[SharpOcarina Tutorial] Part 4: Switches, Cameras, Pathways and Waterboxes (sub english/español)

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 9

  • @nirvanasubliminals2849
    @nirvanasubliminals2849 5 ปีที่แล้ว +4

    So I was setting up the water, but I noticed it was flipped upside down, looking invisible on top but showing the animated texture on bottom... any suggestions?
    FIX: Turned off Back face Culling

  • @nirvanasubliminals2849
    @nirvanasubliminals2849 5 ปีที่แล้ว +1

    Omg I really need to come back to this!!! I forgot all about SO :D

  • @_mikut
    @_mikut 5 ปีที่แล้ว +1

    Can you help me? When I try to make the water transparent it displays it as transparent in SharpOcarina after putting it's alpha to 125, but in-game it's not transparent at all. What am I doing wrong?

    • @Nokaubure64
      @Nokaubure64  5 ปีที่แล้ว

      your graphic plugin is bad, you need to use GlideN64 public release 3.0, or angrylion if you like native resolution

    • @_mikut
      @_mikut 5 ปีที่แล้ว

      @@Nokaubure64 I changed my graphic plugin, and now it works! Thank you! ^^

  • @samuelthompsan5961
    @samuelthompsan5961 5 ปีที่แล้ว

    Are pathways meant for actors that move in specific orders like the rolling boulder, the big Green Bubble, Sakon, bean plant, etc?

    • @Nokaubure64
      @Nokaubure64  5 ปีที่แล้ว +1

      yup, all the ones you said uses pathways

  • @knightlessshadow
    @knightlessshadow 5 ปีที่แล้ว

    I'm gonna use this for reference in the future. thanks. quick question having multiple rolling boulders in one room, but I'm having issues making them appear, as all my actors just appear in the original pathway I set up, despite having set up multiple pathways. great content btw :D

    • @Nokaubure64
      @Nokaubure64  5 ปีที่แล้ว

      the actor should have a property named "Pathway ID", with it you can choose which pathway to follow. Atm its id-1, so if you want to use the first pathway you have to enter 0, the second would be 1 and so on.