Avery small tip as well, even if you didn't talk about specific design. If you want to upgrade your planes from an earlier model to the next, make sure the new model can do the exact same missions than the oldest one. If you don't, for example add Strategic bombing capabilities to your CAS design, the game will see this as an entirely new line of plane, and your older models will not upgrade to the new ones.
This is a great guide. I'd insist though on air accidents: unless you have substantial IC, countries like France suffer a lot from accidents, something like 50% of each wing per year, so exercising is lethal. It might be bugged, because accident rate falls when you operate in crowded airports, but as France there are other priorities.
Never noticed that myself, perhaps their starting aircraft are super low on reliability. Or one of their starting national spirits hurts them with air.
That’s just a combination of France light/medium airframes having low reliability and the weather near eastern and southern France (around the mountains) storms are havoc on plane losses due to accidents and storms are more frequent in mountain biomes. The safest place to train your planes as France is in your African colonies. Desert tiles very rarely have weathers that would affect planes
I will soon test what i learnd here in a a-historical mp match were i play kaiser . I will give updates in the responses as well as details on what my plan will be in updates . Again thanks for this video and the naval ones .
@@CyberShrekko oh ... yeah Running 3 projets at the same time was not a great idea . Well for a recap it was soo usefull i ended up accused of staking the game in advance and cheating (since i won all of the air wars ) and then was called a tryhard whene i explainad myself and shared the video .witch lead to the discord where i was hosting ending up dead . I stoped playing since. (It was 4 months ago )
@@baribari1000 much better now . still a lot of fail projects both in game and IRL taking there tool on my mental health but at the end of the day i find some succes whene the situation allows me to so i'am fine .
About Kamikazi, its also with any generic nations if its go the path of nationalism. I always love to knock the Uk and USA fleets as Brazil by Kamikazies before deploying my fleets
Thanks for the guide, I thought I knew everything there is to know about air but I still learned new things! When will you release the guide for air templates?
Still a good tutorial. Thanks. I have no DLC, so thanks for calling that out. Why can't I put group air wings like I can ships and ground? Makes no sense to me. I want a wing "theater, then different category wings that I can then assign whatever specific mission and location I want them to focus on. There are three very distinctly unique group format and design for each the the three types of war resource (ground, naval, air). This is a game they should be three very similar implementations with slightly different formats for each one. Thanks again for the help
At one point you said bombs will allow you to equip medium and heavy frames with bombs. That is incorrect. The light frames can carry bombs as well as naval bombers or cas
Youre very welcome. If you have not already I really recommend fully learning navy, it will be the same for HOI4 period, MD, and anything else you play.
You will produce air without being able to customize but still can. Go to make a variant the same way and there are 4 options for improving, max the one for air and agility bonuses first, then do air attack. Make sure your reliability stays solid and balance by increasing the option for that as needed
Remember to go for fighters first and try to rush fighter 3's in as reasonable a time you can. If you dont win the air war nothing else matters.@@user-kp6iv1ug2d
Thanks a lot for great guide! But it's still not clear for me how air recon work and what is it good for. In DLC Arms against tyranny players could research airrecon module in 1936 and even install it on small planes. But for what?
Why after choosing the mission for fighters or CAS, just not attach a 100 to 200 to an army? Is there a penalty for doing this? It seems this would cut down on air micro-management a lot.
I find they get moved to bases not very well. That will cause a lot of issues with trading and setting up your wings in air zones properly. If you have a huge number advantage and dont want to worry about it go for it.
@@Hammurabae Yeah I've learned never to trust the AI, but does assigning CAS to an army cause them to prioritize battles with those units? If So It might be worth it to attach them to assault units or units defending key terrain.
9 หลายเดือนก่อน
hello, i saw a design that machine guns and cas weapons. should we need to put machine guns on cas? thank you for guides
Theyre worth building period. All air spotting as well as for naval engagements is huge. Try to out them in places they will overlap with important areas you intend to or may fight in in land and sea.
I have a question, I'm not sure if this is normal but when i deploy air units for example to Poland it takes a month i remeber before the new update it only took a few days to arrive what happened?
it takes a lotttt longer now lmao. so yea, not a bug, it just takes a month now. ALSO YOU BETTER BE TRAINING THOSE AIR WINGS BEFORE PUTTING THEM IN DA BATTLE >:3
Excellent Videos! Perhaps speak a little slower though. Sometimes i find you either mumble, mispronounce or speak so fast I have to keep rewinding to catch exactly what you're putting across. You have fantastic knowledge and explain it all very well, just perhaps rushed.
The game is pretty learning heavy. I keep it simple with planes and ships and make a type for one job. Getting experience is vital to allow you to change designs or divisions.
More HOI4 Guides To Learn: th-cam.com/play/PL36TqZI0G590EIwg3aPFMT54uB_Y2I6tB.html&si=t5mQde_bG3Tcywh2
Avery small tip as well, even if you didn't talk about specific design. If you want to upgrade your planes from an earlier model to the next, make sure the new model can do the exact same missions than the oldest one. If you don't, for example add Strategic bombing capabilities to your CAS design, the game will see this as an entirely new line of plane, and your older models will not upgrade to the new ones.
Learnt this the hard way
Awesome Guide! I was super surprised to see you only have 8k subs! You just got another! Keep on!
wow damn this is the first good air tutorial I have seen
This is a great guide. I'd insist though on air accidents: unless you have substantial IC, countries like France suffer a lot from accidents, something like 50% of each wing per year, so exercising is lethal. It might be bugged, because accident rate falls when you operate in crowded airports, but as France there are other priorities.
Never noticed that myself, perhaps their starting aircraft are super low on reliability. Or one of their starting national spirits hurts them with air.
That’s just a combination of France light/medium airframes having low reliability and the weather near eastern and southern France (around the mountains) storms are havoc on plane losses due to accidents and storms are more frequent in mountain biomes. The safest place to train your planes as France is in your African colonies. Desert tiles very rarely have weathers that would affect planes
I will soon test what i learnd here in a a-historical mp match were i play kaiser .
I will give updates in the responses as well as details on what my plan will be in updates .
Again thanks for this video and the naval ones .
7 months passed lol
@@CyberShrekko oh ... yeah
Running 3 projets at the same time was not a great idea .
Well for a recap it was soo usefull i ended up accused of staking the game in advance and cheating (since i won all of the air wars ) and then was called a tryhard whene i explainad myself and shared the video .witch lead to the discord where i was hosting ending up dead .
I stoped playing since. (It was 4 months ago )
@@scorpion7532 damn. that's sad. hope you're doing well
@@baribari1000 much better now .
still a lot of fail projects both in game and IRL taking there tool on my mental health but at the end of the day i find some succes whene the situation allows me to so i'am fine .
Thx very much for doing these, you do a great job and they’re very helpful.
Cheers
About Kamikazi, its also with any generic nations if its go the path of nationalism. I always love to knock the Uk and USA fleets as Brazil by Kamikazies before deploying my fleets
Thanks! Missed that in the editing.
@@HammurabaeITALY CAN NOW DO KAMIKAZE STRIKES TOO IF YOU GO DOWN THEIR TREE TO THE FOCUS "by blood alone" >:3
Thanks for the guide, I thought I knew everything there is to know about air but I still learned new things! When will you release the guide for air templates?
Friday afternoon!
@@Hammurabae Thanks, I look forward to it!
Very useful info, did not know Agility had been nerfed. Thank you. 😊👍
Binging them all when this only has 38k
Still a good tutorial. Thanks. I have no DLC, so thanks for calling that out. Why can't I put group air wings like I can ships and ground? Makes no sense to me. I want a wing "theater, then different category wings that I can then assign whatever specific mission and location I want them to focus on. There are three very distinctly unique group format and design for each the the three types of war resource (ground, naval, air). This is a game they should be three very similar implementations with slightly different formats for each one. Thanks again for the help
這位朋友比起帶來一些不知道為什麼總是在直播主身上有用的奇怪設計,他帶來的是每一個數值真正的影響力,與真正的效果變化
Tysm i was losing every time cuz i didnt have air support deserves a sub
🙌
Nice Video thx. Sorry for the silly Question, but what is the Name of the Song in this Video? (Minute 9:14)
I am also curious😀
Have you done a supply one yet? That one and trades are brutal for me
Supply will be done in a week or two. Trading as in the economic part for materials or air trading?
At one point you said bombs will allow you to equip medium and heavy frames with bombs. That is incorrect. The light frames can carry bombs as well as naval bombers or cas
Thanks for helping me understand MD, it’s like a whole new game.
Youre very welcome. If you have not already I really recommend fully learning navy, it will be the same for HOI4 period, MD, and anything else you play.
What a great guide!!! Well done! x10
Thanks for the tips
Youre welcome
Thanks for the help
I'd stockpiled planes, but have no idea how to get pilots in them or use them. Not sure it was mentioned on this video
When will the next house of Torres video be out
Yeah I am waiting so much on that as well. I loved it so far.
Saturday!
Nice
amazing!
Watching this for millennium dawn insight until the 1.9 MD update
Good video ! Just a question, how to make the best air fighter variants without the By Blood Alone dlc ?
You will produce air without being able to customize but still can. Go to make a variant the same way and there are 4 options for improving, max the one for air and agility bonuses first, then do air attack. Make sure your reliability stays solid and balance by increasing the option for that as needed
@Hammurabae Thank you soo much man !!! I always get destroyed by the ennemy ai xD, it really means a lot for me !!
Remember to go for fighters first and try to rush fighter 3's in as reasonable a time you can. If you dont win the air war nothing else matters.@@user-kp6iv1ug2d
@Hammurabae and i shall ! Thanks for the tips ! Ill finally kill the ai !
We need a ship guide.
Already made. th-cam.com/video/tpn1_fkX5DA/w-d-xo.html
dose agility matter for cas my cas is 0 agility its ok??
Thanks a lot for great guide! But it's still not clear for me how air recon work and what is it good for. In DLC Arms against tyranny players could research airrecon module in 1936 and even install it on small planes. But for what?
It gives intel in the diplo menu in the country to see what theyre doing
Why after choosing the mission for fighters or CAS, just not attach a 100 to 200 to an army? Is there a penalty for doing this? It seems this would cut down on air micro-management a lot.
I find they get moved to bases not very well. That will cause a lot of issues with trading and setting up your wings in air zones properly. If you have a huge number advantage and dont want to worry about it go for it.
@@Hammurabae Yeah I've learned never to trust the AI, but does assigning CAS to an army cause them to prioritize battles with those units? If So It might be worth it to attach them to assault units or units defending key terrain.
hello, i saw a design that machine guns and cas weapons. should we need to put machine guns on cas? thank you for guides
If they give ground attack yes, if not no. I think for what youre refering to its only air attack which is useless on CAS
Curious about radar stations. Are they worth building to spot bombers?
Theyre worth building period. All air spotting as well as for naval engagements is huge. Try to out them in places they will overlap with important areas you intend to or may fight in in land and sea.
I have a question, I'm not sure if this is normal but when i deploy air units for example to Poland it takes a month i remeber before the new update it only took a few days to arrive what happened?
it takes a lotttt longer now lmao. so yea, not a bug, it just takes a month now. ALSO YOU BETTER BE TRAINING THOSE AIR WINGS BEFORE PUTTING THEM IN DA BATTLE >:3
Ty
Youre welcome
Hey man, i hope you are okay! Your voice is kinda deep like you have a cold or something 🧐
My mic is a bit screwed up tbh, will get a new/better one before too long. Appreciate the concern!
Where are the damn house torres episodes
Finishing the new episode right now 😂
Supply / fuel guide?
Ohh also attrition
On the way
Excellent Videos! Perhaps speak a little slower though. Sometimes i find you either mumble, mispronounce or speak so fast I have to keep rewinding to catch exactly what you're putting across. You have fantastic knowledge and explain it all very well, just perhaps rushed.
Ill try to do so for future videos! I try to make them as short as possible to not be rambly but might go a bit too far haha
Yeah It's a difficult balance. The videos are still excellent and I enjoy them.
I still don’t get it lol I’m just gonna delete
Ck3 is just more my speed
The game is pretty learning heavy. I keep it simple with planes and ships and make a type for one job. Getting experience is vital to allow you to change designs or divisions.
@@stevepirie8130 you know I said I was gonna give up but I sat here for 8 hours and Im still trying I’ve learned a heck of a lot from button mashing
W