So I Made a New ROBLOX HOURS HOST... | Devlog 1

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 305

  • @dumb2smartd376
    @dumb2smartd376 ปีที่แล้ว +234

    One thing you might have missed- Hours has never used particles that arent related to parts except trails. It only uses parts for particle effects.

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +74

      I did notice that! I personally think it may be an opportunity missed on the developers end, considering how intricate particle effects can be now, especially with animated particle effects.

    • @PuddleOfCats
      @PuddleOfCats ปีที่แล้ว +26

      @@usuallyreggie I understand where you're coming from here but I think the no particle effects adds to the style of HOURS

    • @dumb2smartd376
      @dumb2smartd376 ปีที่แล้ว +11

      @usuallyreggie However, part based particle effects are 3D, and normally have more impact and have more potential. Plus, things like clipping are virtually impossible with part based particle effects.

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +11

      @@dumb2smartd376 I agree! I think in conjunction, they can both be used to make amazing effects overall.

    • @dumb2smartd376
      @dumb2smartd376 ปีที่แล้ว +5

      you should play decaying winter ;)
      Edit: play in a private server, people will scream at you if you dont since yiu have 0 clue what you are doing

  • @hatgiverguy6607
    @hatgiverguy6607 ปีที่แล้ว +30

    -plays hours
    -proceeds to make a hours character
    -does not elaborate
    -leaves

    • @thomaspaixao5131
      @thomaspaixao5131 21 วันที่ผ่านมา

      A canon event for every Roblox Dev who plays Hours. (we need to make an Hours fangame where players can create their own Hosts)

  • @Jecklelefeckle
    @Jecklelefeckle ปีที่แล้ว +93

    Im so glad this game is staying alive, we cannot let this game die.

    • @justOk.
      @justOk. ปีที่แล้ว +4

      It’s been years since this game went out

    • @TheEditingGuy_
      @TheEditingGuy_ ปีที่แล้ว +2

      @@justOk. fr and it has no updates so far

    • @paraable8110
      @paraable8110 ปีที่แล้ว

      hours is a singleplayer game it cant die

    • @paraable8110
      @paraable8110 ปีที่แล้ว

      @stupid rat thats exactly how it works? a singleplayer game cant die because it doesnt rely on its playerbase, thats saying that zelda breath of the wild is dead, even though that doesnt mean jack since the game is already finished and theres nobody else you would be able to play it with anyways

    • @aeea3306
      @aeea3306 ปีที่แล้ว +2

      ​@@paraable8110that's not what the word "die" means in this context

  • @GaryRIII
    @GaryRIII 2 หลายเดือนก่อน +1

    I can already see the love this character's gonna get, honestly. Maybe the armor looks like some type of executioner robe to fit the sword's vibe?
    Im genuinely interested in the gimmicks that will get added in future additions

  • @s0lar_flare.
    @s0lar_flare. ปีที่แล้ว +70

    The host should be orange, as this is the only color that isn't used by one of the main hosts. In order to match hours' style, it should be black or grey or white, with neon orange accents. I know people have already said stuff about the trail, but the low poly style is really important. Even if you don't change the trail, make sure if you create a shockwave or explosion for some sort of heavy attack, use voxels for it. Particles and explosions and stuff just don't work with hours.

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +14

      I think orange is a great color choice!

    • @hatgiverguy6607
      @hatgiverguy6607 ปีที่แล้ว +5

      artisan uses orange

    • @somerandomboneguy3207
      @somerandomboneguy3207 ปีที่แล้ว +10

      @@hatgiverguy6607 artisan is more of a yellow

    • @aeea3306
      @aeea3306 ปีที่แล้ว +2

      Isn't artisan sort of orange-yellow?

    • @Mint_P_Cane
      @Mint_P_Cane ปีที่แล้ว +4

      @@Dark-Xeroz They’re secret hosts, why not make a orange host?

  • @oriionkekg
    @oriionkekg ปีที่แล้ว +2

    Dats pretty cool, I also have a host concept
    The Welfare
    "Fighting for his freedom, looking forward to the end where he will no longer have his own purpose, where he will no longer have to shed blood for his own good, where will receive his welfare. "
    His true name:
    Outstanding,
    Outsmarting,
    Outpowering, -
    -Overewhelm"
    Welfare appear as a humanoid person, dressed in gladiator-like armor, armed with a combat axe, a shield, and Also a pack of javelins on its back.
    His gameplay resembles very powerful but slow combat, often relying on defence and situations.
    Characteristics;
    Health: 100.
    Movement Speed: 10 studs/s.
    Moveset: 4 moves.
    Regeneration: 0.33 hp/s.
    M1
    {Axe attack}
    With a windup of 0.9 second, commit an axe slash from above,
    Dealing 35 damage and applying stagger. 1 Second cooldown.
    Very slow move, and the only M1 move that has a cooldown, yet dealing devastating damage.
    M2
    {Shield attack}
    With a windup of 0.4 second, slam enemy with your shield, knocking it 7 studs back and dealing 15 damage.
    [4 seconds CD]
    Q
    {Javelin attack}
    With a windup of 0.9 second, grab a javeline off your back, and throw at the enemy, dealing 35 damage and staggering em.
    [10 seconds CD]
    Shift
    {Shield rush}
    With a windup of 0.3 second,
    Cover your front with a shield that is protecting from damage,
    And sprint with a speed of
    23 studs/s,
    Dealing 20 dmg and staggering enemies that got hit.
    2.4 seconds duration
    [12 seconds CD]
    (Can't change movement direction while active)
    Passive: gladiator's respite
    Landing any of your attacks grants
    5 shield points.
    (20 points is the cap)
    Compensating devastatingly slow attack Speed, giving you an ability to attack without risk of being damaged.

  • @plaugedoctor.4674
    @plaugedoctor.4674 ปีที่แล้ว +13

    Bro loved the game so damn much.
    He made A CHARACTER

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +3

      It truly is a great game! I was very inspired by it 😅

  • @Metaegis
    @Metaegis ปีที่แล้ว +10

    hours uses a custom animation system for its characters. thats why its so smooth and works well with the tempos.

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +5

      I did hear about this! This is a fairly small project of mine, so I might not go too in-depth with animation. But I absolutely would like to try creating a custom animation system someday!

    • @johnnypreviti9145
      @johnnypreviti9145 8 หลายเดือนก่อน +1

      @@usuallyreggieif you want a slow passed charecter you should use the blue one I forgot his name

    • @thecat2765
      @thecat2765 8 หลายเดือนก่อน

      @@johnnypreviti9145 prophet you prehaps mean?

    • @criminallyunderratedbuilder
      @criminallyunderratedbuilder 8 หลายเดือนก่อน

      @@johnnypreviti9145 Visitor
      a visitor, hmm... indeed... i have slept long enough

  • @phantomsaysstuff
    @phantomsaysstuff ปีที่แล้ว +2

    N O W M A K E U P G R A D E S F O R I T

  • @loloNg-oy7yq
    @loloNg-oy7yq ปีที่แล้ว +1

    When is part 2?

  • @visiblegerm-x7y
    @visiblegerm-x7y 2 หลายเดือนก่อน

    6:18 I like to use hitboxes(creates a part that deals damage that is invisible)

  • @CrazyLazyMarie
    @CrazyLazyMarie ปีที่แล้ว +1

    This is literally amazing!! Im so glad this game's community is still alive

  • @ResourcedMaterial
    @ResourcedMaterial 6 หลายเดือนก่อน +1

    Cerebrum Colossos: wait a min

  • @someone4532
    @someone4532 2 หลายเดือนก่อน

    this is actually sick
    your work actually inspired me to also make mine except yk its more different
    i managed to create "Minimum"
    which is a host where it can only move when you attack

  • @Mightbeaidan
    @Mightbeaidan 9 หลายเดือนก่อน +1

    Character idea:
    Officer.
    Is a summon based tower that is unique for its npc usage.
    Has a sabre. Napoleonic uniform
    M1: slash
    10 damage
    M2: summon
    Summons an npc with a sword.
    The npc has 20 health
    It deals 10 damage per hit.
    You can summon up to 3 until it goes on cooldown for 30 seconds
    F: battle cry
    Do a battle cry and enrage all npc's on your side.
    Upgrades:
    Unending swarm:
    Lets you summon another 3 swordsman npc's. Stacks
    Range over strength:
    Press q to summon an archer like npc you can summon up to 2 until it goes on cooldown for 30 seconds
    Shields of bronze:
    Ability to summon an npc with a square shield and a pike. can be used 2 times and goes on cooldown for 30 seconds
    Soldiers of the people:
    Summons 6 peasants with either a torch or a pitchfork. Can be used 1 time and goes on cooldown for 20 seconds

  • @somefurryuwu1224
    @somefurryuwu1224 ปีที่แล้ว +2

    One comment i have, hours hosts usually have a variety of swing animations after you swing once, just something to keep in mind

  • @Lonelygarrison
    @Lonelygarrison ปีที่แล้ว +1

    Zamn you evolved so much and now your making your own concepts, it would be cool if they added it

  • @thecat2765
    @thecat2765 8 หลายเดือนก่อน +2

    Maybe some concepts, I guess
    1st Ability: what u already made, the M1, it staggers enemies and deals 15 dmg 5 second cooldown.
    2nd Ability: (M2) "Shockwave" now with that heavy sword and sci-fi type of look, they could: "Slam the sword down into the ground directly through, after they slam the sword into the ground, they grab the handle and produce a mini-shockwave. staggering any enemies that are collided with, dealing 1-20 (depending how far the shockwave went before it hit.) 20 seconds cooldown.
    3rd Ability: (Shift) "Lunge" now you gotta have an mobility attack for a heavy character eh? It just a simple Lunge, they bring their sword back and lunge directly forward, leaving a small trail of electricy (if you want, i'm just thinkin' sci-fi.) that deal 2 damage every one second that someone is in it, and if they get hit while you lunge, not the static sci-fi traul you left behind, it would deal 25 dmg.15 seconds cooldown.
    4th Ability: (Q) (Slicing Area.) Now, since this character as alot of big hits and chunky cooldowns, I thought of making an emergency ability, it doesnt do good but it atleast gives you an attack. You pull out a small sci-fi dagger, smiliar to the great sword, just maybe a few changes like idk it being a kramabit, then you slice multiple times in a small area infront of you, each hit deals 2 dmg, and you swing the knife around 4 times, so 8 dmg, and it would stagger and it would cancel their attack, a good save, 7 second cooldown.
    thats all I got, plus heres an idea
    {Sci-Fi Guardian, one of the superior guards of the sci-fi universe until.. it all fell apart from a mysterious leader with their group, destroying the sci-fi universe.} (True name: [idk you decide bro!!!!] From the lost lands of sci-fi, wielding a powerful weapon, he goes searching to replace the sci-fi universe, but can't find a single piece.)
    (qucik suggestion: add a little staticy effect on your sword, idk might look cool)
    (hope this will help!)

    • @KorBloxianGentleman
      @KorBloxianGentleman 5 หลายเดือนก่อน

      Name idea: volto-karando (volt-o-ko-ron-do)

  • @exodusziek
    @exodusziek ปีที่แล้ว +22

    I suggest making the animation more of a wider swing. The current attack animation is fine but it would be nicer if the swing had a more wider range to emphasize the size and weight of the greatsword.

    • @spydogz
      @spydogz ปีที่แล้ว

      i was about to say that

    • @andajeng2753
      @andajeng2753 ปีที่แล้ว +3

      its a modern dev trying to make hours aint no way this gonna look good

    • @exodusziek
      @exodusziek ปีที่แล้ว +2

      @@andajeng2753 Hours was made by modern Devs so idk what you talking about

    • @andajeng2753
      @andajeng2753 ปีที่แล้ว

      hours came years before his channel came up, its indie devs not modern like him

    • @andajeng2753
      @andajeng2753 ปีที่แล้ว

      judging by his input detection scripting, he probably got into scripting less than 1 year

  • @SenTHR811
    @SenTHR811 ปีที่แล้ว +1

    Btw hours have their own rig, its r15 but without the feet and hands

  • @itssobaditsmaybegood
    @itssobaditsmaybegood ปีที่แล้ว +1

    Bro really just remade the colossus enemy

  • @greywolf9783
    @greywolf9783 ปีที่แล้ว

    8:23 just an idea but when you finish the down swing, what about a forcful swing as the blade goes back up? not dealing nearly as much dmg but knocking enemies back slightly

  • @bladesofhope5984
    @bladesofhope5984 ปีที่แล้ว +1

    I know this isn’t relevant to the dev log but it is to HOURS if you wanna do another video on it, I’ll give you the requirements for all the special hosts on the second tab.
    Dreamer:
    Pay money ;-; (Hands Of Time game pass)
    Hot Rash:
    Press a hidden button that’s completely invisible in the bottom left corner of the second tab in the menu.
    Helion:
    Use Hot Rash’s Gun ability to kill Fiend Rider while he is in his car via time stop.
    Equinox:
    Have him heal to max health while he was in his Dark Tornado phase. Tip: (Use Artisan and try to stack as many Units and Turrets as possible and jump in yourself)
    Bloxxer:
    Activate all his tripwires when he gets into his Shield phase.
    Drifter:
    Beat the game without taking ANY damage. (shield damage doesn’t count) Tip: (Use Prophet + Star and restart the game constantly until you see an upgrade called Overflowing Vitality, then proceed to play it safe by only attacking using M2 combined with time stop.)
    Buffoon:
    You first need to beat the game with the modifiers Multiplayer (It’s just bots) and Swarm. Then walk backwards towards a Dreamer T-Posing. Survive in Endless Timeless until you get an upgrade called Cold Treasure (Appears for every host) and change your settings to 1000% screen shake and leave the game. Then simply wait for a while in the screen with the piano until a thick fog appears. Then walk until you see a purple/pink button and walk over that. Head over to the pillars and climb one of them up and do a little bit of climbing and once you reach the top, touch the duck.

  • @bigolnoob5491
    @bigolnoob5491 ปีที่แล้ว +7

    I have a tip for you in each Host.
    They all have different playstyles and identities.
    Prophet is the one example of a heavy hitter.
    (i am the pilgrim/interim suggestionnaire.)

    • @omninewbie1848
      @omninewbie1848 7 หลายเดือนก่อน

      Prophet has high damage and survivability, along with choosing your situations by taking advantage of openings with Dashing to create space away from enemies. You are highly advised to identify what choice is best in that situation, as Heavy Strike’s slash has an oftentimes unreliable hitbox and can easily be walked away from. This is why Prophet may have trouble with enemies such as Seventh Blossom or Splintered Arrow. On the upside, he can decimate the much more slower moving enemies with slightly longer windups. Some examples include Cerebrum Colossus and maybe Wraith Walker.
      Speaking of Cerebrum Colossus… *staring at the ‘host’ made in this video*

  • @spicybacon7629
    @spicybacon7629 ปีที่แล้ว

    Man this looks really cool
    And the animations are s m o o t h

  • @DerangedPacman
    @DerangedPacman ปีที่แล้ว +1

    your videos are fun to watch and you always get straight to the point unlike those youtubers that stall for like 3 whole minutes for no freaking reason
    have a sub

    • @thecat2765
      @thecat2765 8 หลายเดือนก่อน

      you should see those stress shot videos, they about to do something, then prolouge for the rest of the video

  • @mystxshuni
    @mystxshuni ปีที่แล้ว

    this is going to be good! I’m excited to stay updated 😋

  • @Josef-h4v
    @Josef-h4v 3 หลายเดือนก่อน

    Host: CAPITAL
    Hint: Steal the show
    Obtained by getting the last hit on all enemies in Endless Timeless multiplayer
    Appearance: Orange and gray bionic figure with an exhaust fan in its back. Face wrapped in a headband and wrists in watch shaped cuffs. Walks with an airiness to its movement.
    M1: Throw a punch that, if it misses, detaches and flies a short distance. It has 3 charges and returns to your body after 2 seconds. The second charge throws your other arm and the third throws 1 of your legs, hindering your movement.
    M2: Use your next M1 charge to throw a melee heavy strike, sticking your limb to the target. Use again to blast your limb off the target and return to you, dealing damage and knockback.
    Shift: Crouch down into a defensive position, reflecting projectiles, knockback, and negate half of all incoming damage
    Q: Throw your head like a projectile, bouncing off enemies and reattaching to you after a short period (as long as you’re not crouching)
    Passive: Gain a stat called Heat that goes up with every projectile used or reflected. The more Heat you have, the faster and farther these projectiles go.
    “Raised among the many, yet determined to be one of few. He limits his sight for sport, but hides his gaze as not to intimidate.”
    Undermined, Underestimated, Underdog: Overpass

  • @jeuhari2005
    @jeuhari2005 ปีที่แล้ว

    Shows up in my recommendation
    Actually has good content
    Can script
    is underrated
    I subscribe

  • @MartinSawall-gk4iv
    @MartinSawall-gk4iv ปีที่แล้ว

    Make sure if you swing twice it has another animation so it's smooth like butter

  • @H3rm3zz
    @H3rm3zz ปีที่แล้ว

    Sheesh the animation dude

  • @hilalabiyu8679
    @hilalabiyu8679 ปีที่แล้ว

    Usually reggie when sometimesbilly walks in: **reggie having a heart attack**

  • @a2u.
    @a2u. ปีที่แล้ว

    what we have currrently
    sword
    sword swing
    shoulder gopro
    hitpoint
    animations
    what we are yet to do:
    icon/face
    abilities
    name
    class id (for cheat menu)
    possible debuff/ buff effects
    color for the host
    slower camera than player
    stagger and stun
    and, lastly, every host in hours has a passive

  • @mrchair2633
    @mrchair2633 ปีที่แล้ว +1

    i have an idea for a nice m2. i think the m2 should be the play charging the sword into the ground. if you were to hold this m2 the sword would slowly go back every 0.25 secs or sumn and charge up to three times the more it charges the bigger the aoe would be when it hits the ground sort of making a cracking eff
    when hitting

  • @Blackie_Knight
    @Blackie_Knight ปีที่แล้ว +1

    you should make a charged swing ability

  • @SilasTheHero
    @SilasTheHero ปีที่แล้ว

    "Statis Bloodshed."
    this maybe your way of obtaining your custom host so
    i'd call this host "Vindicate"
    upgrades: "INDICATE" boosts power by 50%.
    Symbol for face and menu:
    +-X-=
    Moves:
    Buffoon's Swing: what you just showed in the showcase.
    Parting's Guilt: spawn A Clone Of EASY LOVER before the clone kicks you towards an enemy, before slashing them with great force.
    Visitor's Umbrella: spawn A Shield That Spawns A Visitor Clone when destroyed, this clone lasts for 30 seconds before dying.
    Dreamer's Potential: Activates Running Mode, Making you uncapable of using your moves, but makes you very fast in return.
    Invader's Execution: Spawns A Katar on your hand before swiping it, Executes Enemies Below 30%, Executes bosses below 10%.
    moves: dmg
    Swing: 30
    Guilt: 50
    umbrella: 0
    Potential: 0
    Execution: 70 (does 9999 dmg if the enemy is below the hp threshold.)

    • @pearadiss
      @pearadiss ปีที่แล้ว

      thats way longer than 7 letters lol

  • @Equinoxdude
    @Equinoxdude 7 หลายเดือนก่อน +1

    But plz tell me how you did the camera :(((((

  • @Red_Guest.
    @Red_Guest. ปีที่แล้ว +1

    this looks very cool

  • @gamesforall2847
    @gamesforall2847 ปีที่แล้ว

    the hosts ability could be a lifesteal chance

  • @JonyU12
    @JonyU12 11 หลายเดือนก่อน

    his walking animation looks EXACTLY like witness'

  • @PNZRFST420
    @PNZRFST420 10 หลายเดือนก่อน +1

    this guy gotta be named the berserker

  • @alfuccine1484
    @alfuccine1484 ปีที่แล้ว

    Where did you learn how to become an experienced solo dev? One of my goals is to get to the skill level of a solo dev and create my own game, Did you take classes in college/school that helped you learn what you know now? or did you learn through tons and tons of practicing

  • @TheTV-oj7dd
    @TheTV-oj7dd ปีที่แล้ว +1

    Amazing! I would love to see more hours content. Try getting all the HOSTS :)

  • @WorstRobIoxPlayerEver
    @WorstRobIoxPlayerEver ปีที่แล้ว

    Just so you know, Hours characters are in r15 but they dont use hands or feet.
    The hands and feet are those little things under the lines of the arms and legs

  • @jmkplayz9076
    @jmkplayz9076 ปีที่แล้ว

    Something you missed is that the hosts are r15 models with the hand and foot parts removed

  • @the_koly_oft_he_kolinationaty
    @the_koly_oft_he_kolinationaty 11 หลายเดือนก่อน

    hey, i'm looking forward to do the same thing, but with switching characters, how do i make one with the same attacking system?

  • @Wiqaapersonally
    @Wiqaapersonally ปีที่แล้ว

    I am surprised he doesn’t have more subscribers
    This was a good video

  • @Divinity0.1
    @Divinity0.1 ปีที่แล้ว

    Please make Part 2 for this devlog

  • @WANDERERINTHEMIDDLEOFTHECHAOS
    @WANDERERINTHEMIDDLEOFTHECHAOS ปีที่แล้ว

    It feels like the echo host (berserk) on mours

  • @usiyazm
    @usiyazm ปีที่แล้ว

    Bro that's fire keep going 🔥

  • @ah-469
    @ah-469 ปีที่แล้ว

    Y’know, since hours has sorta been left behind by its developer, you could probably revive it

  • @badboysplay1463
    @badboysplay1463 ปีที่แล้ว

    Ability suggestion: Smash. Deals 65 damage to near enemies. spawns a shockwave that will knockback enemies and deal 5 damage to them. 25 cooldown

  • @marcoydianasanchez1725
    @marcoydianasanchez1725 ปีที่แล้ว +1

    Just one thing, is that you should make the swing a bit slower so that it looks more realistic, kind of like artisan…

  • @Hi.-559
    @Hi.-559 11 หลายเดือนก่อน

    Can you continue this series?

  • @DishwasherPotato
    @DishwasherPotato ปีที่แล้ว

    Writers: nooo my book is 0.0001% plagiarized im going to get copyright striked
    Coders: time to ste- i mean borrow some code

  • @MallyD11
    @MallyD11 ปีที่แล้ว

    this is a cool idea. i think you should give him a juggernaut type skin

  • @BeliauFaux
    @BeliauFaux ปีที่แล้ว

    You are very good at animations and coding

  • @epicman2883
    @epicman2883 ปีที่แล้ว

    Wow hes actually making a Dev log? Could've have never guessed

  • @eliascastanon3892
    @eliascastanon3892 8 หลายเดือนก่อน

    From the siluettte i thought you were going to make the 10 hour burst man from ite asylum

  • @Resbo_real
    @Resbo_real ปีที่แล้ว

    When’s number 2?

  • @ivarvroegindeweij3914
    @ivarvroegindeweij3914 ปีที่แล้ว +1

    Idea for second m1 and return to rest animations.
    Make the second hit go a bit further so it drags on the ground and hits up back to the right shoulder. It can immediately go back to the resting or walking animation because it is swung back to your shoulder.
    If you only do 1 m1 hit the you calmly swing the sword over ur head and drop it back on your right shoulder.
    You make amazing content and are really skilled (in my opinion)! goodluck with the project!

  • @lorenzoarias
    @lorenzoarias ปีที่แล้ว

    i have an idea for a ability: i thought that the host could spin with his sword dealing damage around him.
    another idea is a charged attack that deal way more damage than a normal attack

  • @Official_Steph_01
    @Official_Steph_01 ปีที่แล้ว

    That's really cool! Now make the upgrades.

  • @Buggy313
    @Buggy313 10 หลายเดือนก่อน

    ability idea: the host swings its great sword around while spinning and moving forward in whatever direction you were look when you use it like hellions Q ability

  • @holoperfection
    @holoperfection ปีที่แล้ว

    how do you beat hours, anyway? I haven't gotten past the last part because the enemies aren't taking damage

  • @AirIswhenibreathe
    @AirIswhenibreathe ปีที่แล้ว

    Hes a note for reggie make this host:
    Host name:carover
    Stats:
    ===============================
    Dps:37.98
    Appearance: the face has a car also the torso and the legs have shorts
    Walkspeed:normal
    Hp:100
    Attacks:
    =====================================
    Car:shoot out cars in your hands
    Vroom vroom:do in the same way as hellion and deals 100 damage
    BACKFLIP:jump backwards like vestige
    CAR A R M Y:summon the whole army of cars that deals 200 damage
    ==============================================================
    "Vroom vroom car car vrommmmmmmm" true name: vroom car army-runover
    Cazerdus geo:i hop hi se dis!1

  • @gameplayz-sc6tt
    @gameplayz-sc6tt หลายเดือนก่อน

    every host has something uniqe to it, maybe you shoud add a charge mechanic so the longer you hold attacks, the more powerfull it will be beacause right now it seems like prophet

  • @jefferygames.y
    @jefferygames.y 9 หลายเดือนก่อน

    I think A Lightish Orange Would match this character
    I know artisan and Hellion exist, Yet those characters colours are very Vibrant

  • @S1ushyHead
    @S1ushyHead 10 หลายเดือนก่อน

    Hours should make something like this but more in their style

  • @averageturkishguy3169
    @averageturkishguy3169 8 หลายเดือนก่อน

    If there was a host with a really big war hammer its would be good

  • @alessandromontebon6485
    @alessandromontebon6485 ปีที่แล้ว +1

    It has that shadow fight theme. As an experienced player of both shadow fight and hours I would say a test upgrade of a grapple of a kind. Something like titan(shadow fight 2) would use. A brute force will need some kind of skill to close the gap anyway so I think it's a decent choice.

  • @Faczki
    @Faczki ปีที่แล้ว

    Please make a tutorial on that combat system

  • @jaredcastillo4404
    @jaredcastillo4404 ปีที่แล้ว

    Uhh is that sealer lol

  • @chocolatebar6785
    @chocolatebar6785 ปีที่แล้ว +1

    tbh you should name the host with a 7 character name to fit in with every other host

  • @franzthiel2657
    @franzthiel2657 ปีที่แล้ว

    ability idea 1: Rocket Smash what it does: you smash the greatsword into the ground sending you up and making a smash dealing forty damage
    Cooldown: 10
    ability idea 2: Shooting Fury what it does: you charge up a hard attack which lunges you forward dealing one hundred damage
    Cooldown: 25

  • @alvin4167
    @alvin4167 ปีที่แล้ว

    Keep growing like that i hope you get more visit

  • @-RandomStranger-
    @-RandomStranger- ปีที่แล้ว

    I like the idea but he's pretty similar to Arson agni and Visitor, not a very big problem though :D

  • @mostlikelysmarterthanyou5031
    @mostlikelysmarterthanyou5031 ปีที่แล้ว +1

    Ability idea I had would be like maybe the host raises its sword and it extends super long and the host slams it down dealing a lot of damage to all enemies in front and maybe some area damage to enemies next to the blade due to the force of it slamming against the ground. This'd have a pretty long cooldown and be an ability u'd get from an upgrade rather than an ability u start with.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 ปีที่แล้ว +1

      Another idea, the host grabs an enemy, throws them into the air, jumps up and does a downward vertical slice, slamming the enemy back into the ground, then the host falls back to the ground. Since this host is meant to be slow I figured a grappling ability would fit them well.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 ปีที่แล้ว +1

      This idea is a bit extreme but maybe the host could have two modes where the first mode is the greatsword and in the second mode the greatsword splits into two normal swords which the host dual wields, with the greatsword mode being slower and dealing more damage and the normal swords mode being faster and possibly offering some ranged options.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 ปีที่แล้ว +1

      Another grappling ability, the host grabs an enemy, starts running while dragging the enemy on the ground dealing continuous damage, and then throws them away from itself. Maybe an upgrade could change this ability to where at the end the host instead jumps up and slams the enemy onto the ground for more damage but doesn't fling them away as much.

    • @mostlikelysmarterthanyou5031
      @mostlikelysmarterthanyou5031 ปีที่แล้ว +1

      The host blocks with the greatsword, if hit by a melee attack during this time the host knocks the enemy's weapon away and does a counterattack, slicing them then knocking them away with the hilt of the blade or with a punch.

    • @Kairuu8
      @Kairuu8 ปีที่แล้ว +1

      Basically excalibur from fate

  • @ron9174
    @ron9174 ปีที่แล้ว

    I wonder what this host's icon will look like

  • @badboysplay1463
    @badboysplay1463 ปีที่แล้ว

    Also death animation: he swings but misses and hits himself

  • @TheOurpleMan
    @TheOurpleMan ปีที่แล้ว +2

    I like it :]
    I just think that maybe the swing could be a _bit_ slower, because it makes me think of a _w i d e_ broadsword than something like Cloud’s sword, but then again i dont know anything about Final Fantasy so idk

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +1

      I did consider making it just a tad bit slower, but I think it'd be a bit too slow for a primary ability

    • @TheOurpleMan
      @TheOurpleMan ปีที่แล้ว +1

      @@usuallyreggie good point
      Also i think of this the same way i think of Prophet, slow but Tanky that can do alot of damage

    • @TheOurpleMan
      @TheOurpleMan ปีที่แล้ว +1

      @@usuallyreggie also i know your not done, but maybe you could add a smooth transition from idle to walking and vice-versa?

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว +1

      @@TheOurpleMan I definitely have plans for that!

    • @TheOurpleMan
      @TheOurpleMan ปีที่แล้ว +1

      @@usuallyreggie yo no way

  • @MrRosalesm
    @MrRosalesm ปีที่แล้ว

    i don't know how to say this but i need help with the hours code im trying to make another game like it but i have no idea where and what to do i know you prob wont even look at this but it would rlly help me out thank you

  • @Gianlucca123
    @Gianlucca123 ปีที่แล้ว

    Have you ever stepped into the anime side of roblox? Grand piece online, project slayers, rell seas which is coming out soon. Then deepwoken which isnt anime but a whole rouge like souls game

  • @someuncreativerandomdumbguy69
    @someuncreativerandomdumbguy69 ปีที่แล้ว

    if ur looking to make a name for this, do note that all of the names for the hosts in hours have 7 letters. like, literally all of them have exactly 7 letters in their name

  • @galaxysky1234
    @galaxysky1234 ปีที่แล้ว

    Why does he do the ichigo kurasaki pose from episode 1?

  • @cars0mega
    @cars0mega ปีที่แล้ว

    Why not make an echo-host of Cerebrum Colossus?

  • @SomeCatInTheWorld-
    @SomeCatInTheWorld- ปีที่แล้ว

    Also about your blox fruits video, there are different eeas the sea you were in was made in 2019, or 2018, and blox fruits is getting a big update soon

  • @pattarachaichaitanarath9101
    @pattarachaichaitanarath9101 ปีที่แล้ว

    little does he know the hand and foot parts for r15 dont exist in hours

  • @IsaacNunes79
    @IsaacNunes79 ปีที่แล้ว

    YO!!! sick video, and game. but I have some of suggestions like why don't you make the trail more grayish, SICK ANIMATIONS DUDE, im a developer my self and i can't even do does animations its, nother suggestion is why dont you make the swing animation have diffrent swing animations like one to the right another to the left, you understand? if no just comment that you dont understand. i REALLY like your videos btw there so awesome, i like it i like it a lot! BYE

  • @Peixebaino
    @Peixebaino ปีที่แล้ว +1

    Epic dev vídeo

  • @EmileAnimation
    @EmileAnimation ปีที่แล้ว

    add a stamina system like in botw or totk

  • @HaraDuran
    @HaraDuran ปีที่แล้ว +1

    Host name:testman
    desc: "he's just a placeholder,why would you want him?"
    LMB:swings his sword and deals 10 dmg
    RMB:smack the sword to the ground creating a 20 dmg shockwave,10 sec cooldown
    Ability 1:use the sword to block any type of dmg (except tick dmg) and nullify it
    Ability 2:spins his swoerd around him for 1 sec,staggering and damaging enemies close by 15 dmg,also deflecting any type of projectile.
    Final ability:a rage mode which will increase every stat of you that lasts for 3 sec,slashing extends duration.

    • @memehivefive9852
      @memehivefive9852 ปีที่แล้ว

      The amazing thing about this is the name actually has 7 letters, which is nice since every hours host has 7 letters in their name

    • @HaraDuran
      @HaraDuran ปีที่แล้ว

      @@memehivefive9852 i literally did it on purpose,since i got sum tutorials of making a host from artisan main

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว

      I really like the idea of a rage mode! I may consider that for one of the next devlogs

    • @HaraDuran
      @HaraDuran ปีที่แล้ว

      @@usuallyreggie thank you,it's been a honor to see my idea getting used by a game developer.

    • @vt4etvrfevrv
      @vt4etvrfevrv ปีที่แล้ว

      this should be a slow host like visitor and the slash whould deal 25 dmg other abilities should deal more dmg

  • @tqxadminhouse5380
    @tqxadminhouse5380 ปีที่แล้ว

    Dis dude made a normal game that would take 5 days to finish

  • @Cogit-
    @Cogit- ปีที่แล้ว

    i think it would be nice if the sword collided with the ground instead and left a gash in the grounds

  • @Qwadra481
    @Qwadra481 ปีที่แล้ว

    Hey, I’m currently trying to become a roblox studio developer, and really want to try and tackle the fighting and battle genre. If you don’t mind, could you create a tutorial on how to make effects, trails, hitboxes for abilities and stuff like that? Thanks!

  • @terryklinker8849
    @terryklinker8849 ปีที่แล้ว

    Hours wont come out with a new host, ill make my own then lol

  • @kra6979
    @kra6979 ปีที่แล้ว

    Maybe you should add one of the factor of the camera being slightly slower than the host if you could. Also, love your content man

  • @unkn0wndemonicdeath580
    @unkn0wndemonicdeath580 ปีที่แล้ว

    They made a modded hours called mours

  • @DinoDev_OG
    @DinoDev_OG ปีที่แล้ว

    0:55
    Unity devs : 🤣🤣🤣🤣🤣🤣

  • @Youssef_x9
    @Youssef_x9 ปีที่แล้ว

    My guy. Why you didn't use clientcast for your weapons?

    • @usuallyreggie
      @usuallyreggie  ปีที่แล้ว

      I did use a similar system called RaycastHitbox! It is also based on the client side, so they are pretty similar modules.