tapered pyramid, then try extruding the top/bottom with press/pull and with extrude command... There is difference.
In these cases, when you perform press/pull, the command simply turns into an offset face command.
@@Fusion360School Ah, I understand, you're right...i get it now... tnx
I actually never used the command. I have no idea what purpose it serves haha.
The Press/Pull command behaves differently than the Extrude command when the Face is not perpendicular to the rest of the model.
Try this:
Make a rectangular rod whose ends are 45°
Extrude the Face of one end.
Press/Pull the face of the other end.
Ahaa... That's weird.
Yes, when press pull is performed on a face at an angle, it becomes an offset face command.
Interesting, Why would AD let you PRESS/PULL-OFFSET FACE, When you could just edit the original EXTRUDE? At least they don't clutter the timeline. Not sexy, but I usually have a messy timeline. Maybe do a video on best practices? Like when to go back and add geometry to an earlier sketch that has been extruded, then add that geometry to the existing EXTRUDE. Does it even make a difference processing wise? Sometimes I've added individual say Chamfers, when they could have been combined into one operation.