DCS World Mission Editor - Uncontrolled AI Tutorial

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ต.ค. 2024

ความคิดเห็น • 24

  • @canconservative8976
    @canconservative8976 ปีที่แล้ว +1

    One of the most valuable triggers in DCS.
    Create a giant trigger zone over your territory... have a few jets on the ramp (or Carrier) ready to intercept... setup the trigger if part of the Red coalition enters the trigger zone, then your jets start and go to an intercept or Cap. .. or just reverse this scenario.

  • @MrWi2ard
    @MrWi2ard 2 ปีที่แล้ว +3

    Couldn’t figure this out until your vid. Thank you! Liked and subscribed

    • @InFlightsim22
      @InFlightsim22  2 ปีที่แล้ว +1

      Excellent, I'm glad it helped you.

  • @valuedhumanoid6574
    @valuedhumanoid6574 ปีที่แล้ว +2

    To add a sense of realism, I will have a few squadrons of AI take off, fly a route around the base/ship, then land/rearm/refuel then take off again. Add a command GO TO WAYPOINT and it will repeat the process the entire mission. You can use helicopters and even ground vehicles. Set up a perimeter security patrol, even have helo's moving cargo from one place to another. That is the one thing that is missing from DCS. Very rarely will you have an airport with no activity. So when you pull up to the runway, you MUST check for traffic! Throw in some static objects like tractors, flags, and ground vehicles and you have a very believable mission.

  • @davidhermosilla6942
    @davidhermosilla6942 2 ปีที่แล้ว +2

    Great tutorial! I am going to excercise it! Very useful!

  • @bigrivercod
    @bigrivercod ปีที่แล้ว +1

    a brilliant tid bit of information. Thanks.

  • @sasquatchycowboy5585
    @sasquatchycowboy5585 2 ปีที่แล้ว +3

    Thank you for this. I've been using the shit out of this since I first saw this video.

    • @InFlightsim22
      @InFlightsim22  2 ปีที่แล้ว +1

      Glad you have found it to be useful. A packed apron now I take it 🙂

    • @sasquatchycowboy5585
      @sasquatchycowboy5585 2 ปีที่แล้ว

      @@InFlightsim22 Yup

  • @mpnewhart8022
    @mpnewhart8022 ปีที่แล้ว +2

    I just started mission creating and was trying to figure this out . What I want to do is have the jet on the ground take off and intercept if the player gets to close to the airbase. What would I need to do for the flight plan for the plane on the ground? Thank you!

    • @InFlightsim22
      @InFlightsim22  ปีที่แล้ว

      I would recommend watching this:
      th-cam.com/video/tOaAbb72n1k/w-d-xo.html

  • @jarhead565
    @jarhead565 ปีที่แล้ว +1

    One problem I'm running into with creating my campaign; AI unable to Start upon Trigger regarding player's altitude being a certain height.
    Does starting AI jets always have to regard the player or otherwise being *in* a trigger zones, and not physical conditions?

    • @InFlightsim22
      @InFlightsim22  ปีที่แล้ว

      No, only if your 'IF' condition is set to a user attribute such as height. I usually set mine to a 'time is more' condition and then use the 'AI Task Push'

    • @jarhead565
      @jarhead565 ปีที่แล้ว

      @@InFlightsim22 sounds good!

  • @erbaX
    @erbaX 3 ปีที่แล้ว +1

    thx

  • @KENNYB322
    @KENNYB322 3 ปีที่แล้ว +1

    great thanks

  • @MattJones675GR9
    @MattJones675GR9 2 ปีที่แล้ว +1

    I setup a pair ai tornado gr4s to bomb some targets but they just fly over them. Any tutorials to get them to do so please ?

    • @InFlightsim22
      @InFlightsim22  2 ปีที่แล้ว +1

      Hmm, do you have an ROE setting? Also what type of bombing mode has you set? I.e. bombing, bomb map object etc? Have you tried specifying a specific weapon under those setting also?

  • @korakodsirikaew2102
    @korakodsirikaew2102 2 ปีที่แล้ว

    I want to know Mission editor night flight.

  • @spitfiresupermarine3683
    @spitfiresupermarine3683 ปีที่แล้ว +1

    Am I the only person to NOT have this option in my mission editor AT ALL!

    • @RobinDCS706
      @RobinDCS706 3 หลายเดือนก่อน

      Are you sure you are checking the "triggered option tab" and not the "waypoint tasks" tab ? I was struggling to find it as well at the beginning then I realised I was looking at the wrong tab