How To Make Interiors in Automation (EASY)
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- เผยแพร่เมื่อ 24 พ.ย. 2023
- Check with members of my Discord for more advanced interiors
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How To Make Interiors in Automation (EASY)
#automotiveflux #automation #beamngdrive - เกม
If you're looking for mods I would start here steamcommunity.com/sharedfiles/filedetails/?id=2700078224
I wish we'd get a node-morph system. Where there's a predefined interior with the ability to add and adjust nodes to shape things, and then we could add fixtures on top.
But, I'd even settle for bodies that had blank interiors. Where the floor, pillars, walls etc. were very shallowly filled in as blank. That way we could achieve a hogher quality without spending 80 years moving a scaling bits.
If I'm not mistaken, you can change the position of the firewall and the size of the center tunnel in advanced settings.
Correct
Someone already mentioned the free cam, but if you press F it'll focus the camera on the selected part instead of the car itself. Very useful for those small details inside and out of the car.
If you're on Steam Deck, you can press Y to focus the camera on a specific part too, interesting
Two words: Free Cam
For me, using the "free cam" mode where your camera angle isn't bound to an anchor point, makes things sooo much easier to get right. Instead of having to change the camera anchor point and dealing with awkward positions. So for interior stuff I'm in free cam mode 90% of the time. Especially when aligning things to be pixel perfect.
Yes I’ve been waiting for this, I never touch the interior
Press Shift+C for the free cam mode. You can really, really get in there and do the nitty gritty details. Love this game and o would've appreciated a video like this when I was starting out. Glad to see you do it!
This was great and much needed. May I ask if we could get one of these videos focusing on even more detail like the floor and stuff?
I actually just attempted my first interior last week. Turned out ok, was going for an e39 540i bmw competitor since mine is currently broken and bmw parts are expensive. Definitely need some more practice to get close to this
JFC this is still incredibly counter intuitive. Like everything else is easy and pleasant to do but this is straight up throw-computer-out-the-window type stuff. Like moving one image in Microsoft word. Crazy. Hope they finally implement some actual interior editor in the future.
For things like dashboards, seats and other interior components its usually a good idea to try and position them on a car in a way where they are oriented correctly in the 2D mode. With the dashboard that might be stuck on the back of the car.
When the part is placed like that all you need to do after switching to 3D mode is move it, you no longer need to rotate it in all kinds of ways (though you might still want to change the angle a bit later). I at least find that a bit easier than putting the dashboard in backwards and then having to hope mirroring and rotation help out.
so long overdue.
Better late than never, I do intend to make a few more of these
@@automotivefluxthanks so much because i’ve been trying to learn how to for a couple years now and whatever i’ve made has been pretty dismal
Nicely done!
You can also use the parts list panel on the left side of the screen to select specific parts.
And, I tend to leave the snap to angle on and set to 30 degrees so that I can control the initial placement and rotation a bit better. If I need to I then untick the snap to angle for finer movements.
picked this up real quick thx so much!!
the interior detail is kinda fun do a matt and a cover in door is a pain the ass
true.
I dont know why but it never crossed my mind that you could change the function of a lamp, so now i can use headlights as taillights and it wont dumb in beamng :D
Good stuff I can see this helping people out.
Very nice tutorial.
i would recroment to make textures yourself in the General Textures tab for example Glass and different Leather textures or a Mesh Texture because the standart ones are looking bad, you can make the Mesh smaller
it exist a Prototype pod mod which is really well made you can move the Pod insid without even activating the 3D fixture mode and you can change the size to match the Chassis
i havelike 200 hours in Automation and im still Learning and with the newest version the Lights are a bit brocken( the Metal fixture from any fixture from the HeadLights, Taillights and indicator section has the Light Effect at standard)
One more tip is to put a crash dummy mod inside, because... well, I don't think the dummy will be pleased with this legroom lol
Bro you don't know how much I needed this. Also how do you make good exteriors, the only good things about my car are the quality spam engine, suspension, brakes and aero
14:45 you can fill the whole fixture via the paintbucket button on the top right from the slots there
just got automation and this is rlly helpful. do you have a video about body molding by any chance?
i would Recroment when you make a carbase and then different models you should make the slowest one first (or the car with the least ammount of fixtures) because you can make yous a base and then make upgrades time after time and you can easiliy upgrade the engine or other stuff
waiting for the formula drift car build❤❤
flexing the burnout tribute car 10/10
holy yap
19:22 this is something I would do😂😂😂😂
This would be a perfect "make a car game", if the process of interior creation wasnt this kind of bad, its completly useful, and i dont find the words in english to say "NEFASTO" or "Es una mierda"
could you do a short tuning tutorial next?
I'm not amazing at tuning but I can try
pretty sure you can hide the chassis
I need to find the mods for all those parts,I only have the basics parts
shift-c is free camera
Where do u get mods, I'm new to the game
steam workshop
I'd love to get more advanced interiors but your discord is super toxic :/
But i have craked automation
You don't really need mods to do it