@@sorrystarfish38 There are some preferences I have that are slightly against some of his recommendations. If you have a larger European Country with a good economy, you shouldn't have to worry about any mortar issues if you have mechanized infantry (towed artillery will suffice if your economy can hold them).
The air assault capability of the towed artillery is also useful in the mid-game when Mobile AA and ASF are not as widespread. This ability allows the towed artillery to sneak behind tanks and obliterate them.
Here's an idea i find useful if you upgrade ur tank destroyers and recon vehicle they can be able to air assault and you can stack them with airmobile units and special forces and you will hve a really strong unit tht can air assault
I actually came up with a fairly decent strategy for conquering cities with minimal damage. Max. Lv. Airborne Infantry with Max. Lv. SpecOps, plus an Airborne Infantry Officer and you can pretty easily conquer any city, even with Armor, Support and Air Defense.
Mercenaries are good units, they are cheap and quick to build and their alignment stat makes them take the most damage and keep the rest of your units safe
They are very expensive, they cost a lot of cash to build and have mediocre stats, I consider them a late game unit but as you said, their damage distribution is quite useful
I strongly disagree about the use of national guard units. They make excellent occupation troops. Since cities require a moral of 35% or higher before they stop risking revolting, your forces are tied down in that city until the moral gets to that point. Which is why I always invade with two forces. My main force consisting of my frontline units that will destroy the enemy’s units and conquer their cities, and my occupation force that usually consists of level two national guard. The guard units occupy the conquered cities, freeing up my main front line units to continue the campaign until the enemy has been defeated.
hey man, i don't know if you still reply to the comments but how are you in a game with that many resources and still the game has not finished. If you see this please help me know. btw nice vid keep it up.
More expensive, and more time consuming. There is better things to research. Additionally, mechanised infantry is mostly useful when you combine it with tanks, which aren't recommended to build.
Thank you, could you do one about airforce?😊
You bet!
@@CoNWarRoom much love ;)
@@CoNWarRoomcan u show how to laumch conventital war heads
can you please make a video on -The only Air Force guide you will ever need
Got you! Thats the next one coming out
Very useful videos, I'm an experienced player and I agree with 98% of what you say. Your content is always interesting.
What's the 2% he's wrong about?
@@sorrystarfish38 There are some preferences I have that are slightly against some of his recommendations. If you have a larger European Country with a good economy, you shouldn't have to worry about any mortar issues if you have mechanized infantry (towed artillery will suffice if your economy can hold them).
The air assault capability of the towed artillery is also useful in the mid-game when Mobile AA and ASF are not as widespread. This ability allows the towed artillery to sneak behind tanks and obliterate them.
@@GregorySmith-lo2lj maxed level towed artillery are pretty weak against tanks
@@boost1382 Well you can air assault them against the tanks.
Here's an idea i find useful if you upgrade ur tank destroyers and recon vehicle they can be able to air assault and you can stack them with airmobile units and special forces and you will hve a really strong unit tht can air assault
Their damage will be good, but they are vulnerable to air-to-ground aircraft and they can't air assault if your opponent has AA
@@boost1382can i ask something what is AA i keep hearing it im just a new in this game 😅
@@soitzy7788 Anti-Air
I prefer the national guard over motorized infantry. It allows for cheap land-grabbing capabilities while prioritizing air, sea, and other land units.
They’re great… till you run into motorized infantry units
@@Davidpostingshid they’re not meant to directly fight other units. If you do end up accidentally fighting with them, they’re super cheap to replace
Great video. Thanks man! 🙂
Your videos are very useful and informative coming from an experienced player like myself I agree with most of your content keep up the good work 👍🏻
I actually came up with a fairly decent strategy for conquering cities with minimal damage. Max. Lv. Airborne Infantry with Max. Lv. SpecOps, plus an Airborne Infantry Officer and you can pretty easily conquer any city, even with Armor, Support and Air Defense.
Fire❤️🔥🔥
Mercenaries are good units, they are cheap and quick to build and their alignment stat makes them take the most damage and keep the rest of your units safe
They are very expensive, they cost a lot of cash to build and have mediocre stats, I consider them a late game unit but as you said, their damage distribution is quite useful
So... im not saying you're wrong... but, where do you see mech get a bonus when paired with tanks???
he is the new melliodas !!
Will there be a guide on Armored and Support units?
Yep coming out next!
Great Video
Does airborne infantry can use aircraft carrier as their airstrip?
Do special forces declare war if they enter another country
No they don't until they engage in combat
have you ever thought of starting a series?
I've been suggested it multiple times, not really sure yet through
hey quick question what is the best unit to stack with a mobile radar? by the way when is your next video?
Radar should ideally be stacked with some sort of artillery and anti-air.
@@eronstensland1679 thx 🙏
Today or this weekend hopefully
I strongly disagree about the use of national guard units.
They make excellent occupation troops.
Since cities require a moral of 35% or higher before they stop risking revolting, your forces are tied down in that city until the moral gets to that point.
Which is why I always invade with two forces. My main force consisting of my frontline units that will destroy the enemy’s units and conquer their cities, and my occupation force that usually consists of level two national guard. The guard units occupy the conquered cities, freeing up my main front line units to continue the campaign until the enemy has been defeated.
Is there any stacks or combos that are deadly in coN that you recommend
9 mrls with a tank officer. Then a sam stack behind it with asf. This will kill anything
@@CoNWarRoom thank you
@@CoNWarRoomwhat’s the best research to unlock tank officer?
@@demetrioshill8484main battle tanks or armored fighting vehicles
How can make my airborn infantry to fly instead of walking
Use the air assault feature
hey man, i don't know if you still reply to the comments but how are you in a game with that many resources and still the game has not finished. If you see this please help me know. btw nice vid keep it up.
Hey! Yeah for sure, my trick to get that many resources is simply to max arms industries in my homeland, annex cities and invade lot's of land
@@CoNWarRoom oh thanks but which gamemode are you on?
@@cooked440 Standard World War 3
I want to buy it on Sunday what time just washing it to understand
Hi! Buy what?
The game is free
Why don't you recommend mechanised infantry?
More expensive, and more time consuming. There is better things to research. Additionally, mechanised infantry is mostly useful when you combine it with tanks, which aren't recommended to build.
@ I build them with tanks
Can you tell me what the name of your alliance is?
conwaroom
Wanna play togheter?( Im rank 32 plz ask me 🙏🙏)
Add me on discord! conwaroom
I send the request accept
In discord
Plz bro accept 🙏🙏
Mercs seem cheap but having no manpower is so bad, learned the hard way, never use them
Yeah
Completely robbing the players in this play to win game, and still cant afford an actual voice actor? Pathetic