Welcome back to part 2 of our Challenge to build...the ultimate Asylum, in this episode we'll look to secure these lunatics and get this Asylum fully locked down!
Did you know most doors can have two servos - one each side of the doorway? You can set one to "open on trigger" and the other to "close on trigger." Which one you want to control takes some experimenting with the logic gates and status lights, and perhaps other inputs like the door timer or pressure plates, but they can relieve some pressure from the door control system by chaining what happens to one servo based on what a different door in the chain is doing. For instance, to create an airlock at the entrance. If one door is open, the other is closed. Keep normal guards in side rooms when handling insane inmates. Let the Orderlies handle that side of things and they can call the guards for assistance if things go south. Insane inmates' meters go up if they see to many normal guards around. Your canteen can only seat 32 at the end of the video.
Hey, thanks for the comment 😁 Yea I think I was going to experiment with the logic system at some stage... not sure if I'll do it in this series, will see how it plays out. Yea maybe slightly too small a canteen, but... since these guys don't work can always give extra eating slots. Still more episodes to come so always time to implement some changes 😜👍
I think it depends on where your putting them as it effects their privacy need. Having them in the common room and other places like that can impact that
@@supplyjam hey plz help I cant do tool cleanup grant I dont get it I do shakedown when they go to sleep before midnight and again and again still 0% I only need it for platinum trophy tysm
@gexrge-ps5 hey, yea its a difficult one to manage sometimes, have you got metal detectors at the entrances to all buildings you can get contraband?(kitchen, canteen etc) also a good one is to set a patrol route that goes into the cells and set guard dogs to check the cells constantly. Also you can set a shakedown to happen automatically in the settings, might take time to get rid of all tools
Did you know most doors can have two servos - one each side of the doorway? You can set one to "open on trigger" and the other to "close on trigger." Which one you want to control takes some experimenting with the logic gates and status lights, and perhaps other inputs like the door timer or pressure plates, but they can relieve some pressure from the door control system by chaining what happens to one servo based on what a different door in the chain is doing. For instance, to create an airlock at the entrance. If one door is open, the other is closed.
Keep normal guards in side rooms when handling insane inmates. Let the Orderlies handle that side of things and they can call the guards for assistance if things go south. Insane inmates' meters go up if they see to many normal guards around.
Your canteen can only seat 32 at the end of the video.
Hey, thanks for the comment 😁
Yea I think I was going to experiment with the logic system at some stage... not sure if I'll do it in this series, will see how it plays out.
Yea maybe slightly too small a canteen, but... since these guys don't work can always give extra eating slots.
Still more episodes to come so always time to implement some changes 😜👍
You got a new subscriber
Ah nice one 😁 thanks for the sub, appreciate it 👍
3:30 hey when i put cctv they dont like it they fight so i take them all out but idk is 0 gd or 8 or 20 thx
I think it depends on where your putting them as it effects their privacy need.
Having them in the common room and other places like that can impact that
@@supplyjam oh thx eating place
😁👍
@@supplyjam hey plz help I cant do tool cleanup grant I dont get it I do shakedown when they go to sleep before midnight and again and again still 0% I only need it for platinum trophy tysm
@gexrge-ps5 hey, yea its a difficult one to manage sometimes, have you got metal detectors at the entrances to all buildings you can get contraband?(kitchen, canteen etc) also a good one is to set a patrol route that goes into the cells and set guard dogs to check the cells constantly.
Also you can set a shakedown to happen automatically in the settings, might take time to get rid of all tools
1st ;3
Thanks for the comment 😁👍
ILL ALWAYS BE BACK@@supplyjam
Nice one 😁 thank you