Good question! I don't know of a way personally. I'm sure there's some way to comb through the data and figure it out directly, but I think most people will tell you the best/fastest way is honestly just to test each embark. It's unfortunate but also kind of the fun to find out which way it goes, lol.
I know there is a possibility migrants can arrive through caverns, but i wonder whether there is a way to force them to use caverns and not surface?
YES, if you can find a way to achieve this I'd love to learn about it because I haven't found a way yet.
10:40 terrifying glacier embark OP! Lfg
"His eyes are black"
That sounds more ominous after the duckling is transformed into a nefarious smoke husk.
Finally, df content
I try to keep a good balance!
ugh man my last fort was joyous wilds because it savage good sounded fun. the agitated giant animals never stop attacking
Yeah "joyous" may be a overly positive world for how the local creatures will treat you, lol.
Rod sirling impression not bad tbh. Let’s hear the atinboro too
I did one for a LoZ:TotK short somewhere on the channel, lol
He lives
"He says he will never die."
Is there a way to know if a terrifying biome has undead? I have found those are very fun but half the time I cant get one.
Good question! I don't know of a way personally. I'm sure there's some way to comb through the data and figure it out directly, but I think most people will tell you the best/fastest way is honestly just to test each embark. It's unfortunate but also kind of the fun to find out which way it goes, lol.