That lawsuit is so malicious and greedy. All because Nintendo is upset that someone made a more interesting version of something they haven't changed in decades.
It does not matter.. its their idea, you telling me the developers of palworld had their own ideas when making it? No they were laughing their way all the way to the bank of how easy people bought their pirated product. It does not matter if Nintendo did anything with it or not, it's theirs and they should sue the crap out of them so other people dont try this crap. I'm glad they are doing this.
They also filed the patent AFTER Palworld's release. This is downright evil. They couldn't sue Palworld, so they filed for a patent and THEN sued for patent violation lmao. I hope they get cleaned out in court, they deserve it. Honestly, the case should have been thrown out of court for this reason alone.
@@Ajbajnificent They have a patent for having shadows be visible even if the model itself is obscured. If that patent is taken seriously then I'd say at least 50% of all modern games are affected. Even if the catch mechanic one is dismissed due to it being filed after the release of Palworld, they still have the patent I mentioned which is from 2017.
Rights or wrongs don't matter when the company suing has near infinite resources to tie the little guy up in litigation. Eventually the little guy either settles or gets bled dry.
Trying to monopolize off of a specific mechanic should be illegal to begin with. Defeats the whole purpose of having a competitive environment where companies and individuals compete to create better games.
😂 ohh but stealing features and gameplay made originally and owned by a company should be legal? How do you compete for better games if you are stealing specific mechanics or features from other companies 🤔 . This argument is so stupid.
This was the given reason for copyright/patents; to push creativity and competition. When a system outlives it's usefulness, it's time to do away with it.
@@danny1988221You are creating a monopoly when you patent a mechanic such as catching a monster with a ball. There will be other monster catchers and just because the game has details similar to Pokemon doesn’t subject Pocket Pair to being sued over something so small. It is decisions like these that stifle creativity and create untouchable companies because they use the law to eliminate or hinder competitors.
@@innocentbystander3317This is something that can naturally occur without patents. We could have had the nemesis system improved upon in games but we only see it in one game and that is Shadow of War.
@@WhyAreYouGhe u don’t understand how patents work. They cannot patent “grappling hooks” only a type of grappling hook. You would have to describe every detail, get a patent for it, and would only be able to sue people that used that same type of hook, chain, etc
@@vyzion980 so how are nintendo suing them then? How can you patent throwing a ball at something? If what your saying is true, then palworld can just say "the ball looks different case closed".
@@WhyAreYouGhe it’s much more complex than that, if the ball just looks different but you still throw it at something with the intent to “tame it”, that is pretty clearly the same as throwing a pokeball at a Pokémon to tame it. The truth is Nintendo has every right to patent their ideas, and Palworld CANNOT just flat out copy stuff or this happens
@@vyzion980 it's absolute lunacy to patent entertainment and fiction. Palworld should have the right to make a game that is almost identical to Pokémon and if the CUSTOMERS decide that's what they want then it's settled. The second these corupt bastards allow corporations to patent fictional stuff in video games, it's all over. It's like saying the people who make lord of the rings can patent a dude with a sword and long hair as a main character. It's insanity. Nintendo and Pokémon didn't invent any of their ideas, they just took them from what came before and found a very successful formula of putting them together. Everyone else should be allowed to do the same. And this is exactly why Pokémon games are considered garbage and palworld thrived for a while, because nintendo sat on their stupid formula for decades and it became stale af.
@@vyzion980 for example a grapple hook that works off an invisible line and pulls you in a serpentine fashion could be patented... Your example was pretty bad, chains cannot be patented only the design of the chain and even tha is debatable because there's just soany styles of chain that it becomes almost impossible to not copy
just imagine if squaresoft or square enix sue everyone for using the 4 hero line up, and the attack, defend, run, summon, magic, item mechanics. 90% of all RPG games would be dead. edit: it is scary. that's why somethings needs to be open-sourced. there are things that just needs to become a foundation structure. just like how 90% of fantasy characters in the last 30 years were all inspired from D&D or Tolkien's story.
To destroy is easier than to create, and that is why so many people are ready to demonstrate against what they reject. But what would they say if one asked them what they wanted instead?
"Nintendo would rather take PockerPair down than make Pokemon better. This is the world we live in." -@ACatPassingBy Similar to the quote "If Hm. z love their own children more than they hate Israel there would be peace." Yes I think Nintendo is the Hm. z equivalent in corporate villainy. "If Nintendo loved Pokémon more than they hate PocketPair there would be decent Pokémon games."
To explain Nintendo's modus operandi regarding patent suits: Contrary to popular _unverified_ belief, *Colopl did not sue Nintendo first.* Nintendo initiated that lawsuit back in December 2017, claiming that Colopl's _Shironeko Project,_ a free-to-play mobile phone game, violated 5 Nintendo patents. One patent in particular was the "joystick touch control system", alleging it was taken from Nintendo DS's Wrist-Strap joystick-on-screen control scheme. The control scheme used in _Shironeko_ was the “Punicon” mechanic, having players _drag their finger across the screen to control the character,_ not a stylus and not a wrist-strap, and _tapping the screen_ to unleash attacks. The fact that _Shironeko_ is a *mobile phone game* is important, since *mobile phone games in the smartphone era involve touchscreens by default.* This is a *basic control scheme.* Nintendo won the lawsuit against Colopl by making them settle after raising the damages claim to increasingly higher amounts the longer the lawsuit went. In September of 2018, Nintendo released _Dragalia Lost,_ which was *a direct ripoff* of the much more popular predecessor _Shironeko Project_ including the exact same screen thumbstick control _Shironeko_ had, involving dragging your finger across the screen to move the player character and tapping to unleash attacks. Nintendo's suit was not a countersuit. It was a suit solely to remove or hobble a direct competitor before releasing their own ripoff, over a control scheme they abandoned a year or so later with the release of the DS Lite. The lawsuit embittered Japanese fans against _Dragalia Lost,_ and the game officially shut down in November of 2022, while _Shironeko Project_ outlives them while having changed their control scheme. Nintendo also did a similar takedown against _Super Mario Royale,_ a fan-made online multiplayer game made by InfernoPlus where 75 players race each other in an NES Super Mario Bros style game. Nintendo filed a C&D against _Royale_ and got it taken down. InfernoPlus reskinned the game and retextured the platforms and enemies, calling it _Infringio Royale._ Nintendo saw this still as infringement and forced InfernoPlus to take the entire game down. In September of 2020, Nintendo celebrated Super Mario Bros's 35th anniversary with _Super Mario 35,_ where 35 players race each other in an NES Super Mario Bros-style game. The game was short lived and discontinued in April 2021. Nintendo's M.O. is to sue properties once they're on the way to releasing one that closely resembles that property, only for the game to suck and be shut down a short time later.
@@dhanyl2725 Nintendo amended their own patents for the DS joystick twice before going after Colopl. The claims that Colopl sued first or that they were bullying other developers was never brought up, and no source supports that, even the pro-Nintendo publications. At best it's people spreading the story after the fact, after Colopl already settled the suit, as post-hoc justification for why they deserved it. But no one can answer the question of how, if Colopl really had violated Nintendo's patent the entire time, the Japanese PTO would ever have granted Colopl its own patent over Shironeko's Punicon knowing that Nintendo already owned a substantially similar patent that predated it. Seems like a MASSIVE oversight. And if they granted it on the grounds that Colopl had innovated enough to deserve their own separate patent, why would they go back and claim it wasn't the case? No answers, just that Nintendo has money.
Imagine if Tolkien had patented/copyrights his style of elves, dwarves, orks, or magic despite not actually inventing them. There would be no Warhammer fantasy or 40k, no eragon books, no deep rock galactic, no dragon age, no d&d or pathfinder, no dwarf fortress, the list goes on forever.
He sued TSR for "Battle of the Five Armies" game and after that they changed hobbits to halflings. It would have been a nightmare of copyright issues if he let someone else use the title of one of his books in their IP.
You can not patent a design. A patent is only for a technological concept and proposed solution. You can get a design trademark. Totally different things.
The Tolken estate did sue over this stuff. Fun fact this why Japan has Pig Orks. This is because DnD had to switch to Pig Orks and Halflings due to Tolkien estate suing them. A video game coming out in that time used the Pig Orks and got popular in Japan. Dragon Quest based there orks off that (as did lots of western fantasy style games in Japan). Now Pig Orks still exist because of this.
the bad part is a "grenade" would be considered patent theft. a spherical object tossed at a thing causing an effect. games like COD, Halo and Rainbow 6 would be affected.
No. They wouldnt. No. I dont Like the lawsuit but u.are wrong Both companies are in Japan its in the court in Japan, they have different Copyright laws (No fair use law in Japan) So it wouldnt make any difference in any other country in the world.
I dont agree with the lawsuit but it wouldn't affect those games cuz their not throwing the grenade to catch or tame anything it's used to blow up debris so it's diffrent.
@@JButterZJhe is absolutely right, "throw spherical thing, effect happens" literally can describe a grenade The fact that Japan is not the rest of the world doesn't mean anything If Nintendo wins, then EA (or any huge big mega corpo from the West) will start having ideas in the West
to me it seems that the problem isnt Nintendo abusing patents but rather the people responsible for registering patents being dumb. Like seriously, they agreed to grant Nintendo the patent for tossing a sphere at an object ... the actual fuck? lol ... whats next? patenting using a sword to kill enemies? moving your character's legs to walk?
Did y'all forget Nintendo patented "player characters' physical models interacting with physical moving surfaces while standing on vehicles" for BOTW? Are they gonna go after Space Engineers next? You think the next GTA is gonna have car-surfing?
The thing is they have to enforce it when they think it's beneficial, there's no automated lawsuit. Palworld got the shaft as they are now expanding similar to how The Pokemon Company was. If the patent violator is BIG enough to compete, they'll pull the same stunt again.
The issue for Nintendo is that the patent in question was registered after craftopia was already a thing with the mechanics, and palworld was already in development. Palworld also itself released before the patent was okayed. Most courts would actually make the patent invalid with this coming to light.
Not in Japan. Retrospective application of patent protections apply there under Japanese patent law. Pocket Pair only has one option, and that's to try and launch an invalidation trial at the Japanese Patent Office and win those challenges on grounds on novelty to invalidate the patents. Because Nintendo has initiated litigation against them, they're now an "interested party" to the patents meaning they're eligible to initiate an invalidation trial. While that process is happening, a Japanese court should allow a stay on the infringement trial pending conclusion of the JPO process.
@@AmberJays What do you think the odds are of this happening? Here in the west it seems pretty unanimous that Nintendo is in the wrong here, do you know the popular perception in Japan?
@@mrpeanut188 Apparently, the Japanese perception is that Pocket Pair is in the wrong and they deserve everything coming to them, especially after playing the victim (in their eyes) in the Twitter statements.
So if I am understanding these translations correctly, its fear of this company abusing having a similar licensing to Nintendo? Assuming I understand correctly from the translations, which I may not, but on the assumption I do, I still support Palworld more than Nintendo, personally. At the end of the day, the concerns you all have essentially boil down to how you predict they will abuse their license, and does not consider the idea their legal branch will act leniently to others. I understand in Japan the culture is to put guilt on others quickly, but the ideology obviously has its own flaws similar to our own who struggles to line guilt to those deserving. I would say that when it comes to small scale, Japan's cultural thinking and ways of acting shine the brightest, but when they go international or grow in scale, these ideals will meet their greatest challenges and most punishing defeats. No matter what one's own beliefs are, context can always change the correct answer. Your very concerns may be realized through alternate means of spite due to the scale of things and of the shallow men across the seas, and all this purely due to the reactions of the possibilities to those you deem insidious, true or otherwise. A case and point: Palworld's actions only exist, because Americans who had enjoyed "Pokemon" felt the IP had been neglected, and despite the right Nintendo has to neglect it, they had decided to take action, creating a "large issue" by their size alone, spite and disrespect at Nintendo included. And in a fight where one believes in respect, and the other acts with barbarism, the barbarian will always win unless they can somehow be wiped out, hence why I clarified the deciding context here is "scale".
The patent was created this year, and in Japanese law anyone can just patent a mechanic or something and then sue people out of business. They never went after TemTem or the like, which in western law would constitute for a lax effort and would give Palworld a massive advantage, but Japan is Japan and this doesn't apply it seems. Also they patented a mechanic to weaponize against Palworld specifically using Legend's Arceus specifically.
Patent was made in december 2021 in japan, which beats out palworld's inclusion of it in their (I believe) may 2022 trailer. That said, some people are saying craftopia actually had this mechanic too and that would have likely been before the december patent was filed, so... Eh.
I think it's the same in US. You don't need to prove anything when patenting and can basically sue everyone without any consequences. The validity of patent is only checked in court, but given how expensive it is in US or Japan, it's settled before that and never dismissed. It's clear law set for abuse by powerful businesses to destroy smaller competition.
In the European Union patents on computer programs and game mechanics are forbidden. "schemes, rules and methods for performing mental acts, playing games or doing business, and programs for computers" are excluded from patentability to precise
not exact, what you wrote is correct ww but how a patent work is with mechanical algoritm, so you have to tell how the sw is influenced by the hw and in europe(or at least some country) you can and actually is done
And this is why Pokemon keeps on putting out non innovative, out of date, minimal effort games. Because they don't have competition. And what do they do? They take away competition not by being better than them, but by doing crazy applications of patent.
Sounds like propaganda for Nintendo. I’m old enough to remember they went after the digimon creators and failed… Nintendo isn’t as infallible as people think. Hold the faith folks
That's right they did do that. There's hope for pal world yet. I'm only worried because how similar some characters look but if people can get away with changing barts clothing colour then why not this? It's less of a ripp off then changing clothes colours
@@snowmorgan4115 Dont forget that Square Enix can easily sue Nintendo because their gen 1 pokemon looks just like the monsters from Dragon Quest. look it up.
Digimon as a brand has far more money then palworld ever had Let's put that into perspective too Palworld likely does not the resources to fight off pokemon like digimon could
Patents on mechanics are a pain in the ass. Not to mention they are generally ignored or thrown out unless its something very specific. Though Japan is also really strange in how it does copyright and other similar laws as they have no fair use
@@gogereaver349 wasn't the point i was making really it was more that patents in general on these systems are really bad and that Japan has one of the worst systems for all of those laws
This is not a Copyright Issue. It is a Patent Issue which is seperate, however the fact that Nintendo are using the argument that the Creature in Ball Mechanic was patented after the release of Palworld and are arguing that it is infriging their patent is fucking slimy.
@@shadowlordalpha true and its why people say japan is stuck in 2005 sense the 80s. becouse there terrable system killed innvoation in that country and they used to be the kings of it.
As, please remember that PW's Anubis and PkMn's Lucario are both inspired by the Egyptian God of the Dead ANUBIS. PW's Anubis appearance is closer to the *Source Material* than PkMn's Lucario is. And EGotD ANUBIS appearance is Public Domain.
@@Matt-qf6pdunderrated comment. But I think this case is unique imo. I think if Nintendo wins, the gaming industry will become a slew of every one suing everyone for bs. I hope not. But to further your comment, this just stinks of corruption tbh.
@@itchymongoose2913 White Castle would had to explain the whole process of what makes it a fast food, how the kitchen, service, cashier and everything else that composes a fast food work in highly detailed technical explations Then if they sue someone like McDonalds they would just lose because McDonalds has either a very different technical implementation or a improved "white castle" technical implementation method. In bot cases it does not constitute a patent infrigement That's why patents aren't "mean" and "evil" or "greedy" as people are trying to make them look. If it wasn't for detailed technical explanation on patents, better/improved systems for most things wouldn't even exist.
This also opens lawsuits for ANY game mechanic Nintendo has blatantly copied over the years from the orginal game developers, and means everyone in the industry from now on needs to have a patent to prevent being sued. This is a HUGE deal if it's allowed.
This is why copyright law/ patent laws should be reformed, if not removed entirely. Large Companies can easily create creative monopolies by abusing these laws.
Patents that are expected to become problematic now are being applied for in 2021.(特許7398425) The patent registered in 2024 is a derivative of that. Nintendo is not abusing the law.
I remember when all you had to do was tune your instruments slightly off to avoid copyright claims in the music industry. Now, Weird Al Yankovic would be sued to oblivion for doing a parody (which is _directly_ defined in "fair-use" laws). The system is now antithetical to the reasons the system was created, so it's now time to scuttle it entirely and try again...
@@dylan4125They mean irregardless of nationality or geographical location. Total removal of all like systems globally to revoke the possibility of monopolization of all corners of gaming by mega corporations.
@@innocentbystander3317 1: you are confusing patent infringement and copy write 2: this is a Japanese company suing another Japanese company, in Japanese court, over a Japanese patent. 3: the us patent system has nothing to do with the Japanese patent system.
@@cherub0nyx because kids by themselves can’t afford any of this, it’s the parents that may or may not buy to get their kids to be quiet 😂 the actual audience is gamers (regardless of age) and the gamer consumer is not comfortable with supporting companies (as you can see in many comments regarding this situation) that use legal warfare to punch down on others just because Nintendo and etc can’t innovate to keep up with the market 😂🤣
Nintendo also owns the 'sanity' mechanic in "Eternal Darkness, sanity's requiem" where you'll occasionally get things like fake loading errors, fake blue screens of death, etc when your sanity drops too low. Meta occurances that make "you" be the insane one instead of just your character. That's why we've never seen another game like it... which would be fine if they would ever actually use their patent to make another game.
I think the audience watching this is missing one huge point of perspective. Pokemon is the largest media franchise on Earth in terms of revenue generated. It's approaching 70 Billion USD in 2024. in comparison, Harry Potter has barely passed 10 Billion. This doesn't even include the full girth of Nintendo which only owns a portion of the Pokemon IP. When people call this David vs. Goliath, it truly cannot be understated. Lawyers, investigators, industry experts, and even judges can be purchased at that level.
99% of patents should not be patentable. The purpose if patents to allow companies to mitigate the risks of innovation, particularly when they're small companies that would otherwise just have all their tech stolen by the big fish that can afford to reverse engineer it. However, it is being used today by large corporations to prevent competition from arising.
So as a developer, can we just file a patent for something already in a Nintendo game, and then counter-sue as a defense when they inevitably take the bait?
Maybe that is possible, Bloober Team filed and received a patent for a game mechanic that is older than their own company a few years back and bragged about how if anyone wants to use it again they'd have to go through them now.
You would not be able to no because Prior Art rules Prior art is used to determine if a patent application describes a new invention and if a patent should be granted. It can be used to show that an invention is not new or non-obvious, which are two important requirements for patentability.
@@YojiroX What was the mechanic, do you think that'll actually end up happening, will people really have to go through them to use something .. I wonder if a good lawyer could argue that it was in the public domain..
@@claudeyaz The mechanic was "Controlling a character in two places at once" Bloober Team made a Silent Hill knock-off and that game had a 'normal world' and 'other world' like in Silent Hill, the game would sometimes create a splitscreen with one half being the 'normal world' and the second half being the 'other world' and using the controller would cause the character to move in both screen since it was just 2 versions of the same place.
@@jkelleyk Right, but then why does that not apply to the initial lawsuit and what Nintendo is doing? The idea, is that if they are able to sue me in that fashion, then I should be able to, on the same grounds, win a counter lawsuit. It would be a strategic defense. All parties would be forced to acknowledge the parallel
So basically Nintendo can steal complete game templates ( Conquest, Rumble, Unite, café remix, Shuffle), and game mechanics (like the BotW towers from Ubisoft), but don't you dare of walking or jumping in your games because lawsuit.
If Nintendo wins, I'm gonna go get a patent for "video game mechanic: Player controls a character with a view as though they are looking through that character's eyes, and interacts with a 3D environment by moving through it, as well as manipulating the world and non-player characters by means of items held in one or both hands, using input buttons." That way I can sue the entire FPS industry and get trillions of dollars.
dude make patent for gacha lootboxes! Just make sure it's different from Square Enix's gacha patent (their patent describe prize pool, each lootbox removes summoned prize from the pool).
you can if you do a MECHANICAL algoritm, you can t patent a guy throwing things you patent "clicking zr on the previously quoted controller you can start an action X". The thing wrong with this shit is that ppl don t know a fug about law
Asmon hate to tell you, but they do not have a 100% win track record. In fact they lost over $15 million in a lawsuit they placed against the maker of the game genie back in 1992
@@Lobsterwithinternet oh ya? When did that happen? That never happened. If they sued Bandai Namco for digimon they'd have to sue monster quest, shin megami tense, persona, etc
This should be thrown out entirely. They patented the catching system they are trying to sue over several months AFTER Palworld was released. A system they shouldn't have the right to even patent considering it's not much different than anything that came before it. Even catching ghosts in Ghostbusters is exactly the same steps. Weaken, throw the trap, the trap opens, pulls the ghost in, and if the ghost is too strong it doesn't stay in the trap. If it does you take it to a digital grid where it's stored with the other ghosts. Pokemon is no different. Weaken, throw the ball, the ball opens, pulls the Pokemon in, and if the Pokemon is too strong it doesn't stay in the ball. Once caught it's transferred into a digital grid with the other Pokemon. Maybe Ghostbusters should get in on this lawsuit then. Whatever % Pokemon takes from Palworld then should transfer the same % that Pokemon has made since 1996 to Ghostbusters. This is a stupidly dangerous lawsuit for so many reasons.
The jealousy of a Tyrant towards small time villager that gotten more love from the people and the Tyrant felt threatened. That's all I get from all this drama.
You know what is funny. The original Tyrant was actually a populist that loved the people. They were demonized in a smear campaign and called a Tyrant for daring support the people over the ruling class and wealthy families. And that term has stuck ever since. Sound familiar? Hmmm!
@@Mustard-3 Japan being greedy and corrupt isn't "It's own way of doing things". If a company is using trashy business practices, then you call them out on it and get laws changed. Simple, though not easy.
Probably. Do you remember back when nintendo owned an hourly "love hotel" service with "entertainers" and an anonymous taxi service for VIPs. The 60's and 70's were a crazy time. Google it. It's just as bad as it sounds.
Influence isn't the same as corruption. Any major corporation will have more clout than a small one due to having big enough pockets to throw their weight around. You have one lawyer? Cute. They have a hundred. That's just how the world works.
Patenting a game mechanic or concept should be illegal. This not the same thing as patenting a technology. An algorithm or a mathematical function that translates into graphical or physics improvement could be patented, but not a freaking game mechanic. If the guys who invented the 3D camera patented their technology, we would have no FPS or 3D games nowadays. This is despicable and deplorable and I really hope they don't get away with this.
From EU patent law, any mathematical expression and ANY computer program, including algorithms, CANNOT be classified as an innovation and as such CANNOT be patented. In broad terms, the patent system in the EU works by not granting patents to broad "innovations". In the US it is quite different, where patents are granted like candy, but they can and will often be overruled in court if exercised, though this won't spare the legal fees for the defendants, which can lead to stalling lawsuits to bleed the opponent dry. I don't know the system used in Japan, but from what I've heard it's closer to the US model. The major problem/difference between US and Japan is the mindset, where in the US people think broad patents should be unenforceable, in Japan the mindset is that if the patent is granted then that's it and the company then has every right to sue and win. TH-camr: Ryuuku Sensei, has a video explaining the differing mindset between the Japanese and rest of the world players.
Nintendo have done this in the past and always failed. It's just now the managed to do it. They've tried to patent "jump" mechanic and many more TOTK mechanic including "moving platform"
Wrong. If I spend hours figuring out a solution to a design problem in a game, I'm entitled to that solution. What should be illegal is to have eternal ownership of the patent. After 5-10 years the patent should be made publicly owned.
I don't know how patents work, but I think patents must have a limited lifetime like copyright. After a period of years the patent has to become invalid forever: the owner protects its profit for long enough, but eventually new developers have be able to move forward the functionalities. A 5 year limit is more than enough.
Also, iirc for patents: When patenting a mechanic, you also have to patent how the mechanic works. If someone makes a mechanic that functions identically, but works by a completely different method, then it's NOT in violation of the patent.
@tylerbarse2866 Even then it shouldn't be allowed to be patented. All the patent did for the Nemesis system is ensure nobody else can use it, which means nobody else can improve it. Patents stifle competition and innovation and the entire concept should be abolished. Anyone should be able to attempt to do something better than the first person to do it. Nobody is entitled to the work, methods, processess or research of someone that develops something, but likewise, being the first should never mean competition is legally discouraged.
@tylerbarse2866 All it did was allow Warner Bros to claim copying if anybody even comes close to attempting what the Nemesis system does. Its the same issue just a different coat of paint
@tylerbarse2866 the Nemesis system at its core is just having the AI react to the player. I don't think that warrants a patent or copyright either as anybody could argue that what the Nemesis system pulled off should really become the standard for NPC interactions in games
It doesn't matter how good you are at duelling when you can't move because of all the opponents pressing in from all sides. I didn't listen too carefully, but if the argument is pointless it might be because of how the system works, what with lawyers costing money and all that.
I don't see how anyone making games would want to continue doing business in Japan if Nintendo wins. It would just mean any company could file a patent after you make a game, then sue you. This is absurd.
Most people making games in Japan at least don't just copy/paste models. They might make things similar, but they don't go "Hey let's take a pokemon and give it a tail and ears but change the name and color". And try to act like they made something unique.
@@dark1021 Its literally not about the models. This much, much worse and has sweeping consqeunces. It's basically like if the people behind Doom patent third person shooters, in this case Nintendo has a bunch of generic patents that are broad. Meaning if they win, they can hammer other people, which in turn will hit blood in the water for a patent war.
@@ironencepersonal9634 While it is not about the designs, what are the chances that if they did completely original designs they would be getting sued? How will this negatively effect the trial? The designs might not be on trial, but they still play a huge part in all of this. It was extremely unwise to do this, people were talking about a lawsuit from day one because of the models. Why poke the bear if you are gonna compete with it? Their laziness is now a bullet that can be used against them. Sure, they would probably make less money, but maybe, just maybe, they could avoid the lawsuit. Don't be mistaken, even if it's not the designs on the trial, it is almost surely a big part of why they go after them. They just wouldn't be as successful if they went straight for the designs, so they found something else.
If those patents are only for Japan, it shouldn't be much of an issue according to Japanese business customs. In Japan, it's customary to sue for patent infringement only when claiming origin or in cases of particularly malicious use. But if they are talking about an international patent, that changes things.
just "Soyboys" in general. They believe these big companies are gods and willing to die defending them for some reason. Just crazed fanatics that would step off a cliff if "master" tells them to come
One thing that is often misunderstood about the patent system is that you cant patent ideas. You can only patent implementations of ideas. Because of this reason software patents are not valid in most of the world because no mater how you write them a person could just reimplement the same thing with new code that look and works differently. Its possible that Japan is one of the countries where it does not work like this. Or maybe Nintendo have such a corrupting influence over the courts and the patent office that they think they can prevail anyhow.
It’s worth it to note within the Patents Nintendo filed, they also filed one that lays out type based elemental matching as a patent, so basically every RPG with elemental weaknesses will probably be sued too. Persona probably first.
@@bmack8131993 Before you comment, understand that there is no way that Nintendo could have failed to notice something that even you, with absolutely no knowledge of the law, would notice. Nintendo's patents are enforceable against Palworld because they are divisional applications of the December 22, 2021 application. Palworld began service on January 19, 2024.
@@bmack8131993 You do not understand the Japanese patent system. The patent that Palworld allegedly infringed was filed in 2021 and a divisional application was filed in 2024.
Pokemon say Palworld stole throw round thing a critter to catch critter but Pokemon stole from Krug. Krug find round rock. Krug throw round rock at critter. Critter faint. Krug now have critter. Krug can battle with critter. No one has critter but Krug so Krug show Grug how to catch critter. Now Krug and Grug fight to show who critter better. Krug hit Grug with big round rock and put Grug to sleep. Krug critter better.
@@phantombigboss8429 I eventually just made the PC jump and I'll never look back. I have emulators for everything and don't have to pay a cent for anything. HOWEVER, if I really like a new game I'll go buy it to support.
@@phantombigboss8429 I eventually just made the PC jump and I'll never look back. I have emulators for everything and don't have to pay a cent for anything. HOWEVER, if I really like a new game I'll go buy it to support.
Nintendo isn’t filing a lawsuit over character design because it would open up the possibility of them getting a lawsuit filed against them for the very same thing. There are so so many Pokemon. Do you really think they didn’t steal designs themselves?
I've got real bad news for you, buddy... I'm not saying Nintendo's case would be solely responsible for it, but we are probably going to see a MAJOR contraction if not total collapse of high-budget games in the near future. The market is completely primed for things to go to hell and Nintendo's case is looking like it might be the spark that sets the tinder alight.
i hope everyone knows who gave them power right? its time to take it away. streamers should talk more about this and they should start to ask people not to buy stuff from nintendo
The reason for the 99% lawsuit win rate is because lawyers in Japan don’t take cases that they know they’ll lose- It’s to not make themselves look incompetent when being considered for hire. On the other end of things, people in Japan don’t make cases unless they’re absolutely positive that they’ll win them- It’s to not make a fool of themselves or waste time. Nintendo is positive that they’ll win this and so is their lawyer even though the patent they’re suing for is a generic catching concept. That’s a dangerous combination, meaning that they might win it.
@MiaMizuno Matt Engarde case except Matt is the one suing and Phoenix says “cool, let’s do this” when the twist is revealed-right at the beginning instead of the climax-ripping off his disguise to reveal himself to be the scientific lawyer experiment known as Phoenix Von Karma
However. If, and I meant a BIG "IF", Nintendo loses the cases, then we have a very tiny, slight of spark on re-shaping the gaming industry because the scummy behaviour on all AAA company. And if Nintendo wins the court, then... we're fucked.
@RetaliationGuy If Nintendo wins, best thing I can imagine doing is making our own games and sharing them with each other for free on a hidden site, but even then I can see about 5 things that could go wrong for people there… Moles ratting out the site, more people being sued for patent law, people not able to make enough games to keep it afloat, everyone cutting their losses and accepting our AAA overlords, paywalls to make games to begin with…
@@MetaGiga I agree, it's a clusterfuck, and if things doesn't work out that well especially in other industries, the economy will fall, entertainment will be flooded with politics, corruption and may other bad stuff I can think of in top of my mind.
Someone should patent a game mechanic that in a top-down game when the player enters certain transitional rooms they present the player with a 2D platforming aspect (Links awakening, and Echos).
Remember that rumor that Nintendo send a _cease and desist_ and sued a family because a kid made a cardboard mario game. While it was false, why do you think people believed it? It does sound like something Nintendo would try to pull.
@@l0sts0ul89 iirc they weren’t hit with a lawsuit, but were contacted and warned by Disney lawyers about how they could be hit hard because it’d be damaging the image of the character and there beliefs. So the family just let it go instead dealing with the headache or something as such. Nothing big came of it aside from a warning or such.
Yeah but they cant because soulslike uses patent from ocarina of time where "Character camera moves with analgue stick motion" xDDD nintendo literally opened massive truckload of worms just because they can't accept that, their neglected the franchise because people bought it regardless of quality over decades, couldn't keep up with modern expectations and letting out this pent up rage on some random indie company because their product has art style are similar but had no legal grounds to pursue legal action from it xDDD
Nintendo was bullied by Universal Studios early in their life. Now Nintendo is the one bullying the little guy. You either die the hero or live long enough to become the villain.
Tears of the Kingdom was the last thing I bought from Nintendo and I think it's going to stay that way permanently. I don't do a lot of boycotting, but I think I'm making an exception for Nintendo; I cannot in good faith give them a dime of my money from now on.
@@kirkshanghai you’re not “giving them” money. You’re paying for a product that entertains you and gives you a good experience. You’re boycotting yourself, not them.
@@LouDez I don't even understand this comment. Are you saying that because I get a good or service in exchange for my money, it doesn't matter whose pockets that money goes into? I care a lot where my money goes. That's why I vote.
Nintendo wins or not. They will not convince me to like pokemon or anything they've created. I like Palworld because its a game I like. Just pure chaos and cuteness.
When gaming mechanics are being patented, this is where innovation for the gaming industry truly dies. Imagine if Activision will patent the "FPS", no other gaming company can make an FPS game, and they will keep releasing lazy CoD titles since they are the only ones who can do it.
You shouldn't be able to "patent" things in a VIRTUAL environment because there is no real-world scientific basis for the systems being patented. It's just a weird extension of Copyright law.
You mean something you came up with, paid for, and actually made? So you shouldn't be able to protect a feature you made, that no one else bothered to make but want to use because it's a good feature? 😂 freaking give me everything I didn't work for generation I swear.
@@danny1988221 You should be able to protect it with Copyright Law ONLY because all you actually came up with is lines of written computer code, not an actual "invention". Patents are for more than mere ideas --- they are for inventions that have a scientific basis & create effects upon the real physical world. The "feature" you invented is functionally no different in the real world than dialogue from a movie --- it should only be afforded Copyright protection since all you did to create it was write lines of code.
@@danny1988221 If you create a real-life Pokeball that can capture real-life animals walking around the face of the earth, then you should get Patent Protection. Coming up with an idea in a virtual world is no different than writing a story --- something that only qualifies for Copyright protection. Patent Law exists for inventions that function in the real world, not some hypothetical virtual space. Nintendo hasn't invented a physically functional Pokeball, so it shouldn't be able to claim Patent Rights over some bs virtual invention.
@@danny1988221so can I patent the concept using steam to produce energy and thus sueing the world for illegally producing energy using the method I "invented"? Remember, Nintendo never invented the idea of throwing something at a being and an effect happened, that was discovered back when humans are still genetically close to monkeys.
The original patent for the ball throwing was originally patented in 2021. The recent one from this year(2024) is a diverging patent or something of that name which is a patent that brings it to its own patent since the 2021 patent was a mix of multiple patents. Patent laws in general tend to be very bizarre and not as straightforward as copyright because of how convoluted and broad they tend to be.
I don't know man... i am not a Nintendo simp in the slightest but I feel like many people are crapping on this lawsuit because its Nintendo who is suing. Like imagine situation was reversed and small company created a good successful game and some megacorporation ripped them off same way as Palworld did rip off Pokemon. I hope this wont get settled so we can actually get this adjudicated. Overall i believe patents are important to protect good business ideas. Without them you would be flooded by knockoffs of anything popular instantly. You can say that consumer will suffer because "this great game system" cant be used in different game that would be better with it but that is just not how things work. If you want your game to have specific game system you can either innovate to design similar game system fulfilling same role which is at the same time different enough to not fall under existing patent, or you need to pay a licensing fee and use the stuff you like. Patent system is here to protect actual innovators after all. To abuse patent system for me would be collecting/buying/stealing patents just to strong arm people for licensing and as long as Nintendo is using their own patents, i don't think they are abusers.
*Clarification* The Colopl stuff was because Colopl was *actively threatening other companies with lawsuits over something already patented by Nintnedo* who were using a control scheme previously patented (but that wasn't being enforced) by Nintendo. Nintendo had been allowing people to use a touch screen control scheme they had patented, and Colopl attempted to essentially make a patent that included Nintendo's patent, and sue the people who were using the scheme Nintendo had registered. Colopl was the company copyright trolling and demanding royalties, and they absolutely should have been sued into the pavement. Dude's video is sus for not mentioning that. Settling is literally there so if you get caught doing indefensible bullshit, neither side is forced to fund a courtroom bloodbath.
I agree that lacking that context makes the entire video essentially useless noise, since it means everything he said might well be misinformed or false.
Why would you lie so boldly? *Colopl did not sue first.* _Nintendo_ initiated that lawsuit back in December 2017, claiming that Colopl's _Shironeko Project,_ a free-to-play mobile phone game, violated 5 Nintendo patents. One patent in particular was the "joystick touch control system", alleging it was taken from Nintendo DS's Wrist-Strap joystick-on-screen control scheme. Shironeko's control scheme was the “Punicon” mechanic, having players drag their finger across the screen (not a stylus! and no wrist-strap!) and tapping to unleash attacks. The fact that Shironeko is a **mobile phone game** is important, since **mobile phone games in the smartphone era involve touchscreens by default.** This is a basic control scheme. Nintendo won the lawsuit against Colopl by making them settle after raising the damages claim to increasingly higher amounts the longer the lawsuit went. Then in September of 2018, Nintendo released Dragalia Lost, which was a direct ripoff of the much more popular Shironeko Project including the exact same screen thumbstick control Shironeko had, involving dragging your finger across the screen to move the player character and tapping to unleash attacks. Nintendo did not sue because of your false claim that "Colopl sued first". They sued because an upcoming game they wanted to publish was a direct competitor to Shironeko, over a control scheme they abandoned a year or so later with the releast of the DS Lite. The lawsuit embittered Japanese fans against Dragalia Lost, and the game officially shut down in September of 2022, while Shironeko Project outlives them while having changed their control scheme.
@@ultimamage3 Nah, not lying, however you are by omission. There's a video on this from a dude named ThomasGameDocs called "The most EXPENSIVE Nintendo lawsuit" Watch it whenever. I'm not a lawyer, and neither is he, but whatever. Also, never said Colopl sued first, so that's a lie; I said that Colopl _threatened_ suit if companies didn't pay up for using the control scheme Nintendo asserted Colopl didn't own. They didn't have to sue first, they were the first to threaten legal action. Also, literally *no one* who I have ever met has used a wrist strap on their DS, and the stylus is blatantly irrelevant since you can still use your thumb on any DS. Using your thumb is the main way that you don't scratch up your screen. And yet another also, Nintendo won because judges said Colopl was wrong, *repeatedly*, you know, for years at a time. Whether they settled is mostly irrelevant; they weren't winning what you seem to be saying should have been an easy case on the facts. Colopl *did* announce that they their competitors couldn't use the control scheme; Colopl being able to demand royalties from other mobile devs is horrific for the exact reasons you are pretending that Nintendo is bad for stopping them. Heck, even if Nintendo wasn't trying to stop Colopl from holding the entire Japanese Mobile Game scene hostage, they would still be preventing it from happening anyways, making them the good guys by pure accident... you know, despite the fact that it probably wasn't an accident that they decided to *not* sue every random mobile game they could have made a buck off of. Colopl *literally* contacted other mobile developers saying that they weren't allowed to use the control scheme without paying a fee. When Nintendo noticed this they called Colopl in to discuss their patent, and for the better part of a year, Nintendo and Colopl tried to come to an agreement that would prevent them from having to go to a lawsuit; Colopl's CEO even went to visit them at Nintendo headquarters. Unfortunately, they didn't come to an agreement, and the suit went on. As for the game released in 2018, I have literally never heard of Dragalia Lost and don't care? Importantly, if Nintendo owned the control scheme, they absolutely were allowed to release similar game. Dozens of Monster Tamer games have released, some even on Nintendo consoles (Yokai Watch, Monster Hunter Tamers, and literally every Digimon Game, ect). A company is not forced to stop development or start development on a related game, just because they are in a legal battle related to the game's content, patents, and copyright. If they were, I could release "Bassassin's Reeds: Absence of Light" and stall out Ubisoft for months. People *should* keep making Monster Taming games, they should also be smart enough to know not to use Poke Spheres OOPS I mean Pal Balls, OOPS I mean- *you get the point*. It was the easiest thing in the world to avoid, all they had to do was use the Pal Sphere Launcher as a net gun, and make it craft-able at a basic bench. Instead, they used the in game item that literally enables the world of Pokemon (Pocket Monsters) to *put the monsters in their pocket,* with minimal changes. Instead they used the item printed on the back of every Pokemon Trading Card in existence. Instead they used the object that 4 to 7 Pokemon are literally made to look like. Instead they used the only object as synonymous with Pokemon than Pikachu and the literal Pokemon logo. For fuck's sake "ball" is legitimately synonymous with "sphere", and they just changed the color and added weird bullshit on the top and bottom of the ball. I think I've typed enough. Please don't bother me with things I can easily source from Reddit in like 5 minutes, and watch a relatively in depth video essay on less than 10 minutes on 2x speed. Have a nice day!
@@TheWeaklyPaper So your source is a non-lawyer and not court proceedings within the case involved, asserting something that no other source states? OK. None of his _legal_ sources assert that Colopl was bullying other developers, only that Nintendo filed suit over their own patent violations and that Colopl settled after first disputing that they had violated any patent. The only person asserting it did so after Colopl settled the suit, as a post-hoc rationalization, but he was not involved with Colopl itself or Nintendo. That doesn't seem at all suspicious to you? How was Colopl granted a patent for Punicon in the first place if their mechanic wasn't so substantially different than Nintendo's own patent and in fact would be considered violating an existing patent on the mechanic? Either it was or was not infringing at the moment they filed, or it was or was not an inventive step with its mechanics different enough to qualify as a separate invention. That Nintendo's patent was for the stylus is important since that's literally what the patent was about, a digital joystick controlled from outside of the screen with a separate device touching the screen to simulate the motion. I mean, they amended their patent twice in 2016 just prior to suing Colopl, so I suppose that deserves mention. Dragalia Lost being released in 2018 is still important to note and you being ignorant of it doesn't excuse you; it had no fanfare in Japan _because_ it was seen as a direct rip of Shironeko and even now is acknowledged as owing most of its identity to Shironeko or considered "like White Cat, but worse" even in Japan.
@@ultimamage3 I mean, if you're skeptical of what he was saying then sure, but discrediting him still wouldn't answer the question of "Why did Colopl patent something if they weren't going to enforce it?" There's no reason to spend money on filing a patent if you aren't going to make money off of enforcing it, or prevent another company from invalidation an invention of yours. If you're right, and the guy is unreliable, then Colopl threw away money filing a patent they didn't want to use to make any money... unless of course they *were* just using it for exactly what he said they were using it for, and were or were going to collect royalties, threaten suit, or stifle competition by patenting the concept. And once again, the concept that they were patenting was incredibly similar to a control scheme other mobile developers were already using. Being granted a patent is not being granted immunity from suits to dispute said patent filed. It is not the patent office's job to fight you in court if you file something that fits the criteria for a patent, even if it's dumb or inadvisable for you to file it. If another company needs to dispute it, they will as they are allowed to do. Dragalia Lost being released in 2018 likely means that it would have been in development, likely for multiple years at that point. Incidentally that means that Colopl's patent likely was blocking Nintendo from releasing the game, whether or not Dragalia turned out mediocre or bad. Nintendo changing their patent to reflect the touchscreen probably did allow them to more effectively prosecute the case, but that doesn't mean that Colopl made a unique concept by simply removing the stylus; the other concepts are identical. If Nintendo had filed the initial patent without the use of a stylus notated, Colopl wouldn't be inventing a new control scheme by adding one. You might be able to sidestep the patent on doors with handles by removing the handle and making a new door. But you _can't_ stop the maker of doors with handles from making their handle-doors by saying you own the concept of their door without the handle.
many of the "look alike" things are kinda easy to dismiss, like we ofc can't deny that they look similar but when you have 2 creatures based on the same egyptian god for example and the 2nd creature is using the 1st for inspiration they will no doubt look very similar. just as if 2 creatures are based off the same exact real life animal. if this kind of thing was something they could have sued over then nintendo themselves would have been sued for doing the same thing with dragon quest, there's a reason they went after the patent thing (which i think is just entirely bad and if nintendo wins we all lose because it will just make all games worse).
@@claytonmize6159 i never said anything that implies that nintendo would have, i said that "if likeness was something to sue over nintendo would have been sued for copying dragon quest"
The same Egyptian god that's depicted as a chiseled man with a dog head. Meanwhile Anubis and Lucario share the exact same "short standing dog that's a ki-shooting martial artist" deviation from him with 90% similar body type. It's like saying Agumon and Chamander, and Shadow the hedgehog painted blue and normal Sonic with his Super Sonic upturned quills is the same difference. If you make Anubis blue or Lucario pharoah clothes, they're effectively costume variants of the same character.
If the legal issues confuse you, think of it this way. In medieval times, it was common for rivalling city states to basically surround each other's borders with military forces and embargo them, cutting off all trade until the city starved and capitulated. No war actually needed to occur or be justified. Just the standoff alone was enough to force whoever didnt have the resources to their knees. This is basically the modern megacorp version of that.
@@Nick-i9h It's funny because this guy/girl is moving through videos commenting the same thing. Blatant fanboy. To what i've seen there are only few 2-5 people who are defending this even in this comment section. Retrospectively creating patent is just absurd, most people perfectly understands this. Starting ANY business in Japan seems to be just a stupid idea since their patent system lacks any common sense.
@@実は弱い五条悟 there patent is vague it will not be removed from everywhere maybe only Japan and that’s that they might win but it won’t effect the game at all
The modern state of patents are being used for blackmail to the point that having no patents at all would be better than the current system. In tech companies create mass patents on products and processes they have no workable prototype for and can't create at all and just wait for someone to actually create them so they can sue them and try to blackmail them into giving them money.
Basically if the Palworld devs had patented the catch mechanic, no Pokemon games would ever be allowed to be made again. For real those broad patents should be illegal.
Actually, no Pokémon or other monster games would be able to be made. PocketPair would end up being the villains for killing future monster catching games if they did that. Nintendo though, they don't mind being looked as evil, since people will still buy things from them anyways.
@@nakano15 It'd be funny if they patented it first, and then allowed everyone to infringe on that patent except Pokemon. So like random game dev 69 can make a game, but as soon as Nintendo releases the next Pokemon, boom court.
Recent Pokemon games just aren't as good as Palworld. Pokemon fans have been telling Nintendo for years what they can do to improve the game, but they just won't listen. This lawsuit is a huge problem for the video games' industry because it will snuff out innovation and competition. Corporate greed rears it's ugly head once again.
The biggest issue is that Pokemon fans already mad about Scarlet Violet being worse than Arceus. They got distracted by palworld because "That's not our company"
@@dylan4125 Star wars Outlaws has a "blowing on your food" mini-game, so now breathing is going to be risky to put in a game... What, you don't think UbiSweetBaby wouldn't do something like that? Have you seen none of their rebuttals/responses they have been using against any and all criticism the past decade?
For real though how are they doing a patent on video game menus with information, like the amount of games that have had this is insane Witcher 3 even had this because you fight monster types in that game. Patents need to be erased from video games because it seems now a company can come in years after something as already been invented and go “yeah I own this now.” This ball mechanic has existed since the 90s and just now 3 years ago they decide to claim they own it?
They messed up when they decided to turn the IP into something that truly competes with Nintendo. I doubt Nintendo cares much about a one-off game, or what seemed like it. But now they start talking about building the IP, merch, and anime. Now they are fucking with Nintendo's cash cow. That's why the lawsuit came.
That lawsuit is so malicious and greedy.
All because Nintendo is upset that someone made a more interesting version of something they haven't changed in decades.
And also tapped into a market Nintendo has outright ignored
if only nintendo invested even 5% of what they pay to lawyers... imagine that.
It does not matter.. its their idea, you telling me the developers of palworld had their own ideas when making it? No they were laughing their way all the way to the bank of how easy people bought their pirated product. It does not matter if Nintendo did anything with it or not, it's theirs and they should sue the crap out of them so other people dont try this crap. I'm glad they are doing this.
@@danny1988221how’s them boots taste?
@@danny1988221lmao meat riding nintendo is insane
The problem here is the Patent office, it shouldn’t be allowing trivial patents in the first place.
They also filed the patent AFTER Palworld's release. This is downright evil. They couldn't sue Palworld, so they filed for a patent and THEN sued for patent violation lmao. I hope they get cleaned out in court, they deserve it. Honestly, the case should have been thrown out of court for this reason alone.
@@Ajbajnificent fully agree how can you protect something, that someone else potentially came up with first.
@@Ajbajnificent They have a patent for having shadows be visible even if the model itself is obscured. If that patent is taken seriously then I'd say at least 50% of all modern games are affected. Even if the catch mechanic one is dismissed due to it being filed after the release of Palworld, they still have the patent I mentioned which is from 2017.
Rights or wrongs don't matter when the company suing has near infinite resources to tie the little guy up in litigation. Eventually the little guy either settles or gets bled dry.
@@Ajbajnificentit shouldnt work.
Trying to monopolize off of a specific mechanic should be illegal to begin with. Defeats the whole purpose of having a competitive environment where companies and individuals compete to create better games.
😂 ohh but stealing features and gameplay made originally and owned by a company should be legal? How do you compete for better games if you are stealing specific mechanics or features from other companies 🤔 . This argument is so stupid.
@@danny1988221 Nintendo stole features from the games of the same genre before pokemon existed. Your argument is stupider.
This was the given reason for copyright/patents; to push creativity and competition.
When a system outlives it's usefulness, it's time to do away with it.
@@danny1988221You are creating a monopoly when you patent a mechanic such as catching a monster with a ball. There will be other monster catchers and just because the game has details similar to Pokemon doesn’t subject Pocket Pair to being sued over something so small. It is decisions like these that stifle creativity and create untouchable companies because they use the law to eliminate or hinder competitors.
@@innocentbystander3317This is something that can naturally occur without patents. We could have had the nemesis system improved upon in games but we only see it in one game and that is Shadow of War.
Imagine if someone patented grappling-hooks or double-jumps. Absolute insanity....
@@WhyAreYouGhe u don’t understand how patents work.
They cannot patent “grappling hooks” only a type of grappling hook. You would have to describe every detail, get a patent for it, and would only be able to sue people that used that same type of hook, chain, etc
@@vyzion980 so how are nintendo suing them then? How can you patent throwing a ball at something? If what your saying is true, then palworld can just say "the ball looks different case closed".
@@WhyAreYouGhe it’s much more complex than that, if the ball just looks different but you still throw it at something with the intent to “tame it”, that is pretty clearly the same as throwing a pokeball at a Pokémon to tame it. The truth is Nintendo has every right to patent their ideas, and Palworld CANNOT just flat out copy stuff or this happens
@@vyzion980 it's absolute lunacy to patent entertainment and fiction. Palworld should have the right to make a game that is almost identical to Pokémon and if the CUSTOMERS decide that's what they want then it's settled. The second these corupt bastards allow corporations to patent fictional stuff in video games, it's all over. It's like saying the people who make lord of the rings can patent a dude with a sword and long hair as a main character. It's insanity.
Nintendo and Pokémon didn't invent any of their ideas, they just took them from what came before and found a very successful formula of putting them together. Everyone else should be allowed to do the same.
And this is exactly why Pokémon games are considered garbage and palworld thrived for a while, because nintendo sat on their stupid formula for decades and it became stale af.
@@vyzion980 for example a grapple hook that works off an invisible line and pulls you in a serpentine fashion could be patented... Your example was pretty bad, chains cannot be patented only the design of the chain and even tha is debatable because there's just soany styles of chain that it becomes almost impossible to not copy
just imagine if squaresoft or square enix sue everyone for using the 4 hero line up, and the attack, defend, run, summon, magic, item mechanics.
90% of all RPG games would be dead.
edit: it is scary. that's why somethings needs to be open-sourced. there are things that just needs to become a foundation structure. just like how 90% of fantasy characters in the last 30 years were all inspired from D&D or Tolkien's story.
good, maybe people would actually innovate something new....
@@meatbasedvegan4859 Go ahead, tell us how to innovate and I'll let you know which game has done it before.
@@meatbasedvegan4859 Go ahead and innovate then and let's see your good ideas, everyone makes the games they want to make.
Square wouldnt file a payent for this in 2024 and pursue like nintendo.
Thats bullshit. This patents are created in the early 90s. They are run out 10 years ago.
Nintendo would rather take PockerPair down than make Pokemon better. This is the world we live in.
This is how you end up with "having nothing"
The "and be happy" can be fixed later with mandated medication.
To destroy is easier than to create, and that is why so many people are ready to demonstrate against what they reject. But what would they say if one asked them what they wanted instead?
Gamefreak makes the games. Nintendo never had any involvement in the game dev process.
@@doniarts While i agree with you, I sort of find they are to blame as they put their seal of approval on the Box... S&V were both poor quality games.
The world we live in is where we get news from a millionaire with a comb-over getting news from a millionaire with a worse comb-over
“We’re the gaming industry, of course we copy game mechanics.”
“We’re the gaming industry, of course we claim the copied game mechanics as ours!”
"We're the gaming industry, of course we patent game mechanics and never let anyone else use them ever."
“We’re the gaming industry, of course we care about DEI but not Including YOU!”
"Nintendo would rather take PockerPair down than make Pokemon better. This is the world we live in."
-@ACatPassingBy
Similar to the quote "If Hm. z love their own children more than they hate Israel there would be peace."
Yes I think Nintendo is the Hm. z equivalent in corporate villainy.
"If Nintendo loved Pokémon more than they hate PocketPair there would be decent Pokémon games."
外国人だから知らないだろうけど、任天堂はインディーゲームの開発者に支援を行っている
インディーゲームの広報も自社のチャンネルで行っているし、著作権も特許も好きなように使わせている。
任天堂という大手が特許を取得し、フリーに使わせることがそのほかのゲームメイカーにとっても安心できることだった。
ただし問題になったのは数年前にひとつの大きなゲーム会社が任天堂が所持している特許を自分の物だと特許申請したことにより、任天堂は激怒し、任天堂自身が所有している幅広い特許を使用し一気に締め上げた。
今回のパルワールドも開発者自身が任天堂のゲームをバカにした発言(ポケモンは終わったコンテンツである、AIで絵を作成し、ポケモンなんて誰でも作れる) をSNS上で多々行っている
日本国内だと任天堂は特許侵害で訴えることのできる物が無数にあるのにも関わらず悪質なもの以外訴えを起こしたことは一度もなく、任天堂への非難はひとつもない。
反対にパルワールドの開発者の発言などから彼らへの批判が集まっている
あなた達外国人が非難している特許を使ったインディーゲーム潰しを阻止するために任天堂が動いていることを知らないのだろうね
I can't wait until someone does this to Nintendo for copying an old game mechanic.
To explain Nintendo's modus operandi regarding patent suits:
Contrary to popular _unverified_ belief, *Colopl did not sue Nintendo first.* Nintendo initiated that lawsuit back in December 2017, claiming that Colopl's _Shironeko Project,_ a free-to-play mobile phone game, violated 5 Nintendo patents. One patent in particular was the "joystick touch control system", alleging it was taken from Nintendo DS's Wrist-Strap joystick-on-screen control scheme. The control scheme used in _Shironeko_ was the “Punicon” mechanic, having players _drag their finger across the screen to control the character,_ not a stylus and not a wrist-strap, and _tapping the screen_ to unleash attacks.
The fact that _Shironeko_ is a *mobile phone game* is important, since *mobile phone games in the smartphone era involve touchscreens by default.* This is a *basic control scheme.* Nintendo won the lawsuit against Colopl by making them settle after raising the damages claim to increasingly higher amounts the longer the lawsuit went.
In September of 2018, Nintendo released _Dragalia Lost,_ which was *a direct ripoff* of the much more popular predecessor _Shironeko Project_ including the exact same screen thumbstick control _Shironeko_ had, involving dragging your finger across the screen to move the player character and tapping to unleash attacks.
Nintendo's suit was not a countersuit. It was a suit solely to remove or hobble a direct competitor before releasing their own ripoff, over a control scheme they abandoned a year or so later with the release of the DS Lite. The lawsuit embittered Japanese fans against _Dragalia Lost,_ and the game officially shut down in November of 2022, while _Shironeko Project_ outlives them while having changed their control scheme.
Nintendo also did a similar takedown against _Super Mario Royale,_ a fan-made online multiplayer game made by InfernoPlus where 75 players race each other in an NES Super Mario Bros style game. Nintendo filed a C&D against _Royale_ and got it taken down. InfernoPlus reskinned the game and retextured the platforms and enemies, calling it _Infringio Royale._ Nintendo saw this still as infringement and forced InfernoPlus to take the entire game down.
In September of 2020, Nintendo celebrated Super Mario Bros's 35th anniversary with _Super Mario 35,_ where 35 players race each other in an NES Super Mario Bros-style game. The game was short lived and discontinued in April 2021.
Nintendo's M.O. is to sue properties once they're on the way to releasing one that closely resembles that property, only for the game to suck and be shut down a short time later.
Man I forgot about the whole colopl debacle...
Nintendo is evil af
@@dhanyl2725 Nintendo amended their own patents for the DS joystick twice before going after Colopl.
The claims that Colopl sued first or that they were bullying other developers was never brought up, and no source supports that, even the pro-Nintendo publications. At best it's people spreading the story after the fact, after Colopl already settled the suit, as post-hoc justification for why they deserved it. But no one can answer the question of how, if Colopl really had violated Nintendo's patent the entire time, the Japanese PTO would ever have granted Colopl its own patent over Shironeko's Punicon knowing that Nintendo already owned a substantially similar patent that predated it. Seems like a MASSIVE oversight. And if they granted it on the grounds that Colopl had innovated enough to deserve their own separate patent, why would they go back and claim it wasn't the case? No answers, just that Nintendo has money.
Imagine if Tolkien had patented/copyrights his style of elves, dwarves, orks, or magic despite not actually inventing them.
There would be no Warhammer fantasy or 40k, no eragon books, no deep rock galactic, no dragon age, no d&d or pathfinder, no dwarf fortress, the list goes on forever.
He sued TSR for "Battle of the Five Armies" game and after that they changed hobbits to halflings. It would have been a nightmare of copyright issues if he let someone else use the title of one of his books in their IP.
No, in another world anime's either.
You can not patent a design. A patent is only for a technological concept and proposed solution.
You can get a design trademark. Totally different things.
The Tolken estate did sue over this stuff. Fun fact this why Japan has Pig Orks. This is because DnD had to switch to Pig Orks and Halflings due to Tolkien estate suing them. A video game coming out in that time used the Pig Orks and got popular in Japan. Dragon Quest based there orks off that (as did lots of western fantasy style games in Japan). Now Pig Orks still exist because of this.
@@Lowlightt Japan was influenced by Wizardry which was a big influencer of a lot of things to. In Wizardry, orks are pigs and kobolds are dogs.
the bad part is a "grenade" would be considered patent theft.
a spherical object tossed at a thing causing an effect.
games like COD, Halo and Rainbow 6 would be affected.
No. They wouldnt. No. I dont Like the lawsuit but u.are wrong
Both companies are in Japan its in the court in Japan, they have different Copyright laws (No fair use law in Japan)
So it wouldnt make any difference in any other country in the world.
I dont agree with the lawsuit but it wouldn't affect those games cuz their not throwing the grenade to catch or tame anything it's used to blow up debris so it's diffrent.
@@JButterZJhe is absolutely right, "throw spherical thing, effect happens" literally can describe a grenade
The fact that Japan is not the rest of the world doesn't mean anything
If Nintendo wins, then EA (or any huge big mega corpo from the West) will start having ideas in the West
to me it seems that the problem isnt Nintendo abusing patents but rather the people responsible for registering patents being dumb. Like seriously, they agreed to grant Nintendo the patent for tossing a sphere at an object ... the actual fuck? lol ... whats next? patenting using a sword to kill enemies? moving your character's legs to walk?
@@JButterZJ Bro it will certainly set a precedent in the west, western gaming companies will do the same.
Did y'all forget Nintendo patented "player characters' physical models interacting with physical moving surfaces while standing on vehicles" for BOTW? Are they gonna go after Space Engineers next? You think the next GTA is gonna have car-surfing?
Basically made every car game liable to be sued by Nintendo
The thing is they have to enforce it when they think it's beneficial, there's no automated lawsuit. Palworld got the shaft as they are now expanding similar to how The Pokemon Company was. If the patent violator is BIG enough to compete, they'll pull the same stunt again.
Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 It isn't a fight to protect their patents. It's a fight to make a monopoly, so they get all the money, and not have to make new mechanics.
@@実は弱い五条悟 isn't it restricting gameplay and creativity,it is bad for market mate a gameplay mechanics should not be patent
"Hear me out, Super Mario Sunshine had a lot to do with the sun. We now own the sun." Nintendo lawyers in upcoming lawsuit over their sun patent
Pokemon didn’t even invent creature collection games…
But Nintendo has the money, welcome to capitalism :3
@@LudwigVaanArthansnothing to do with capitalism its a problem with copyright law.
@@ztnep_3670it has nothing to do with any law or any system.
Its just corporate warfare
They didn't invent card games either.
@@theredknight9314
Not corporate warfare.
This is greed and envy, and those are deadly sins.
"Nintendo should patent gravity in games..."
Pretty sure they filed that patent last year. No joke.
Nintendo patented Havok
Patents have to be specific, they cannot be abstract. Or someone would have patented first person shooters already.
Game mechanics can’t be patented. Just implementation of them.
Patent physics hahaha
dam
The issue for Nintendo is that the patent in question was registered after craftopia was already a thing with the mechanics, and palworld was already in development. Palworld also itself released before the patent was okayed. Most courts would actually make the patent invalid with this coming to light.
Not Japan
Not in Japan. Retrospective application of patent protections apply there under Japanese patent law.
Pocket Pair only has one option, and that's to try and launch an invalidation trial at the Japanese Patent Office and win those challenges on grounds on novelty to invalidate the patents. Because Nintendo has initiated litigation against them, they're now an "interested party" to the patents meaning they're eligible to initiate an invalidation trial.
While that process is happening, a Japanese court should allow a stay on the infringement trial pending conclusion of the JPO process.
@@AmberJays What do you think the odds are of this happening? Here in the west it seems pretty unanimous that Nintendo is in the wrong here, do you know the popular perception in Japan?
@@mrpeanut188 Apparently, the Japanese perception is that Pocket Pair is in the wrong and they deserve everything coming to them, especially after playing the victim (in their eyes) in the Twitter statements.
development is not released..
日本とそれ以外の国の考え方の違いがよくわかる
国の考え方が異なるのは当然だとは思うけど、こんなにも違うものなのか?
原因は、彼らの思考の浅さにあるんだよ。
任天堂は殆どのゲーム会社を殴れるだけの広範な特許を持ってるけど、基本的に特許に抵触してもゲーム開発〜販売は黙認してる。
今回何故このタイミングで殴りに行ったのかと言えば、パルワールド側がライセンス化してライセンスビジネスを始めようとしたからだよ。
『ポケモンのキャラクターをパクったパルワールドのキャラクターをパクったキャラクターにパルワールド側がライセンス料の請求』なんて事が罷り通りかねない訳なんだが。
これで、パルワールド勝たせてライセンス料取られて無料ゲームや有料ゲームの値段爆上がりしたら怒るんだろうな!海外って考え浅すぎる。。。
So if I am understanding these translations correctly, its fear of this company abusing having a similar licensing to Nintendo? Assuming I understand correctly from the translations, which I may not, but on the assumption I do, I still support Palworld more than Nintendo, personally.
At the end of the day, the concerns you all have essentially boil down to how you predict they will abuse their license, and does not consider the idea their legal branch will act leniently to others. I understand in Japan the culture is to put guilt on others quickly, but the ideology obviously has its own flaws similar to our own who struggles to line guilt to those deserving. I would say that when it comes to small scale, Japan's cultural thinking and ways of acting shine the brightest, but when they go international or grow in scale, these ideals will meet their greatest challenges and most punishing defeats. No matter what one's own beliefs are, context can always change the correct answer.
Your very concerns may be realized through alternate means of spite due to the scale of things and of the shallow men across the seas, and all this purely due to the reactions of the possibilities to those you deem insidious, true or otherwise.
A case and point: Palworld's actions only exist, because Americans who had enjoyed "Pokemon" felt the IP had been neglected, and despite the right Nintendo has to neglect it, they had decided to take action, creating a "large issue" by their size alone, spite and disrespect at Nintendo included.
And in a fight where one believes in respect, and the other acts with barbarism, the barbarian will always win unless they can somehow be wiped out, hence why I clarified the deciding context here is "scale".
@@entropyOTD생각이 짧네
그냥 떼쓰는거아닌가?
닌텐도가 무슨잘못이지?
게임 맡겨놨나?
Sony - announces PS5 pro “This is the most anti consumer thing gaming has ever seen!”
Nintendo - “Hold my beer”
Microsoft- “wait we own games?”
@@gsst6389 bungie- and you wonder why I left you
The patent was created this year, and in Japanese law anyone can just patent a mechanic or something and then sue people out of business.
They never went after TemTem or the like, which in western law would constitute for a lax effort and would give Palworld a massive advantage, but Japan is Japan and this doesn't apply it seems. Also they patented a mechanic to weaponize against Palworld specifically using Legend's Arceus specifically.
Someone needs to patent gravity so Nintendo can get in trouble
Patent was made in december 2021 in japan, which beats out palworld's inclusion of it in their (I believe) may 2022 trailer.
That said, some people are saying craftopia actually had this mechanic too and that would have likely been before the december patent was filed, so... Eh.
Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 craftopia came out a year before legends arceas so nintendo stole the mechanic
I think it's the same in US. You don't need to prove anything when patenting and can basically sue everyone without any consequences. The validity of patent is only checked in court, but given how expensive it is in US or Japan, it's settled before that and never dismissed. It's clear law set for abuse by powerful businesses to destroy smaller competition.
Fact: Nintendo DOESNT have a 100% win rate for litigation they initiate. They tried to sue PokeMMO, multiple times i think, and lost each time.
Didn’t they also lose suits RE: emulators? Or dropped them at least?
@@onlyonestarwarsfan5337 they basically won that war rn. It's no longer in active development I'm pretty sure.
Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 a patent they filed months after palworld came out
@@AbiyyuAH PokeMMO is still alive and well. :)
I’ve cancelled my yearly Nintendo subscription, I’m doing my part.
In the European Union patents on computer programs and game mechanics are forbidden.
"schemes, rules and methods for performing mental acts, playing games or doing business, and programs for computers" are excluded from patentability to precise
not exact, what you wrote is correct ww but how a patent work is with mechanical algoritm, so you have to tell how the sw is influenced by the hw and in europe(or at least some country) you can and actually is done
And this is why Pokemon keeps on putting out non innovative, out of date, minimal effort games. Because they don't have competition. And what do they do? They take away competition not by being better than them, but by doing crazy applications of patent.
They are a cease and desist company that sometimes produces slop for their loyal fans they collected when they actually tried to make games.
Oh boy, they aren't the first to do it and certainly not the last
ubiのように革新的になれって?
A Patent that was filed after palworld released lmao
Doesn’t matter if Palworld broke the law
Sounds like propaganda for Nintendo. I’m old enough to remember they went after the digimon creators and failed… Nintendo isn’t as infallible as people think. Hold the faith folks
That's right they did do that. There's hope for pal world yet. I'm only worried because how similar some characters look but if people can get away with changing barts clothing colour then why not this? It's less of a ripp off then changing clothes colours
@@snowmorgan4115 Dont forget that Square Enix can easily sue Nintendo because their gen 1 pokemon looks just like the monsters from Dragon Quest. look it up.
Digimon as a brand has far more money then palworld ever had
Let's put that into perspective too
Palworld likely does not the resources to fight off pokemon like digimon could
I can't find evidence of this ever happening, anywhere... and I too am old enough by the way.
nintendo always wins just like this time
egypt should sue nintendo for using a character similar to anubis
If the developer of palworld loses, every gamer in the world loses.
So true. This is why a lot of people play older games. Including myself, im so done with all this stuff.
They lost
Not according to jp bros
It doesn’t matter for every gamer in the world.
Just a bit hyperbolic
Indie gamedevs should file lawsuit for patent abuse from nintendo.
small business almost never win suing billion dollar giant company nowadays. they have infinite resource
Patient abuse would be the government...
@@snapturtle3253Microsoft should sue because now it's affecting them
@@ZeroDimSony as well. Hopefully Sony decides to back the devs
Do you even know why they're suing?
Patents on mechanics are a pain in the ass. Not to mention they are generally ignored or thrown out unless its something very specific. Though Japan is also really strange in how it does copyright and other similar laws as they have no fair use
has nothing to do with copyright or fair use. has to do with nintendo making patents after the game came out then trying to sue.
@@gogereaver349 wasn't the point i was making really it was more that patents in general on these systems are really bad and that Japan has one of the worst systems for all of those laws
@@shadowlordalphafasho thats why no game can use the nemesis system til the 2030s.
This is not a Copyright Issue. It is a Patent Issue which is seperate, however the fact that Nintendo are using the argument that the Creature in Ball Mechanic was patented after the release of Palworld and are arguing that it is infriging their patent is fucking slimy.
@@shadowlordalpha true and its why people say japan is stuck in 2005 sense the 80s. becouse there terrable system killed innvoation in that country and they used to be the kings of it.
As, please remember that PW's Anubis and PkMn's Lucario are both inspired by the Egyptian God of the Dead ANUBIS.
PW's Anubis appearance is closer to the *Source Material* than PkMn's Lucario is. And EGotD ANUBIS appearance is Public Domain.
Nintendo has the same record in court as the Federal government. 99% win rates are brutal.
Its easy to have a 100% court win rate when you buy out the judges
settlements are not wins. very few have acully fought them.
@@Matt-qf6pdunderrated comment. But I think this case is unique imo. I think if Nintendo wins, the gaming industry will become a slew of every one suing everyone for bs. I hope not. But to further your comment, this just stinks of corruption tbh.
@@gogereaver349 winning is winning. What you say might be true , but the public perception is that Nintendo Legal is the Jon Jones of VG Suing lmao. 😂
@@andray310 it would outright destory videogames in japan.
This is literally just a monopoly.
Imagine if places like White Castle could patent the "Fast Food" style when they were first founded.
That's not how patents work
@@opiniaonintendo7748 I know and thank goodness but is it a good comparison to make or no?
@@itchymongoose2913 White Castle would had to explain the whole process of what makes it a fast food, how the kitchen, service, cashier and everything else that composes a fast food work in highly detailed technical explations
Then if they sue someone like McDonalds they would just lose because McDonalds has either a very different technical implementation or a improved "white castle" technical implementation method. In bot cases it does not constitute a patent infrigement
That's why patents aren't "mean" and "evil" or "greedy" as people are trying to make them look.
If it wasn't for detailed technical explanation on patents, better/improved systems for most things wouldn't even exist.
Patents only last 20 years. So we'd probably be okay today, but white castle could have been even more successful for a short time.
This also opens lawsuits for ANY game mechanic Nintendo has blatantly copied over the years from the orginal game developers, and means everyone in the industry from now on needs to have a patent to prevent being sued. This is a HUGE deal if it's allowed.
This is why copyright law/ patent laws should be reformed, if not removed entirely. Large Companies can easily create creative monopolies by abusing these laws.
It's a Japanese lawsuit in Japan... changing us patent law literally in no way shape or form change any of this.
Patents that are expected to become problematic now are being applied for in 2021.(特許7398425)
The patent registered in 2024 is a derivative of that.
Nintendo is not abusing the law.
I remember when all you had to do was tune your instruments slightly off to avoid copyright claims in the music industry. Now, Weird Al Yankovic would be sued to oblivion for doing a parody (which is _directly_ defined in "fair-use" laws). The system is now antithetical to the reasons the system was created, so it's now time to scuttle it entirely and try again...
@@dylan4125They mean irregardless of nationality or geographical location. Total removal of all like systems globally to revoke the possibility of monopolization of all corners of gaming by mega corporations.
@@innocentbystander3317 1: you are confusing patent infringement and copy write 2: this is a Japanese company suing another Japanese company, in Japanese court, over a Japanese patent. 3: the us patent system has nothing to do with the Japanese patent system.
質問 前にベルセルクのアニメを無許可で作ろうとしたstudioがありましたが、あなた達にとってそれは日常茶飯事なのですか?
兄弟。この人達は住んでる世界が違うみたいだよ。相変わらずクレイジーだ
全く違う話だなそれは。特許権と著作権の違いもわからないじゃ話にならん。
Nintendo: Mine Mine Mine
Pocket Pair: We hear you fans.
If Palworld wins, Nintendo loses. If Nintendo wins, game indistry loses.
And if Nintendo and associates wins, Nintendo and associates’ reputation further sinks 😌
When did Nintendo turn into Vegita?
it's just such a shame palwords a bad game but I really think nintendo has become one of the most problematic companies in the moder gaming age
@@Dietrich_Kaufmann who cares abt reputation if kids are your target audience. Just look at mr beast
@@cherub0nyx because kids by themselves can’t afford any of this, it’s the parents that may or may not buy to get their kids to be quiet 😂
the actual audience is gamers (regardless of age) and the gamer consumer is not comfortable with supporting companies (as you can see in many comments regarding this situation) that use legal warfare to punch down on others just because Nintendo and etc can’t innovate to keep up with the market 😂🤣
They should patent "story telling" "text" "sound" "graphics" - really stick it to people maybe "coding" itself even
You forgot breathing
I'm going to patent games made in C++
Hey bros I invented the HP and Mana systems in 1986. You all now owe me 8 quintillion dollars.
I mean they were going to patent jumping but never got around to it
Nintendo also owns the 'sanity' mechanic in "Eternal Darkness, sanity's requiem" where you'll occasionally get things like fake loading errors, fake blue screens of death, etc when your sanity drops too low. Meta occurances that make "you" be the insane one instead of just your character. That's why we've never seen another game like it... which would be fine if they would ever actually use their patent to make another game.
Arkham Asylum used that as well. In one of the Nightmare Sequences, the game fakes a crash.
That patent would be passed now.
@@miguelcondadoolivar5149
I remember that one fondly.
I think the audience watching this is missing one huge point of perspective. Pokemon is the largest media franchise on Earth in terms of revenue generated. It's approaching 70 Billion USD in 2024. in comparison, Harry Potter has barely passed 10 Billion. This doesn't even include the full girth of Nintendo which only owns a portion of the Pokemon IP. When people call this David vs. Goliath, it truly cannot be understated. Lawyers, investigators, industry experts, and even judges can be purchased at that level.
a few weeks later: Ubisoft sues nintendo for putting tower climbing into the botw/totk
God please.
Or the makers of Beseiged suing for the "ultra hand".
I'd respect ubisoft if they dd
Sadly Ubisoft ain't got enough money to do that in this day and age
"Valve sues Nintendo for patent infringement over similarities between Pokemon Unite and DoTA 2, unites Russians and Brazilians"
Bethesda sues nintendo for releasing pokemon violet, only them are allowed to release an untested unplayable buggy mess.
It just works
99% of processes should not be patentable.
And that last 1% is open to debate. XD
That's right. Go tell Oracle to stop making patent money.
@@NeoGranzon65535 dont need to tell them.. just need to convince trump lol
99% of patents should not be patentable. The purpose if patents to allow companies to mitigate the risks of innovation, particularly when they're small companies that would otherwise just have all their tech stolen by the big fish that can afford to reverse engineer it. However, it is being used today by large corporations to prevent competition from arising.
あなた達の1%が何%に増えるのか楽しみです😊
So as a developer, can we just file a patent for something already in a Nintendo game, and then counter-sue as a defense when they inevitably take the bait?
Maybe that is possible, Bloober Team filed and received a patent for a game mechanic that is older than their own company a few years back and bragged about how if anyone wants to use it again they'd have to go through them now.
You would not be able to no because Prior Art rules
Prior art is used to determine if a patent application describes a new invention and if a patent should be granted. It can be used to show that an invention is not new or non-obvious, which are two important requirements for patentability.
@@YojiroX What was the mechanic, do you think that'll actually end up happening, will people really have to go through them to use something .. I wonder if a good lawyer could argue that it was in the public domain..
@@claudeyaz The mechanic was "Controlling a character in two places at once" Bloober Team made a Silent Hill knock-off and that game had a 'normal world' and 'other world' like in Silent Hill, the game would sometimes create a splitscreen with one half being the 'normal world' and the second half being the 'other world' and using the controller would cause the character to move in both screen since it was just 2 versions of the same place.
@@jkelleyk Right, but then why does that not apply to the initial lawsuit and what Nintendo is doing?
The idea, is that if they are able to sue me in that fashion, then I should be able to, on the same grounds, win a counter lawsuit.
It would be a strategic defense.
All parties would be forced to acknowledge the parallel
So basically Nintendo can steal complete game templates ( Conquest, Rumble, Unite, café remix, Shuffle), and game mechanics (like the BotW towers from Ubisoft), but don't you dare of walking or jumping in your games because lawsuit.
If Nintendo wins, I'm gonna go get a patent for "video game mechanic: Player controls a character with a view as though they are looking through that character's eyes, and interacts with a 3D environment by moving through it, as well as manipulating the world and non-player characters by means of items held in one or both hands, using input buttons."
That way I can sue the entire FPS industry and get trillions of dollars.
dude make patent for gacha lootboxes! Just make sure it's different from Square Enix's gacha patent (their patent describe prize pool, each lootbox removes summoned prize from the pool).
Make a patent for displaying things on the screen, this way you can sue 99.99% of the gaming industry.
Do it now! Do it now!
EZ money
you can if you do a MECHANICAL algoritm, you can t patent a guy throwing things you patent "clicking zr on the previously quoted controller you can start an action X".
The thing wrong with this shit is that ppl don t know a fug about law
Asmon hate to tell you, but they do not have a 100% win track record. In fact they lost over $15 million in a lawsuit they placed against the maker of the game genie back in 1992
that was a long time ago.
they most likely are much more powerful today.
Not to mention tried suing over Digimon and lost.
That was an american lawsuit not a Japanese one. Huge difference.
@@Lobsterwithinternet oh ya? When did that happen? That never happened. If they sued Bandai Namco for digimon they'd have to sue monster quest, shin megami tense, persona, etc
@@Lobsterwithinternetnintendo never tried suing digimon stop saying this fake shit
This should be thrown out entirely. They patented the catching system they are trying to sue over several months AFTER Palworld was released. A system they shouldn't have the right to even patent considering it's not much different than anything that came before it. Even catching ghosts in Ghostbusters is exactly the same steps.
Weaken, throw the trap, the trap opens, pulls the ghost in, and if the ghost is too strong it doesn't stay in the trap. If it does you take it to a digital grid where it's stored with the other ghosts. Pokemon is no different. Weaken, throw the ball, the ball opens, pulls the Pokemon in, and if the Pokemon is too strong it doesn't stay in the ball. Once caught it's transferred into a digital grid with the other Pokemon. Maybe Ghostbusters should get in on this lawsuit then. Whatever % Pokemon takes from Palworld then should transfer the same % that Pokemon has made since 1996 to Ghostbusters. This is a stupidly dangerous lawsuit for so many reasons.
We don't even know which patent the lawsuit it is about... It's all speculation.
It's called stop buying nintendo products.
Easy.
The jealousy of a Tyrant towards small time villager that gotten more love from the people and the Tyrant felt threatened.
That's all I get from all this drama.
You know what is funny. The original Tyrant was actually a populist that loved the people. They were demonized in a smear campaign and called a Tyrant for daring support the people over the ruling class and wealthy families. And that term has stuck ever since.
Sound familiar? Hmmm!
@@Mustard-3 Japan being greedy and corrupt isn't "It's own way of doing things". If a company is using trashy business practices, then you call them out on it and get laws changed. Simple, though not easy.
嫉妬では無いです。インディーズゲーム製作者及びユーザーを守る為に任天堂は戦ってます。
全てがわかった時、貴方は如何に狭い空間で生きてたのかを知ります。
It sounds like Nintendo has some judges/prosecutors under their thumb. Corruption is everywhere.
It's and old company in Japan that has brought lots of money and probably helped to write all of these laws they abuse.
Hardly
Cool assumption.
Probably. Do you remember back when nintendo owned an hourly "love hotel" service with "entertainers" and an anonymous taxi service for VIPs. The 60's and 70's were a crazy time.
Google it. It's just as bad as it sounds.
Influence isn't the same as corruption. Any major corporation will have more clout than a small one due to having big enough pockets to throw their weight around. You have one lawyer? Cute. They have a hundred. That's just how the world works.
Patenting a game mechanic or concept should be illegal. This not the same thing as patenting a technology. An algorithm or a mathematical function that translates into graphical or physics improvement could be patented, but not a freaking game mechanic. If the guys who invented the 3D camera patented their technology, we would have no FPS or 3D games nowadays. This is despicable and deplorable and I really hope they don't get away with this.
From EU patent law, any mathematical expression and ANY computer program, including algorithms, CANNOT be classified as an innovation and as such CANNOT be patented. In broad terms, the patent system in the EU works by not granting patents to broad "innovations". In the US it is quite different, where patents are granted like candy, but they can and will often be overruled in court if exercised, though this won't spare the legal fees for the defendants, which can lead to stalling lawsuits to bleed the opponent dry. I don't know the system used in Japan, but from what I've heard it's closer to the US model. The major problem/difference between US and Japan is the mindset, where in the US people think broad patents should be unenforceable, in Japan the mindset is that if the patent is granted then that's it and the company then has every right to sue and win. TH-camr: Ryuuku Sensei, has a video explaining the differing mindset between the Japanese and rest of the world players.
Nintendo have done this in the past and always failed. It's just now the managed to do it.
They've tried to patent "jump" mechanic and many more TOTK mechanic including "moving platform"
外国人だから知らないだろうけど、任天堂はインディーゲームの開発者に支援を行っている
インディーゲームの広報も自社のチャンネルで行っているし、著作権も特許も好きなように使わせている。
任天堂という大手が特許を取得し、フリーに使わせることがそのほかのゲームメイカーにとっても安心できることだった。
ただし問題になったのは数年前にひとつの大きなゲーム会社が任天堂が所持している特許を自分の物だと特許申請したことにより、任天堂は激怒し、任天堂自身が所有している幅広い特許を使用し一気に締め上げた。
今回のパルワールドも開発者自身が任天堂のゲームをバカにした発言(ポケモンは終わったコンテンツである、AIで絵を作成し、ポケモンなんて誰でも作れる) をSNS上で多々行っている
日本国内だと任天堂は特許侵害で訴えることのできる物が無数にあるのにも関わらず悪質なもの以外訴えを起こしたことは一度もなく、任天堂への非難はひとつもない。
反対にパルワールドの開発者の発言などから彼らへの批判が集まっている
Support the abolition of U.S. laws related to technology patents Americans can’t tell their gender anyway.
Wrong. If I spend hours figuring out a solution to a design problem in a game, I'm entitled to that solution.
What should be illegal is to have eternal ownership of the patent. After 5-10 years the patent should be made publicly owned.
I don't know how patents work, but I think patents must have a limited lifetime like copyright. After a period of years the patent has to become invalid forever: the owner protects its profit for long enough, but eventually new developers have be able to move forward the functionalities.
A 5 year limit is more than enough.
Greed knows no ends
Avarice, in old age, is foolish; for what can be more absurd than to increase our provisions for the road the nearer we approach to our journey's end?
Only greed I see is palworld stealing someone else's stuff and laughing all the way to the bank.
Well if everyone was poor, who will they steal from?
@@danny1988221 Nintendo isn't gonna hire you 🤡
"Greed knows no end" Sony 2024
Also, iirc for patents: When patenting a mechanic, you also have to patent how the mechanic works. If someone makes a mechanic that functions identically, but works by a completely different method, then it's NOT in violation of the patent.
This is what happens when you let companies like Warner Bros patent systems like the Nemesis system
@tylerbarse2866 Even then it shouldn't be allowed to be patented. All the patent did for the Nemesis system is ensure nobody else can use it, which means nobody else can improve it. Patents stifle competition and innovation and the entire concept should be abolished.
Anyone should be able to attempt to do something better than the first person to do it. Nobody is entitled to the work, methods, processess or research of someone that develops something, but likewise, being the first should never mean competition is legally discouraged.
@tylerbarse2866 All it did was allow Warner Bros to claim copying if anybody even comes close to attempting what the Nemesis system does. Its the same issue just a different coat of paint
@tylerbarse2866 the Nemesis system at its core is just having the AI react to the player. I don't think that warrants a patent or copyright either as anybody could argue that what the Nemesis system pulled off should really become the standard for NPC interactions in games
"It doesn't matter how good your argument is"
*walks away very quickly and doesn't elaborate further*
That's really it. You need nothing else to explain it.
It doesn't matter how good you are at duelling when you can't move because of all the opponents pressing in from all sides.
I didn't listen too carefully, but if the argument is pointless it might be because of how the system works, what with lawyers costing money and all that.
Pokemon games have too many pokemon with evolution requirements and the boss trainers and gym leaders got too easy.
I don't see how anyone making games would want to continue doing business in Japan if Nintendo wins. It would just mean any company could file a patent after you make a game, then sue you. This is absurd.
Most people making games in Japan at least don't just copy/paste models. They might make things similar, but they don't go "Hey let's take a pokemon and give it a tail and ears but change the name and color". And try to act like they made something unique.
@@dark1021 Irrelevant, the lawsuit isn't about the designs
@@dark1021 Its literally not about the models. This much, much worse and has sweeping consqeunces. It's basically like if the people behind Doom patent third person shooters, in this case Nintendo has a bunch of generic patents that are broad. Meaning if they win, they can hammer other people, which in turn will hit blood in the water for a patent war.
🤡🤡🤡🤡🤡
@@ironencepersonal9634 While it is not about the designs, what are the chances that if they did completely original designs they would be getting sued? How will this negatively effect the trial? The designs might not be on trial, but they still play a huge part in all of this.
It was extremely unwise to do this, people were talking about a lawsuit from day one because of the models. Why poke the bear if you are gonna compete with it? Their laziness is now a bullet that can be used against them. Sure, they would probably make less money, but maybe, just maybe, they could avoid the lawsuit. Don't be mistaken, even if it's not the designs on the trial, it is almost surely a big part of why they go after them. They just wouldn't be as successful if they went straight for the designs, so they found something else.
If those patents are only for Japan, it shouldn't be much of an issue according to Japanese business customs. In Japan, it's customary to sue for patent infringement only when claiming origin or in cases of particularly malicious use. But if they are talking about an international patent, that changes things.
Palworlds head company is in tokyo and us/jp respect each others patents only china doesent respect other countries patents (out the main big guys)
Nintendo fans are the Disney adults of gaming.
Anyone who is a fan of Nintendo doesn't know about their shady practices. They just go 🫣 "oh look new game"
just "Soyboys" in general. They believe these big companies are gods and willing to die defending them for some reason. Just crazed fanatics that would step off a cliff if "master" tells them to come
Agreed. Equally as cringe-inducing.
Vs the all devouring black hole Microsoft or Sony who despises their own audience?
That’s a really good way to put it tbh.
This would be like Monopoly, where they won’t allow other competitors compete.
One thing that is often misunderstood about the patent system is that you cant patent ideas. You can only patent implementations of ideas. Because of this reason software patents are not valid in most of the world because no mater how you write them a person could just reimplement the same thing with new code that look and works differently.
Its possible that Japan is one of the countries where it does not work like this. Or maybe Nintendo have such a corrupting influence over the courts and the patent office that they think they can prevail anyhow.
It’s worth it to note within the Patents Nintendo filed, they also filed one that lays out type based elemental matching as a patent, so basically every RPG with elemental weaknesses will probably be sued too. Persona probably first.
@@bmack8131993 Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 the patents they filed after Palworld was announced?
@@bmack8131993 Before you comment, understand that there is no way that Nintendo could have failed to notice something that even you, with absolutely no knowledge of the law, would notice.
Nintendo's patents are enforceable against Palworld because they are divisional applications of the December 22, 2021 application. Palworld began service on January 19, 2024.
@@bmack8131993 You do not understand the Japanese patent system. The patent that Palworld allegedly infringed was filed in 2021 and a divisional application was filed in 2024.
@@bmack8131993 im prettty sure this is a bot
The whole shading a model that’s obscured thing was done in Command and Conquer Generals, released in 2002. When did Nintendo file that patent?
Id bet money you could find even older examples of that. Just like how Pokemon wasnt the first, just the one to survive the longest
I believe they filed it in 2017. It should be invalidated due to it being obsolete.
@@CottidaeSEA Well if that's the case it's just a plain invalid patent due to prior art.
Nah, just turn base combat
@@IshayuG Nintendo must win. This is a just fight to protect their patents.
Pokemon say Palworld stole throw round thing a critter to catch critter but Pokemon stole from Krug.
Krug find round rock. Krug throw round rock at critter. Critter faint. Krug now have critter. Krug can battle with critter. No one has critter but Krug so Krug show Grug how to catch critter. Now Krug and Grug fight to show who critter better. Krug hit Grug with big round rock and put Grug to sleep. Krug critter better.
Patents should be required to be hyper specific. You shouldn’t be able to patent concepts to prevent competitors from doing something similar.
文化の違い
Pirating all of Nintendo games is starting to become a moral responsibility.
I just emulate them on my Xbox.
@@phantombigboss8429 I eventually just made the PC jump and I'll never look back. I have emulators for everything and don't have to pay a cent for anything. HOWEVER, if I really like a new game I'll go buy it to support.
@@phantombigboss8429 I eventually just made the PC jump and I'll never look back. I have emulators for everything and don't have to pay a cent for anything. HOWEVER, if I really like a new game I'll go buy it to support.
@@phantombigboss8429 Or better yet, *Playstation.*
Especially after scarlet and violet
This lawsuit kindareminds me of how EA came to monopolize the sports genre...
Nintendo isn’t filing a lawsuit over character design because it would open up the possibility of them getting a lawsuit filed against them for the very same thing. There are so so many Pokemon. Do you really think they didn’t steal designs themselves?
This is like Nestle trying to patent the rain.
or them trying to patent cereals...
Oh, PLEASE don't let this be the case we look back on as the catalyst for copyright killing games
I've got real bad news for you, buddy... I'm not saying Nintendo's case would be solely responsible for it, but we are probably going to see a MAJOR contraction if not total collapse of high-budget games in the near future. The market is completely primed for things to go to hell and Nintendo's case is looking like it might be the spark that sets the tinder alight.
If you cant patent art styles, paint styles, even board game mechanics.
Then why the hell can you patent VIDEO GAME MECHANICS
i hope everyone knows who gave them power right? its time to take it away. streamers should talk more about this and they should start to ask people not to buy stuff from nintendo
Nintendo, Sony, Microsoft....it's hard to tell which company is the worst. They're really competing with each other.
Nah, palworld is a stupid game, I’m fine with it.
The race to the bottom continues, and they keep finding lower points to reach
@@cnh7262then stop talking about it then lmao
@@cnh7262 failed bait
Where tf is EA? Or are they banned from this competition because they’re e-sports professionals compared to these casual gamers?
The reason for the 99% lawsuit win rate is because lawyers in Japan don’t take cases that they know they’ll lose- It’s to not make themselves look incompetent when being considered for hire. On the other end of things, people in Japan don’t make cases unless they’re absolutely positive that they’ll win them- It’s to not make a fool of themselves or waste time.
Nintendo is positive that they’ll win this and so is their lawyer even though the patent they’re suing for is a generic catching concept. That’s a dangerous combination, meaning that they might win it.
Phoenix Wright could not agree more here
@MiaMizuno Matt Engarde case except Matt is the one suing and Phoenix says “cool, let’s do this” when the twist is revealed-right at the beginning instead of the climax-ripping off his disguise to reveal himself to be the scientific lawyer experiment known as Phoenix Von Karma
However. If, and I meant a BIG "IF", Nintendo loses the cases, then we have a very tiny, slight of spark on re-shaping the gaming industry because the scummy behaviour on all AAA company. And if Nintendo wins the court, then... we're fucked.
@RetaliationGuy If Nintendo wins, best thing I can imagine doing is making our own games and sharing them with each other for free on a hidden site, but even then I can see about 5 things that could go wrong for people there… Moles ratting out the site, more people being sued for patent law, people not able to make enough games to keep it afloat, everyone cutting their losses and accepting our AAA overlords, paywalls to make games to begin with…
@@MetaGiga I agree, it's a clusterfuck, and if things doesn't work out that well especially in other industries, the economy will fall, entertainment will be flooded with politics, corruption and may other bad stuff I can think of in top of my mind.
Someone should patent a game mechanic that in a top-down game when the player enters certain transitional rooms they present the player with a 2D platforming aspect (Links awakening, and Echos).
Someone that isn’t Nintendo
The example you were looking for when mentioning Courage, and Cow & Chicken, was Ren & Stimpy.
Remember that rumor that Nintendo send a _cease and desist_ and sued a family because a kid made a cardboard mario game.
While it was false, why do you think people believed it?
It does sound like something Nintendo would try to pull.
Didn't Disney sue some guy because a Spider-Man grave ston
@@l0sts0ul89 iirc they weren’t hit with a lawsuit, but were contacted and warned by Disney lawyers about how they could be hit hard because it’d be damaging the image of the character and there beliefs. So the family just let it go instead dealing with the headache or something as such. Nothing big came of it aside from a warning or such.
these outrage mob believe in everything and then made up another lie from the previous one is very funny
This is recent news. A child named Loki Skywalker was denied a passport because of Disney's copyright on the name.
@@wisecottagefries9114 I saw that but honestly I think parents should've known better with that one
Nintendo is the Disney of the videogame industry.
Nah, that would be Microsoft buying everything.
@@SammEater Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 how???? why???
@@tilsgee Companies that violate other companies' patents will be justly punished. This is the rule of law.
@@実は弱い五条悟Man, Nintendo shills are something else. This is some blatant dishonesty on par with the CCP.
This is like if FromSoftware sued everyone who made a soulslike game, this should not be legal
Yeah but they cant because soulslike uses patent from ocarina of time where "Character camera moves with analgue stick motion" xDDD nintendo literally opened massive truckload of worms just because they can't accept that, their neglected the franchise because people bought it regardless of quality over decades, couldn't keep up with modern expectations and letting out this pent up rage on some random indie company because their product has art style are similar but had no legal grounds to pursue legal action from it xDDD
imagine fromsoft patenting roll-dodging
@@copyninja8756 Ofc they do; Estus Flasks, Bonfires, Roll-Dodging, etc.
@@mentallyderanged888 Healing potions, checkpoints, and fighting games have been around prior to souls games.
@@mentallyderanged888 So limited stock potions, rest areas, and combat rolls. Thanks for showing Souls is taking from Resident Evil/DMC and Zelda?
The fact that I got a Pokemon advertisement on this upload is hilarious.
Debugging is like being the detective in a crime movie where you're also the murderer at the same time.
Nintendo was bullied by Universal Studios early in their life. Now Nintendo is the one bullying the little guy. You either die the hero or live long enough to become the villain.
they still won against then
Tears of the Kingdom was the last thing I bought from Nintendo and I think it's going to stay that way permanently. I don't do a lot of boycotting, but I think I'm making an exception for Nintendo; I cannot in good faith give them a dime of my money from now on.
@@kirkshanghai Nintendo must win. This is a just fight to protect their patents.
@@kirkshanghai you’re not “giving them” money. You’re paying for a product that entertains you and gives you a good experience. You’re boycotting yourself, not them.
@@LouDez I don't even understand this comment. Are you saying that because I get a good or service in exchange for my money, it doesn't matter whose pockets that money goes into? I care a lot where my money goes. That's why I vote.
@@LouDez and when you pay for that product, where does the money go?
They will be just fine
Nintendo wins or not. They will not convince me to like pokemon or anything they've created. I like Palworld because its a game I like. Just pure chaos and cuteness.
When gaming mechanics are being patented, this is where innovation for the gaming industry truly dies.
Imagine if Activision will patent the "FPS", no other gaming company can make an FPS game, and they will keep releasing lazy CoD titles since they are the only ones who can do it.
I don’t know if this is true, but creativity can also die once things like Game Mechanics become patentable.
That's not how patents work
You shouldn't be able to "patent" things in a VIRTUAL environment because there is no real-world scientific basis for the systems being patented. It's just a weird extension of Copyright law.
You mean something you came up with, paid for, and actually made? So you shouldn't be able to protect a feature you made, that no one else bothered to make but want to use because it's a good feature?
😂 freaking give me everything I didn't work for generation I swear.
@@danny1988221 nintendo d rider detected
@@danny1988221 You should be able to protect it with Copyright Law ONLY because all you actually came up with is lines of written computer code, not an actual "invention". Patents are for more than mere ideas --- they are for inventions that have a scientific basis & create effects upon the real physical world. The "feature" you invented is functionally no different in the real world than dialogue from a movie --- it should only be afforded Copyright protection since all you did to create it was write lines of code.
@@danny1988221 If you create a real-life Pokeball that can capture real-life animals walking around the face of the earth, then you should get Patent Protection. Coming up with an idea in a virtual world is no different than writing a story --- something that only qualifies for Copyright protection. Patent Law exists for inventions that function in the real world, not some hypothetical virtual space. Nintendo hasn't invented a physically functional Pokeball, so it shouldn't be able to claim Patent Rights over some bs virtual invention.
@@danny1988221so can I patent the concept using steam to produce energy and thus sueing the world for illegally producing energy using the method I "invented"? Remember, Nintendo never invented the idea of throwing something at a being and an effect happened, that was discovered back when humans are still genetically close to monkeys.
The original patent for the ball throwing was originally patented in 2021. The recent one from this year(2024) is a diverging patent or something of that name which is a patent that brings it to its own patent since the 2021 patent was a mix of multiple patents. Patent laws in general tend to be very bizarre and not as straightforward as copyright because of how convoluted and broad they tend to be.
Craftopia used the throwable Monster Prism to capture creatures back in 2020.
And the ghost trap in Ghostbusters ?!
It do the sam thing, but it's not a ball.
I don't know man... i am not a Nintendo simp in the slightest but I feel like many people are crapping on this lawsuit because its Nintendo who is suing. Like imagine situation was reversed and small company created a good successful game and some megacorporation ripped them off same way as Palworld did rip off Pokemon. I hope this wont get settled so we can actually get this adjudicated. Overall i believe patents are important to protect good business ideas. Without them you would be flooded by knockoffs of anything popular instantly. You can say that consumer will suffer because "this great game system" cant be used in different game that would be better with it but that is just not how things work. If you want your game to have specific game system you can either innovate to design similar game system fulfilling same role which is at the same time different enough to not fall under existing patent, or you need to pay a licensing fee and use the stuff you like. Patent system is here to protect actual innovators after all. To abuse patent system for me would be collecting/buying/stealing patents just to strong arm people for licensing and as long as Nintendo is using their own patents, i don't think they are abusers.
When do monopoly laws apply?
Only when the government isn't corrupt.
Unfortunately, Japan has less strict laws against monopolies than the US and EU. It's only a little better than South Korea's collusion laws.
*Clarification*
The Colopl stuff was because Colopl was *actively threatening other companies with lawsuits over something already patented by Nintnedo* who were using a control scheme previously patented (but that wasn't being enforced) by Nintendo. Nintendo had been allowing people to use a touch screen control scheme they had patented, and Colopl attempted to essentially make a patent that included Nintendo's patent, and sue the people who were using the scheme Nintendo had registered. Colopl was the company copyright trolling and demanding royalties, and they absolutely should have been sued into the pavement.
Dude's video is sus for not mentioning that. Settling is literally there so if you get caught doing indefensible bullshit, neither side is forced to fund a courtroom bloodbath.
I agree that lacking that context makes the entire video essentially useless noise, since it means everything he said might well be misinformed or false.
Why would you lie so boldly? *Colopl did not sue first.* _Nintendo_ initiated that lawsuit back in December 2017, claiming that Colopl's _Shironeko Project,_ a free-to-play mobile phone game, violated 5 Nintendo patents. One patent in particular was the "joystick touch control system", alleging it was taken from Nintendo DS's Wrist-Strap joystick-on-screen control scheme. Shironeko's control scheme was the “Punicon” mechanic, having players drag their finger across the screen (not a stylus! and no wrist-strap!) and tapping to unleash attacks. The fact that Shironeko is a **mobile phone game** is important, since **mobile phone games in the smartphone era involve touchscreens by default.** This is a basic control scheme.
Nintendo won the lawsuit against Colopl by making them settle after raising the damages claim to increasingly higher amounts the longer the lawsuit went. Then in September of 2018, Nintendo released Dragalia Lost, which was a direct ripoff of the much more popular Shironeko Project including the exact same screen thumbstick control Shironeko had, involving dragging your finger across the screen to move the player character and tapping to unleash attacks.
Nintendo did not sue because of your false claim that "Colopl sued first". They sued because an upcoming game they wanted to publish was a direct competitor to Shironeko, over a control scheme they abandoned a year or so later with the releast of the DS Lite. The lawsuit embittered Japanese fans against Dragalia Lost, and the game officially shut down in September of 2022, while Shironeko Project outlives them while having changed their control scheme.
@@ultimamage3 Nah, not lying, however you are by omission.
There's a video on this from a dude named ThomasGameDocs called "The most EXPENSIVE Nintendo lawsuit" Watch it whenever. I'm not a lawyer, and neither is he, but whatever.
Also, never said Colopl sued first, so that's a lie; I said that Colopl _threatened_ suit if companies didn't pay up for using the control scheme Nintendo asserted Colopl didn't own. They didn't have to sue first, they were the first to threaten legal action. Also, literally *no one* who I have ever met has used a wrist strap on their DS, and the stylus is blatantly irrelevant since you can still use your thumb on any DS. Using your thumb is the main way that you don't scratch up your screen. And yet another also, Nintendo won because judges said Colopl was wrong, *repeatedly*, you know, for years at a time. Whether they settled is mostly irrelevant; they weren't winning what you seem to be saying should have been an easy case on the facts.
Colopl *did* announce that they their competitors couldn't use the control scheme; Colopl being able to demand royalties from other mobile devs is horrific for the exact reasons you are pretending that Nintendo is bad for stopping them. Heck, even if Nintendo wasn't trying to stop Colopl from holding the entire Japanese Mobile Game scene hostage, they would still be preventing it from happening anyways, making them the good guys by pure accident... you know, despite the fact that it probably wasn't an accident that they decided to *not* sue every random mobile game they could have made a buck off of.
Colopl *literally* contacted other mobile developers saying that they weren't allowed to use the control scheme without paying a fee. When Nintendo noticed this they called Colopl in to discuss their patent, and for the better part of a year, Nintendo and Colopl tried to come to an agreement that would prevent them from having to go to a lawsuit; Colopl's CEO even went to visit them at Nintendo headquarters. Unfortunately, they didn't come to an agreement, and the suit went on.
As for the game released in 2018, I have literally never heard of Dragalia Lost and don't care? Importantly, if Nintendo owned the control scheme, they absolutely were allowed to release similar game. Dozens of Monster Tamer games have released, some even on Nintendo consoles (Yokai Watch, Monster Hunter Tamers, and literally every Digimon Game, ect). A company is not forced to stop development or start development on a related game, just because they are in a legal battle related to the game's content, patents, and copyright. If they were, I could release "Bassassin's Reeds: Absence of Light" and stall out Ubisoft for months.
People *should* keep making Monster Taming games, they should also be smart enough to know not to use Poke Spheres OOPS I mean Pal Balls, OOPS I mean- *you get the point*. It was the easiest thing in the world to avoid, all they had to do was use the Pal Sphere Launcher as a net gun, and make it craft-able at a basic bench.
Instead, they used the in game item that literally enables the world of Pokemon (Pocket Monsters) to *put the monsters in their pocket,* with minimal changes.
Instead they used the item printed on the back of every Pokemon Trading Card in existence.
Instead they used the object that 4 to 7 Pokemon are literally made to look like.
Instead they used the only object as synonymous with Pokemon than Pikachu and the literal Pokemon logo.
For fuck's sake "ball" is legitimately synonymous with "sphere", and they just changed the color and added weird bullshit on the top and bottom of the ball.
I think I've typed enough. Please don't bother me with things I can easily source from Reddit in like 5 minutes, and watch a relatively in depth video essay on less than 10 minutes on 2x speed. Have a nice day!
@@TheWeaklyPaper So your source is a non-lawyer and not court proceedings within the case involved, asserting something that no other source states? OK. None of his _legal_ sources assert that Colopl was bullying other developers, only that Nintendo filed suit over their own patent violations and that Colopl settled after first disputing that they had violated any patent. The only person asserting it did so after Colopl settled the suit, as a post-hoc rationalization, but he was not involved with Colopl itself or Nintendo. That doesn't seem at all suspicious to you?
How was Colopl granted a patent for Punicon in the first place if their mechanic wasn't so substantially different than Nintendo's own patent and in fact would be considered violating an existing patent on the mechanic? Either it was or was not infringing at the moment they filed, or it was or was not an inventive step with its mechanics different enough to qualify as a separate invention.
That Nintendo's patent was for the stylus is important since that's literally what the patent was about, a digital joystick controlled from outside of the screen with a separate device touching the screen to simulate the motion. I mean, they amended their patent twice in 2016 just prior to suing Colopl, so I suppose that deserves mention.
Dragalia Lost being released in 2018 is still important to note and you being ignorant of it doesn't excuse you; it had no fanfare in Japan _because_ it was seen as a direct rip of Shironeko and even now is acknowledged as owing most of its identity to Shironeko or considered "like White Cat, but worse" even in Japan.
@@ultimamage3 I mean, if you're skeptical of what he was saying then sure, but discrediting him still wouldn't answer the question of "Why did Colopl patent something if they weren't going to enforce it?" There's no reason to spend money on filing a patent if you aren't going to make money off of enforcing it, or prevent another company from invalidation an invention of yours. If you're right, and the guy is unreliable, then Colopl threw away money filing a patent they didn't want to use to make any money... unless of course they *were* just using it for exactly what he said they were using it for, and were or were going to collect royalties, threaten suit, or stifle competition by patenting the concept. And once again, the concept that they were patenting was incredibly similar to a control scheme other mobile developers were already using.
Being granted a patent is not being granted immunity from suits to dispute said patent filed. It is not the patent office's job to fight you in court if you file something that fits the criteria for a patent, even if it's dumb or inadvisable for you to file it. If another company needs to dispute it, they will as they are allowed to do.
Dragalia Lost being released in 2018 likely means that it would have been in development, likely for multiple years at that point. Incidentally that means that Colopl's patent likely was blocking Nintendo from releasing the game, whether or not Dragalia turned out mediocre or bad. Nintendo changing their patent to reflect the touchscreen probably did allow them to more effectively prosecute the case, but that doesn't mean that Colopl made a unique concept by simply removing the stylus; the other concepts are identical. If Nintendo had filed the initial patent without the use of a stylus notated, Colopl wouldn't be inventing a new control scheme by adding one.
You might be able to sidestep the patent on doors with handles by removing the handle and making a new door.
But you _can't_ stop the maker of doors with handles from making their handle-doors by saying you own the concept of their door without the handle.
many of the "look alike" things are kinda easy to dismiss, like we ofc can't deny that they look similar but when you have 2 creatures based on the same egyptian god for example and the 2nd creature is using the 1st for inspiration they will no doubt look very similar. just as if 2 creatures are based off the same exact real life animal.
if this kind of thing was something they could have sued over then nintendo themselves would have been sued for doing the same thing with dragon quest, there's a reason they went after the patent thing (which i think is just entirely bad and if nintendo wins we all lose because it will just make all games worse).
Dragon Quest came out first is why Nintendo couldn't do a thing about it. 1986 for Dragon Quest with 1996 for Pokemon in Japan.
@@claytonmize6159 i never said anything that implies that nintendo would have, i said that "if likeness was something to sue over nintendo would have been sued for copying dragon quest"
The same Egyptian god that's depicted as a chiseled man with a dog head. Meanwhile Anubis and Lucario share the exact same "short standing dog that's a ki-shooting martial artist" deviation from him with 90% similar body type. It's like saying Agumon and Chamander, and Shadow the hedgehog painted blue and normal Sonic with his Super Sonic upturned quills is the same difference. If you make Anubis blue or Lucario pharoah clothes, they're effectively costume variants of the same character.
こう言うの見てると日本は日本だけでアニメとかゲーム作って遊んでる方がいいよな...
他国は全部中国や韓国と思った方がいいな
アサクリとか分かりやすい例があるしな
If the legal issues confuse you, think of it this way. In medieval times, it was common for rivalling city states to basically surround each other's borders with military forces and embargo them, cutting off all trade until the city starved and capitulated. No war actually needed to occur or be justified. Just the standoff alone was enough to force whoever didnt have the resources to their knees.
This is basically the modern megacorp version of that.
If this is removed from steam, I want a refund, but from Nintendo.
It won’t be removed
@@wondering_hand0985 it will
Nintendo must win. This is a just fight to protect their patents.
@@実は弱い五条悟 the nintendo employee strikes again
@@Nick-i9h It's funny because this guy/girl is moving through videos commenting the same thing. Blatant fanboy. To what i've seen there are only few 2-5 people who are defending this even in this comment section. Retrospectively creating patent is just absurd, most people perfectly understands this. Starting ANY business in Japan seems to be just a stupid idea since their patent system lacks any common sense.
@@実は弱い五条悟 there patent is vague it will not be removed from everywhere maybe only Japan and that’s that they might win but it won’t effect the game at all
there is no reason left as to why i shouldnt treat pokemon as concord.
It’s just the long term version of concord
The modern state of patents are being used for blackmail to the point that having no patents at all would be better than the current system. In tech companies create mass patents on products and processes they have no workable prototype for and can't create at all and just wait for someone to actually create them so they can sue them and try to blackmail them into giving them money.
Basically if the Palworld devs had patented the catch mechanic, no Pokemon games would ever be allowed to be made again.
For real those broad patents should be illegal.
Actually, no Pokémon or other monster games would be able to be made.
PocketPair would end up being the villains for killing future monster catching games if they did that.
Nintendo though, they don't mind being looked as evil, since people will still buy things from them anyways.
@@nakano15 It'd be funny if they patented it first, and then allowed everyone to infringe on that patent except Pokemon. So like random game dev 69 can make a game, but as soon as Nintendo releases the next Pokemon, boom court.
@@exoticdachoo007if someone used it before you the patent is invalid
@@markus1351 Shin Megami Tensei used a similar patent of monster taming/capturing several years before pokemon didn't they?
@@exoticdachoo007 If you have played SMT, you don't really 'catch' monsters. They actually join your cause.
Recent Pokemon games just aren't as good as Palworld. Pokemon fans have been telling Nintendo for years what they can do to improve the game, but they just won't listen. This lawsuit is a huge problem for the video games' industry because it will snuff out innovation and competition. Corporate greed rears it's ugly head once again.
The biggest issue is that Pokemon fans already mad about Scarlet Violet being worse than Arceus.
They got distracted by palworld because "That's not our company"
@@ZeroXSEEDポケモンスカーレト、バイオレットはバグも多くてもはやゲームと呼べるものではなかった。
they dont have a 100% win rate they lost the lawsuit against Digimon
What if Nintendo just Patented water? Nobody would be able to make a game.
Man, you really just wanted to be part of the conversation didn't you?
@@dylan4125
Star wars Outlaws has a "blowing on your food" mini-game, so now breathing is going to be risky to put in a game...
What, you don't think UbiSweetBaby wouldn't do something like that? Have you seen none of their rebuttals/responses they have been using against any and all criticism the past decade?
@dylan4125 you, you watched the video, right?... Right?..
@@dylan4125 Did you not watch the video?
Or even rehydrate!!!
For real though how are they doing a patent on video game menus with information, like the amount of games that have had this is insane Witcher 3 even had this because you fight monster types in that game. Patents need to be erased from video games because it seems now a company can come in years after something as already been invented and go “yeah I own this now.” This ball mechanic has existed since the 90s and just now 3 years ago they decide to claim they own it?
What about Ghostbusters ghost trap. (it's not a ball, but it do the same thing)
It's a bit the same mechanics.
There was one comment that read "IGN" when Asmon was commenting on how weak the player was and who could it be playing.
They messed up when they decided to turn the IP into something that truly competes with Nintendo. I doubt Nintendo cares much about a one-off game, or what seemed like it. But now they start talking about building the IP, merch, and anime. Now they are fucking with Nintendo's cash cow. That's why the lawsuit came.
Screw competition, right? Damn monopoly.