How To Create A Top Down Drag Camera Movement System In Unreal Engine (PC and Mobile)

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 57

  • @DonMatek
    @DonMatek ปีที่แล้ว +5

    This is exactly what I have been looking for. No messing about straight to the point. Earned a sub from me for this tutorial. Thanks for sharing!

  • @P4TRICCS
    @P4TRICCS 6 หลายเดือนก่อน +1

    Wasn't able to make the camera movement work at all but the explanation is good at least. Thanks for it

  • @ilyasjumadurdyew8074
    @ilyasjumadurdyew8074 ปีที่แล้ว

    This video definitely deserves like. Amazing job, good explanation especially for complete beginners. Thank you!

  • @official.schizophreniac
    @official.schizophreniac ปีที่แล้ว +4

    hey matt, following the thing you did for the PC doesnt seem to work, instead of just telling us where to put it can you put it in the video instead?

    • @darealdemz80
      @darealdemz80 10 หลายเดือนก่อน

      did you ever get an answer to this?

    • @daftlord28
      @daftlord28 8 หลายเดือนก่อน +3

      Hey I figured out how to get it to work on pc. If you are using enhanced input action for your mouse button press. Use the started pin instead of the triggered pin when setting your “previous touch location” worked for me

    • @gatheringmatter4289
      @gatheringmatter4289 2 หลายเดือนก่อน

      @@daftlord28 thank you!

    • @brolydz5400
      @brolydz5400 10 วันที่ผ่านมา

      ​@@daftlord28Absolute beast. Thank you bro 🔥

  • @mrbigplays
    @mrbigplays 8 หลายเดือนก่อน +2

    can someone tell me how to restrict the camera to go beyond a certain coordinate otherwise it just goes beyond the map. Plz help

    • @gameaudioshaman
      @gameaudioshaman 8 หลายเดือนก่อน +1

      The clamp node for example

  • @Miss-ex1gnt
    @Miss-ex1gnt 11 หลายเดือนก่อน

    Thank you so much for the tutorial! I must say, I was almost giving up! But your video helped me a lot! Thanks!

  • @PatrickTheDM
    @PatrickTheDM ปีที่แล้ว +3

    A very touchy tutorial! 😁

  • @SethPlato01
    @SethPlato01 ปีที่แล้ว +1

    Great, now can add a rotate effect over a pivot to this? or like a pinch to rotate, or a wheel rotate?

  • @kareemal-khalily5208
    @kareemal-khalily5208 7 หลายเดือนก่อน +2

    I recreated the setup for the touch inputs using Unreal 5.3. I used the new input mapping system, since the project-setting inputmapping is deprecated. Everything works so far, but i have one problem. When i drag my mouse to move the camera in runtime, the camera doesnt just get offset. instead the camera jumps to a specific point. Basically every location for the mouse in the viewport corresponds with an actor location for the camera. This sucks, because i cant drag the camera any further, than the space of the viewport allows. I dont know why this is behaving differently from you version, since i have the exact same setup as in the video. Does anyone know why this is happening, or is experiencing the same behaviour?

    • @cognillusion
      @cognillusion 4 หลายเดือนก่อน

      did you find a solution?

    • @t0mocs2
      @t0mocs2 2 หลายเดือนก่อน

      It's because left click button doesn't work, doesn't sends signal and because of it previous touch location it's not setting so it's 0 at the beginning and then whatever we set after a new touch location. If you guys found a solution it would be nice to share :D
      Edit: I've made it by using a right click instead

  • @xtremeart5243
    @xtremeart5243 ปีที่แล้ว +2

    Its not working for me, every time i click camera start from its initial position or camera going where my mouse click position.

    • @japetusproductions
      @japetusproductions ปีที่แล้ว +1

      I am having the same problem! How do I fix it!

    • @luckyjulian
      @luckyjulian 6 หลายเดือนก่อน

      @@japetusproductions i have the same problem. Did you fix it?

  • @ISDISNJH
    @ISDISNJH ปีที่แล้ว +1

    your code on the drag movement, if I rotate camera and try dragging movement with mouse it moves camera in opposite direction from current camera rotation what should be forwards and backwards is now instead moving camera left and right and left and right moving. is there a fix for this? the rest of the camera works using your code just having issues with this when i rotate the camera.

    • @markelazkona9511
      @markelazkona9511 หลายเดือนก่อน

      @ISDISNJH I have the same problem. Have you found the way to fix it?

    • @elitetechworks
      @elitetechworks หลายเดือนก่อน

      @@markelazkona9511 any tips for a solution i got the same issue :)

  • @elitetechworks
    @elitetechworks หลายเดือนก่อน

    hi matt thanks for sharing i am trying to add the drag system with rotation but everytime i rotate it and drag the rotation direction is off any good solution for this thank in advance

  • @kurdigamer697
    @kurdigamer697 ปีที่แล้ว +2

    Guys i have a question.
    Do you know best place to learn UE with c++ (not learning c++ itself , i mean how to use it specifically inside UE)

  • @danchovy1111
    @danchovy1111 ปีที่แล้ว +1

    Is the old input system okay to use now compared to the advanced input system?

    • @MattAspland
      @MattAspland  ปีที่แล้ว +3

      If you are in 5.1 or later, you can still use the old version, but I'd recommend using the new version as I assume they will likely remove the older version in new updates to the engine

    • @danchovy1111
      @danchovy1111 ปีที่แล้ว

      @@MattAspland thanks!

  • @TheeScienceExplained
    @TheeScienceExplained ปีที่แล้ว +2

    Hey Matt! Could you make a series on a certain subject? Like a few episodes so we can really learn something. Like the Animal AI series that was great. Maybe this time PCGs, effects or even another AI series but using Behavior Trees and such. Thanks and keep up ;)

  • @fatihersy
    @fatihersy 10 หลายเดือนก่อน

    You are the best, liked!

  • @The_Twisted_Monk
    @The_Twisted_Monk ปีที่แล้ว

    Very cool tutorial Matt, I've been working on something like this 😂. Great job as always, thanks for the content. Till the next one, Enjoy.

  • @GloomyGamesUK
    @GloomyGamesUK 9 หลายเดือนก่อน

    Super helpful, thank you! :)

  • @samuelsantos3276
    @samuelsantos3276 11 หลายเดือนก่อน

    Muito bom o video, realmente muito detalhado, obrigado!

  • @sirweebs2914
    @sirweebs2914 6 หลายเดือนก่อน

    How would I change the speed of the dragging? As it is somewhat slow.

    • @CloudlessStudio
      @CloudlessStudio 3 หลายเดือนก่อน

      multiply the final vector by like a float value of 10

  • @李佳奇-w9z
    @李佳奇-w9z ปีที่แล้ว

    Super appreciate! But I curious why the drag doesn't work sometimes. Can I use c++ arrive this result?

  • @cursedbishstudio
    @cursedbishstudio ปีที่แล้ว

    But Matt, what about edge scrolling mate? 🤔 I'm really struggling with he new input system and get bog standard pawns to move. not characters, pawns

  • @wonderpvp3201
    @wonderpvp3201 ปีที่แล้ว

    Important question! Are progress bars broken in unreal engine? Cause I've tried UE 5.1.1 and UE 5.2.0 Preview 2! Progress bars are not updating the percentage! Any fix for that? I'm trying to use Interfaces to send the data to the HUD widget, and gets there, but the "Set Percent" node is not doing anything nor the Binding! I've tried casting to the character and then giving the value instantly to the return value! This time it got updated! It's at full, and never changes after that! I tested it and the HUD receives the values every time but it will never update the progress bar!

    • @tiagogoncalvesborges8964
      @tiagogoncalvesborges8964 ปีที่แล้ว

      it work well, you might do something wrong. Do you put the value in "Set Percent" between 0 and 1 ?

    • @wonderpvp3201
      @wonderpvp3201 ปีที่แล้ว

      @@tiagogoncalvesborges8964 Thanks for answering! I already figured out the problem! I had the widget named "HUD", and the engine didnt like that cause i think it is used in the C++ code. And with the same name, i cant have a widget

  • @DarkRodFR
    @DarkRodFR ปีที่แล้ว +1

    Why you don't create a BP Controller ?

  • @masterughi
    @masterughi ปีที่แล้ว

    This is so cool. Can you tell me or make a video about how can you drag actor around like a cube in this view i can't see any videos of that :c

  • @carlosponcedeleon3903
    @carlosponcedeleon3903 ปีที่แล้ว

    thanks a lot man

  • @74nz1l
    @74nz1l ปีที่แล้ว

    touch available only on joystick. can you pls give any solution?

  • @erendemirtas3906
    @erendemirtas3906 ปีที่แล้ว

    can you make tutorial about top down game character mobile touch movement?

  • @samuelagius716
    @samuelagius716 ปีที่แล้ว

    Hi Matt can you please implement sitting on a bench animation for both your main character and for ai from Mixamo. Thanks .

  • @Box_Fun
    @Box_Fun 4 หลายเดือนก่อน

    It's cool, thanks. but this method has one big thing, it is that there is no restriction on the camera and the clamp does not help with everything

    • @Box_Fun
      @Box_Fun 4 หลายเดือนก่อน +1

      I solved the problem, it was necessary to remove the default scene root, put the statick mesh first and then the collision along the borders of the map will work

  • @Sigma52971
    @Sigma52971 ปีที่แล้ว

    how to limit the drag area?

  • @mateoandrescano3685
    @mateoandrescano3685 ปีที่แล้ว

    ¿Podrías traer un vídeo sobre botones táctiles para móvil? Gracias por tus vídeos.

  •  ปีที่แล้ว

    well done

  • @kacpermere8802
    @kacpermere8802 หลายเดือนก่อน

    2 tutorials at once?

  • @AbdouMadjidi_.
    @AbdouMadjidi_. 3 หลายเดือนก่อน

    This doesn't follow the criteria of keeping the spot under the mouse the same before and after dragging

  • @rifat.ahammed
    @rifat.ahammed ปีที่แล้ว

    Great

  • @official.schizophreniac
    @official.schizophreniac 7 หลายเดือนก่อน +3

    says tutorial is for PC
    doesnt do the PC, lol disliked

  • @metrocop_3571
    @metrocop_3571 ปีที่แล้ว +1

    Clash of clans tut.😂