The Best Kept Secret in SM64 Speedruns

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  • เผยแพร่เมื่อ 13 ก.ย. 2019
  • Without you realizing, all top SM64 speedrunners are deploying hundreds of tiny optimizations to save time by reducing lag frames. In this video, I go more in-depth on those exact strategies.
    Videos Mentioned:
    DrogieSR's free lag reduction strats: • Free Lesser Known Lag ...
    IsaacA's video on menu glitch:
    • Fast Menu Glitch
    3D Game Rendering (Frustum Culling):
    • [Roblox] Frustum Culli...
    Huge shoutouts to Lyfey, Dennis, Tabascoth, DrogieSR, 1ted59, IsaacA and LiamKings for providing me with information as well as gameplay footage and helpful videos.
    Also special shoutouts to EZScape as he is my dad.
    SOMETIMES I STREAM ► / simply
    FOLLOW MY CHEEKS ► / simplyn64
    You may know about things like DDD or JRB lag reduction, but there is much more than that going on in terms of reducing lag in super mario 64 speedruns. It is a topic that I think is extremely interesting and will only become more important as players push the times of the world records in 70 star and 120 star lower.
    Apparently Cheese and Puncayshun may have some things to work on... haha s/o to Drogie once again for sitting down and recording his thoughts on lag reduction.
    Also big shoutouts to Drogie for recording the audio sampled in the video, check him out at / drogiesr !
    Background Music Used :
    • Video
    Footage used:
    Lag frame footage recorded by myself.
    LiamKings 1:39:30 for B-roll gameplay footage: • Super Mario 64 120 Sta...
    DK64 Door Clip:
    • DK64 101% setups [N64]...
    DK64 Moonkick:
    • Moonkick - Donkey Kong...
  • บันเทิง

ความคิดเห็น • 373

  • @EZScape
    @EZScape 4 ปีที่แล้ว +1095

    You're really good at keeping secrets

    • @limetips6719
      @limetips6719 4 ปีที่แล้ว +19

      oops he split the beans

    • @senota6990
      @senota6990 4 ปีที่แล้ว +1

      ohp

    • @smloader
      @smloader 4 ปีที่แล้ว +1

      just you wait boo 😘

    • @SmeagolTheBeagle
      @SmeagolTheBeagle 4 ปีที่แล้ว +2

      Billy Rogers is pretty good mind

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +85

      thanks dad

  • @thisisasupersayin376
    @thisisasupersayin376 4 ปีที่แล้ว +491

    "There are areas of the game where lag is inevitable..."
    "...Or is it?"
    *FILE SELECT MUSIC PLAYS*

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +44

      epic

    • @KokoroKatsura
      @KokoroKatsura 4 ปีที่แล้ว +3

      a n i m e
      n
      i
      m
      e

    • @e3uz
      @e3uz 4 ปีที่แล้ว +1

      Is it vsauce like reference?

    • @xRaisn
      @xRaisn 4 ปีที่แล้ว +10

      @@e3uz more like pannenkoek

    • @poobman6
      @poobman6 4 ปีที่แล้ว +3

      VSauce 64

  • @mogg4243
    @mogg4243 4 ปีที่แล้ว +228

    The best kept secret is how to unlock Luigi. So secret that NO ONE'S DUNNIT!

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +19

      please teach me

    • @mogg4243
      @mogg4243 4 ปีที่แล้ว +4

      @@SimplyN64 read the last sentence of the comment my boy.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +15

      @@mogg4243 do u have any leads

    • @mogg4243
      @mogg4243 4 ปีที่แล้ว +4

      @@SimplyN64 yeah, just check ouuuuuuuuuu
      Dnidmxdojabxiskekdocmrnjckcmdodckcni
      *MESSAGE DELETED*

    • @Rislear
      @Rislear 4 ปีที่แล้ว +2

      Miyamoto knows

  • @MaximumADHD
    @MaximumADHD 4 ปีที่แล้ว +69

    Oh neat, that's my clip at 3:40!
    Glad to see it was useful in a demonstration :)
    I made that mod of Roblox while I was an intern working on their engine in 2018.

    • @trigger_once
      @trigger_once 3 ปีที่แล้ว

      Nice job looks cool!

  • @jpegwarrior5431
    @jpegwarrior5431 4 ปีที่แล้ว +65

    so you're telling me the ultimate mario 64 speedrun strat is *not looking at the submarine?*

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +13

      correct sir

  • @DarkRijin
    @DarkRijin 4 ปีที่แล้ว +204

    so its kinda like Golden Eye's look-down strat?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +68

      exactly

    • @DarkRijin
      @DarkRijin 4 ปีที่แล้ว +26

      Man I love watching these speedrunning strat videos from all these creators! Even though I'm not a speed runner I love learning the mechanics and about the game. So fascinating!! =D
      Thanks for the video

    • @Chroniknight
      @Chroniknight 4 ปีที่แล้ว +3

      That's what I thought too

    • @thehonkening1
      @thehonkening1 4 ปีที่แล้ว +1

      @@DarkRijin yeah i haven't played games in years but i love these kinds of videos.

    • @JorgetePanete
      @JorgetePanete 4 ปีที่แล้ว

      it's*

  • @ClexYoshi
    @ClexYoshi 4 ปีที่แล้ว +56

    I'm suddenly reminded of Lookdown in Goldeneye and how such a strategy nearly upended that game because of how genuinely unfun of a lag reduction strategy it is.

  • @rarebeeph1783
    @rarebeeph1783 4 ปีที่แล้ว +86

    If it's the best kept secret, then why do we know about it? hmmmmm

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +19

      uh oh...

    • @RichConnerGMN
      @RichConnerGMN 4 ปีที่แล้ว +2

      stop jumping

    • @hobbified
      @hobbified 4 ปีที่แล้ว +2

      Because there are zero *well*-kept secrets.

    • @PPUnknown
      @PPUnknown 3 ปีที่แล้ว

      @@hobbified *that we know of

  • @BAVBAVBAV
    @BAVBAVBAV 4 ปีที่แล้ว +56

    this channel has gone from a 3 to a 10 in about a week

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +13

      that is the goal ^^ thank u very much

    • @robinbrown6530
      @robinbrown6530 4 ปีที่แล้ว +7

      It just lagged a bit at the start. Simply should have used lag reduction to save himself some lost popularity. :P

    • @matthewrease2376
      @matthewrease2376 4 ปีที่แล้ว +3

      @@robinbrown6530 oof

  • @BelianTamashi
    @BelianTamashi 4 ปีที่แล้ว +26

    I watch A LOT of SM64 speed run tutorials for someone who's never speed run'd

  • @nim64
    @nim64 4 ปีที่แล้ว +325

    nice vid, one thing: dont blame the n64s ram and processing power for the lag problems caused by dumb sm64 devs not checking their makefiles

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +77

      thats a good point! i forgot to bring that up

    • @jongyon7192p
      @jongyon7192p 4 ปีที่แล้ว +39

      this guy decomps

    • @shadoninja
      @shadoninja 4 ปีที่แล้ว +20

      I would like to hear more about this. Are you guys hinting at compiler settings being a problem?

    • @warmCabin
      @warmCabin 4 ปีที่แล้ว +3

      I thought the engine was just poorly optimized?

    • @Zetris
      @Zetris 4 ปีที่แล้ว +23

      @@warmCabin they used -g instead of -O2

  • @uyu2618
    @uyu2618 4 ปีที่แล้ว +31

    Todd Rodgers used lag frames to start the race in second gear confirmed

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +4

      mind blown

  • @OfficialNoCoast
    @OfficialNoCoast 4 ปีที่แล้ว +25

    The best kept secret even Simply tried to keep it til he leaked the damn tape

  • @BigHit9922
    @BigHit9922 4 ปีที่แล้ว +5

    You have a good mix of comedy/silliness with informative explanations. Keep it up big simp

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      thank u very much :) want to be informative while not being too dry! thanks for watching

  • @minnesotacubes7911
    @minnesotacubes7911 4 ปีที่แล้ว

    Great video and super informative, it’s cool to see how people have really researched every possible time save for this game.

  • @brownntx_7600
    @brownntx_7600 4 ปีที่แล้ว +62

    Dang I didn’t realize how little subs you had you’re vids are just as well done as anyone elses

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +5

      thank you very much :) just getting into making vids like these so we're getting there... glad u enjoyed it

    • @Nightcaat
      @Nightcaat 4 ปีที่แล้ว +2

      Everyone has to start somewhere :)

    • @JorgetePanete
      @JorgetePanete 4 ปีที่แล้ว

      else's*

  • @major4k241
    @major4k241 4 ปีที่แล้ว +2

    Nice work. Very informative my friend. keep cranking these out.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      thank u for watching! glad u liked it

  • @Drogie
    @Drogie 4 ปีที่แล้ว +59

    good stuff and thanks for having me 👌🏿 💕 🔵🦟⚪

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      thank YOU for helping me out!

    • @KallyNui
      @KallyNui 4 ปีที่แล้ว +2

      Have you ever tested what overclocking the N64 would do? Apparently it is extremely easy to get over a 2x OC. This makes variable frame rate games run at higher frame rates and reduces slow downs in set frame rate games. This isn't perfect, and doesn't apply to all games. However, I don't believe anyone has tried testing it extensively on SM64. Would be great to see.

    • @AdamFerrari64
      @AdamFerrari64 4 ปีที่แล้ว

      Drogie 🤮

  • @Coreydangdoe
    @Coreydangdoe 4 ปีที่แล้ว +3

    It’s invaluable to have this info available in an accessible, easily understandable format. Thank you!

  • @mysteriousfun4759
    @mysteriousfun4759 4 ปีที่แล้ว +5

    Such a classy exuberant video with great receipts. Perky host. Jazzy low key Lofi lounge music in the background. Gorgeous Mario visuals. Informative fine television

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      thank you for watching! glad u enjoyed it :)

  • @dem0n0maniac
    @dem0n0maniac 4 ปีที่แล้ว +4

    Very cool! Love learning more about speedrunning!

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +3

      thanks! glad u enjoyed it :)

  • @carsonlammi8103
    @carsonlammi8103 3 ปีที่แล้ว +1

    Watched the first four seconds and that was all I needed, thanks Simply 👍

  • @witmilk6527
    @witmilk6527 4 ปีที่แล้ว +3

    Nice video mate, keep this nice and fresh!

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      thanks for watching!

  • @wastedbase6421
    @wastedbase6421 4 ปีที่แล้ว +2

    I got this in my recommended and I genuinely learned a lot.

  • @benhaney5843
    @benhaney5843 4 ปีที่แล้ว

    Wow. I knew about this but the head to comparisons are crazy. They really show the huge difference.

  • @danpreston564
    @danpreston564 4 ปีที่แล้ว +7

    I’ve never speed run a game in my life, except perhaps for seeing how fast I could complete the first Pikmin game, I haven’t played any game in years but I find this channel, and also Karl Jobst, endlessly fascinating. Thanks for your content.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      thank you so much for the kind words! im glad you enjoy it :)

    • @michapruchnik5187
      @michapruchnik5187 4 ปีที่แล้ว

      Very similar to my case. It looks speed running community have great commentators with good voice color. To Karl Jobst I would add
      rwhitegoose

    • @Cheekys_corner
      @Cheekys_corner ปีที่แล้ว

      You should check out summoning salt then

  • @bettertainmentinc4393
    @bettertainmentinc4393 4 ปีที่แล้ว +4

    Very Informative big daddy jones!

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      thats the goal baby! thanks for watching

  • @SpeedrunFails
    @SpeedrunFails 4 ปีที่แล้ว +22

    Nice video dad, pls keep making videos

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      thanks son, will do :)

    • @TinNovaKiin
      @TinNovaKiin 4 ปีที่แล้ว +1

      *FimpleSlips wants his nickname back*

  • @matthewrease2376
    @matthewrease2376 4 ปีที่แล้ว +12

    This is the kinda stuff that puts me off from trying to speed run games like this lol.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      its actually pretty fun when u get into it

    • @matthewrease2376
      @matthewrease2376 4 ปีที่แล้ว +3

      @@SimplyN64 I've considered doing Mario World speedruns (specifically 11 exit), but I feel Mario 64 is just too complex for me. I still haven't even beaten the game normally, though if I played it more often I'm sure I could.
      Only trick I've tried, is BLJ on the endless staircase, and to be fair, it worked!

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      @@matthewrease2376 thats a start!

  • @combcombo
    @combcombo 4 ปีที่แล้ว +3

    i wanna politely make a correction: at 5:42 Big Simp claims it is Nero who is dad, when in fact, it is Big Simp himself who is dad. other than that, great video, very hot.

  • @huggarugga
    @huggarugga 4 ปีที่แล้ว +2

    I love you big simp dad, youre a legend

  • @jbardugon
    @jbardugon 4 ปีที่แล้ว +1

    “Well Big daddy Simp-“ 7:43
    I spit my breakfast out from laughter thanks

  • @gqfrisk5727
    @gqfrisk5727 4 ปีที่แล้ว +2

    Duuude, your vids are good for someone with so little subs. Dubbed immediately

  • @SuperSniffen
    @SuperSniffen 3 ปีที่แล้ว

    Grats on the World Record man

  • @iProgramInCpp
    @iProgramInCpp 3 ปีที่แล้ว

    I think the Shindou version has optimizations enabled upon compilation, there should be categories for that.
    2:32 Modern PC games also do this. In fact, popular game APIs like MonoGame and Unity give you a "delta time" since the last frame to better adjust for lag. Unity also adjusts it's physics accordingly, but it is up to the developer to adjust the physics in MonoGame. The Super Mario 64 PC port mod with unlocked FPS actually uses this very method to adjust for speedups.

  • @SATOTEHDOOD
    @SATOTEHDOOD 4 ปีที่แล้ว +4

    N64: MY EYES CANT HANDLE THAT MUCH
    ME: **does lag reduction**
    N64: Ah, thats better.

  • @tombradydeflates8313
    @tombradydeflates8313 2 ปีที่แล้ว

    Dang wish I watched this video years ago. I've had many questions over the past year that were all answered in this video

  • @Theooolone
    @Theooolone 3 ปีที่แล้ว

    3:41 did not expect to see the roblox starter place in a SM64 speedrunning video

  • @lxdicrous4413
    @lxdicrous4413 4 ปีที่แล้ว

    Very good video i enjoyed it alot

  • @cedrick25
    @cedrick25 4 ปีที่แล้ว +1

    Ooooo, another gem!

  • @Znernicus
    @Znernicus 4 ปีที่แล้ว

    I guess because I speedrun DK64 on N64 it never seemed like a secret to me that runners will focus on lag reduction in other N64 games, but it's cool to see some of the concrete examples explained. I actually copied SM64's swimming lag reduction strat of looking to the side when running through DK64's water level, Gloomy Galleon.

  • @Smoopadoop
    @Smoopadoop 4 ปีที่แล้ว +8

    sm64 speedrun with all rendering turned off, its just a black screen with sound and you have to do it by memory
    purest lagframe reduction around fellas

    • @samszotkowski
      @samszotkowski 4 ปีที่แล้ว

      There's blindfolded SM64 speedruns that are essentially that, Simply has a video about it

    • @samszotkowski
      @samszotkowski 4 ปีที่แล้ว

      There's blindfolded SM64 speedruns that are essentially that, Simply has a new video about it

  • @sammydolgin
    @sammydolgin 4 ปีที่แล้ว +2

    the kendrick-sm64 crossover I've been waiting for

  • @fugnignafer5812
    @fugnignafer5812 3 ปีที่แล้ว

    Awesome vid

  • @AtomicBoo
    @AtomicBoo 4 ปีที่แล้ว +8

    I never understood why mario 64 speedrunners refuse to accept virtual console as a real speedrun platform to play while zelda oot community doesn't give a shit about the platform ur playing, iqueue, japanese virtual, n64 whichever is the fastest at the time its the strat

    • @meta04
      @meta04 4 ปีที่แล้ว +3

      because Japanese VC uses the "Shindou" version, which has patched BLJs and many other differences

    • @lpfan4491
      @lpfan4491 4 ปีที่แล้ว

      people wanted to compete with the japanese people instead of having their own speedmeta. it is a pretty artificial reason,but all the power to people who spend enough money to actually run on n64

    • @alfo2804
      @alfo2804 4 ปีที่แล้ว +1

      @@lpfan4491 Enough money? An N64 and a Super Mario 64 cartridge hardly breaks the bank.

    • @lpfan4491
      @lpfan4491 4 ปีที่แล้ว

      capture card,converters,etc.

    • @alfo2804
      @alfo2804 4 ปีที่แล้ว +2

      @@lpfan4491 Ah, I didn't consider that.

  • @nostrnastr9439
    @nostrnastr9439 4 ปีที่แล้ว +1

    Thank you for a good video

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      thank you for a nice comment :) glad you liked it

  • @MidnightMechanic
    @MidnightMechanic 4 ปีที่แล้ว +8

    Have you tried just looking down in first person, hugging walls, and tanking damage to get to the end?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      havent tried that, sounds p good

  • @spingthotslayer6642
    @spingthotslayer6642 4 ปีที่แล้ว +9

    3:40 Roblox Kids also learn something too

  • @Yoshistar95
    @Yoshistar95 4 ปีที่แล้ว

    Really cool to see how speedrunners can save time purely by using lag reduction, but yeah I expect some camera angles are actually awkward to use, until you get used to it. Just only didn't knew how much impact it has in JRB and DDD, I was aware of massive lag, but a full minute? Wow!
    Now of course lag reduction also exists in MK64, done by zooming out in 150cc runs, except it wasn't discovered until like 2014-2015 (iirc) that this was a thing, crazy fact is that the first to utilize this strat was Dotman, who was known to cheat in other Mario Kart titles in the past.
    Kinda crazy how some stuff are discovered, like how shells can't hit you when shoot backwards (still hits cpu), which was discovered not too long ago (but who would test that out of the blue anyway? lol) or even a backup wrong warp in Yoshi Valley (making shortcut runs more doable)

  • @Slerndog
    @Slerndog 4 ปีที่แล้ว +1

    4:22 had me dying

  • @bencolley5618
    @bencolley5618 4 ปีที่แล้ว

    Amazing vid

  • @aBetterMove
    @aBetterMove 4 ปีที่แล้ว +3

    As a runner with lag in a game of my own it is wonderfully interesting to see how another community grapples with this purely for technical interest. At 7:21 shouldn't you though divide by 29.97 though rather than 30, if that's the framerate of the game?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      yes, good point

  • @mapleham5633
    @mapleham5633 4 ปีที่แล้ว +3

    Question! Does the expansion pak have any noticeable effect whatsoever when speedrunning the game?

    • @nitrax8629
      @nitrax8629 4 ปีที่แล้ว

      Doubt it even uses it at all, probably no.

    • @t1glistenerelf
      @t1glistenerelf 4 ปีที่แล้ว +1

      No, it does not, sadly. I wish, though.

  • @KanjoosLahookvinhaakvinhookvin
    @KanjoosLahookvinhaakvinhookvin 4 ปีที่แล้ว +51

    Actually the best kept secret is Mario's friend Mips the Rabbit is gay

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +12

      wow mind blown

    • @OneTrueElihym
      @OneTrueElihym 4 ปีที่แล้ว +7

      is that really a secret doe 😳

    • @regulator062
      @regulator062 4 ปีที่แล้ว +11

      If that's the best kept secret then Bowser being gay has to be the worst.

    • @lucianostizzoli2676
      @lucianostizzoli2676 4 ปีที่แล้ว +5

      J.K.Rowling 64

  • @TheAlmightyCornholioo
    @TheAlmightyCornholioo 4 ปีที่แล้ว +1

    finally I understand what no save is about :D

  • @Vekstar
    @Vekstar 4 ปีที่แล้ว +1

    This video is going to get big.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      that would be cool

  • @JakeRanney
    @JakeRanney 4 ปีที่แล้ว

    Nice Snakeybus music :)

  • @Kovatheauthor
    @Kovatheauthor 3 ปีที่แล้ว

    Was curious as to what the background music was but the link in the description doesn’t work. Anyone know?

  • @pseudonym1515
    @pseudonym1515 4 ปีที่แล้ว +3

    The real secret to saving time is TIME ITSELF! Since time flies when you're having fun, just play the game while doing your taxes!

  • @drhall343
    @drhall343 4 ปีที่แล้ว +1

    8:12 Go home Mario you're drunk.

  • @AdamFerrari64
    @AdamFerrari64 4 ปีที่แล้ว +3

    I respect lag reduction techniques and even do them occasionally on VC to honor the community but could never learn to play on N64 unfortunately.

    • @PopADoseYo
      @PopADoseYo 4 ปีที่แล้ว +1

      I was the same way. But the n64 controller alone makes running the game much easier.

    • @AdamFerrari64
      @AdamFerrari64 4 ปีที่แล้ว

      PoPaDoseYo I’ve had great comfort in the Gamecube controller. It’s the best controller in history in my opinion.

  • @EZMawloc
    @EZMawloc 4 ปีที่แล้ว

    Dope vid

  • @tyisafk
    @tyisafk 3 ปีที่แล้ว

    My brother and I have been speedrunning 16 star over the past few weeks and I remember him telling me you have to Mario cam on CCM when you get the small penguin. I'm sure it's from the tutorial he watched on it and I learned to do it from watching Clint so I don't switch cams. Now I know why lol I play in the N64 category but he's on EMU, so it would be pointless for him, but I'm gonna start doing that now lol

  • @davidhilsee
    @davidhilsee 4 ปีที่แล้ว +2

    3:41 I didn't know that was how roblox loaded

    • @Forcoy
      @Forcoy 3 ปีที่แล้ว +1

      Thats why roblox runs so fast. It unrenders non viewed object on the client

  • @katraena5225
    @katraena5225 4 ปีที่แล้ว +2

    3:41 wow...8 years of roblox experience and i JUST discovered it does that :o

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      its very common in many 3d games!

    • @katraena5225
      @katraena5225 4 ปีที่แล้ว +2

      @@SimplyN64 i knew that..i just didnt realize it was a feature in roblox...

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      @@katraena5225 ahhh i see

  • @nickz1lla
    @nickz1lla 3 ปีที่แล้ว +2

    Would modified n64’s with more powerful parts be against the speed running rules?

    • @nickz1lla
      @nickz1lla 3 ปีที่แล้ว

      LunarX64 if you speedeun in the switch would it be against the rules? I know no one will speed run on there cause it’s the newer version that removed backwards long jumps but would it be?

    • @ThatRaisinTho
      @ThatRaisinTho 3 ปีที่แล้ว

      TechNickL the version on the switch is part of its own seperate leaderboard.

  • @domlee5902
    @domlee5902 4 ปีที่แล้ว

    Good video

  • @MegaMJoker
    @MegaMJoker 4 ปีที่แล้ว +1

    4:26 Kendrick Lamar ref lol

  • @SkyeBerryJam
    @SkyeBerryJam ปีที่แล้ว

    Nothing will ever top the feel that an N64 controller has on an N64 game

  • @Valientlink
    @Valientlink 4 ปีที่แล้ว +10

    unfortunately this isn't appreciated often in games like OoT ;/

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +2

      is there much lag reduction like when 100% was in n64? i feel like with the way that camera works etc makes it harder

  • @weinsim3856
    @weinsim3856 4 ปีที่แล้ว

    What's the name of that background music???

  • @woahitsben
    @woahitsben 4 ปีที่แล้ว

    your videos own

  • @kelPrins
    @kelPrins 4 ปีที่แล้ว +2

    but in EMU you can set counter factor to 1 to reduce lag, so wouldn't that be free time save?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว +1

      yes, however its basically set in stone that top players play on N64, not EMU

  • @dennerdoe
    @dennerdoe 4 ปีที่แล้ว +1

    big dad JONES with the straight facts

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      holy shit its denner

  • @joshuahudson2170
    @joshuahudson2170 3 ปีที่แล้ว +1

    I wonder what would happen to the community if somebody managed a nearly 2:1 overclock of the N64 hardware. Liquid cooling isn't cheap, but you just know somebody's gonna try it sooner or later.

  • @Bolpat
    @Bolpat ปีที่แล้ว +1

    The fact that you have to do lag reduction is because the game shipped with a debug build, not an optimized release build. Back then, the optimizers in compilers were unreliable and introduced bugs. There are versions of SM64 out there with better graphics and less lag (if at all). This is not the same as saying the game is bad. Compilers were bad. Letting the best orchestra play Beethoven’s best piece on garbage interments won’t sound nice either.

  • @TheIrishBub
    @TheIrishBub 4 ปีที่แล้ว +1

    Couldn't tell you the last time I watched a 4:3 youtube video.

  • @weckar
    @weckar 4 ปีที่แล้ว +2

    Doesn't SM64 use the extra memory from the Expansion Pak at all?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      good question, not that im aware

  • @simpson6700
    @simpson6700 4 ปีที่แล้ว +1

    yeah, it's so well kept, that i even do it on emulator, just because.

  • @AvatarofNyx
    @AvatarofNyx 4 ปีที่แล้ว

    The lag frames stocks!

  • @jaredthegem9398
    @jaredthegem9398 3 ปีที่แล้ว

    5:49
    I dont like to talk about the second option

  • @someguylostontheinternet4504
    @someguylostontheinternet4504 4 ปีที่แล้ว +1

    do Lag Frames Exist in VC And Emulator as Well?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      no they do not

  • @AzakielRuns
    @AzakielRuns 4 ปีที่แล้ว +5

    3:40 is that Runescape???

  • @SpeedSword6771
    @SpeedSword6771 3 ปีที่แล้ว +1

    who knew i was using a less laggy camera angle because i thought it looked cool

  • @jongyon7192p
    @jongyon7192p 4 ปีที่แล้ว

    Shout outs to Isaac A! He's one of the route planners for the new 120 TAS

  • @peternorth824
    @peternorth824 2 ปีที่แล้ว

    does this concept also need to be done with emulators?

    • @iexist1300
      @iexist1300 ปีที่แล้ว

      Most emulators are powerful enough for it to be unnecessary.

  • @Ethan23544
    @Ethan23544 3 ปีที่แล้ว +1

    my emulator lags in DDD even when I change my camera angle and its way worse than shown in this video... i think they did something to make it more realistic but it fucked it up even more.

  • @Yngdady
    @Yngdady 4 ปีที่แล้ว

    What the *pauses for censor beep*

  • @nseddie3884
    @nseddie3884 4 ปีที่แล้ว +1

    SM64:
    Lag: I am Inevitable

  • @1ted59
    @1ted59 4 ปีที่แล้ว +4

    Wow sm64 devs installing a lag switch smh

  • @onninno8028
    @onninno8028 3 ปีที่แล้ว

    Does bljs cause lag frames

  • @19Szabolcs91
    @19Szabolcs91 4 ปีที่แล้ว +1

    I wonder if this means the Virtual Console version will get more popular later on. It is simply not as fun to play like this, and especially to watch the game like this.

  • @JackBond1234
    @JackBond1234 4 ปีที่แล้ว +1

    1:55 So lag frames render more frames in less time?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      uhhhh i think that's accurate? what do you mean

    • @JackBond1234
      @JackBond1234 4 ปีที่แล้ว

      @@SimplyN64 I thought lag frames would mean that each frame is displayed for longer, causing fewer frames to display in more time.

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      @@JackBond1234 yes thats true

  • @idontcheckmynotifications
    @idontcheckmynotifications 4 ปีที่แล้ว +3

    Wait wait wait, are you saying that SM64 targets 60FPS? I actually never knew that.
    Edit: I think I misunderstood but I'm amused anyway
    Also DK's feet having that triangle fur so sharp and long terrifies me ahhhhhhhhhh

  • @Sera69FI
    @Sera69FI 4 ปีที่แล้ว

    Where can I get that hack?

  • @Tundric_Schwolf
    @Tundric_Schwolf 4 ปีที่แล้ว +1

    *Cries in PAL*

    • @nitrax8629
      @nitrax8629 3 ปีที่แล้ว

      At least the PAL version has less lag to begin with - the slowdown in dire dire docks is virtually unnoticable!

  • @danieljensen2626
    @danieljensen2626 4 ปีที่แล้ว +3

    Has anyone ever used lag frames to make frame perfect tricks easier though?

    • @SimplyN64
      @SimplyN64  4 ปีที่แล้ว

      not that I'm aware

  • @McGillicuddy849
    @McGillicuddy849 3 ปีที่แล้ว +1

    this is confusing to me, i thought that SM64 did not use the N64 tho its full power because the game was finished before the console was

  • @michaelwillis1440
    @michaelwillis1440 3 ปีที่แล้ว

    Looking at the 64 today it is definitely not a power house but considering the fact Mario 64 was developed with the actual console the coding was not optimized. Mario 64 would run great if it was optimized with more refined coding. Watch modern vintage gamer on the details but it is very interesting

  • @SuperM789
    @SuperM789 4 ปีที่แล้ว +7

    or..... you could just use vc Kappa

    • @t1glistenerelf
      @t1glistenerelf 4 ปีที่แล้ว

      Sadly, all of the Japanese VCs are Shindou edition, which loses BLJs and changes a few other things.