Introduction to Unity's XR Interaction Toolkit - Part 4: Grabbing Objects

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 7

  • @williamducar4642
    @williamducar4642 ปีที่แล้ว +8

    All four tutorials in this series have been clear, concise, and informative. Instructions are very clear and easy to follow.
    Thanks for creating these tutorials.

  • @akshay.kalson
    @akshay.kalson หลายเดือนก่อน

    You saved me man. Thanks for the videos

  • @emile9007
    @emile9007 ปีที่แล้ว +1

    If you add the sphere collider to the right controller, watch out for its center. You have to reset it (0,0,0). Couldn't grab the cube and was really frustrated haha. I really like your tutorial, was searching for a good OpenXR setup for hours ;)

  • @daniellugo6706
    @daniellugo6706 ปีที่แล้ว +4

    Love your video tutorials please dont stop making them.

  • @penpomvx9228
    @penpomvx9228 ปีที่แล้ว +1

    DUDE i accidently found this tutorial series . really really thanks for your hard work man.

  • @GtaonlineMe
    @GtaonlineMe ปีที่แล้ว +2

    Excellent tutorial as always, really appreciate the knowledge shared mate. I'm moving back to the xr toolkit from vr interaction toolkit (great asset) just to keep my codebase clean, and so I feel like I understand the code. Tha ka again.

  • @karolledzinski710
    @karolledzinski710 ปีที่แล้ว

    Great tutorial 🏆