Hotel room interior rendering in Twinmotion 2023.1

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 21

  • @ozielcantu3618
    @ozielcantu3618 ปีที่แล้ว +9

    Thank you very much for the opportunity to share my work, I hope this is not the only time I will share my work with you!!!

    • @ozielcantu3618
      @ozielcantu3618 ปีที่แล้ว +6

      drive.google.com/file/d/1aVWJhSdbYjBtVVsmZWM6QpA_ccosSZZw/view?usp=sharing
      Hello, Here is the 3d model for those who want to follow the process step by step with the native model.

    • @o2cokolja
      @o2cokolja ปีที่แล้ว +1

      Great work!

    • @eduardoguerra5888
      @eduardoguerra5888 11 หลายเดือนก่อน

      What a library !!! nice work@@ozielcantu3618

    • @vikrantth
      @vikrantth 6 หลายเดือนก่อน +1

      you the best bro

  • @jpmeniconi7818
    @jpmeniconi7818 ปีที่แล้ว +6

    Amazing! Please more videos like this! But perhaps with bigger projects like restaurants, offices or airports 🙌🏻 Thank you!!

  • @garethsnaim8174
    @garethsnaim8174 ปีที่แล้ว +6

    You highlight well some of the main issues I have with working indoors in twinmotion. Namely, lights have to have 0.5 lumens, thats silly. There are 450 lumens in a normal light bulb. Also exposure has to be pushed so hard that when not in path trace mode you can barely tell whats going on. The lighting system is just not working for me in twinmotion. More of the time I can get most of the way there but then any windows looks like night time outside even though the sun is at max.

  • @behzad.b
    @behzad.b ปีที่แล้ว

    Wonderful !!!

  • @jaimealves7878
    @jaimealves7878 ปีที่แล้ว +8

    Suggestion, make the native model of the 3D model available, so Twinmotion students can achieve the same result.

    • @ozielcantu3618
      @ozielcantu3618 ปีที่แล้ว +3

      I just uploaded it!!, check out my comment

  • @AntoMore-zz1fj
    @AntoMore-zz1fj ปีที่แล้ว +4

    Very good video, I just have a question, wouldn't it be easier to apply a light material to the edges of the ceiling instead of spending so much time placing 4 area lights?

  • @SrCordeiro
    @SrCordeiro ปีที่แล้ว +1

    Nice work. Would be great if we could get the same light levels on the standard lighting and the pathtracing lighting. Not only it would be practical to work but also there's projects where I need to jump between PT renderings and standard renderings (mainly for quick animations). Maybe on a future update?

  • @fernandavillarreal3057
    @fernandavillarreal3057 ปีที่แล้ว +1

    😍😍😍

  • @Architectraneem
    @Architectraneem ปีที่แล้ว

    Great job!! How can I send a tutorial to share with twinmotion TH-cam channel?

  • @conmes3077
    @conmes3077 ปีที่แล้ว

    ❤️❤️❤️

  • @jiecheng-k2w
    @jiecheng-k2w ปีที่แล้ว

    can i ask a question,how can i put the models like in your vidoes.when i input they into the twinmotion,they just not in the same place and it's difficult to adjust the models in the right place.

    • @ozielcantu3618
      @ozielcantu3618 ปีที่แล้ว

      Try this video th-cam.com/video/A0kh0kh8NXM/w-d-xo.html is the pivot shift
      If you want the models to be imported like mine you have to have the scene made from the 3d modeling program.

  • @rfpaimas
    @rfpaimas ปีที่แล้ว

    🤭 Queremos a lumen en Twinmotion

  • @kavinkishore3309
    @kavinkishore3309 ปีที่แล้ว

    ANYBODY HAVE IDEA ABOUT AREA LIGHT, BEACAUSE AREA LIGHT SHADOWS NOT VISIBLE IN PATH TRACER MODE ?

  • @teodorkirson4667
    @teodorkirson4667 ปีที่แล้ว

    да, бля КРУТО!!!