Thank you. It’s so great to see you back. I almost gave up trying to learn fusion 360. If I hadn’t stumbled on your channel I might have. I am paralyzed from the chest down and was able to set up a Tormach Cnc mill to suit my disability. I am finally making my first parts on my mill because of your awesome teaching. I am forever grateful. I love this hobby and it helps me fight off depression. Keep up the great work, you never know how it might affect someone. Cheers
For the free/privat version: With the "edit in place" feature, would this still work with an archived part or would that particular part need to be manually reactivated first? This would do away with the advantage that you wouldn't need to search for the part. Would be nice if the part in question would automatically be "un-archived" as long there is at least one of the 10 active slots vacant. This way one would only need to archive any one of the unused active ones but not search for the part that wants to be edited.
I think they've remover "Edit in place" feature in the recent update for Free version - I used it last week, but now it asks for subscription. Too bad, It was really useful
@@Gusto20000 Interesting - that one was not in the list of Personal License restrictions... but now I see it here knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/Fusion-360-Free-License-Changes.html
You get an “oooohhhhh”. I didn’t know you could pick a tangent for a circle dimension. I’ve been creating tangent sketch lines like a noob all this time. I’ve tried the double click a closed loop segment and I wasn’t able to get it to select the entire loop. Still trying to debug that one. Great video! I always learn so much.
Great Video Lars, good to have you back doing some new training videos that is easy to follow. I also use them to reference to if I ever forget something. I have bought Fusion over 3 years as great price and because of the support your give through these tutorials you clearly present. Nice one.
Going through your series, wow between 3 years ago and one year ago you lost some serious weight. A friend of mine from high school that I haven't seen in about a year stopped by the other day and he has lost a 180 pounds in the last 8 months.Crazy how different people look
Thank you for the great video. I especially like your pace. I have a question that you inadvertently demonstrated during this video. When you were making the slot in the plate for the seat screw hole, you made the center of the slot coincident with the existing hole. That was your design intent, and Fusion picked up on it. However, a couple of minute later when you were finished the slot feature, you demonstrated my big pet peeve, that this constraint was "lost". And you had to manually add it back. This happens to me every time I make a sketch. It is super frustrating, to have something "pretend" to be constrained, but then it tricks you. Is there something I'm (and you in this particular instance) did wrong to cause the constraint to "not stick"? Thank you for your time! Nick.
Hi Nick, Thank you for watching the video. Normally when you loose a constraint it's because you made a change, like you delete a line or a radius, and the constraint looses it's reference.
@@cadcamstuff but you didn't do that here, did you? It seemed like it lost the coincident when you changed the length of the slot, but I'm not sure? Could it be because it was a slot and not say a circle?
Great vid as usual Lars. I've noticed that with these new batches of videos the audio is quite a bit quieter than they used to be though. Still, keep up the great work :)
Thank you so much! Very informative! Top-down and bottom-up always been abstract to me since a long time in 3d models; great video and great assembly example.
Really nice video and once again answers quite many things I've been trying to figure out. Also props for the ways to make assemblies. Been thinking about making own diy router/plasma cutter and I've been thinking about creating frame, but somewhere along the video I began to think that maybe I should actually make the tool end first and use that and desired workspace to create frame for the assembly. That way I might not hit those frame limiting factors that at least I'm prone to create during design. I mean it's quite easy to create frame that leads to tool head being disgustingly much offset from movement axis. This video was somewhat eye opening for us that who are stuck in certain habits unknowingly.
Is it better to always create new components right from the beginning when modeling an assembly or can you model everything as bodies then convert to components later? Is one method considered a best practice
Do you go over the file limit for personal use or the whole folder called Guitar Stool that contains all the files counts as one? That would greatly limit the way you go about designing anything that has more than 8 or 9 parts. I see that somebody commented something similar already. Also there is not edit in place for the rest of us. 😒 Great tutorial by the way 😊
What? Can’t do edit-in-place in other Cad software? Uh all the big cad packages can. I’ve been on Creo/ProEngineer for 30+ years and we’ve always been able to. Great video though. Having taken up Fusion a year ago for home use I watch your videos here and there and do learn. Thanks for that.
How do you move the joints you've created with the mouse so quickly? I thought you had to double click the joint and then move it? Thanks for all the videos Lars these have helped me self tech myself.
How do you use Fusion 360 to include a component that must be deformed to be assembled - such as a washer, o ring, etc? On a more complex note, how would one assemble the parts of a strain wave gear assembly? In this case, the flexible spline will need to be deformed to only engage the teeth of the circular spline at two points 180 degrees apart.
Hello Lars,i am using fusion 360 not so long yet,but i can manage a lot,i even designed my already build model fishing boat.all is going good,except the lofting for the skin of the hull. for the straight part i used a thin extended body with same size/dimensions as the ribs,i just extruded that as long as i needed,that did worked,but getting to the front section where the ribs are going to murge into the ships nose,the lofting between 2 ribs does not work??????each rib is a seperated body,aswel the midcenter axel ribe the keeps al the ribes in line
I'm trying to get a wall plate from mcmasters, and export it into fushion but it seems wall plates can't be exported....can anyone else try this and let me know if they have success?
Hej Lars, tak for alle dine fine, instruktive og sjove videoer. Du er ren inspiration og hygge når du mosler rundt med 360. Et lille ønske fra en begynder der har en fortid fra andre 3D programmer, jeg har ledt efter et sted jeg kunne forslå drengene og pigerne bag fusion 360 en lille ting, men har ikke kunnet finde stedet. Derfor går det udover dig; jeg mangler/savner en mulighed for at placere flere kameraer i eller i nærheden af en 3D model. Feks hvis jeg bygger et hus op, så er det rigtigt godt med et eller flere kameraer placeret inden i modellen. Hvis du har nogen øre må du gerne give det videre - og ellers endnu engang tak for dit store arbejde med at få 360 ud til folket. Vi er mange der er glade for det du gør! Med venlig hilsen Jønne Rantzau
Are you saying that SolidWorks can't do top-down design (it can)? At 30:47 you say you don't know of any other CAD software which can do edit in place in a bottom up assembly, but that's exactly how many other CAD packages work. This isn't the first video from a Fusion 360 presenter where I've seen this misinformation. Fusion 360 is a good program with some great features, but there's no need to say false things about other systems.
@@alejandroperez5368 Yes, I'm most familiar with SolidWorks and have also used SolidEdge, and both of them have always worked that way as far back as I can remember.
Lars, I have learned a huge amount from your videos over the past 12 months. They are brilliant!... BUT I am a hobbyist. So, does that mean I have to pay to get use of Fusion 360 from now on? I can live with the limitations but, if I cannot use F360, then the last 12 months learning have been completely wasted
@@cadcamstuff For me - the elimination of tool changes. Having to create a separate post for each tool is bad enough but I can't generate setup sheets either. I am new to machining but have managed to get access to a tormach with a tool changer.
@@cadcamstuff It's simply the cost, Lars. I understand the compny has to make a profit and they need to charge for use of the software. Sadly, as a retired trainer, I don't have the funds to support my hobby of 3d printing and pay for F360 on top.
Nice video, thx for that Lars. The volume is very low on your last videos. I have to set the volume to 100% to halfway understand it. Maybe you can record at a higher level. Regards Andreas from Germany
Hi Lars, thank you for this great tutorial. Is it possible to get the parts to download for training puposes as I would like to use this tutorial for my students in school?
I’m with you all the way until you start using inches and then my brain seems to close some doors. It’s not just the confusion of inches but also why? Besides the fact that that’s how it’s always been done in some countries, what are the benefits over metric? Just seems to way over complicate things. Also, ‘Edit in place’ is only in the subscription version.
Thank you. It’s so great to see you back. I almost gave up trying to learn fusion 360. If I hadn’t stumbled on your channel I might have. I am paralyzed from the chest down and was able to set up a Tormach Cnc mill to suit my disability. I am finally making my first parts on my mill because of your awesome teaching. I am forever grateful. I love this hobby and it helps me fight off depression. Keep up the great work, you never know how it might affect someone. Cheers
Hi Steve, Thank you so much for taking the time to write. I'm so happy that you find the videos useful. I'll be rooting for you and your Tormach
Just had questions on assemblies, so well timed.
Great video. Sometimes I find myself just pausing to appreciate your pace and clarity. Thanks a lot for this content. I always learn something.
For the free/privat version: With the "edit in place" feature, would this still work with an archived part or would that particular part need to be manually reactivated first? This would do away with the advantage that you wouldn't need to search for the part.
Would be nice if the part in question would automatically be "un-archived" as long there is at least one of the 10 active slots vacant. This way one would only need to archive any one of the unused active ones but not search for the part that wants to be edited.
I think they've remover "Edit in place" feature in the recent update for Free version - I used it last week, but now it asks for subscription. Too bad, It was really useful
@@Gusto20000 Interesting - that one was not in the list of Personal License restrictions... but now I see it here knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/Fusion-360-Free-License-Changes.html
Thanks Lars, continue to learn more each time I watch your videos, will have to watch again to make sure I didnt miss anything.
Thank you, Doug :-)
Great content as usual Lars. I learn something new about Fusion 360 everyday from you.
Awesome to hear. Thank you for watching!
You get an “oooohhhhh”.
I didn’t know you could pick a tangent for a circle dimension. I’ve been creating tangent sketch lines like a noob all this time.
I’ve tried the double click a closed loop segment and I wasn’t able to get it to select the entire loop. Still trying to debug that one.
Great video! I always learn so much.
I had never used the derive function either. That was a great example.
Great Video Lars, good to have you back doing some new training videos that is easy to follow. I also use them to reference to if I ever forget something. I have bought Fusion over 3 years as great price and because of the support your give through these tutorials you clearly present. Nice one.
Thank you so much for watching, James :-)
Nice to see some alternatives demonstrated when making assemblies. Good video!
Thank you so much
Going through your series, wow between 3 years ago and one year ago you lost some serious weight. A friend of mine from high school that I haven't seen in about a year stopped by the other day and he has lost a 180 pounds in the last 8 months.Crazy how different people look
Thank you for the great video. I especially like your pace. I have a question that you inadvertently demonstrated during this video. When you were making the slot in the plate for the seat screw hole, you made the center of the slot coincident with the existing hole. That was your design intent, and Fusion picked up on it. However, a couple of minute later when you were finished the slot feature, you demonstrated my big pet peeve, that this constraint was "lost". And you had to manually add it back. This happens to me every time I make a sketch. It is super frustrating, to have something "pretend" to be constrained, but then it tricks you. Is there something I'm (and you in this particular instance) did wrong to cause the constraint to "not stick"? Thank you for your time! Nick.
Hi Nick, Thank you for watching the video. Normally when you loose a constraint it's because you made a change, like you delete a line or a radius, and the constraint looses it's reference.
@@cadcamstuff but you didn't do that here, did you? It seemed like it lost the coincident when you changed the length of the slot, but I'm not sure? Could it be because it was a slot and not say a circle?
I learnt a lot from your videos,....Happy to see you again :)
Thank you!
That is brilliant. Thanks Lars.
Thanks Lars I picked up some new ideas
Awesome to hear. Thank you
Do u think it's possible to create motion of chain around sprocket in fusion 360???
Hoy Lars
Thank you and best regards from Antwerp
Thank you, Jan.
Great vid as usual Lars. I've noticed that with these new batches of videos the audio is quite a bit quieter than they used to be though. Still, keep up the great work :)
Perfect length for me. Many new tools in the tool box. Thank you Lars.
Thank you so much! Very informative! Top-down and bottom-up always been abstract to me since a long time in 3d models; great video and great assembly example.
Really nice video and once again answers quite many things I've been trying to figure out. Also props for the ways to make assemblies. Been thinking about making own diy router/plasma cutter and I've been thinking about creating frame, but somewhere along the video I began to think that maybe I should actually make the tool end first and use that and desired workspace to create frame for the assembly. That way I might not hit those frame limiting factors that at least I'm prone to create during design. I mean it's quite easy to create frame that leads to tool head being disgustingly much offset from movement axis. This video was somewhat eye opening for us that who are stuck in certain habits unknowingly.
Glad you found the video useful!
Is it better to always create new components right from the beginning when modeling an assembly or can you model everything as bodies then convert to components later? Is one method considered a best practice
Do you go over the file limit for personal use or the whole folder called Guitar Stool that contains all the files counts as one? That would greatly limit the way you go about designing anything that has more than 8 or 9 parts. I see that somebody commented something similar already. Also there is not edit in place for the rest of us. 😒 Great tutorial by the way 😊
Very useful video Lars, thanks again and have a nice time
Thanks, you too!
Thanks Lars, This is amazing and very useful!! Have a nice weekend!
Thank you Bert. You too!
What? Can’t do edit-in-place in other Cad software? Uh all the big cad packages can. I’ve been on Creo/ProEngineer for 30+ years and we’ve always been able to. Great video though. Having taken up Fusion a year ago for home use I watch your videos here and there and do learn. Thanks for that.
Thanks for the class, Lars. I picked up a few new things! Definitely a longer class, but it doesn't bother me at all.
Awesome to hear. Thank you for watching!
How do you move the joints you've created with the mouse so quickly? I thought you had to double click the joint and then move it? Thanks for all the videos Lars these have helped me self tech myself.
Hi Matthew..
I´m Shure that this will inlite you on that.
th-cam.com/video/LMYEnmEdptc/w-d-xo.html
3DConnexion SpaceMouse.
Wow, so many things in one video. Totally amazing Lars.
Thank you :-)
Super job!!
How do you use Fusion 360 to include a component that must be deformed to be assembled - such as a washer, o ring, etc? On a more complex note, how would one assemble the parts of a strain wave gear assembly? In this case, the flexible spline will need to be deformed to only engage the teeth of the circular spline at two points 180 degrees apart.
Hi David, You would not model a deformed o-ring unless you want to show it in compressed state in a 2D drawing.
@@cadcamstuff Thank you. How would you model the deformation of a flexible spline
of a harmonic (drive) gear train?
Hello Lars,i am using fusion 360 not so long yet,but i can manage a lot,i even designed my already build model fishing boat.all is going good,except the lofting for the skin of the hull.
for the straight part i used a thin extended body with same size/dimensions as the ribs,i just extruded that as long as i needed,that did worked,but getting to the front section where the ribs are going to murge into the ships nose,the lofting between 2 ribs does not work??????each rib is a seperated body,aswel the midcenter axel ribe the keeps al the ribes in line
how do you model irregular shapes (walnut shells for instance) in fusion 360,
I'm not sure :-). You could use sculpt enviroment and I also know that there is an add-in that will help you
I'm trying to get a wall plate from mcmasters, and export it into fushion but it seems wall plates can't be exported....can anyone else try this and let me know if they have success?
Hej Lars, tak for alle dine fine, instruktive og sjove videoer. Du er ren inspiration og hygge når du mosler rundt med 360. Et lille ønske fra en begynder der har en fortid fra andre 3D programmer, jeg har ledt efter et sted jeg kunne forslå drengene og pigerne bag fusion 360 en lille ting, men har ikke kunnet finde stedet. Derfor går det udover dig; jeg mangler/savner en mulighed for at placere flere kameraer i eller i nærheden af en 3D model. Feks hvis jeg bygger et hus op, så er det rigtigt godt med et eller flere kameraer placeret inden i modellen. Hvis du har nogen øre må du gerne give det videre - og ellers endnu engang tak for dit store arbejde med at få 360 ud til folket. Vi er mange der er glade for det du gør!
Med venlig hilsen
Jønne Rantzau
Hi Jønne, Thank you for watching. Take a look at this video th-cam.com/video/YYw_7Mapbfo/w-d-xo.html
Are you saying that SolidWorks can't do top-down design (it can)? At 30:47 you say you don't know of any other CAD software which can do edit in place in a bottom up assembly, but that's exactly how many other CAD packages work. This isn't the first video from a Fusion 360 presenter where I've seen this misinformation. Fusion 360 is a good program with some great features, but there's no need to say false things about other systems.
@Greger Holmes Kid, your parents shouldn't let you surf the web. Go back to playing with your friends
Are you sure you can edit IN PLACE, without leaving the main part/assembly?
@@alejandroperez5368 Yes, I'm most familiar with SolidWorks and have also used SolidEdge, and both of them have always worked that way as far back as I can remember.
Welcome to again !
Lars, I have learned a huge amount from your videos over the past 12 months. They are brilliant!... BUT I am a hobbyist. So, does that mean I have to pay to get use of Fusion 360 from now on? I can live with the limitations but, if I cannot use F360, then the last 12 months learning have been completely wasted
Fusion 360 for personal use is not going away. I'm curious what would make you stop using it
@@cadcamstuff For me - the elimination of tool changes. Having to create a separate post for each tool is bad enough but I can't generate setup sheets either. I am new to machining but have managed to get access to a tormach with a tool changer.
@@cadcamstuff It's simply the cost, Lars. I understand the compny has to make a profit and they need to charge for use of the software. Sadly, as a retired trainer, I don't have the funds to support my hobby of 3d printing and pay for F360 on top.
Nice video, thx for that Lars.
The volume is very low on your last videos.
I have to set the volume to 100% to halfway understand it.
Maybe you can record at a higher level.
Regards Andreas from Germany
Thank you for the feedback
Is it possible to just divide a line or outline into equal parts?
thanks
Hi Jan, not sure exactly what you are looking for, but parameters might be the solution th-cam.com/video/Nmup8rcprOM/w-d-xo.html
Thanks Lars your a gentleman. Regards Chris
Thank you, Chris :-)
@@cadcamstuff Gentleman ? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Very helpful. Thank you.
Glad it was helpful!
Thank you so much
woooo!
thanks Lars very very good!!! I learn more from you
Awesome to hear! thank you for watching
Hi Lars,
thank you for this great tutorial.
Is it possible to get the parts to download for training puposes as I would like to use this tutorial for my students in school?
Shoot me an email: www.larschristensen.org/contact-me
I’m with you all the way until you start using inches and then my brain seems to close some doors.
It’s not just the confusion of inches but also why? Besides the fact that that’s how it’s always been done in some countries, what are the benefits over metric? Just seems to way over complicate things.
Also, ‘Edit in place’ is only in the subscription version.
The word you keep "butchering" is pronounced "orijin"...:)...great video.
Not too much :-).
looks like, that new ceat is not for men ;) , why are you looking very thin now?
Fusion 360 is DEAD
Riiiiiiiiiiiiight.......sure it is.
Sorry but what do you mean?
@@nortonmolly most people leave fusion 360 as trust in autodesk is gone since there latest nerf