I think that is the singular best piece of world-building advice I've ever heard. Go big, then as small as possible. A point just barely affected, the furthest ripple of the conflict. Love it.
...The Sandworms in dune don't make sense if you don't know their essentially the same as baleen whales...they mainly eat microscopic plankton living in the sand.
I think that videos like this are funny because with how intrinsically creative worldbuilding is, because the title implies that there is a right and a wrong way to worldbuild, regardless, these guides are useful to act as a seed for countless other projects from the viewers I think that an interesting part 2 would be to create an example world where you almost actively avoid following this guide you made, to show how creative and unconventional you could be when worlbuilding!
Mmm very true haha and well said. There certainly is no right or wrong way, but I have always found videos like this to be very inspirational. And I think what is more important is having a structure to a creative endeavour :3 In my second video (coming out next week) I break down a lot of technical geography related things but I also do show an example of how I creatively design something :3 hope you enjoy it! And thank you so much for your comment
My magic system is a hard system. There are rules, spells, etc. I want the readers to be able to understand parts of the system enough where they can learn the spells and other rules of the system. One of my favorite parts about Harry Potter is learning the names of spells. I go deeper into this and include potions for example. I believe there are readers that would memorize potion ingredients if I make them memorable. Something I keep in mind with hard magic systems is that most likely I'll end up with plot holes and inconsistencies. However, these can also be explained later. This fits well with my writing system. I prefer to show off my magic first so I can create a sense of whimsy in the story. Of course, at some point I explain how the magic works. I want my system to be balanced to limit the number of questions it raises. How I see it, even a magic system like Harry Potter's can be fleshed out more to erase oversights and correct errors. Honestly, balancing a hard magic system requires a lot of tinkering, adjusting, brainstorming, a typically going back to the drawing board a few times. What I've had the hardest time balancing is teleportation and matter creation. A note on the Lonely Mountain: While I love geology and basing fiction on reality, the nice thing about fantasy is magic. I think it's easy to explain the unnatural in a world where the supernatural exists. However, as you point out there are geological features that form differently from Mts which might resemble mountains. My first thought would be Devil's Tower in Wyoming (USA). Yet, you can get a lot crazier with worldbuilding by using magic or the supernatural. Like anyone, I like fantasy to have some whimsy. This sometimes requires hand waving away problems or hoping the readers will suspend their disbelief. However, my story pretty much revolves around explaining the magic. Like Harry Potter, it's set at a school that teaches magic. In order to have it be taught, it needs to be understood which requires pulling back the curtain. When it comes to creatures, there's a lot that can be explained away with magic, but I also like spec evo where the goal is to create creatures that are believable. Personally, when I write sci-fi stories, I go further down the spec evo route than I would for fantasy. Since my story requires looking closer at how the magic works, in a way where it almost feels like a science (in fact, I take some inspiration form science like chemistry, biology, geology, archeology, etc for my magic), I developed my system of show and tell. As I said, I show off the magic first so I can still capture some whimsy before I explain it. I can see why some fantasy readers wouldn't like something like this, but I'm writing this because it's something I'd enjoy reading.
needed this, have been struggling with my world for years, I like making regions in the world and focus on smaller campaigns but connecting said regions and making a larger context of the world...nope things are not clicking into place.
Aw I am so so glad you enjoyed this :3 hopefully part too will serve as a big help too 🥰 there I'll be talking a lot about physical worldbuilding and connecting locations
I think hp has a pretty soft system. There's no explanation on how you make spells or where the power comes from. There are no set limitations to what you can do with magic since spells can be created. There are also no limits to how much magic a witch can use, they don't get tired or run out of their magic. Soft systems can of course have limits, that isn't necessarily related to the softness or hardness of a system. I hope you're enjoying my home country! The nature is beautiful but I just hope the government would get its shit together lol
That's very true! HP feels like a true mix of hard and soft magic systems. Because there are also descriptions on how spells and potions etc are cast. But yes it is also very soft at times. But you're totally right, everything can be jumbled up too and I suppose its Good to take from both to create a healthy balance :3 Oh you're from Iceland? I myself have yet to go, but my brother did and it looked incredible
Actually, the eagles don't take the hobbits to mordor because they are beings around the same power as the wizards, so if they to be around the one ring, they would be corrupt3e by it
Hey, Goblin when will that Domain Expansion for players thing be posted? Also, if it's not too much, I would really like to see Cursed Techniques, or a Jujutsu Sorcerer class/subclass made. I'm working on my own skill tree type thing for techniques, but it would be cool to see someone else's ideas.
So the second part to this is coming out next week and then depending how things go, the domain expansions will be the following week or the week after that! :3
thanks, I had a brain fart when trying to think of my own domain expansion homebrew(they were either too busted, or too boring/weak) so you having something will be helpful for my next campaign.
@@TheUglyGoblin No, your head was in the way, lol. I tried to re-watch to see is you switched sides, but you did not; unless I some how missed it. It was a good vid, though
@@TheUglyGoblin No worries. Making vids is a lot of work. The only ones that I didn't get were history and geography. Which I'm thinking history bridges with conflict and geography bridges with setting?
There's a semi consistent beeeeeeeeeep sound with the background music that's making the tiny hair in my ear cringe. Like a static or an outlet with power outlet surging quietly.
I searched "dnd worldbuilding" for some tips and lo and behold one of my favorite creators posted exactly what i need, Thanks!
I'm one of your favourite? 🥺 aw my gosh! This made my day 🥰
Love the video, can't wait for part 2! I'm starting up another game after...a long while, so this helps out a bunch.
Aw thank you so much! Hope to have the mext one out pretty soon :3 and best of luck with your prep ;3
I think that is the singular best piece of world-building advice I've ever heard. Go big, then as small as possible. A point just barely affected, the furthest ripple of the conflict. Love it.
Oh wow haha thank you so so much 😁
Even though im not writing a dnd campaign this will really help me write my characters for a little manga series im making as a hobbie
Aw that's amazing to hear! And best of luck with it :D
Love the ripple idea, as the starting point! Fantastic point!
Aw thank you so much!
...The Sandworms in dune don't make sense if you don't know their essentially the same as baleen whales...they mainly eat microscopic plankton living in the sand.
Which are actually their children/infant stage… which get their energy from the sun I presume? (despite being under opaque sand)
@@lelduck6388 The plankton feed on traces of melange scattered by sandworms.
Always love longform videos from TUG!
Aw that makes me happy :,3 they never do as well hehe but I enjoy making them, and its thw kind of contentent I love to watch
Ooh! A fellow Saga fan. Me like.
Yes! Love it :3
Wow, right as i started writing my first campaign. You my good sir have impeccable timing 🤣
Aw no way! Haha that's amazing :3 I'll try to have the second part out for you soon >;3 and goodluck with the writing ;3
@@TheUglyGoblin thanks much appreciated! Your after seeing that JJK video of yours the idea of writing a campaign around that has been eating at me 🤣
@@mrindeed4339 aw that's so cool! :3 nect on my list after the second part of this video, will be domain expansions
Thank you
Aww :,)
I think that videos like this are funny because with how intrinsically creative worldbuilding is, because the title implies that there is a right and a wrong way to worldbuild, regardless, these guides are useful to act as a seed for countless other projects from the viewers
I think that an interesting part 2 would be to create an example world where you almost actively avoid following this guide you made, to show how creative and unconventional you could be when worlbuilding!
Mmm very true haha and well said.
There certainly is no right or wrong way, but I have always found videos like this to be very inspirational. And I think what is more important is having a structure to a creative endeavour :3
In my second video (coming out next week) I break down a lot of technical geography related things but I also do show an example of how I creatively design something :3 hope you enjoy it!
And thank you so much for your comment
My magic system is a hard system. There are rules, spells, etc. I want the readers to be able to understand parts of the system enough where they can learn the spells and other rules of the system. One of my favorite parts about Harry Potter is learning the names of spells. I go deeper into this and include potions for example. I believe there are readers that would memorize potion ingredients if I make them memorable.
Something I keep in mind with hard magic systems is that most likely I'll end up with plot holes and inconsistencies. However, these can also be explained later. This fits well with my writing system. I prefer to show off my magic first so I can create a sense of whimsy in the story. Of course, at some point I explain how the magic works. I want my system to be balanced to limit the number of questions it raises. How I see it, even a magic system like Harry Potter's can be fleshed out more to erase oversights and correct errors.
Honestly, balancing a hard magic system requires a lot of tinkering, adjusting, brainstorming, a typically going back to the drawing board a few times. What I've had the hardest time balancing is teleportation and matter creation.
A note on the Lonely Mountain: While I love geology and basing fiction on reality, the nice thing about fantasy is magic. I think it's easy to explain the unnatural in a world where the supernatural exists. However, as you point out there are geological features that form differently from Mts which might resemble mountains. My first thought would be Devil's Tower in Wyoming (USA). Yet, you can get a lot crazier with worldbuilding by using magic or the supernatural.
Like anyone, I like fantasy to have some whimsy. This sometimes requires hand waving away problems or hoping the readers will suspend their disbelief. However, my story pretty much revolves around explaining the magic. Like Harry Potter, it's set at a school that teaches magic. In order to have it be taught, it needs to be understood which requires pulling back the curtain. When it comes to creatures, there's a lot that can be explained away with magic, but I also like spec evo where the goal is to create creatures that are believable. Personally, when I write sci-fi stories, I go further down the spec evo route than I would for fantasy. Since my story requires looking closer at how the magic works, in a way where it almost feels like a science (in fact, I take some inspiration form science like chemistry, biology, geology, archeology, etc for my magic), I developed my system of show and tell. As I said, I show off the magic first so I can still capture some whimsy before I explain it. I can see why some fantasy readers wouldn't like something like this, but I'm writing this because it's something I'd enjoy reading.
Brilliant comment n_n and thank you so much for it! Best of luck with your story! Hope it turns out wonderfully
needed this, have been struggling with my world for years, I like making regions in the world and focus on smaller campaigns but connecting said regions and making a larger context of the world...nope things are not clicking into place.
Aw I am so so glad you enjoyed this :3 hopefully part too will serve as a big help too 🥰 there I'll be talking a lot about physical worldbuilding and connecting locations
I AM TAKING NOTES
Ooo hell yeh :3 haha 😁
It's Blue! Yeah sheltie have two shedding seasons. Season 1 is January through June, and season 2 is July thru December.
We need a Blue emoji!
I'll add that emoji to the discord today ;3
I'm planning to make a world with your jjk skill trees.
Awww hell yeh 🥺 wow that is so cool to hear
Now if any Earth mountain looks like a weird fantasy mountain, Church Mountain would have to be it.
Right! Aw I want to visit Iceland so bad xD
I think hp has a pretty soft system. There's no explanation on how you make spells or where the power comes from. There are no set limitations to what you can do with magic since spells can be created. There are also no limits to how much magic a witch can use, they don't get tired or run out of their magic. Soft systems can of course have limits, that isn't necessarily related to the softness or hardness of a system.
I hope you're enjoying my home country! The nature is beautiful but I just hope the government would get its shit together lol
That's very true! HP feels like a true mix of hard and soft magic systems. Because there are also descriptions on how spells and potions etc are cast. But yes it is also very soft at times.
But you're totally right, everything can be jumbled up too and I suppose its Good to take from both to create a healthy balance :3
Oh you're from Iceland? I myself have yet to go, but my brother did and it looked incredible
I'm from Finland! It's about to be the best time of the year, the tiny leaf phase haha
@@margareeta1369 Ah I knoooow! The ice is finally melting here! I adore Finland :3 been here over 2 years now :3
Actually, the eagles don't take the hobbits to mordor because they are beings around the same power as the wizards, so if they to be around the one ring, they would be corrupt3e by it
Yooo das cool! uwu makes sense!
How about the Dwarves though in the hobbit? XD
Also the heroes are being chased by a group that rides dragons (fellbeasts) lol
@@ignacio3460 Oh true! XD
But now we've got to get an answer to this:
Earthsea trilogy or the entire extended 6 books?
I stopped after the Trilogy :3 I just thought it all had concluded so nicely by then.
What are the others like?
@@TheUglyGoblin They are amazing! They expand so much on the world and the story's theme is "challenging what I've written in the first trilogy".
@@Diamondarrel oh mah god o___o
Hey, Goblin when will that Domain Expansion for players thing be posted? Also, if it's not too much, I would really like to see Cursed Techniques, or a Jujutsu Sorcerer class/subclass made. I'm working on my own skill tree type thing for techniques, but it would be cool to see someone else's ideas.
So the second part to this is coming out next week and then depending how things go, the domain expansions will be the following week or the week after that! :3
thanks, I had a brain fart when trying to think of my own domain expansion homebrew(they were either too busted, or too boring/weak) so you having something will be helpful for my next campaign.
Can I use this for literature
100%! Absolutely
I am trying to take notes, but I couldn't see all of the bullet points on bridging the gaps. Most the right hand side.
Oh shoot! Was it too low res?
@@TheUglyGoblin No, your head was in the way, lol. I tried to re-watch to see is you switched sides, but you did not; unless I some how missed it. It was a good vid, though
@@Taschara-lp6xy oh noooo xD so sorry! Aw glad you enjoyed it though :3
@@TheUglyGoblin No worries. Making vids is a lot of work. The only ones that I didn't get were history and geography. Which I'm thinking history bridges with conflict and geography bridges with setting?
@@Taschara-lp6xy so I looked it up hehe xD and on the right side it says:
- The Hero
- The Story
- And the audience's perspective
Just an observation not an insult or a compliment but you look like the hippie cloud character from gumball
I've never watched Gumball really but are you referring to me or the goblin in the sheep hoodie?
First
Aye! Haha hello :3
There's a semi consistent beeeeeeeeeep sound with the background music that's making the tiny hair in my ear cringe. Like a static or an outlet with power outlet surging quietly.
Oh thank you for letting me know! Balls that might actually be a song I put in the background Dx xD