You missed W-Magic on the red mage. Dual cast was always a staple for the class from FF5 forward (and they even found a crestive way to work it into FF14's red mage rotation)
None. FF14 is an MMO where you can use every single class in the game and they all have their own playstyles and difficulties. In terms of quality, honestly is one of my favorites FF ever but it does take time to actually "finish". As of today, there are 5 story expansions and the 6th comes out this year, so if you want to get to the end of the story you might as well spend over 1000+ hours. Its definitively worth it though. Also, although is an MMORPG, Square Enix has made a huge effort to make the game as "singleplayer" as possible, where you can currently do all story dungeons with NPCs and with no need of other players.
@@craigsands2567it's a lot of hours to dedicate, but the good news is there's a free trial with no limit to play time so you can check it out for free, even on consoles
That 15min break down on the builds is amazing, that only sold me on this series. It makes me want to go back and play FF7, I've replayed it a lot, but god I love stuff like this.
I feel like Alexander would've fit Barret more than Cloud being one of the most defensive summons in Final Fantasy, being essentially a moving castle with artillery pieces which I feel fits Barret to a T
Fuck yeah! I did this challenge "based" on FF Record keeper jobs 😂 Cloud was a Mystic Knight (magic materias with added element and effect) Barret long range knight-paladin (cover, counter, low cure spells, barrier and hp+ materia basically) Tifa Monk-with some white magic (basically a full white mage with lots of passive materias) Aerith Sage (all magic materias!) Red XIII Red-Blue magic. Yuffie Ninja-Thief with status and poison magic. Cait sith Summoner-white mage Vincent full Black Magic Cid "Dragoon" (just some buffs like time magic and debuffs and physical passive materias) Ended using Cait Sith and Red a lot for obvious reasons lol
I'm spending my personal time doing a permadeath challenge where if a character dies in battle they are dead irl. Only exception is if they are forced into the party for any reason. And the game ends when Cloud dies making this kind of like an SMT game where if the protagonist dies its game over no matter what.
If you go up against Emerald weapon (honestly not too hard if you turn Arie Tam storm to your advantage to set off lucky 7s), its drop trades for a gold chocobo giving quick access without breeding to KotR, and Ruby's drop trades for a set of master materia which would have KotR as part of the master summon
You can beat FFVII by just whacking everything normally, blazing through the main story with basically no difficulty at all. So, I’m gonna say yes lol.
I like the distribution of materia. I'm wondering what order you get them throughout the game and who's going to come online first with their full class functionality
This is very similar to how ive always played this game since it's original release - except that i made Nanaki the blue mage and Cait Sidhe was a time mage/oracle (or as you call it - status mage) Even ib remake i made Barret the defender tanky class because he has ways to generate aggro and i can sit on him while ai controlled Cloud and Tifa beat things up.
Given your sub button a good ol'Jecht shot. I've had a shit few days and finding your vides a week ago has really helped brighten my mood! Keep up the great work my dude.
Last playthrough I did Cloud = counter-deathblow and haste/healing. Spellcaster with wide range of spells and some summons, and a physical with deathblow etc. It actually trivialized the game quite a bit, once you get some of the materia combinations a lot of normal grind disappears
23:55 honestly, same. I think Tifa's theme is much more beautiful than any other piece of music in FFVII. Her theme feels like a warm hug but also sort of melancholic while also exuding this hopefulness. It falls into a similar category as Tidus's theme from FFX for me.
I'm at class part of vid. I do like the selection lot them fit really well. I can see Argument since enemy skill going to for Red-XIII since first enemy skill materia is right there when he Joins, but Caith sith with Manip on when joins it also fair argument. I can see Argument either one be Blue mage but being Mage fits both naturally. Also Dark Mage much better ascetic fitting Name then Time Mage who usely get Gravity and meteor magic and have Guns as Weapon for Vincent class. Yeah sadly For Dragoon since they usely are Jump key point of consistentcy between them there not lot options.
There's a segment in the underground after you jump off the train before doing the building climb where you can farm a repeatable battle against some Shinra troops (you'll know because the guy will say something about you being there, and then attack you) to unlock everyone's limit breaks up to level 3. 😊
Barret as a defensive paladin is how I took mine on my currently playthrough as well. Slash-all is appropriate since he has a gun and can shoot back and forth is how I look at it. So many jobs/classes to choose from so it's good to see some diverse team building. RedXiii as a red mage and Vincent as a blue mage are something I've done as well. Once Aeris(th) is gone I'm out of a white mage and must focus on different ways to play as well. Cait Sith is one of my all arounders. Cid is my melee dragoon power house and yuffie is my ninja enfeeble thief. Cloud is my mystic knight with some enfeeblements as well as elemental. Lightning and Ice only since his name is cloud..
I've played ff7 so many times but I feel like I always use the most basic materia and ignore like 70% of these. It kinda makes me want to replay it and use your class system as a build guide! Fun video!
I would probably be in favor of Red XIII having access to Elemental materia as in FF11, FFTA, FF14; Red Mages also have elemental attacks and defenses. Granted, they scale terribly and more like early game offense so you can get a few levels, but worth a mention. great job!
the New Threat mod for the Steam port of FF7 kinda takes this idea a bit different, whereas you can choose from 1 of 5 "sub-classes" each character has at certain points in the game by getting the various Source items since Source grinding has been removed, with Aerith having one of the funniest sub-classes of Slum Drunk
9 was my first FF so when I went back and played 7 I designated each character to a specific class with materia loadouts because it felt better that way. Aerith was my white mage/summoner so it hit so much harder when that thing happens.
It's too bad that you can't get the HP/MP swap Materia earlier in the game. That would have been a great way to round out Vincent, effectively making him very, very powerful, but also risky to use in battle, meaning you'd have to adapt your strategies (like using Barret to cover him, for example). Sort of a mage version of a Dark Knight, sacrificing his HP for power, full on glass cannon style.
Luck only affects the character's critical hit rate, chance to avoid attacks, and chance to land a hit. So actually would have been better on tifa. But i know why you thought that. Luck in FF7 is a bit weird. Like for stealing only thing that matter is your characters level. Late game luck is almost pointless when you do 9999 without crits. Handy for dodging though i guess.
Personally would've made caitsith the time/ green mage and Vincent the blue mage 1. Because it's a funny reference to ffx-2 with the gun mage and 2. Makes sense to me since Vincent transforms into monsters and in many games it's implied that blue mages are bordering between man and monster constantly
I'm reminded by this concept that I really need to try Final Fantasy VII: New Threat again. It's a mod that, among various other things, adds a system where you can choose one of 6 classes for each character, up to 4 times as you go through the game, which heavily alter their stats. So if Cloud takes ranks in Mercenary, he'll have high Vit and Str, but if you choose Makonoid, he'll get Mag and Spr. It also gives each character a gimmick, such as Barret getting a small, stacking Str buff when hit if he's in the front row, or gaining a small percentage of his HP if he's in the back. Sadly, my save files corrupted half way through (An issue I had with the regular steam version, not just the mod) and I quit.
I wish you showed the whole scene where they swing on the rope from the sector 7 pillar as it explodes. How barrets head phases through Clouds ass... Yeah, the hardware had limits, but WHO TF saw that animation and said "This doesnt need any more work"
Looking forward to this series big time! You should also check out the 'New Threat' mod for FF7 if you get a chance, it actually introduces classes for the characters and generally improves the game (imo)
Monk without counter is a war crime. I only do class runs now, no summons, except one of the Bahamuts on Cid (dragoon) and Alexander on my white mage, which will switch from Aeris to Cait Sith. Going for something like long range, counter and Quake + all on a monk will make it more viable and are in line with what the monk abilities are somewhat. For no green materia on a dragoon, dragoons do have some elemental attacks, and even regen + all is a valid option. I even created Lancet with deathblow + hp absorb and deathblow + mp absorb. Get creative i'd say. Double cut should not be a dragoon ability, but a ninja ability.
Thanks for this playthrough. This is my favorite game and I had a great time watching someone else who loves the game, playing it with their own flare. I hope to see more like this in the future.
Currently playing through alot of ff games 7 included so i had to come check this out. Will probably watch half then leave as to not get spoiled but trust im locked in for this video cause the concept sounds fun.
Nice choice with "Clod," I actually pronounced his name "Claude," for the entirety of my first playthrough. Not because I didn't know how to pronounce Cloud, but because even if I didn't yet have the future vocabulary to identify cheesy fanfic sounding names, I remember thinking at the tender of age of 11: "there's no way his name is actually Cloud Strife, that's so dumb." Cloud's reputation, at least in my little mind, never fully recovered from this initial impression. Having played 6 before 7, I couldn't recall any names being quite as on the nose as Cloud Strife in the previous title. Sorry for the rambling. Having played FF7 at launch, I'm obviously too old for this world, and have become senile.
You should give this a go over in New Threat FF7 mod. The materia/gear/weapon revamping will do this challenge wonders, in fact after Ive seen a couple of your videos I think Im going to try it myself on the mod.
Playing Final Fantasy VII with the New Threat Mod and trying to do a "Class-system" for the hell of it, when I stumble on THIS video. So thanks; I think I might use this set-up, or maybe put a slight spin on it. This vid gets a thumbs up from me!
Leviathan IS the guardian deity of wutai, but that's not where you get it. I think there's a cave in wutai that is closed off unless you already HAVE leviathan, which you can find during the section where you steal the submarine. I think it's in a chest right after fighting the robot boss. It's missable - if you don't grab it then, I'm pretty sure you can never get it.
At the beginning of the video I would like to make a prediction; not only CAN you beat Final Fantasy VII using a class system, but I think that is the way it was intended to be played, but with flexibility. Back in the day we all just gave everyone all the summon and magic materia but I don't think that's the way it was supposed to be used. I think I would have gone Red Mage with Aerith because both her magic offense and defense are really powerful. I understand putting Red XIII in that role instead though since he'll be with you for the whole game.
I wonder if it'll be possible to beat og ff7 or the remake with all of the starting gear and materia? Honestly i feel like that make things interesting with how handicapped that would do
In OG FF7 a starting gear/materia run is possible, I've watched a video of someone doing it, but takes some grinding, and a strategy for most bosses. You'll need to be able to do the Zolom Skip to cross the swamp, since you can't use a Chocobo, and probably some other tricks I can't think of off the top of my head.
I think it's worth mentioning as well that Barret is an adoptive single father. If we're talking outsiders, and deviating from the norm, he has it in spades, and is all the better for it.
The tangent about the whole game feeling 'alternative' is bang on. It's totally comfortable being weird, queer and a little too edgy for it's own good!
FFVIII desperately needs something like this. Imagine just 1 simple tweak. Make it so maximum spell stock was limited per spell depending on the character. For example, character A can stock 100 Ultima spells but character B can only stock 10. This simple change would instantly add classes to FFVIII and break the stupidity that is "everyone is every class". As an added bonus, add a 2nd spell stock limit pegged to your level. If you are level 50, you can't stock more than 50 of any spell no matter what your class is.
You can do an New Threat 2.0 Combat only mod with Echo S7 Voice acting. Highly recommend. It hits harder when Yuffie has 255 Speed and hits every d.blow.
You missed W-Magic on the red mage. Dual cast was always a staple for the class from FF5 forward (and they even found a crestive way to work it into FF14's red mage rotation)
Really? Maybe I should give it a try. Is FF14 hard, confusing, both, or none of the above?
None. FF14 is an MMO where you can use every single class in the game and they all have their own playstyles and difficulties. In terms of quality, honestly is one of my favorites FF ever but it does take time to actually "finish". As of today, there are 5 story expansions and the 6th comes out this year, so if you want to get to the end of the story you might as well spend over 1000+ hours.
Its definitively worth it though.
Also, although is an MMORPG, Square Enix has made a huge effort to make the game as "singleplayer" as possible, where you can currently do all story dungeons with NPCs and with no need of other players.
@@CronicasDeGisthia uh...that's gonna be a problem since I have school and I don't have a PC at my disposal.
@@craigsands2567 Do you have PS4/5/Xbox? Its also available on consoles.
@@craigsands2567it's a lot of hours to dedicate, but the good news is there's a free trial with no limit to play time so you can check it out for free, even on consoles
A little surprised Red didn't get W-Magic over Vincent since that is THE defining feature of a Red Mage in most job based games post FFV
Vincent should jave gotten quaddra magic instead
@@benjaminpimentel4660why quadruple cast?
Should have just given Barrett all the Bahamuts, he knows the most about their lore after all.
"Big scary dude named Aps" No No NO. His name is Sebastian. Aerith gave it to him.
I CAN SMELL THE COOOOOSMOOOOOS
dude i just watched that today like a hour ago great reference
@@VenenataTeam 4 Star did a really god job with the machinabridged. There are things in Rebirth that were clearly inspired by it.
We did tell her not to name it 🤷🏻♂️
Cait Sith is literally Reeve’s fursona
That 15min break down on the builds is amazing, that only sold me on this series. It makes me want to go back and play FF7, I've replayed it a lot, but god I love stuff like this.
I feel like Alexander would've fit Barret more than Cloud being one of the most defensive summons in Final Fantasy, being essentially a moving castle with artillery pieces which I feel fits Barret to a T
Forgot the w/magic for red 13. Quick is nearly the signature red mage ability
Materia system rocks. I love 9s ability system too which is quite simple but still love it.
So excited to see Clod and Bart's "will they/won't they" story unfold. I'm here for it
Fuck yeah! I did this challenge "based" on FF Record keeper jobs 😂
Cloud was a Mystic Knight (magic materias with added element and effect)
Barret long range knight-paladin (cover, counter, low cure spells, barrier and hp+ materia basically)
Tifa Monk-with some white magic (basically a full white mage with lots of passive materias)
Aerith Sage (all magic materias!)
Red XIII Red-Blue magic.
Yuffie Ninja-Thief with status and poison magic.
Cait sith Summoner-white mage
Vincent full Black Magic
Cid "Dragoon" (just some buffs like time magic and debuffs and physical passive materias)
Ended using Cait Sith and Red a lot for obvious reasons lol
Interesting! Yeah, Vincent seems to make a great Black Mage, doesn't he?
The way you put these together is really creative and I like that the rules are so tied to the personalities of the characters
I'd say Vincent is more of a berserker due to how his Limit Break works
Possibly a Berserker/Black Mage fusion.
I'm spending my personal time doing a permadeath challenge where if a character dies in battle they are dead irl. Only exception is if they are forced into the party for any reason. And the game ends when Cloud dies making this kind of like an SMT game where if the protagonist dies its game over no matter what.
I love using Cait Sith as my Black Mage - for no other reason than i just like him :D
Assuming you are not limited to one of each listed, elemental+Contain, Contain+added cut, and you can get pretty much through the whole game easily
Been playing this game since I was 7. Countless playthroughs over the last 21 years, and I'm still discovering different things to do
For 27 years or w/e I have loved Rufus' "What a crew." line
Fun Fact: Don Corneo could be literally translated from italian into "Don Horny", which is fairly fitting for his character.
"lord" horny. "Don" is used to reffer to men of status, Maybe Lord is a bit much but it works for english semantics wise.
@@freakfiliconso his name would be transliterated to "the horny lord"?
Very fitting for his character
Except that it means "horny" as in "Made of horn". Like, a literal horn taken off an animal and then carved into something.
I’m looking forward to this series and it’s also in time for the Rebirth release next week I’m so hyped for it
WOOHOO! So glad you're as hyped as I am :D
If you go up against Emerald weapon (honestly not too hard if you turn Arie Tam storm to your advantage to set off lucky 7s), its drop trades for a gold chocobo giving quick access without breeding to KotR, and Ruby's drop trades for a set of master materia which would have KotR as part of the master summon
You can beat FFVII by just whacking everything normally, blazing through the main story with basically no difficulty at all. So, I’m gonna say yes lol.
I like the distribution of materia. I'm wondering what order you get them throughout the game and who's going to come online first with their full class functionality
This is very similar to how ive always played this game since it's original release - except that i made Nanaki the blue mage and Cait Sidhe was a time mage/oracle (or as you call it - status mage)
Even ib remake i made Barret the defender tanky class because he has ways to generate aggro and i can sit on him while ai controlled Cloud and Tifa beat things up.
Given your sub button a good ol'Jecht shot. I've had a shit few days and finding your vides a week ago has really helped brighten my mood! Keep up the great work my dude.
It was a nice touch, at the class explanations, that you used the themes for the characters.
Last playthrough I did Cloud = counter-deathblow and haste/healing. Spellcaster with wide range of spells and some summons, and a physical with deathblow etc. It actually trivialized the game quite a bit, once you get some of the materia combinations a lot of normal grind disappears
23:55 honestly, same. I think Tifa's theme is much more beautiful than any other piece of music in FFVII. Her theme feels like a warm hug but also sort of melancholic while also exuding this hopefulness. It falls into a similar category as Tidus's theme from FFX for me.
23:55 Nostalgia for me is like an emotional oxymoron. It's like sweet heartache.
47:57-48:00 you can also do both. Do the stairs first, get the item then go back and enter through the front entrance. 😊
New Threat! NEW THREAT!
It has a Class system!
No
I'm at class part of vid. I do like the selection lot them fit really well. I can see Argument since enemy skill going to for Red-XIII since first enemy skill materia is right there when he Joins, but Caith sith with Manip on when joins it also fair argument. I can see Argument either one be Blue mage but being Mage fits both naturally. Also Dark Mage much better ascetic fitting Name then Time Mage who usely get Gravity and meteor magic and have Guns as Weapon for Vincent class. Yeah sadly For Dragoon since they usely are Jump key point of consistentcy between them there not lot options.
There's a segment in the underground after you jump off the train before doing the building climb where you can farm a repeatable battle against some Shinra troops (you'll know because the guy will say something about you being there, and then attack you) to unlock everyone's limit breaks up to level 3. 😊
came for the challenge run, stayed for bart and clod's relationship
I build my ff7 characters with a similar philosophy actually, I think I'll enjoy this.
I did make one change. I gave Aeristh earth so she has an offensive spell, and works with the geomancer idea the designers had originally.
Barret as a defensive paladin is how I took mine on my currently playthrough as well. Slash-all is appropriate since he has a gun and can shoot back and forth is how I look at it. So many jobs/classes to choose from so it's good to see some diverse team building. RedXiii as a red mage and Vincent as a blue mage are something I've done as well. Once Aeris(th) is gone I'm out of a white mage and must focus on different ways to play as well. Cait Sith is one of my all arounders. Cid is my melee dragoon power house and yuffie is my ninja enfeeble thief. Cloud is my mystic knight with some enfeeblements as well as elemental. Lightning and Ice only since his name is cloud..
I've played ff7 so many times but I feel like I always use the most basic materia and ignore like 70% of these. It kinda makes me want to replay it and use your class system as a build guide! Fun video!
I would probably be in favor of Red XIII having access to Elemental materia as in FF11, FFTA, FF14; Red Mages also have elemental attacks and defenses. Granted, they scale terribly and more like early game offense so you can get a few levels, but worth a mention. great job!
the New Threat mod for the Steam port of FF7 kinda takes this idea a bit different, whereas you can choose from 1 of 5 "sub-classes" each character has at certain points in the game by getting the various Source items since Source grinding has been removed, with Aerith having one of the funniest sub-classes of Slum Drunk
9 was my first FF so when I went back and played 7 I designated each character to a specific class with materia loadouts because it felt better that way. Aerith was my white mage/summoner so it hit so much harder when that thing happens.
This is a really dope idea. I need to try this sometime with the mod that randomizes what party members you have in each battle. :>
It's too bad that you can't get the HP/MP swap Materia earlier in the game. That would have been a great way to round out Vincent, effectively making him very, very powerful, but also risky to use in battle, meaning you'd have to adapt your strategies (like using Barret to cover him, for example). Sort of a mage version of a Dark Knight, sacrificing his HP for power, full on glass cannon style.
Luck only affects the character's critical hit rate, chance to avoid attacks, and chance to land a hit. So actually would have been better on tifa. But i know why you thought that. Luck in FF7 is a bit weird. Like for stealing only thing that matter is your characters level. Late game luck is almost pointless when you do 9999 without crits. Handy for dodging though i guess.
Personally would've made caitsith the time/ green mage and Vincent the blue mage 1. Because it's a funny reference to ffx-2 with the gun mage and 2. Makes sense to me since Vincent transforms into monsters and in many games it's implied that blue mages are bordering between man and monster constantly
I'm reminded by this concept that I really need to try Final Fantasy VII: New Threat again.
It's a mod that, among various other things, adds a system where you can choose one of 6 classes for each character, up to 4 times as you go through the game, which heavily alter their stats. So if Cloud takes ranks in Mercenary, he'll have high Vit and Str, but if you choose Makonoid, he'll get Mag and Spr.
It also gives each character a gimmick, such as Barret getting a small, stacking Str buff when hit if he's in the front row, or gaining a small percentage of his HP if he's in the back.
Sadly, my save files corrupted half way through (An issue I had with the regular steam version, not just the mod) and I quit.
I wish you showed the whole scene where they swing on the rope from the sector 7 pillar as it explodes. How barrets head phases through Clouds ass... Yeah, the hardware had limits, but WHO TF saw that animation and said "This doesnt need any more work"
Interesting idea, I think I would have preferred it if the game were more like this. That might also be why FF9 is my favourite FF game too
I did a class system challenge on FF8. Was a lot of fun
31:58 If I was in Cloud, I would say "What a DRAG!" XD
Looking forward to this series big time!
You should also check out the 'New Threat' mod for FF7 if you get a chance, it actually introduces classes for the characters and generally improves the game (imo)
5:46 Don't worry, Tifa fills out anything well.
lol why does penello randomly appear during the edit for the openin sequence hahahaha. so random ahahha
you should've used the classes from bravely default series
I've always played it with a class system. The stat bonuses and penalties of materia actively encourage you to play that way.
22:48
I am absolutely shipping Clarrett... I mean, come on... the wedding invitations practically write themselves
Good to see casp getting some recognition. He makes good videos and has a fun a accent
Monk without counter is a war crime.
I only do class runs now, no summons, except one of the Bahamuts on Cid (dragoon) and Alexander on my white mage, which will switch from Aeris to Cait Sith.
Going for something like long range, counter and Quake + all on a monk will make it more viable and are in line with what the monk abilities are somewhat.
For no green materia on a dragoon, dragoons do have some elemental attacks, and even regen + all is a valid option. I even created Lancet with deathblow + hp absorb and deathblow + mp absorb. Get creative i'd say.
Double cut should not be a dragoon ability, but a ninja ability.
All jokes aside, getting the barest date is hard as hell. I had to follow a guide so I could get the ps4 trophy for it for the platinum 😂
That kanji 天 on Don Corneo's bed is "Heaven" hahahah
I read the title and instantly said "Yes you can, Every time I've beaten it I played that way" 😂
Thanks for this playthrough. This is my favorite game and I had a great time watching someone else who loves the game, playing it with their own flare. I hope to see more like this in the future.
Currently playing through alot of ff games 7 included so i had to come check this out. Will probably watch half then leave as to not get spoiled but trust im locked in for this video cause the concept sounds fun.
Who knew lightning could kill a robot?
*Final Fantasy XIII left the chat*
@@JamSac that's okay, nobody wants them here.
This kind of run actually looks fun. Might need to give it a go.
Nice choice with "Clod," I actually pronounced his name "Claude," for the entirety of my first playthrough. Not because I didn't know how to pronounce Cloud, but because even if I didn't yet have the future vocabulary to identify cheesy fanfic sounding names, I remember thinking at the tender of age of 11: "there's no way his name is actually Cloud Strife, that's so dumb." Cloud's reputation, at least in my little mind, never fully recovered from this initial impression.
Having played 6 before 7, I couldn't recall any names being quite as on the nose as Cloud Strife in the previous title.
Sorry for the rambling. Having played FF7 at launch, I'm obviously too old for this world, and have become senile.
What happened to 'This guy are sick'? Did you add some sort of translation improvement mod?
You should give this a go over in New Threat FF7 mod. The materia/gear/weapon revamping will do this challenge wonders, in fact after Ive seen a couple of your videos I think Im going to try it myself on the mod.
Very cool challenge. Although, Shield and Full Cure on Aerith seems a bit cruel. 🤣🤣
Should have gave counter attack to Tifa too since thats generally a monk based ability
Aerith getting a post disk one Full cure is really funny.
Can You Beat Final Fantasy VII Using A Range Of Available Materia?
Playing Final Fantasy VII with the New Threat Mod and trying to do a "Class-system" for the hell of it, when I stumble on THIS video. So thanks; I think I might use this set-up, or maybe put a slight spin on it. This vid gets a thumbs up from me!
Leviathan IS the guardian deity of wutai, but that's not where you get it. I think there's a cave in wutai that is closed off unless you already HAVE leviathan, which you can find during the section where you steal the submarine. I think it's in a chest right after fighting the robot boss. It's missable - if you don't grab it then, I'm pretty sure you can never get it.
At the beginning of the video I would like to make a prediction; not only CAN you beat Final Fantasy VII using a class system, but I think that is the way it was intended to be played, but with flexibility. Back in the day we all just gave everyone all the summon and magic materia but I don't think that's the way it was supposed to be used. I think I would have gone Red Mage with Aerith because both her magic offense and defense are really powerful. I understand putting Red XIII in that role instead though since he'll be with you for the whole game.
Red feels more like a blue mage imo but i guess he is indeed red
I wonder if it'll be possible to beat og ff7 or the remake with all of the starting gear and materia? Honestly i feel like that make things interesting with how handicapped that would do
In OG FF7 a starting gear/materia run is possible, I've watched a video of someone doing it, but takes some grinding, and a strategy for most bosses. You'll need to be able to do the Zolom Skip to cross the swamp, since you can't use a Chocobo, and probably some other tricks I can't think of off the top of my head.
The video around 21 minuets the audio and video dont sync up not sure why D:
He literally says why in the video
I think it's worth mentioning as well that Barret is an adoptive single father. If we're talking outsiders, and deviating from the norm, he has it in spades, and is all the better for it.
You’re so right! Good point
Funfact: In the german version of ff7 the password for the major is always "mako"
The tangent about the whole game feeling 'alternative' is bang on. It's totally comfortable being weird, queer and a little too edgy for it's own good!
Shouldve given Aerith Destruct. It teaches Death.
Just finished this vid with 3 minutes to go until Rebirth.
Let's go!!!
Surprise, Cait Sith is actually better in the new game, in my opinion. His single dice throw isn’t just chance, but all six sides have a plus to them.
CLOUD'S BIG BOYFRIEND BARRET, YAAAAAAAAAS.
I'M HERE FOR CLARRET.
Barret punishing clouds cheeks with his BBC
I would argue no LIMIT BREAKS since you are doing a class based game play
Aerith is a Geomancer.
Fight me.
High str + black magic + giant sword = Dark Knight job
Feel like Tifa should have had the Slash All materia for the kick ability that monks had in 4 and 5.
Clod is so down bad for Barrett and I'm all for it
Amazing video! I really like the idea for Vincent. Suits him well
Hades + Added Effect just blew my fucking mind
This is my favorite game of all time. I’m fucking jazzed for this series!!!!
Tifa is just a natural blessing, no silicon needed
Cant wait for part 2! Love you babe!
FFVIII desperately needs something like this.
Imagine just 1 simple tweak. Make it so maximum spell stock was limited per spell depending on the character. For example, character A can stock 100 Ultima spells but character B can only stock 10.
This simple change would instantly add classes to FFVIII and break the stupidity that is "everyone is every class".
As an added bonus, add a 2nd spell stock limit pegged to your level. If you are level 50, you can't stock more than 50 of any spell no matter what your class is.
Today I learned that exp plus was a thing in the original. I'd never seen it.
I AM HYPE
I hope the rebirth release make this explode too!
This is the perfect thing to have on while I sew this goddam 40 inch wig tbh
@@Persephiroth haha, a Sephiroth wig? :o
Fantastic vid!
Obviously you did this already, but Tifa should have Earth materia; Monks traditionally have some earth damage skills.
You can do an New Threat 2.0 Combat only mod with Echo S7 Voice acting.
Highly recommend. It hits harder when Yuffie has 255 Speed and hits every d.blow.