Star Wars Battlefront II (2005) Iceberg Pt. 2: The Icecube

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  • เผยแพร่เมื่อ 11 ก.ค. 2024
  • After the success of the original Iceberg Video, I decided to go back and include some entries that didn't make the cut in the first video. Everything from hidden map details to glitches to yet another cancelled sequel, we round off the Battlefront II Iceberg with these last entries.
    Time Stamps
    0:00 Introduction
    1:00 Corrections and Comments
    4:33 New Entries
    17:12 Conclusion
    #starwars #iceberg #battlefront #battlefront2 #battlefrontii #starwarsbattlefront2 #icebergexplained
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ความคิดเห็น • 475

  • @tengrisyesugei7995
    @tengrisyesugei7995 ปีที่แล้ว +839

    My personal canon is that the narrator is a stormtrooper captured during the battle of Endor and is being interrogated. The Empire has lost and he's old. He doesn't mind sharing the atrocities he committed, and that's why he emphasizes Hoth as his best day.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +210

      Thats probably the most unique theory I've heard

    • @tengrisyesugei7995
      @tengrisyesugei7995 ปีที่แล้ว +72

      @@ciudad1696 I'll totally write the crossover fanfic where Rex and the narrator stormtrooper face off on Endor in the caves of Mount Sorrow

    • @bdavis24fan
      @bdavis24fan ปีที่แล้ว +38

      Dude that is a badass theory I love it. I also kinda think he might've died at Endor and his journal was found afterward. So he might've become meat at the Ewok cookout. 😂😂😂 Mmm that's some vintage Jango meat there. 😂😂😂

    • @nickjohnson9919
      @nickjohnson9919 ปีที่แล้ว +12

      Good theory, I’ve always though it was captain Rex before learning he removed his inhibitor chip and did not take part in order 66, whereas the narrator did. Perhaps captain Rex knows the narrator, as both of them were in the 501st legion.

    • @northwestpassage6234
      @northwestpassage6234 ปีที่แล้ว +20

      @@nickjohnson9919 battlefront 2 is from before the Clone Wars animated show. Inhibitor chips didn’t exist because no one felt the need to use a poorly written plot device to save their OC’s from being bad guys like Filoni did

  • @ultrabot2122
    @ultrabot2122 2 ปีที่แล้ว +321

    I think the Narrator survived after the battle of Hoth, because he was talking about the building of the 2nd Death Star in the outro of the Hoth mission. He probably just retired because of his age.

    • @WK-47
      @WK-47 2 ปีที่แล้ว +36

      That's plausible, also that he'd been in an advisory/training role away from the frontline for the last however many years of service but kept referring to the 501st/clones generally as 'we' or 'us' because that's all he ever knew. While I don't think it's worth overthinking the campaign's narrator just because he was really a storytelling tool, it's interesting to think about.

    • @crazyd4ve875
      @crazyd4ve875 ปีที่แล้ว +31

      i think the narrator was multiple people
      the 501st journal is a collective of many entries from different clones in the legion, each with the same voice but different tales to tell.
      hence the order 66 memories, where you got to both storm the jedi temple and wipe out general ayla secura

    • @ashtray378
      @ashtray378 ปีที่แล้ว +11

      maybe the narrator was a phase Zero Dark Trooper, it'd explain why he's in massive galactic battles in his mid 60's to 70's

    • @qd7260
      @qd7260 ปีที่แล้ว +6

      @@crazyd4ve875 I agree with this, mainly because the chances of a single trooper not only living that long, but going through every major battle and surviving is a bit of a long shot.

    • @jackychang9148
      @jackychang9148 ปีที่แล้ว +6

      @@crazyd4ve875 Except we don't kill her in the campaign. She still gets killed by the other Company (the Star Corps). The 501st Narrator Trooper said they were lucky they were wearing their helmets.

  • @Gabriel-el3hn
    @Gabriel-el3hn 2 ปีที่แล้ว +327

    The one thing from the PSP version that I wish was in the main versions was this bounty hunter mode. You would play as a rogue phase 1 clone and were given missions to kill certain targets, which ranged from all the factions. Sometimes you would have to kill clone targets, stormtroopers, specific rebels, etc. It was pretty dope imo

    • @ginnpiss
      @ginnpiss ปีที่แล้ว +17

      That sound badass

    • @Albino_Basilisk
      @Albino_Basilisk ปีที่แล้ว +17

      I remember that, wow you unlocked a memory

    • @thetrashycan
      @thetrashycan ปีที่แล้ว +4

      @Yung Atz Official they had something similar to that in force unleashed on PSP with a wave-based order 66 mode

    • @michaelandreipalon359
      @michaelandreipalon359 ปีที่แล้ว +1

      Does make me think if some clones actually ended up being bounty hunters after the Clone Wars ended, if not the defeat on Endor.

  • @domitai0191
    @domitai0191 ปีที่แล้ว +173

    for the "hoth campaign section", I believe that area is open for the hunt mode

    • @SnakierElm62
      @SnakierElm62 ปีที่แล้ว +28

      Yeah I was going to say it was on the wampa mode

    • @WatchVidsMakeLists
      @WatchVidsMakeLists ปีที่แล้ว +9

      And it's also used for CTF on Hoth :)

    • @TheKartoffel101
      @TheKartoffel101 ปีที่แล้ว +3

      I blevie CTF was als old there

    • @O.2.
      @O.2. ปีที่แล้ว +1

      It's used in XL on pc

  • @Cowlong21
    @Cowlong21 2 ปีที่แล้ว +195

    At 8:20 he talks about how the AI gets stuck at that one spot in naboo.
    No joke I swear to God this is real.
    I was playing a gungan hunt on either Battlefront 2 or Battlefront 1 but my entire team was looking for the gungans and the time was about to run out or something I don't remember that part very well but I do remember the next.
    So I was searching for 5 to 10 minutes with no hope thinking that all the gungans didn't spawn in from a glitch... No... I turned the corner and I see all 16 gungans starring at me in a little, closed off from 3 sides, section and out of pure fear I threw a grenade and dipped, I then heard a loud thud cut short by none other than the victory screen

    • @jetsnation14
      @jetsnation14 ปีที่แล้ว +26

      I honestly love when they all crowd in that little alley. Blowing up a big number of enemies with grenades is so satisfying

    • @MasterChampo
      @MasterChampo ปีที่แล้ว +12

      The pathfinding in this game can be kinda... rough at times (of course I still love it.) Modded BF2 is probably the worst since some maps have half your bois constantly slamming into a wall for the entire match, even worse if it's an AI hero

    • @Wolfgulfur
      @Wolfgulfur ปีที่แล้ว +5

      You’ll also have people get stuck in the walls in the Security room in the Jedi temple on courascant and also on kamino in the first room of one of the two buildings

    • @randomguy-tg7ok
      @randomguy-tg7ok ปีที่แล้ว +2

      Probably BF1, because the Naboo Hunt in BF2 uses Super Battle Droids.

    • @schwabmobwatches3405
      @schwabmobwatches3405 4 หลายเดือนก่อน +1

      OG Battlefront 1 didn't have anything except Conquest for Instant Action

  • @awesome24712
    @awesome24712 ปีที่แล้ว +118

    If you make a part 3, include the fun fact that in Hoth Hunt, if you play as rebel engineer and go through/over the interior and get to the destroyed shield generator, it's possible to repair it and create a separate spawnpoint so the wampas could be attacked from two sides. Not something a lot of people who played that map know about.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +10

      I will look into that

    • @Bencehhh123
      @Bencehhh123 ปีที่แล้ว +7

      Same can be done in CTF.

    • @enclave6982
      @enclave6982 7 หลายเดือนก่อน +3

      Same on conquest

    • @chrisreilly1290
      @chrisreilly1290 7 หลายเดือนก่อน +2

      That's a pretty awesome Easter egg! I'll have to try that out

  • @maxwellgarner3445
    @maxwellgarner3445 ปีที่แล้ว +265

    When landing in a transport with full troop slots, you have to land over and over again so it fully empties. If you don't, the copilot becomes the pilot and he then flies the transport directly into a hanger wall, killing everyone and wasting your time.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +41

      That's happened to me too many times... I th8nk there's actually a command that tells every cpu to exit the vehicle, but I haven't tested that yet

    • @aurora4xabo665
      @aurora4xabo665 ปีที่แล้ว +16

      @@ciudad1696 There is a voice line for "everyone get out" or similar, at least.

    • @joe4849
      @joe4849 ปีที่แล้ว +12

      @ciudad1696 it was d-pad buttons. Game had basic squad form up commands.

    • @Ssethtzeentach_enjoyer
      @Ssethtzeentach_enjoyer 24 วันที่ผ่านมา

      ​@@aurora4xabo665There is, but there's almost always at least one CPU who doesn't listen to the order.

  • @jacobschiel3932
    @jacobschiel3932 ปีที่แล้ว +192

    The main reason for the Hoth mission being last was because it was the last big victory the Empire had in canon at the time. Nothing major happened later in Episode V and ROTJ was the Empire losing for the most part.

    • @andrewhamel2548
      @andrewhamel2548 ปีที่แล้ว +9

      I'd say Bespin was a pretty big deal. The capture of Solo and the defeat of Luke were both huge.

    • @jacobschiel3932
      @jacobschiel3932 ปีที่แล้ว +17

      @@andrewhamel2548 I suppose that is true, but there wasn't any real battle there that would fit for the campaign.

    • @ianhines2302
      @ianhines2302 ปีที่แล้ว +5

      @@jacobschiel3932Bespin also isn’t in battlefront 2 except for the Xbox dlc

    • @jacobschiel3932
      @jacobschiel3932 ปีที่แล้ว +9

      @@ianhines2302 I suppose I just look at the Battle of Hoth In that way because it was the last battle the Empire won that had a lot of rebels in one place. I hadn't really thought of Bespin much for some reason. Would have been cool if they went past that point and made an alternate story from the end of Episode V and VI.

    • @tacticalpossum7090
      @tacticalpossum7090 ปีที่แล้ว +3

      Kind of obvious, I agree. Its a gameplay choice and people are reading way too much into it.

  • @gamewithadam7235
    @gamewithadam7235 ปีที่แล้ว +149

    On Yavin 4 you can get to the top of the pyramid with jet trooper. You can also get on top of the parts of kamino above the clone generators and where obi wan jumps down to fight general grievous.
    On the map where clones die in the space from lack of oxygen and need tanks to survive there, there will always be 2 or 3 droids hanging near the 2nd command post but not actually there just by the window.
    On Kamino killing the clone generator things will reduce the clone's count faster regardless of which team did it.
    Once the units get to 16 if you do not die you'll be the last unit alive. If you die then the AI will ruin it for you. I used to set the unit counters to 750 and wait for mine to deplete to 1 and solo everyone on the hardest difficulty.
    If you get units to follow you and turn fast enough you'll see a lower graphical rendering of the units which looks funny and out of place.
    There are on the ps2 version of battlefront 2, command codes you can put into the controller to get some very funny effects. Some include god mode but one of my favourites was the black droideka which flashes multicoloured or remains black depending on your terrain. I still have these commands written down on a piece of paper into the CD case there are at least 12 if I remember rightly.
    If you keep taking off and lowering ur spaceship in a space battle it will eventually leave the hanger and continue to go down for eternity.
    In some maps, because of balancing issues snipers will regularly just camp at one of the safer command posts and not fight for most of the game. In other maps units will camp at certain places where combat is very unlikely in order to make the match more fair if that side has an advantage.
    Going straight for the command post that the enemy starts with will make both teams AI spawn on opposite sides most of the time.
    Destroying the jedi books/green area on coruscant will change how units spawn for the rest of the game and which turrets they will camp and which command posts they will go for.
    On hoth hunter matches you can as the rebels actually kill the yetis and get to the rebel hanger where they spawn. You can keep going and use the rest of the hoth map which is pretty much intact. The shield generator has a turret and you can spam attack their spawn but they will only come to you if you get close enough. If you get close to them you can lure them away from their spawn and other rebels will start to go to their spawn. Usually the yetis will dominate so hard that nobody gets there.
    In space battles you can actually repair your shield generator but it takes such a long time.
    Sometimes engineers will prioritise going into vehicles instead of spam repairing them they will use them until they are low health then hop out and repair them but usually they get killed before they can repair to 100% and go back inside. This ends up leaving a vacant vehicle that usually gets captured by enemies. (But enemies usually only go in faction controlled or neutral vehicles but not vehicles designated for the other faction even though it could be beneficial).
    On Yavin 4 there is usually a bunch of clone snipers near their original outpost near the cliff/waterfall. They will not react to the command post being taken over and will sit there all game. When you play as empire and rebels these snipers are not there in any form (likely because CIS is very overpowered against clones).
    Heavy troopers will usually just use their laser pistol and rarely use their rocket launcher however if they see a droideka shield they will usually use the heavy launcher but they normally go right up close to the droideka causing them to kill themselves and a bunch of clones near them.
    Dark troopers will randomly kill their own side by spamming lightening which stuns and damages the group if one enemy is there.
    Engineers will give you health if you get low or ammunition. But do not actually do it for other AI units because their ammo is unlimited. They also shoot in units of 3 and do not spam like the player can (which gives reduced accuracy).
    Sometimes enemies will roll into a fall and fall to their deaths.
    Sniper class AI are more likely to take over turrets than any other unit. (despite the factor the sniper rifle is actually better for taking out enemy turret users).
    Running around turrets will cause the AI to keep spinning around and never catch up to you, but sometimes they will get fed up and leave the turret and spam explosives causing you, them and the turret to explode.
    Sometimes when you tell a unit to follow you they will ignore your command and 5 minutes later will randomly come and follow you from a far away location.
    The best followers are not those with AOE or explosives because they don't care about walls or other members of your party (with max medals you can go from 1 follower to 4).
    Destroying the shield generator on hoth affects ship spawns and makes the rebel counter deplete faster. They aren't actually shields at all though because you can't have a space and land battle at the same time. Engineers will not repair shield generators on hoth or space battles (pilots) despite being able to do so and it being beneficial to do so.
    Sometimes enemies get stuck in hoth trenches for the whole game.
    Sometimes enemies get stuck in cover (more prevalent in hoth tunnels where they are coded to only leave cover after an enemy appears but if both command posts are yours and no enemy appears they will remain there stuck waiting for one). Putting down a mine as a heavy trooper will trick them into thinking it is an enemy if placed in the spot they expect them to come. They may sometimes think it is also a command post if the enemy has captured one nearby and try to stand on it, consequently blowing themselves up.
    On death star there is a secret passageway but units will only use it if the bridge's control panel is destroyed. Engineers will sometimes repair the control panels but it is annoying if you want it closed off on purpose. There is also a control panel near the wall crushing room with the broken vent but it seems to do nothing (maybe a door that used to lock unless repaired in time that never got into the final game).
    On Jabba's palace AI will randomly fall down the trap door but the monster sometimes will not eat them and they will be out of range and remain stuck there all game. But if a guard finds them they will be killed.
    Jet troopers and dark troopers can actually use their height advantage in a lot of places in a lot of maps to camp and snipe enemies from relative safety but most of them use it only when they need to go somewhere long distance. This sometimes causes them to run out of fuel and fall in places they can't escape from due to bugs or fall to their death.
    Sometimes when a hero/villain spawns they will use quotes from another hero/villain.
    Sometimes AI will look at each other for a long time before realising they are on the same team and then walk into each other and awkwardly run to cover like nothing happened.
    Sometimes AI destroy the healing and ammo bots on purpose. Sometimes engineers get stuck in a cycle of destroying and repairing them non stop.
    In essence, the AI of this game is just hilarious. It's so random and bad and funny that every game is just unique and different depending on so many variables. Hope you enjoyed these little experiences of my time playing as a kid.

    • @maximuspy1913
      @maximuspy1913 ปีที่แล้ว +10

      Amazing comment thanks for taking the time to write this!

    • @gamewithadam7235
      @gamewithadam7235 ปีที่แล้ว +6

      @@maximuspy1913 Yw :)

    • @daboos6353
      @daboos6353 ปีที่แล้ว +6

      Insane post, nice work

    • @gamewithadam7235
      @gamewithadam7235 ปีที่แล้ว +2

      @@daboos6353 Yw :)

    • @dubscheckum8246
      @dubscheckum8246 ปีที่แล้ว +3

      this is better than the video

  • @Fredlyy
    @Fredlyy ปีที่แล้ว +35

    Just a couple I thought of:
    1. Using the technique to get out of the capital ship, if you do it on Space Mygeeto as the republic, you can jump down onto an Acclamator
    2. One of the major differences between ports of the game is that on the PS2 version, the AI will not become heroes in the conquest gamemode
    3. On Hoth, the AI will not go through the tunnel from command post 3 to command post 4 unless the shield generator is destroyed
    4. Map bias. On most maps, there's a bias towards specific teams due to command post placement (Polis Massa) or local wildlife (Kashyyyk, Endor, etc) not counting towards the reinforcement count
    5. Clutch mechanic. There's a mechanic that causes the AI to get slightly better the more their team is losing
    6. Sniping/Landmine spots. There are specific locations where the AI will snipe and place landmines.
    7. Hero AI prefers ranged attacks. Not really a secret but the hero AI will prioritize ranged attacks such as saber throw or force lightning which will oftentimes leave them exposed
    8. Mace Windu's attack cycle is trash. Again, not a secret but mace windu's attack combo is really bad and misses a lot
    9. In the campaign, the cutscene of anakin and obi-wan walking together is said to be them on the capitol ship, but it's actually mustafar
    10. At the time, they didn't have a canon bomber for the republic or CIS so they used the v-wing and grievous's ship from episode 3
    11. "Hidden" areas. There are a lot of parts of maps where the AI won't go, but are still accessible such as the catwalk system on Utapau and secondary walls on Kashyyyk
    12. Rebel Rage. Rebels have a unique thing that will cause them to shoot dead bodies with a pistol.
    13. Knightfall Anakin. Again, not a secret but in the mission Knightfall you play as a unique skin of anakin with his hood up. I think it's also worth noting that there strangely isn't a light side anakin
    14. Squad commands. You can give orders to troopers to follow you, get in vehicles, etc. It's somewhat well known but there's nothing in the game to tell you you can do it.
    15. Destroyable panels. There are 2 control panels on the death star that remove walkways when destroyed as well as a few others on other maps

  • @caseyhall2320
    @caseyhall2320 ปีที่แล้ว +38

    I love that Battlefront 4 concept art. It's so COOL!

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +8

      I know! I wish someone would use it for something, like a BF2 mod

  • @tomtomtrent
    @tomtomtrent ปีที่แล้ว +44

    I think it’s be interesting if the narrator was killed at the Battle of Endor. He talks about the second Death Star and seems confident that the Empire has won, but then was taken by surprise and killed, not being able to write a journal entry about the battle

    • @csharp3884
      @csharp3884 7 หลายเดือนก่อน

      That’s been my theory too

  • @-CrimsoN-
    @-CrimsoN- ปีที่แล้ว +73

    Also, repairing the shield generator is definitely a waste of time if you're alone, but completely viable if you're with other people because multiple people can repair the shield much faster than it can be destroyed. Definitely requires a team to communicate though, so it's still really uncommon.

    • @muadddib
      @muadddib ปีที่แล้ว +5

      Wasnt there a way to command AI units? Im pretty sure i remember ordering some engineers to repair that thing for me

    • @-CrimsoN-
      @-CrimsoN- ปีที่แล้ว +2

      @@muadddib Really? If so, I have no idea how to do it!! I know you can order AI to follow you. Maybe when they follow you and you start repairing the shield, they'll help, but only when you start. Ill have to try that!

    • @tacticalpossum7090
      @tacticalpossum7090 ปีที่แล้ว +4

      You can also repair the autoturrets.

    • @-CrimsoN-
      @-CrimsoN- ปีที่แล้ว +1

      @@tacticalpossum7090 Yep! Probably takes less time too. Although I haven't played a lot of multiplayer, so I'm unsure if people tend to target the auto turret control mainframe thingy.

  • @the_impresario56
    @the_impresario56 2 ปีที่แล้ว +30

    Nice video! Here are some more facts that you may or may not know off the top of my head:
    In Coruscant you can still see Republic and CIS ships fighting in the sky during Operation: Knightfall and when playing in the Galactic Civil War era. Also, the minimap displays the the Jedi Council chamber as being the northern-most CP across all game modes EXCEPT, inexplicably, for Clone Wars Conquest mode where the map has been rotated 180 degrees making that the southern-most CP instead.
    On Dagobah, Luke’s crashed X-Wing is replaced with a LAAT Gunship if you play in the Clone Wars era
    In Felucia’s campaign mission, the section where you have to defend the damaged AT-TE from droids doesn’t require any player input to beat. Just vibe for 1-2 mins and you can then do the next task afterwards.
    On Geonosis CTF, the Republic are given IFT-X tanks instead of an AT-TE. This is likely a reference to Pandemic Studios’ previous Star Wars title _Star Wars: The Clone Wars_ (no, not that one lmao)
    In Mos Eisley, it’s possible to phase through the wall of the arena at CP5. On top of the platform next to the barge if you jump north-westward you should be able to clip through and be inside the wall, allowing you to shoot at enemies that can’t shoot you back due to the wall protecting you!
    Also on Mos Eisley there’s a crazy bug in Hero Assault that’s only possible on console. It’s too long to describe in a TH-cam comment but if you google ‘neoseeker SWBF2 mos eisley super glitch’ there’s a complete explanation there and as wacky as it reads, it’s all true.
    On Mygeeto’s campaign mission, you can get the Mygeetian crystals by going through a hole above the shield wall as a Jet Trooper or KI-Adi-Mundi, meaning you don’t need to destroy those power generators to get past the shield.
    Also on Mygeeto’s campaign, there is another shield wall with destroyable power generator to the East of CP3 despite there being nothing there to do. Another fact about Mygeeto is that they switch out the AT-RT for the IFT-X in instant action for some reason.
    On many maps there are destroyable / repairable drawbridges including 2 in the Death Star. But arguably the most impactful drawbridge is the one on Mustafar between CP0 and CP5. The controls are operated on CP5 and can be used to force the opposing team into a siege at CP0 if all other CPs belong to your team.
    On Naboo, the map has been rotated 180 degrees compared to it’s SWBF1 counterpart. Also despite the fountains being changed from circular in SWBF1 to square in SWBF2, they are still shown as circles on the minimap.
    On Tantive IV, if you play as an engineer and destroy and repair the generator at CP4, it’s a fast-fire way of getting the Reward Shotgun very quickly. Also, if you display the full map on Tantive IV, all the unit icons are pointing backwards despite the fact that the minimap display on the top-right shows that pointing forwards.
    On Utapau’s campaign, if you’re fast enough, after capturing the platform it’s possible to force push Grevious off the ledge and into the bottomless pit behind him.
    In Space, not only can you repair the Shield Generator, but you can do so from _behind the shield generator room door._ As long as you aim your fusion cutter vaguely in the direction of the generator, the health bar should show up, allowing you to regenerate it’s health!
    If you hold the sprint button just as the stamina bar reaches the end, you can perform an infinite sprint glitch. It does take some practice but it is a strat used by speedrunnera for the game.
    If you hold down the secondary fire button with a detpack then let go, it will be thrown across a larger distance.
    Yoda is the only force user to be able to jump 5 times in a row - all others either jump 4 times in a row or float (Vader or Emperor)
    If the character you play as has a fusion cutter (i.e. Engineer Class, Han Solo, theoretically Pilot Class) then they will not be affected by mines unless someone else on your team (that has no fusion cutter) steps on it. Fusion cutters can also be used to remove mines without the use of explosives!
    When playing as an engineer class or Dark Trooper, every time you fire there’s a small recharge time indicated by some red squares on the inner reticule. If you jump or do a roll after firing, it cancels out that recharge completely allowing for some fast firing!
    If it wasn’t obvious, SWBF2 2005 is my favourite game of all time lmao

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +9

      Holy crap, that's like a whole other iceberg right there! I've actually been toying with the idea of doing another Battlefront Iceberg at some point. Would you mind if I included a few of these (crediting you for their inclusion)?

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +2

      I've been playing this game since 2005 and I don't think I knew but one or two of those things listed, this is incredible!

    • @the_impresario56
      @the_impresario56 2 ปีที่แล้ว +2

      @@ciudad1696 I'm glad you enjoyed these facts! Feel free to use as many as you want in your next video!
      I also took the time to curate these just to make sure I'm not spreading misinformation and had to make a couple of corrections:
      - turns out that Coruscant's map rotating 180 is specific only to Clone Wars Conquest which arguably makes this fact more interesting imo
      - Han Solo in carbonite is actually present in Jabba's Palace across both CW and GCW era sadly.
      I was however reminded of Tantive IVs weird map display where all the units point backwards when viewing the full map but don't when looking at the minimap at the top-right corner, so I've now included that on the list.

    • @the_impresario56
      @the_impresario56 2 ปีที่แล้ว +2

      @@ciudad1696 I just remembered this fact that’s (imo) very obscure that I didn’t know about until around 1 year ago!
      Between 2004-5, MTV had a show called _Video Mods_ which were music videos set to machinima-style gameplay footage with custom animations which also had an episode with SWBF2.
      In the SWBF2 video mod, the in-game models of Boba Fett, Darth Vader, Darth Maul and General Grievous are all seen playing guitars and drums to Foo Fighter’s _DOA_ with intermittent cuts to some gameplay footage.
      Interestingly, this gameplay footage also uses beta footage as there are many similarities to SWBF1; including Clone Troopers having EMP grenades, Clone Engineers having an arc caster, and Jet Trooper having EMP launchers w/ EMP explosion like in SWBF1. You may recognise some of the gameplay from the Campaign and Galactic Conquest cutscenes too.
      A lot of these video mods are considered lost media but luckily the SWBF2 episode can still be viewed! th-cam.com/video/I3dF13v70yw/w-d-xo.html
      There was also a Video Mod for the Episode III videogame! th-cam.com/video/t40bD_0arTE/w-d-xo.html

    • @the_impresario56
      @the_impresario56 2 ปีที่แล้ว

      Speaking of mid/late 2000s machinima, there’s also Star Wars: A Clone Apart which is a fan movie that is shot within the SWBF2 game using certain maps and characters. Sadly it got cancelled after a dozen episodes and we’ll never get the ending to the story but is still worth watching for the spectacle alone imo

  • @LopezAlabama
    @LopezAlabama ปีที่แล้ว +43

    Something that I'm pretty sure a lot of people don't know about this game is the squad commands: I'm not sure how to do it on PC, but on Xbox you have to look at an ally and press up on the d pad (in vehicles you don't have to look at anyone).
    The number of troops you can have following you at a time depends on your profile's rank, unlike Battlefront 1. Also unlike BF1, you can't reliably choose your commands, since BF1 gives you a specific command on each direction of the d pad.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +18

      I didn't even think to add that, maybe if I make a part 3

    • @MasterChampo
      @MasterChampo ปีที่แล้ว +14

      @@ciudad1696 You could also bring up in part 3 maybe "double landing" your landing craft on capital ships.
      I retested it on PC and I know the game did it on PS2 as well: in space maps when you bring a landing craft like the LAAT into the opposing hangar, if you have 2 or more passengers, then one of them will stay inside the lander. That remaining AI will soon after try to fly the landing vehicle out of the capital ship but crash if you're faced anywhere but directly at the hangar door. (This "bug" could be an entry all its own tbh)
      If a player doesn't know the dismount squad command then the only way to resolve this is to pick up the landing vehicle and land it again in the enemy hangar, dismounting that last AI so the vehicle wont be flown again. The game is programmed so nobody mounts the landers in the enemy hangar at least, but leaving that single AI in the vehicle results in disaster.
      I'd imagine a lot of players will just use a normal ship for boarding but sometimes I like to use the boarding vessels for it and it's happened to me so many times.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +5

      @@MasterChampo I did know about this, but I didn't know there's a dismount command, huh

    • @mar_speedman
      @mar_speedman ปีที่แล้ว +2

      Yeah, you can do this in Battlefront 1 with the numpad. I never managed to properly do it on PC for Battlefront 2, though. I only ever managed to learn how to give one command, an it wasn't that helpful, so I gave up on trying.

    • @DatMentalGamer
      @DatMentalGamer ปีที่แล้ว +2

      on the PC Version you can issue commands with the F4 Key (at least for me)

  • @AEMT-ks4so
    @AEMT-ks4so ปีที่แล้ว +21

    I was surprised you didn't mention the different hero skins in the game. Pilot Luke and Anakin with a cape being the only ones that comes to mind.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +9

      I think there's a couple of cut skins like Farmboy Luke. I'm kinda surprised I forgot to include them myself, they'll probably be in a part 3

  • @-CrimsoN-
    @-CrimsoN- ปีที่แล้ว +14

    That Naboo map bug is fixed in the Battlefront 2 Remaster Project mod. Just an FYI. I absolutely hated that bug because I often played the Republic and they always get stuck in that corner. It's much more playable with the remaster project mod.

  • @Albino_Basilisk
    @Albino_Basilisk ปีที่แล้ว +14

    7:36 I think the theory is referring that maybe the clone died at the battle of Endor, since we know that’s where tons of stormtroopers died to the Ewoks and the second Death Star was destroyed, making the empire lose the war, and since he died at Endor, he couldn’t record journals for that battle

  • @DCANNONSTEPSBYKE
    @DCANNONSTEPSBYKE ปีที่แล้ว +44

    One of the psp battlefront games I owned was really solid. The story mode was unique. It was the one where the 2 clones were raised to be Jedi and eventually gave each other in the end. You could also customize the armor of the armies you controlled as well. I’m pretty sure it’s one of the two you mentioned before, but I have very fond memories with that game

    • @tunguska1576
      @tunguska1576 ปีที่แล้ว +8

      Yup, that's Elite Squadron

  • @chaz1357
    @chaz1357 ปีที่แล้ว +7

    My personal belief as a kid was that it ended on Hoth because it's a triumph for them. It's revenge for the Death Star. After Hoth the war turns in the rebels favor. Endor was an embarrassing defeat for the Empire and if the clone survived I'm sure he wouldn't want to revisit that.
    Love the video!

  • @ciphymasterofmedia9104
    @ciphymasterofmedia9104 ปีที่แล้ว +9

    Having played the psp version of the game for years when I was a kid, I've managed to glitch my way through a lot of it to find hidden details.
    One glitch I could only ever do once was glitching into the interior of a capital ship and I can definitely say that the interior ship systems are still there and can be shot and destroyed. However, the actual ship interior hallways aren't present so the systems are just floating around in the general area you'd find them in the original game.

  • @brownsuperman5691
    @brownsuperman5691 ปีที่แล้ว +8

    Idk if anyone has mentioned this but the one game mode on Hoth, rebels v wampas, the map is that back unused section of hoth. Rebels have to hold out an evacuation timer and defend escape transports. Playable wampas is a blast.

  • @joevader10
    @joevader10 ปีที่แล้ว +12

    If you look up while tossing any under-hand deployable (Mines, Satchel, auto-turret, etc.) you will throw it further. The faster you are looking up, the more distance you will get.
    While playing dark trooper, you can reset the cooldown on firing your LG by either jumping or rolling. You will be able to shoot again as soon as you land.

  • @landonm389
    @landonm389 ปีที่แล้ว +6

    One big thing you could add or talk about is the massive list of cheat codes that you can use in the game. You can be invincible, infinite ammo, remove HUD, have alternate soldiers, add comic noises and slow motion, and other things I don’t remember. Is very interesting and is worth putting in here.

    • @idkwmytuni
      @idkwmytuni ปีที่แล้ว +4

      up up up left down down down left up up up left right

  • @shaneclark2927
    @shaneclark2927 2 ปีที่แล้ว +30

    I am not sure if it is on the PC version but on the Ps2 version of the game I remember on Kamino during the campaign there was a secret command post on top of one of the buildings. It was invisible however. Also there was one on the hunt mission on Hoth if you decide to try to walk the area. I could be wrong with the Hoth one however.

  • @grayjedi501st4
    @grayjedi501st4 ปีที่แล้ว +8

    I always thought that the narrator didn’t die, but rather there would be no point in continuing the story after Hoth. From the movies, that’s the last victory for the empire(as far as I know). So continuing to fight for the empire after hoth, would just be you doing the missions and laying wastes to hundreds of rebels, just for you to end up losing the battle in the end anyway. It would’ve been cool if the story continued to show how much the empire was struggling near the end of the war

  • @Y2k2454
    @Y2k2454 ปีที่แล้ว +13

    The rancor glitch thing can also be done by falling into one of the bottomless pits in the Death Star or any other place with bottomless pits and hitting respawn right before the point at which the game would kill you

  • @wombatpandaa9774
    @wombatpandaa9774 ปีที่แล้ว +3

    The first tier of the iceberg being basic information is actually really important for newcomers like me. I've literally played Battlefront II once at a friend's house, and just watched this out of curiosity because the TH-cam gods deemed it suitable for my viewing pleasure and I cna only obey the whim of my corporate overlords.

  • @bkzach
    @bkzach 2 ปีที่แล้ว +10

    That bit on the Naboo map always happens to me when I play as the empire, makes killing rebel scum that much easier

  • @Skiivin
    @Skiivin ปีที่แล้ว +8

    The back side of the Hoth map is also used in the Wampa Hunt gamemode

  • @austinnottingham522
    @austinnottingham522 2 ปีที่แล้ว +8

    That wall corner glitch has the clones looking like the wall worshipers from AOT. 😂😂😂

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +4

      PRAISE THE WALL!!!! GLORY, HALLELUJAH!!!

    • @21darkster
      @21darkster 2 ปีที่แล้ว +2

      I think they glitch out there because in the beta version for Naboo theed (at least on the PS2 beta) there is a command post inside of the gated area (the gates are open in this version) and one way you can get to it is through an entrance located more or less where the AI's glitch. That's just speculation though.

  • @AndyIli
    @AndyIli ปีที่แล้ว +4

    Fireworks on naboo. I don't remember how (it was something very specific on how to trigger them) but fireworks on naboo

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +2

      Fireworks on Naboo? Huh, I'll look into that

  • @TheDarkWarrior137
    @TheDarkWarrior137 ปีที่แล้ว +4

    The group glitch on naboo is probably just where the developers had a hallway there but decided to seal it off. back then, AI pathfinders had to be mapped out manually to tell the AI where they can and cannot go. So it is very likely that whoever sealed off the hallway didnt tell the AI developers about it.

  • @JoshBty
    @JoshBty ปีที่แล้ว +4

    Havent seen it mentioned but there's a web series on youtube called 'A Clone Apart' which was made within SWBF2. The creators made a really interesting story, with enjoyable characters and great humour. Totally deserves a spot on any Battlefront Iceberg

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +3

      You're like the 2nd person to leave a comment about that today. I forgot it existed until now, I just might have to include it in a part 3

  • @WK-47
    @WK-47 2 ปีที่แล้ว +16

    I don't think the 'ice cube' thing is dumb but actually a good way to make an addendum/appendix to iceberg videos since they're now a whole subgenre. Not sure what else to say other than you're required to start out with a terrible mic setup as part of your rite of passage as a yootoober. Anyway, keep up the good work.

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +1

      Haha, thanks. The bad mic thing is true, it's a rite of passage. Thanks for the support

  • @JustAPrinnyDood
    @JustAPrinnyDood ปีที่แล้ว +4

    If I had to take a guess, I think the reason the AI huddles around that one area on Naboo is because there might have originally been a path there you could enter but was later blocked off improperly.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +1

      That would make a lot of sense. I'll have to look at that area again and see if maybe there's anything left that would allude to a blocked path

  • @morsecode980
    @morsecode980 2 ปีที่แล้ว +13

    The PSP version of Elite Squadron is definitely more faithful to the classic Battlefront formula. The DS version is almost completely different in gameplay while PSP plays like the other games

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +3

      Yeah, now that I've been able to play the PSP games, I totally agree that they're closer to the original formula

    • @jedimasterboltsproductions6433
      @jedimasterboltsproductions6433 ปีที่แล้ว +1

      Elite Squadron aka battlefront 3 is my favorite battlefront game!

  • @TheKartoffel101
    @TheKartoffel101 ปีที่แล้ว +7

    I kinda miss the glitches where you can glitch into a wall. Like in Jabbas palace or the Deathstar where Pyramids are hidden. Would be interesting to know why they're there and if there's a mystery behind it or just a random easter egg left by the Devs of the game.

  • @plasticballs
    @plasticballs ปีที่แล้ว +4

    The main problem with the iceberg, which I assume that other commenter was trying to get at, is that nothing in it is particularly interesting. Most viewers aren't here to learn about Darth Maul's secret fourth attack, they want creepy/cool niche information.
    Even if legendary awards technically deserve their place on the iceberg since they're things not everyone knew, they're not interesting, and definitely not somewhat creepy.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +3

      I'd agree with most of that. These were my first iceberg videos and there just wasn't a whole lot of interesting stuff I could find since Battlefront 2 had a short development cycle. If I ever made a part 3 or a different iceberg, I'd try to include more interesting stuff. However, I do think things like the cut heroes or the lost Battlefront 4 concept are things very few people will know about. It's a matter of just how familiar you are with a topic, and while I didn't do a perfect job, I think there's still many viewers who found it engaging and thats enough for me

    • @plasticballs
      @plasticballs ปีที่แล้ว

      @@ciudad1696 Well, whatever's enough for you is enough for your videos, good day.

  • @thesye1014
    @thesye1014 ปีที่แล้ว +1

    Still a good addition to the whole topic! Thank you for your time and effort making this man

  • @onlyws6810
    @onlyws6810 ปีที่แล้ว +4

    I loved renegade squadron and elite squadron, they both played super well and the character customization in terms of weapons and looks etc was solid

  • @moomoomoo001
    @moomoomoo001 ปีที่แล้ว +4

    ctrl+w at the "lol global warming faaake" "joke"

  • @oliverkromann1902
    @oliverkromann1902 ปีที่แล้ว +7

    noticed when you fly the bomber you aim for the critical modules on the star destroyers /battleships when the shield is still up... but you can actually cause damage to the shield every on the out side, so no need to fly around and maneuver, just mash the bomb drop button and fly over the ship

  • @officerj2002
    @officerj2002 2 ปีที่แล้ว +4

    Another amazing video. I saw your first iceberg

  • @bacior7160
    @bacior7160 2 ปีที่แล้ว +18

    What about bug on some maps like Death Star, Tatooine that was used many times online - you could use a turret that sniper had in his inventory and go into the wall and block enemy from capturing a command post and shoot them while they were not able to see you

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +4

      Huh, I've never heard of that glitch. I'll have to look into it

    • @bacior7160
      @bacior7160 2 ปีที่แล้ว +3

      @@ciudad1696 You can try it yourself - command post nr3 on Mos Eisley. You have to put a sniper turret behind ammunition droid that is very close to command post (the turret should be very close to the wall) and roll towards it. After some time it should push you into the wall with abbility to shoot enemies

  • @xeyes8396
    @xeyes8396 ปีที่แล้ว +3

    I remember finding the rancor glitch when I was playing as a kid. I went to school the next day and told my friends and they went home and tried it. I felt so cool

  • @ayedenashbery
    @ayedenashbery ปีที่แล้ว

    Thx for these Star Wars videos 🤟🏼I’d love to see more

  • @SashaMasonVR
    @SashaMasonVR ปีที่แล้ว +5

    For the shield, it would make a lot more sense in a multiplayer match where you can have 4 or so players all repair the shield at once, thus making it very difficult to actually destroy any subsystems without boarding so long players always keep it in tact.
    Of course, if you're just playing Instant Action it matters less.

  • @Turk3yFilms
    @Turk3yFilms ปีที่แล้ว +1

    I love these videos
    We will watch your career with great interest

  • @Number1Irishlad
    @Number1Irishlad ปีที่แล้ว +1

    10:25 when you REALLY need to pee but youre the only rebel on the entire capital ship that knows how to use a damn fusion cutter

  • @hunterricketts3004
    @hunterricketts3004 ปีที่แล้ว +1

    I played the PSP renegade squadron a lot as a kid and being able to customize your soldier was so fun. I wish they would’ve done more of that in the newer games. I remember only using the tri-shit pistol and a lot of power ups instead of running a primary weapon and thinking it was awesome. Really underrated and I wish they would’ve ported it to a console

  • @Commrade-DOGE
    @Commrade-DOGE 2 ปีที่แล้ว +14

    in battlefront 1 the sheild bunker on endor can be destroyed.... in battlefront 2 it cant :(

  • @aaronhancock3127
    @aaronhancock3127 ปีที่แล้ว +3

    Coming off of reading the Republic Commando series by Karen Travis, I feel like maybe the intention for the narrator's (and other clones') long lifespan could be because they were able to slow or halt the accelerated aging process. There's multiple hints throughout the book series about how some of the other Clone Masters would create clones for manual labor (mining mostly) where they would accelerate their aging, then 'switch it off' once they were at their physical peak. So a clone could be aged from 0-20 in about 5 years. Then they could live the rest of their life aging normally for the next 50-60 years. Of course there were multiple drawbacks for this type of cloning, which explains why the Kaminoans were considered the best in the business, but still allowed their soldiers to continue aging faster than normal.
    Also, another excellent video. Subbed.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว

      Appreciate the sub! And that's interesting, I never finished the Republic Commando book series so thats an interesting take

  • @thesifipage7993
    @thesifipage7993 ปีที่แล้ว +3

    Yo are we not gonna talk about the fact that before we got Rouge One BF2 explains how the rebels got the death star plans by being captured and stealing the plans

  • @mrchapp12
    @mrchapp12 ปีที่แล้ว +1

    Just wanna say I liked your battlefront iceberg because no one else did it, thanks for trying even though others didn't appreciate it... also I love how you called this one the ice cube hahaha

  • @Star_Wars_With_PercyMan
    @Star_Wars_With_PercyMan ปีที่แล้ว +2

    Good job on these videos man!

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว

      Appreciate it, im so glad you enjoyed them!

  • @Astrodexterous
    @Astrodexterous 7 หลายเดือนก่อน

    Man a Star Wars 'What If...?' series would be amazing, not just for those amazing allegiance-flipped characters, but even stuff like:
    - What if Fives succeeded in whistleblowing the inhibitor chips?
    - What if Qui-Gon survived Naboo?
    - What if Anakin beat Obi-Wan?
    - What if the Death Star destroyed Yavin?
    And the one I'm most curious about; What if Anakin sided with Windu against Palpatine? Would the clone wars continue without Sidius to round up the separatists and kill them off? Would Palpatine stand trial? If he is killed, did he have a contingency in place to activate order 66? Who would replace him? So many interesting directions to go

  • @qjin4964
    @qjin4964 ปีที่แล้ว +1

    two more pieces from me:
    1) AI of the rebels often keeps shooting at dead bodies, standing right above them - I've never seen other faction doing it
    2) you can damage droideka's shield by sprinting into it - that's if you're a Jedi, not sure about other units

  • @warplayer847
    @warplayer847 ปีที่แล้ว

    your channel is not stupid, and we love you bro

  • @DefianceRS
    @DefianceRS ปีที่แล้ว +1

    I don't know if anyone else had this but I played on OG Xbox a long time ago (obviously) and I remember during space battles (mainly if I played clones but sometimes would happen with empire too) I would get absolutely spammed with voice over of "our shields are down!" Followed within 1 min+ silence with no backing track and then "our shields have been restored!" Because some of the AI seemed to just be in love with the shield generator. Walked in there once and it seemed to be a full on pilot/engineer party all playing with fusion cutters

  • @OneManZealot
    @OneManZealot ปีที่แล้ว +1

    Channels not stupid love the content thanks ❤

  • @gamewithadam7235
    @gamewithadam7235 ปีที่แล้ว +3

    Adding on to my last comment, sometimes AI throw grenades at walls by mistake and kill a whole load of their own team which is really funny especially when you hear the droids shout "WATCH YOUR FIRE"

  • @theQuickRundown
    @theQuickRundown ปีที่แล้ว +3

    Many people dont know that you can give orders to friendly npcs and have them follow you around.
    I remember there being a death star out-of-bounds glitch.
    And engineer class abuse was the shit, with detpack lobbing and instant health/ammo regen with canisters.

  • @ethansabrejr2366
    @ethansabrejr2366 3 หลายเดือนก่อน

    In the event you choose to do a part 3, here's a few things I know about that you may consider doing part of the next part:
    1. Cheat codes: There's cheat codes in I believe the xbox and playstation versions that allow you do have infinite ammo, invincibility, no hud, low-poly graphic mode and a few others that can be achieved by doing actions on the pause menu.
    2. Similar to the Rancor Barf, on mos eisley, if you line up Chewbacca perfectly and blow him up on the corner of the ship within the big space port part of the map, you can glitch him into infinitely falling and spawn infinite drops.
    3. This might be basic info, but if you speed up as fast as possible as a missile from the the gunships or Chewbacca's missle, then the explosion is much larger.
    I loved the videos man! Very insightful.

    • @ethansabrejr2366
      @ethansabrejr2366 3 หลายเดือนก่อน

      There's also the infinite choke glitch and the lightning choke glitch by switching from choke to your other secondary option while holding down choke.
      Droids can breath underwater on Naboo. (might be common knowledge)

  • @nevengrossman9713
    @nevengrossman9713 3 หลายเดือนก่อน +2

    We need the BattleFront 4. I want to say we can skip 3 but I want the original number three we were supposed to get.

  • @tourwillem
    @tourwillem 8 หลายเดือนก่อน +1

    You can also repair the auto turret system as well as the shields. These are the only two systems that don't award you points for destroying them, probably because you could farm points by repeatedly destroying and repairing the enemy's systems.
    Also, in your last video you mentioned the rebel soldiers and Spike Spiegel have the same voice actor. The stormtroopers are voiced by Lex Lang who also voices Goemon in the Lupin III series!

  • @Jean-Paul-Lane-Valley
    @Jean-Paul-Lane-Valley 7 หลายเดือนก่อน

    A few notes on Battlefront 4:
    The story wouldn't have been just a "switched alliance" kind of deal, but rather a "butterfly effect" story in which a few changes in the original story would lead to this darker path. Appatently these inflection points could have been Obi Wan never joining the light side, Dooku never leaving the Jedi and Palpatine never becoming a Senator. All these changes would have led to a timeline in which Vader and his children rule the galaxy with very little opposition, but eventually having Leia and Anakin redeemed.
    As for the gameplay, the team considered expanding the battleground maps to tell more effectively the new battles of this story, using larger portions of these alternative universe planets and continuing with the proposed BF3 "from ground to space" modality.

  • @zansumkai
    @zansumkai ปีที่แล้ว

    Holy moly you mention you've just passed 100 subs at the end of this video. I'm watching it 8 months later and now you're over 7k. That seems pretty good eh?

  • @luisarts1870
    @luisarts1870 ปีที่แล้ว +6

    There was also another thing
    In one of the Loading Screens for Space Battles (i think it was in Conquest for the Empire/Rebellion) you can See what looks like a Capital Ship
    With 2 Hangars
    Im not sure and i have never found any information about it
    It looks like a Super Star Destroyer

    • @jedinoob124
      @jedinoob124 ปีที่แล้ว +2

      I can not only back you up on that one, but provide answers! The loading screen actually shows more cut content - that being an Imperial Star Destroyer with 2 hangars. There's actually a second image of it from a different angle, that reveals more of the ship: static.wikia.nocookie.net/battlefront/images/8/88/Tie_Fighter12.jpg/revision/latest/scale-to-width-down/1000?cb=20111129071732

  • @Aqua-chan
    @Aqua-chan ปีที่แล้ว +1

    You can actually get a AT AT in that isolated area of Hoth, fun to see bots get confused while they spawn there.
    Fun fact you can repair the hoth shield generator too enabling its spawn again, and you can also do it in hunt mode you get an extra spawn point.
    Regarding that rancor pickups glitch, there's another one similar that's often used online on Tatooine mos eisley, if you spawn as chewbacca at the hangar and sprint/jump on the front of the parked sail barge you'll glitch and get stuck in it and die, but it will constantly generates pickups.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +1

      I ... wait, really?

    • @Aqua-chan
      @Aqua-chan ปีที่แล้ว +1

      No kidding! I used to do dumb stuff like that online, I don't recall but it might also be possible on Hoth CTF, since the shield generator is destroyed by default there.

    • @Aqua-chan
      @Aqua-chan ปีที่แล้ว +1

      And as for the chewbacca thing on mos esley, a video example is better: th-cam.com/video/mSX8I6zjDLQ/w-d-xo.html

  • @Sllandre
    @Sllandre ปีที่แล้ว +1

    One thing I've never seen spoken about... In the manual for the game at least on the Xbox version, on the page where it shows the map you can see that the command posts actually have names. Something which they don't in the full release.

  • @coyotebongwater8986
    @coyotebongwater8986 6 หลายเดือนก่อน

    The corner glitch when you’re losing a battle is clutch!

  • @Fredlyy
    @Fredlyy ปีที่แล้ว +1

    This is the first mention of the Hoth Campaign Section that I've ever seen, I remember discovering it as a kid and not finding any information on it online. I used to take rebel troopers over there to trap them and protect them lol

  • @merlith4650
    @merlith4650 ปีที่แล้ว +1

    The whole point of the iceberg analogy is "whats hidden beneath the surface". The top is the part that is visible above the surface, whereas the rest of the icebergs body is hidden underneath the surface.
    So yes, you are absolutely correct that the "surface" top should be obvious conventioal information. The people who makes icebergs where all of the information displayed is obscure to some extent are the ones who never understoond icebergs anaologies in the first place. The commenter is the person in this case who actually doesnt get the premise

  • @sikkparkourvidzzz8834
    @sikkparkourvidzzz8834 ปีที่แล้ว

    Two things I thought of that I didn’t see mentioned
    1. Kit Fisto is based off of the original Star Wars: Clone wars and in the show his lightsaber is all fuzzy since he’s underwater. In the game, his lightsaber looks the same as if it is underwater. Another thing is his force orb he can throw. In the series we see him make these blue orbs in the water to throw at droids. I’m pretty sure this is where that mechanic comes from in the game since nobody else has this ability and hasn’t been seen in any other Star Wars content.
    2. In the Death Star map you can actually go into the trash compactor. In the red hallway you can shoot the door open that Princess Leia does in A New Hope. From there you can go inside and walk around. Not sure if you can die from it, but the walls do squish together.

  • @ethnol3842
    @ethnol3842 ปีที่แล้ว +1

    Two more entires I would add are the farmboy luke skin still present in the manual for the pc version of the game & Jango Fett still using two blasters in the manual as well.

  • @G-Sp0t
    @G-Sp0t ปีที่แล้ว +1

    Fun fact if you are playing Operation Knightfall and all the enemies are removed from the map all the clones will line up. Did this on accident as a kid.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +1

      Huh, well that doesn't sound creepy at all. That's really cool! Thanks for sharing that

  • @lycon4244
    @lycon4244 ปีที่แล้ว +1

    Don't know if someone else already commented this, but in hero assault on Tattoine, if you jump into the front of the sail barge in the hanger as chewie at exactly the right spot, he'll get stuck, start spinning and endlessly dropping supplies.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +1

      I few people have mentioned it, and it's one of the few Battlefront glitches I've never heard of before. I'll have to look into it, maybe include it on a third Iceberg

    • @lycon4244
      @lycon4244 ปีที่แล้ว +1

      @@ciudad1696 To be fair, I played PC. Might not have been on consoles

  • @mwoodhouse2778
    @mwoodhouse2778 2 ปีที่แล้ว +4

    Omg why can't we have star wars battlefront 4 that looked awesome 👏 🙌👐👍 I want the game

    • @ciudad1696
      @ciudad1696  2 ปีที่แล้ว +1

      I know! I wish someone would at least attempt to make a mod or fan game of some sort with those ideas

  • @tiberiusbrain
    @tiberiusbrain ปีที่แล้ว +1

    Imagine being able to put so much effort in "investigating" a 20yr old game you like this deep, not being able to grasp science. So yeah, so long!

  • @putitonmybil
    @putitonmybil ปีที่แล้ว +5

    did a star wars youtuber just start his video by expressing global warming denial opinions? lmfao am I going crazy

    • @GregInTechnicolor
      @GregInTechnicolor 3 หลายเดือนก่อน

      he did add the text on screen "these are the jokes" so I'm hoping that's an indicator that THAT part is a joke...

  • @moralecomicsanimated2273
    @moralecomicsanimated2273 ปีที่แล้ว

    One thing I like more about the OG is when ur down to the last trooper on ur team, there’s only one left. In BF2 multiple can still spawn which makes it harder to win since theres multiple Torres and only one has to die instead of there litterally being just one trooper left u have to keep safe

  • @SnackPack913
    @SnackPack913 ปีที่แล้ว

    “That intro was kinda ridiculous, kind of like global warming” I knew I liked this guy

  • @rileyc2077
    @rileyc2077 ปีที่แล้ว

    The psp port makes so much sense now. I played it on psp as a kid then Xbox in college a decade later. There were so many things I remembered differently in my head and that explains it

  • @gamewithadam7235
    @gamewithadam7235 ปีที่แล้ว +2

    Dark obi wan is so cool, count dooku vibes.

  • @volksdude1970
    @volksdude1970 ปีที่แล้ว +1

    The fact that Rise of The Empire ends on Hoth is interesting... Especially when you realize that Endor is a map you can play in Instant Action as well as Galactic Conquest (only in Civil War era).
    They could have had the ending of the campaign be where you had to fight a "what if" scenario where the Empire actually won on Endor, retaking the shield generator and preventing the shield for the Death Star II from falling. If you lost that mission, then the game would have a normal ending, however, if you won, you could see the "secret ending" and get something cool unlocked.

  • @qd7260
    @qd7260 ปีที่แล้ว +1

    My guess with that random corner on naboo is that maybe there used to be a hallway there or staircase that led to the control port on the other side of the plazza, and the AI still thinks it there. Just a guess, could also just be because the AI is very old

  • @ihatefortnightgivemeareaso5659
    @ihatefortnightgivemeareaso5659 ปีที่แล้ว +1

    I have a theory that after order 66 and the 501st is renamed into Vaders Fist he had the advanced aging reverse engineered to make sure his solders are still at peek physical performance would make a bit more sense when fighting on Hoth

  • @Sb129
    @Sb129 ปีที่แล้ว +2

    I played the PSP and PC versions a ton back in the old days, still do from time to time.
    Something you can do in all versions of SWBF2 is glitching a ship into the structure of a capital ship, land on the roof and see everything top down. Normally this just mean you can shoot all the stuff and they can't shoot you but in the PSP version, you can see on the inside of capital ships that the engines, shield generator and life support systems exist but have no floor or wall or anything, they just float there. You can still destroy them from the inside, idk why they didn't just let you do it the normal way.
    There exists a modified PSP version that adds in some maps from the PS2 version of the game, it adds some normal maps and some campaign maps and they are fully playable. Geonosis is perfectly playable on a PSP, idk why it wasn't included, it is a lot of fun.
    The PSP also has a special bounty hunter mode that would have been fun on other versions.
    Renegade Squadron and Elite Squadron were decent titles, I think the best part about them was that they had actual multiplayer over the internet. (Infrastructure mode for PSP fans) and it was great to have something like that. I guarantee you in the OG PSP SWBF2 had internet play I would have worn that PSP out three times as fast.
    You can repair the other internals in space battles, on PC version I know you can and doing that was actually what people did in multiplayer. It is just not as efficient in single player.
    On the Rancor glitch, you can do the same thing with Chewbacca in Mos Eisley assault mode, jump into the sail barge at the right angle on the bow and you will start the falling animation, respawn and the corpse will forever drop powerups.

    • @TheFiReLoRd777
      @TheFiReLoRd777 ปีที่แล้ว

      I was able to fly inside some of those ships of you have infinite health on check some of the panels on the side top of the ships and you can just fly inside the hollow ships.

  • @TheHappyWhale
    @TheHappyWhale ปีที่แล้ว

    I remember my brother and I found a glitch on the Mos Eisley map in the Heroes vs Villains mode. With certain characters there was a section of the map you could clip out of and when you died the characters would just infinitely do flips in the skybox. No idea if this is common knowledge or not, but along with jumping of the big rocket in the middle of the map, its a very fun memory of this game from my childhood.

  • @jasona1000
    @jasona1000 ปีที่แล้ว

    Another glitch similar to the rancor glitch happens on the mos Eisley Heroes versus Villains map. In the northwest corner of the map, behind one of the villains Command Post, along the west wall you see a gate and some support columns in the wall. There are two spaces in these columns to the left of that gate where you can fit your character in them. For I think the rightmost one, if you wedge your character in there they will start to do the falling animation. They will eventually die from falling for too long. If you get them to stay in that column then they will continuously drop health, ammo, and all the other drops you get from dying. This was on the xbox version of the game. You can kind of do it with standard Soldier characters, like a clone trooper or Droid, but I found that they don't often stay wedged in that column doing the falling animation. The body eventually falls out and they stop giving drops. I used to fit multiple characters in there to increase the drops. May work best with Jedi and Sith.

  • @KaimArgonarEyyyy
    @KaimArgonarEyyyy 9 หลายเดือนก่อน

    At the map of Mos Eisley, North-West of the North Western command post, there is a part of the wall where you can jump into, and your character will start to fall until it dies, then continuing to fall and spin endlessly until the end of the match. While it looks funny, the corpse also spills out power and health pickups over time.
    it's perfect for a very quick power up and heal during the heroes versus villains Assault mode.

  • @countsaintgermain393
    @countsaintgermain393 ปีที่แล้ว +1

    here's an addition to your point at min 13:05. all kind of canisters (red - damage boost; brown - instant partial endurance refill ; blu - health; red grey and square - ammo; green - defensive buff) can be generated indefinetly:
    when killing yourself in certain positions, possible on certain maps, where you are stuck in an eternal falling animation and tumbeling (some houses on mos eisley and certain slopes) will have you continusly spill out these pick-upable items for the whole match, since the game thinks you are still dying while falling, even as you in your next life resupply and buff underneath. much quicker than going to droids or have the technician give you just health and ammo. furthermore your corpse spins faster and faster as the game progresses, but I never experienced any crash or issue due to too many items landing and glitching in the same area (played ps2 port for years). thought it would be fun to know for any1
    PS: do you plan on writing something about particular bugs, glitches or level walls? things like the pyramids on the death star come to mind or indefinetly choking and zapping enemies as dooku or palpatine when you rapidly keep alternating your force ability while it is used on one enemy?
    I played for so long that the numbers of times i got every medal was of course legendary, but so large it blended into the written names of the medals, making them partly unreadable XD stuff you get easily like guardian was one of those medals.

  • @Bencehhh123
    @Bencehhh123 ปีที่แล้ว

    There is an extension to the Hoth Iceberg. You can repair the Rebel Shield generator once again after its destroyed. Even in other gamed modes if you have a repair man. I highly recommend to repair it in the capture the flag mode (set to maximum stats) so the game will be longer. In the other hand the shield generator takes more time to repair, but when it's repaired it will function as a respawn point for the rebels. Sometimes they stick around the shield generator, its also possible that they will walk to the hangar. Also, sometimes fellow Imperials visit you while you repair the shield generator then they go back.
    When the shield is repaired, (takes around 20-22 minutes alone, if you have the flag, it might be faster) the rebel npc-s will start spawning, and then you can lure them out to the edge of the map (the other side where the AT-AT's come) where their AI becomes crazy when they are lured out to the other corner of the map. When the Imperial dies, sometimes the rebels pick up the flag, sometimes not and then the flag resets, but then the rebels start wandering on the empty part of Hoth while the rest fights for the flag. If my theory correct the shield generator gives extra rebel units aswell to the fight.

  • @Helos743
    @Helos743 ปีที่แล้ว +2

    ​ @Ciudad16 Isn't it kinda curious though, that there IS an Endor map in the game, that the developers might have intended to use for a final mission of sorts, though it could have been cut, most likely from the design documents for whatever reason. I do like how they at the very least, kept the map intact, it's really in my opinion, the only physical piece of evidence that supports my own theory.

  • @CunningWilly
    @CunningWilly ปีที่แล้ว +1

    One thing I always used to do on Mos Eisley Heroes Vs. Villains was to jump up on one of the buildings and glitch to infinitely fall, then respawn but the character model would still be falling.
    You'd end up with a whole bunch of powerups just waiting to be picked up! Works in normal modes too, but you'll need some parkour to find one of the better ledge spots.

    • @ciudad1696
      @ciudad1696  ปีที่แล้ว +1

      I've been hearing a lot about that one

  • @jarrodedson5441
    @jarrodedson5441 2 ปีที่แล้ว +5

    I really love this game

  • @PLATINUM_Rook
    @PLATINUM_Rook ปีที่แล้ว

    I read that the reason the campaign ends at Hoth is because you're playing as the 501st, and after the Battle of Hoth the 501st was relieved from duty as a reward for their service to the Empire.
    After the death of Palpatine and Vader and the destruction of the second Death Star at Endor, the former members of the 501st rejoined the Empire for revenge.

  • @1337snake888
    @1337snake888 3 หลายเดือนก่อน

    My headcanon is that the narrator is one of the stormtroopers who went with Vader to cloud city and is one of the one who the main characters shoots during the escape

  • @Tumbleflop
    @Tumbleflop 6 หลายเดือนก่อน +1

    Anyone who played Elite Squadron knows it's the TRUE BFIII