Thanks Second Wind! I always loved classic 3d platformers such as Banjo Kazooie and Crash Bandicoot, but was often perturbed by the lack of a discernible crotch-bulge on the main characters. Glad to see this niche has been filled!
I audibly gasped when Jack said David Wise was involved. That soundtrack is gonna be killer. It's just too bad the protagonist looks a little too much like someones fursona.
I feel like A Quiet Place almost works. The problem with the concept is it necessitates you walking SO SLOWLY and having to redo those slow segments when you get killed. Thankfully there is nothing BUT Indie Horror games based on being quiet in the Steam Shop right now, so we're still eating good
God those outdoor segments in a quiet place made me think of Cabelas Dangerous hunting. Im just waiting for a cougar or wolf to jump at the camera and turn it into a rail shooter. If your interested in Cabela go and watch mandalores forays into them its good fun.
Kinda a shame the Quiet Place game is so meh when First Day/Day One/Whatever the new spinoff movie was called is actually pretty decent for a "franchise" movie (though it's more suspense than horror). I have no idea how this thing even became a franchise though when it was just a good horror movie with an okay sequel
I genuinely don't understand the appeal of the Quiet Place series. The monsters aren't remotely frightening, and the way they can be so easily tricked and killed in the first movie just makes the idea that they somehow managed to take over the whole planet just fucking ridiculous.
It doesn't help that the movie that was suppose to show *how* the monsters defeated the US feds, _Day One,_ just... never did that. Five minutes of what we want, hero passes out, and then it's the same shit but in a city now. _Hoooooraaaay._
The first movie was maybe alright, like, whatever, there was some thought behind it at least. The second was bloody awful and that's the end of my experience with the Quiet Place
I think it's similar to most zombie movies, where it's more about how the characters react/live in an extreme situation. The monsters are just there to facilitate said extreme situation but aren't actually the main focus, the people are, for better or worse.
As someone with asthma, I'd like to see it in something like an open world survival game where you have to take puffs from an inhaler every in-game day or it starts affecting your max stamina / rate that stamina is consumed when running. I should stress, running should not be the default way of crossing the map in long stretches this scenario, provide vehicles. But yeah, having it be that moving a slightly bulky object or running up a staircase gets you from perfectly fine to breathing your last is a bit silly. Balance finding inhalers against a hunger & thirst meter in that finding an inhaler is a huge moment cause you might be without an inhaler for a while before you're lucky enough to find another.
Two interesting game concepts mentioned already. A 3d world where you are hunted like in pacman by AI monsters that learn from your previous choices.. and a survival game where you have to make choices on who you let into your camp to better prolong your survival.. like choosing between the drug dealer and the baby..
In Frostpunk, there are scenarios where groups of refugees will come to your settlement, and you can just refuse entry for whatever reason, like if you think you don't have enough food to support them all. They'll die freezing outside, but it's a choice. It's closer to the baby example if the group of refugees are literal children and you're a saint who don't want to put children in mines.
@@ArifRWinandar I have seen several sim type games with that concept. However, they never seem to be very entertaining unless you intentionally go off the deep end
Man, when the hell did all these awful movie tie-in games come from? Are people _that_ nostalgic for licensed PS2/Wii/360 trash? Or did everyone see _Alien: Isolation_ and learn the absolute worst possible lesson from it?
There are few companies that buy IPs and then throw them to cheap countries to be turned into a game. So yeah its back. Back in PS2/360 it was money for big publishers, now its because making and publishing games is easier than ever. Last year we saw that with "GameMill" doing Rise of Kong AND that walking dead game. Nacon is another notorious one that might have some hits (Robocop) but also some absolute trash (Gollum).
It was just really neat to me that Yahtzee illustrated his points about kaiju franchises with footage from the classic Showa-era Godzilla films, rather than anything more modern.
I'm pretty sure these are edited by Jesse Schwab, who is apparently a big Godzilla fan (in the first Resident Evil 2 stream he and Jesse G spend like half of it talking Godzilla)
Bizarre to have two games with asthma inhalers after watching a horror game being played this week that also involves asthma inhalers. Though in that one the protagonist was capable and likeable, and looked like Daria (but had a sweet personality).
Though I've not played Crowded. Followed., I feel like running until you need the inhaler is something the game specifically does NOT want you to do. I mean, It usually is how Stamina works. Whenever a game has stamina, there's USUALLY some small penalty for running out of it entirely that can be avoided by just not using it all up in the first place, especially when stamina is important to the gameplay.
@@meapickle My point is that the average speed of you using, for example, half your stamina meter and then walking while you wait for it to regenerate naturally is probably faster than the average speed you move if you use all of it and are forced to use your inhaler. That's how it works in most games, though without the inhaler.
I could sense the frustration when watching the crowded followed stream - the game seemed lovingly made but didn't quite come together. The "shapeshifting" aspect of the monster didn't seem to be used very much either.
The mechanics were all there, but the balance was all wrong. I feel like the "finding money in set locations to progress" mechanic was a bit harsh as well - if you have to do laps around the entire train station just to hit up absolutely every location, something's gone wrong somewhere.
Just hit me. Kong Dad runs like Abe of Oddyssey fame. Otherwise it's weird just how early Prince of Persia-y it is with the weird time dilation long-jumps and the perfectly vertical high-jumps to grab ledges.
I only just made that connection, the Abe games and early Prince of Persia are probably the first major entries in the '2D cinematic platformer' niche. Both of which are heavy on 'You have to perform exactly the right sequence of moves or instantly die'.
What's a good comment for the algorithm... If the Second Wind team was stranded on a deserted island who would turn to cannibalism first? And why is it Jack?
Simple Jack Has Been surviving Like it's his last Day For Year's due to all the rlm Episode's He's survived. Not To Mention the sheer amount of close encounter's with The Fearsome Rich Evens The Only One I feel that would HAve Even A CHANCE of Living Longer then a Day would be Yahtz's dog But Only Due To It's tacical Cunning of Using It's owner As A Human Shield
....Actually, while none of these games do it well, their existence makes it occur to me that a horror game built on the experience of asthma is a fantastic idea, particularly in situations where the agitant is so omnipresent that it starts running the risk of minimizing what your medicine can do. Inhalers and pills are solid resources for survival horror, and the asthma itself can serve well in the role Antartica filled for the Thing-it's the reason you eventually have to go back and deal with the horror/agitant. Someone needs to make this game.
It just sounds like they do asthma wrong lol they could just use a person of size and get the same result, with "a quiet place" game actually having the person lose the weight during gameplay, but maybe there's a big crowd for asthma protags right now? does that mean I might see "Keys to the Kingdom" get a game/movie soon lol
I don't mind if they run add, but please don't just put them in the middle of a video. If you have to have them, I'd say put them at either the beginning or the end of the video
@@gammaf8896if it's easy enough to skip we can skip it anyway. Mid roll ads pay significantly better and this gives them revenue to make a living and not have to submit themselves to a corporate thing like the escapist
A Quiet Place really disappointed me when I had to review it. The atmosphere is good, but the voice acting was barely adequate and the game's pace is just so damn slow. Repeating sections is such a chore, and it parcels out its Achievements with piddly little amounts. Don't know why they even bothered with the collectable toys to unlock concept art.
13:16 "I've got some suggestions for improvements" Translation: I want it to be easier, but I don't want to have to take the ego-bruising step of changing it to the easiest difficulty
do anthology of the killer do anthology of the killer it's by the creator of space funeral and goblet grotto and is arguably the best written game of 2024
Whenever Peter Jackson's King Kong the Official Game of the Movie isn't on screen, everyone should be asking "Where's Peter Jackson's King Kong the Official Game of the Movie"
And now for your regularly scheduled reminder that the premise of A Quiet Place is really dumb: the premise of A Quiet Place is really dumb, thank you. I refuse to be terrified by a monster than can be baited using a Big Mouth Billy Bass.
Im happy to hear you liked Psychopomp. Definitely not a game with you as the target audience, it very much appeals moreso to strange gen-Z queers with various mental illnesses (meee!) , so it was nice you could appreciate the game for the uniqueness!
I think you'd be surprised by how many substances the average person has done over the course of their lifetime if a writer doing cocaine once is shocking to you...
@@lilsneed4334I'm not that candid, it's the open, casual admission that kind of surprises me. One would think it doesn't help the channel, there it is
@@lobech No one cares if someone tried cocaine. I don't recommend picking it up as a habit though, it enlarges your heart. Had a friend who had a heart attack at 27 because of his cocaine habit. He survived but it was rough.
@@estefencosta1835 no one cares? Maybe demonetization policies disagree on that one but it's not my channel, so I shouldn't care either. Sorry to hear about your friend, though
Play Nikoderiko on Nintendo Switch, PlayStation 5 and Xbox Series X/S today! click.fan/NikoDeriko_SecondWind
Thanks Second Wind! I always loved classic 3d platformers such as Banjo Kazooie and Crash Bandicoot, but was often perturbed by the lack of a discernible crotch-bulge on the main characters. Glad to see this niche has been filled!
No promises.
I audibly gasped when Jack said David Wise was involved. That soundtrack is gonna be killer. It's just too bad the protagonist looks a little too much like someones fursona.
I feel like A Quiet Place almost works. The problem with the concept is it necessitates you walking SO SLOWLY and having to redo those slow segments when you get killed. Thankfully there is nothing BUT Indie Horror games based on being quiet in the Steam Shop right now, so we're still eating good
Would be great if In Silence had more popularity. It was so close to the concept and did the 4v1 play well.
I adored the first Psychopomp and the Gold release was a worthy addition, big recommend from moi
It's a recommend from me too!
Yahtzee's dog is very cute
God those outdoor segments in a quiet place made me think of Cabelas Dangerous hunting. Im just waiting for a cougar or wolf to jump at the camera and turn it into a rail shooter. If your interested in Cabela go and watch mandalores forays into them its good fun.
mandaloregaming fan spotted
Top 10 video on TH-cam innit
@@bennettcarlson3974 put him in the box
I kinda would love to see Yahtzee try those. His commentary would probably be hilarious
The Black Lion Emperor approves this message.
Kinda a shame the Quiet Place game is so meh when First Day/Day One/Whatever the new spinoff movie was called is actually pretty decent for a "franchise" movie (though it's more suspense than horror). I have no idea how this thing even became a franchise though when it was just a good horror movie with an okay sequel
I hope Yahtzee tries Sulfur. Maybe not exactly his kind of game, but it would be fun to see him shoot some goblins.
Didn't pay any attention to the games once the sleeping dog in his jacket was brought to my attention❤️❤️❤️❤️
I genuinely don't understand the appeal of the Quiet Place series. The monsters aren't remotely frightening, and the way they can be so easily tricked and killed in the first movie just makes the idea that they somehow managed to take over the whole planet just fucking ridiculous.
It doesn't help that the movie that was suppose to show *how* the monsters defeated the US feds, _Day One,_ just... never did that. Five minutes of what we want, hero passes out, and then it's the same shit but in a city now. _Hoooooraaaay._
The first movie was maybe alright, like, whatever, there was some thought behind it at least. The second was bloody awful and that's the end of my experience with the Quiet Place
I think it's similar to most zombie movies, where it's more about how the characters react/live in an extreme situation. The monsters are just there to facilitate said extreme situation but aren't actually the main focus, the people are, for better or worse.
I dont think that is fair. Its a wicked fast ambush predator. No place feels safe.
played through psychopomp gold, really enjoyed it. I recommend it as a bizzare surreal ugly horror show
As someone with asthma, I'd like to see it in something like an open world survival game where you have to take puffs from an inhaler every in-game day or it starts affecting your max stamina / rate that stamina is consumed when running. I should stress, running should not be the default way of crossing the map in long stretches this scenario, provide vehicles. But yeah, having it be that moving a slightly bulky object or running up a staircase gets you from perfectly fine to breathing your last is a bit silly. Balance finding inhalers against a hunger & thirst meter in that finding an inhaler is a huge moment cause you might be without an inhaler for a while before you're lucky enough to find another.
That kinda just works like amnesias sanity level where every physical exertion gives you insanity.
I cant believe Yahtzee has watched a movie before
Two interesting game concepts mentioned already. A 3d world where you are hunted like in pacman by AI monsters that learn from your previous choices.. and a survival game where you have to make choices on who you let into your camp to better prolong your survival.. like choosing between the drug dealer and the baby..
In Frostpunk, there are scenarios where groups of refugees will come to your settlement, and you can just refuse entry for whatever reason, like if you think you don't have enough food to support them all. They'll die freezing outside, but it's a choice. It's closer to the baby example if the group of refugees are literal children and you're a saint who don't want to put children in mines.
Dark Decption is a first person pac man game.
@@ArifRWinandar I have seen several sim type games with that concept. However, they never seem to be very entertaining unless you intentionally go off the deep end
@@jerrysmith2349 In Frostpunk if you're bad at playing it you will go to the deep end.
Man, when the hell did all these awful movie tie-in games come from? Are people _that_ nostalgic for licensed PS2/Wii/360 trash? Or did everyone see _Alien: Isolation_ and learn the absolute worst possible lesson from it?
There are few companies that buy IPs and then throw them to cheap countries to be turned into a game. So yeah its back. Back in PS2/360 it was money for big publishers, now its because making and publishing games is easier than ever. Last year we saw that with "GameMill" doing Rise of Kong AND that walking dead game. Nacon is another notorious one that might have some hits (Robocop) but also some absolute trash (Gollum).
I'm kind of nostalgic for it, but it might be from that brief window where Disney and Pixar were putting out some decent platformers for PC.
It was just really neat to me that Yahtzee illustrated his points about kaiju franchises with footage from the classic Showa-era Godzilla films, rather than anything more modern.
I'm pretty sure Yahtzee did not edit these Yahtzee Tries videos.
I'm pretty sure these are edited by Jesse Schwab, who is apparently a big Godzilla fan (in the first Resident Evil 2 stream he and Jesse G spend like half of it talking Godzilla)
Bizarre to have two games with asthma inhalers after watching a horror game being played this week that also involves asthma inhalers. Though in that one the protagonist was capable and likeable, and looked like Daria (but had a sweet personality).
Yahtzee it was SO cute seeing your dog tucked into your shirt as you played games!
Though I've not played Crowded. Followed., I feel like running until you need the inhaler is something the game specifically does NOT want you to do. I mean, It usually is how Stamina works. Whenever a game has stamina, there's USUALLY some small penalty for running out of it entirely that can be avoided by just not using it all up in the first place, especially when stamina is important to the gameplay.
The problem is that the monster chasing u is moving faster than your walking speed. So if u don't sprint, u die
@@meapickle My point is that the average speed of you using, for example, half your stamina meter and then walking while you wait for it to regenerate naturally is probably faster than the average speed you move if you use all of it and are forced to use your inhaler. That's how it works in most games, though without the inhaler.
I could sense the frustration when watching the crowded followed stream - the game seemed lovingly made but didn't quite come together. The "shapeshifting" aspect of the monster didn't seem to be used very much either.
The mechanics were all there, but the balance was all wrong. I feel like the "finding money in set locations to progress" mechanic was a bit harsh as well - if you have to do laps around the entire train station just to hit up absolutely every location, something's gone wrong somewhere.
Just hit me. Kong Dad runs like Abe of Oddyssey fame. Otherwise it's weird just how early Prince of Persia-y it is with the weird time dilation long-jumps and the perfectly vertical high-jumps to grab ledges.
I only just made that connection, the Abe games and early Prince of Persia are probably the first major entries in the '2D cinematic platformer' niche. Both of which are heavy on 'You have to perform exactly the right sequence of moves or instantly die'.
To me it looks like someone took a This War Of Mine mission and made the mission map a hundred types as long.
What's a good comment for the algorithm...
If the Second Wind team was stranded on a deserted island who would turn to cannibalism first? And why is it Jack?
Simple Jack Has Been surviving Like it's his last Day For Year's due to all the rlm Episode's He's survived.
Not To Mention the sheer amount of close encounter's with The Fearsome Rich Evens
The Only One I feel that would HAve Even A CHANCE of Living Longer then a Day would be Yahtz's dog But Only Due To It's tacical Cunning of Using It's owner As A Human Shield
Comment for your algo
As someone with f*cked lungs at the moment, any form of extraneous activity will make me cough and I don't even have asthma.
I'm waiting for the video that starts "games were the connecting link is... i played them recently."
*Hit the dog with the hammer* *closup on Toffee* 😭
10/10 edits
I have asthma. Maybe not as severe, sure, but I do. And I go to the gym every day. I do cardio and weight lifting etc.
A licensed King Kong game should honestly just be Ape Out on a bigger scale.
Yahtzee should try Darkwood, I reckon he'd like it.
Thank you! I've been saying this for years!
Really want to see Yahtzee look at Zoochosis next.
....Actually, while none of these games do it well, their existence makes it occur to me that a horror game built on the experience of asthma is a fantastic idea, particularly in situations where the agitant is so omnipresent that it starts running the risk of minimizing what your medicine can do. Inhalers and pills are solid resources for survival horror, and the asthma itself can serve well in the role Antartica filled for the Thing-it's the reason you eventually have to go back and deal with the horror/agitant.
Someone needs to make this game.
Followed looks pretty fun, valid complaints aside. Maybe I'll wait for the monster speed to get a nerf or something, because I love the art direction.
Ey, The Dark Eye shotout, nice one editor 👍
1:15 Hmm a good point, how WOULD the A Quiet Place monsters react to thunfer?
It just sounds like they do asthma wrong lol they could just use a person of size and get the same result, with "a quiet place" game actually having the person lose the weight during gameplay, but maybe there's a big crowd for asthma protags right now? does that mean I might see "Keys to the Kingdom" get a game/movie soon lol
Why is yahzee being chased by ozzy Osborne
I don't mind if they run add, but please don't just put them in the middle of a video. If you have to have them, I'd say put them at either the beginning or the end of the video
They don’t want you to ship them
@@gammaf8896if it's easy enough to skip we can skip it anyway. Mid roll ads pay significantly better and this gives them revenue to make a living and not have to submit themselves to a corporate thing like the escapist
I believe you can watch these ad free if you subscribe to the Patreon if it's that much of an issue.
A Quiet Place really disappointed me when I had to review it. The atmosphere is good, but the voice acting was barely adequate and the game's pace is just so damn slow. Repeating sections is such a chore, and it parcels out its Achievements with piddly little amounts. Don't know why they even bothered with the collectable toys to unlock concept art.
Man the Indie horror game "CROWDED. FOLLOWED"
Does the Asthma mechanic so much better.
Psychopomp is soo good
13:16 "I've got some suggestions for improvements"
Translation: I want it to be easier, but I don't want to have to take the ego-bruising step of changing it to the easiest difficulty
Biff! Biff! Biff again!
do anthology of the killer do anthology of the killer
it's by the creator of space funeral and goblet grotto and is arguably the best written game of 2024
Whenever Peter Jackson's King Kong the Official Game of the Movie isn't on screen, everyone should be asking "Where's Peter Jackson's King Kong the Official Game of the Movie"
We’re never getting another good King Kong game, huh? And because of licensing they’ll probably never remake the one good one
God. The Peter Jackson Long game was SOOOOO good. We really don't know what we had til it was harder to play on modern machines.
You have to admire Yahtzee's fortitude to wade through so many aggressively mediocre games in the hopes of finding a diamond in the rough.
Sleepy puppy.
You lost me at “only one of those things is a lie.”
i dont trust the animals design in that jnr ad
0:32
Pls play Felvidek
I beg you
And now for your regularly scheduled reminder that the premise of A Quiet Place is really dumb: the premise of A Quiet Place is really dumb, thank you.
I refuse to be terrified by a monster than can be baited using a Big Mouth Billy Bass.
How dare you try and actually get my attention during an ad read by mentioning Tool, you scoundrels!
Ooo Hachi Machi! 0:32
Comment for future reference for quick Marty Hachi Machi/depression cure
Could the editor please let up with the sponge bob clips. Some of us are over 40. Grazie
The Quiet Place movies suck balls
Im happy to hear you liked Psychopomp. Definitely not a game with you as the target audience, it very much appeals moreso to strange gen-Z queers with various mental illnesses (meee!) , so it was nice you could appreciate the game for the uniqueness!
does this video have more memes added in than usual? incredibly annoying, here for Yahtzee, not 2 second spongebob clips
Funny how no comments point to the substance abuse yet 13:44
I think you'd be surprised by how many substances the average person has done over the course of their lifetime if a writer doing cocaine once is shocking to you...
@@lilsneed4334I'm not that candid, it's the open, casual admission that kind of surprises me. One would think it doesn't help the channel, there it is
@@lobech No one cares if someone tried cocaine. I don't recommend picking it up as a habit though, it enlarges your heart. Had a friend who had a heart attack at 27 because of his cocaine habit. He survived but it was rough.
@@estefencosta1835 no one cares? Maybe demonetization policies disagree on that one but it's not my channel, so I shouldn't care either. Sorry to hear about your friend, though
Because... nobody cares? He did drugs at some point? Gasp. You should've heard the shit my mother got up to in the 60s/70s.
I want to marry a woman with Yachtzee's vocabulary. Just.......I need to hear the entire dictionary in every sentence.