Crysis 2. Jesus, that soundtrack... And the set pieces... And the steady errosion of the situation as the city slowly dies. I have never seen anything like it in any media. It really feels like a humanitarian crisis of the real world but with aliens. It's absolutely breathtaking.
Okay as someone who played all Crysis games and played its competitors, I will say that Crysis 1 fans act like game is only first act of game. First game has great gameplay for 2007, and is pseudo successor of FarCry1. Honestly 2nd act of this game can be loved. If people weren't elitist about "immersive hardcore tactical shooter with touch of scifi". Crysis Warhead is a great followup to first game. Crysis 2 is influenced by COD but it manages to be crysis still. Problem was console restraints, they couldn't do much in x360 specs. Crysis 3 is an incredible achievement and shows Crysis 2 development time mostly went to upgrading the engine instead lf figuring out how to render large areas like in third game. Don't hate 2. They tried to make Crysis 3 the story they wanted to tell, causing some hollywoodification. But best gameplay of all franchise.
@@ibelieveingaming3562imagine if we got a Cinematic Universe about crysis. Like high quality depictions of games but telling stories untold. Since films and series can easily lead the visual direction without needing to put invisible walls etc, it would be perfect. Imagine this. Getting funding from a big company. Making Three different sets of tv series. Each of them focusing on usage of Armor Mode, Power Mode, Cloak. Same story in all three series. But how main character approaches situations and storycrafting changes depending on how each episode went.
I remember beating crysis 2 in a weekend as a middle schooler. One of the games I had the most fun on 7th gen. That TimeShift, Pain, mgs4, and bo1 were my everything
It would be cool if it would be a new benchmark base for all graphic cards to test. Like Welcome to the jungle level in Crysis 3 when door to Libery Dome opens
I think three got the balance between the maps of one and two just right I think the maps in the first are slightly too big too much empty wasted space imo if crisis 4 copies 3 but makes it longer I think everyone will love it
I don't remember much from the multiplayer mode, but i do remember that you were able to pilot the ceph pinger and that the hunt mode was fun. I also have a vivid memory of killing the entire enemy team withing ten seconds of match start, with the ground smash ability.
30:00 i think i have one of my most memorable moments in gaming in crysis 3. It was the open beta for the multiplayer of the game and they had two or three gamemodes i believe. One of em was a predator mode. I was on the "human/cell" side and the last one alive. Usually the predotars are much stronger then the living ones cuz they have the suit. But i was rocking a shield sitting in some corridor. They eventually found me but before they could take me out, i punched the crap out of 6 or 7 other guys because they couldnt really get past my shield, probably because the game was totaly new and noone knew really knew how to counter it in that moment. I remeber the kill cam, it was a bow guy that got me and maybe on his screen he hit me somewhere else but in the killcam the arrow cleary just flew straight trough the shield. My heart was racing after nearly taking out all of em even though they respawned and you would have needed to survive the timer to win the round. Cant remember how much longer i would have needed to surive but if i did, it would have definetly been my most clutch moment ever in gaming
1:07 should encapsulate the overall TRUE opinion of this game, C3 is the best game EVER IMO, it's in my top [5] EASY. C2 has many more levels, C3 exceeds that game it's just shorter that's it, C3 sales should of never killed the franchise, go play this game, particularly the The Root of All Evil level where he's in a rainforest fighting CELL, and scan the environment and tag the enemies, and use your Bow and other guns and if you don't think that level alone, that experience alone is good, you're a hater, this game is crazy good
Not gonna lie, 3 is my favourite of the trilogy; I only thought they got better over time. I didn't care too much for the immersive sandbox of the original and wished I could get from story beat to story beat more quickly and the sequels did exactly that. I did love the gun customisation of the original though. Although I have lots of memories of Crysis 2's mutliplayer I have almost no memories of 3. I think the novelty of using invisibility/armor in a "COD-like" had worn off by then and it wasn't as good as it's contemporaries by that point.
I'ts been a while but my memories of C3 multiplayer on PC were largely positive. Movement was fun and the modes really add to the depth of the game. Managing them while keeping on the move was key to playing well in suit vs suit gamemodes. Nanovision made a cloaked person slightly more visible but was just too much of a mess to use most of the time ime. I also love how armor mode and movement increased time-to-kill, as that really allows mechanical skill to shine through. A good player could dominate a lobby. Balance wasn't too awful, the k-volt just felt cancerous to play against, snipers with iron sights were unfun to play against. Shotguns could dominate in the right hands and situations. LMGs were decent but not worth the movement penalty ime, best in tight, closed areas with limited potential sources of danger. The assault rifles and smgs were the most versatile and my primary choice. I could always adapt to play around anything with them. The bow was usable but not that powerful because of the movement penalty, usually used by campers just sitting in cloak. Suppressors were really good. Stealth kills were fun, Gauss oneshots headshots through armor were very fun as the shooter, but as it didn't have an iron sights option it was pretty rare so I didn't have a lot of experience being on the recieving end. Grenades were alright. Grenade launchers weren't too common but annoying when you weren't expecting them. Attachments could go a long way in optimising your playstyle. The gunplay felt very satisfying on most guns. You could feel the power behind your shots but they didn't feel outside your control. Sound and feedback were great. In a single word, I feel like "meaty" would be a good description of how the gunplay felt. Maps were a bit hit and miss. Most were playable there were a few really good ones, and I explicitly remember one that was pure garbage. I don't remember too much about killstreaks. They were mostly similar to the standard cod stuff. I think I mostly used passive ones that just gave me and advantage but let me keep playing the game. There was a maximum armor one, but the requirement was too high to consistently reach with my high risk, high reward playstyle so I never equipped it. Playing careful isn't my idea of fun on this type of game. There was the Pinger which you could pilot. I don't remember how it was spawned, but the pilot was first come, first serve. It had a primary gun for range and a ping which was a close range shockwave attack that had some wind up time and you were stuck in the animation for a bit. It was definitely the most dangerous presence in a match and while bad players died to it in droves, it was completely feasible to just avoid it, wait it out and poke it a bit from range. I think it was possible to forcefully remove and kill an enemy pilot and take his spot if you got on top of it but you had to play it smart and pick your moments. There was a hunter mode. 2 hunters with nanosuits, bows, no armor and a slightly buffed cloak vs a team of cell operatives. Like an infected mode, every killed Cell becomes a hunter. You earn more points the longer you live as a cell. It was okay. Others were just the standard fps modes like tdm, dm, objectives, etc. There was also cell vs rebels, which is just the standard modes but withough nanosuits. Idk why ppl played those, but they did. It just took away the best parts of the game imo.
I suspect the horrendous performance on consoles is mainly to blame for C3’s tepid reception. The game frequently dipped below its 31 fps target on the 360 and PS3 and even when it did reach its target they were putting a 31 fps cap into a 60 hz container so you got constant judder/bad frame pacing on console. On PC the game worked much better and was a lot more fun even back then with more modest PC hardware. I love C2 and C3 and I replay them pretty often. I wish we got a map editor for C2 and 3, but alas.
Yeah, I remember playing on PS3 when I rented C3 and the framerate was horrendous. I still finished the game, but the performance really took me out of the game at times.
The first Crysis is still my favorite, simply for the nostalgia factor. Back then I had less money, more free time and I was just happy to run that "beast" on medium settings. 🖥 Nowadays, realistic graphics that melt your PC are no longer a "thing", instead it's all about getting the highest fps. ⏩
I think it is a matter of opnion that Crysis3 is more visually stunning than the original. The original did stuff that most games even a generation later didn't do.
Can we all just agree that Crysis 1 is the worst game in the series? It's not a bad game at all, it's great actually, but it's definitely the least interesting as well as the least polished game in the series and the open world mechanic didn't add anything to the game. The suit being streamlined to just armor and cloak also makes more sense from a gameplay perspective and Crysis 3 handles suit powers and abilities the best of the three titles (tho Crysis 2 is still my favorite in the trilogy). Some could argue that it makes it more casual and more CoD-like, but I'd rather a game that does a better job than CoD than a game that has good ideas but flawed executions.
Partial overlap with what you say, i can admit, but what miffed people the most, was the downgrade from C1 to C2 and C3. PC players "were miffed", and played other games. People were miffed about "the guy"- Nomad, who just conveniently dissapeared, because he supposedly went back to "the open space" that was the island. Crysis 1 was The Story that started it all, You were Nomad, and You went back to the island. Then the "fever dream" started. That story and "acceptance of it"- or rather "´up to´ rabid pedestal holding", is also a nostalgia factor for "console newcomers", and some of that "other side POV" further removed. Those who can play through the first one "reluctantly", do not see C1 for what it was to those who played on PC, in Crysis 1 times. 2007, not 2011 with C2(C1 was October, after C2). The game was new, mystical, and it was most importantly its own thing, and was by default beyond what the consoles could bring- and what was delivered with the sequels. No matter what is said in the press, you get city levels like in Crysis 2and 3, because consoles couldn´t do the bigger levels of one. There is a bit of "Crysis stolen" "to expand to consoles", which is why Crysis 2 looked worse when it came about, and that downgrade carried over to PC. I find reasonable, that people who played All 3, like C2 and C3 for being more gamey, but dislike that C1 got its wings cut, and that what was supposed to be C2, was more like C0.8, lifted into 1.3. It isn´t new, and is a new story, so- that´s that.. They like All 3 for different reasons, but are more often than not, are partial to the promise and momentum C1 brought. The first game is a different setting, that got mighty cut down in the other ones, for a more streamlined experience, and without any new considerable improvements to the visuals, which makes sense all the more for business reasons, which includes parity across the platforms. You can have it better, not not better enough to have it "change look". Once peeps who bought new PCs saw consolized Crysis, and once the rumours about C1 story being forked with one side coming into play only, the interest died like a cut flower. In the end, Crysis 1 sold 3 million, despite the "piracy is killing us" theme of Crytek. The subsequent games didn´t do any better, despite it "being a smarter decision". That was because PC players who bought C1, largerly ignored C2 and C3. So I see this "veil" of sentiments as something that steers a lot of emotion, as how it all happened plays into the hobby of seeing novel things happen, which is by default of the things mentioned, "the PC guys´s thing", and that thing got buried with C2 and C3. This says a lot about how things really came to be, and why the sales of C2 and C3 were not good for PC. The first game had its story "butchered to take a rib out and organ samples", and cloned into a new thing. People were hot on Nomad, and gang, doing their thing. You know, as the game showed. Prophet went, Nomad went, Rosenthal went, Psycho went. The improvements that the buyers of Crysis one hoped for, were to show how far PC gaming can go, and it would work "again", and would work better, as by then, many more times of people have played pirated Crysis, and a good portion of those was convinced about Crysis, and Crysis 2, and PC gaming investment... new people were ready to actually pay for Crysis 2. Crytek was not scraping by, even if they would hope for 10 million copies, or more, instead of 3. These things are why Crysis 2 and 3 flopped on PC, and were mid achievers on consoles. With the first game being absent, and later a cut down show demo of an ahead of its time "mega show" that was Crysis 1. That show of awe could only work on PC strength hardware, and at its release, it was its own thing with its own sequel plans, any it got left behind to make a stunted, but fresh sequel of its own flavour. For its own reasons Crysis 1 is "the better game" in many places, more pure, and not yet betrayed. Crytek planned Crysis 2 to continue form the end cutscene of the first, and they wanted to push things again. Optimize and expand. That was all the plan, until they chose to go the "other way". This is not some hearsay. The story changed to accomodate change in direction and market focus. People who bought PCs to make Crysis work, didn´t buy Crysis sequels. C2 and C3 derailed the Crysis franchise, and they didn´t "improve" things outright. Gaming is an experience, and with that, came the pacing of the original, with its PC setpieces and visuals. Crysis 1 on console was 40% Crysis, and it came after C2. I agree that C2 and C3 may have been more gamey good- depending on what you wanted, but saying C2 or C3 is better than 1, is taking things into "listen how it is"(fool), territory, "explaining" how "they just better(foo)".
The best thing about this game is the gameplay which is damn fun even after we finish the campaign more than once because of its various playstyles , and the acting and drama in the story is just out of the world good especially when prophet talks about human and his sacrifices
10:13 Oh I have some good new for you. That's practically how it is in Warframe lol. Practically invincible with a bow that does a couple million damage. Also Crysis 3 was the only game I finished in the Crysis series. I started 1 and 2 but got bored of them cause I felt restricted in how I wanted to play. 3 was actually fun and during that time I was on SLI GTX670 so I was testing if I can play this game in practically ultra settings in 1080p when 1080p was the top of the line lol.
Crysis 3 missed a bit on the tone of the story I belive. Too over the top when compared to 2 and the original. But from a gameplay perspective it is my second favourite in the series. My favourite is the original (and warhead) especialy on Delta difficulty, realy turns the game into a semi tactical experience.
So what exactly happened to Alcatraz? I mean I know he was a silent protagonist in 2 but it seems that Prophet took over his body which just seems weird
I’ve also always wondered this. I believe it’s loosely implied that Alcatraz’s brain just… dies during one of the times the suit jump-starts his heart to keep his body moving, while the suit was also growing into his open and fatal wounds received throughout the entire game. Kind of like a reanimated corpse, piloted by AI.
as a Huge Crysis Fan, Crysis 3 is easily My Favorite, however I Can kinda see why The Crysis Series never became as Popular as Halo or Call of Duty, I Think it's a Similar Case to Capcom's Darkstalkers where it's Well Recieved and Did Very Good but there isn't more to it, plus all the time and patience to get everything, especially the graphics, Perfect,
Crysis has always been a interesting series it just really sad how it ended up where it did. I always talk about how I don't even know they made that quality for the games for the consoles back in the day especially working with a new engine and not that many people working compared to bigger studios. I def remember the Crysis series though I had fun playing all of the games
Yeah I also noticed how that whole plot with C.E.L.L trying to create or get their own Nanosuit being rather nonsensical and a oversight since I am most certain that they had enough resources to create their own especially when North Korea created their own and there was so much Ceph technology lying around
I loved playing the multiplayer of Crysis 3 on release.... for about 2 weeks that's when half the player base was cheating cause Crytek didn't have any software anti-cheat solution in place since they were convinced they could just manually ban cheaters. The lack of anti-cheat killed the multiplayer otherwise it could've been successfull for years in my opinion
It IS not. Just because they introduced the bow and they managed to make the stealh work. You cant play crysis 2 stealth the three games are excellent. I Think i like 2 and 3 equally. I prefer the setting in the 2 and Gameplay from 3.
The swap from having to use stealth because everything could kill you very easily to you have to run and gun like never before because everything could kill you very easily, was not a fun shift in gameplay. I love Crysis 1, but it just kinda swaps speeds so fast the latter half of the game doesn’t even feel like it’s the same game
@@VirtualLegacy i watched your 3 crysis recap in one go what a BLAST! i never knew all the things i missed from the games, thank you so much for the recap!
I did a playthrough of all crysis games and for me crysis 3 was definitely the worst. Crisis 1 has a good big sandbox and fun combat encounters, warhead is the same as crysis 1 but more fast paced and more concise than crysis 1. Crysis 2 diched the open big sandbox of its predecessor but it still had good environment design and layout eventho it was way more linear. But crysis 3, eventho it looks stunning, it feels like a worse version on crysis 2 in mechanics, level design and story. Its also way shorter than the predecessor. In trying to cater to the fans of crysis 1 open-ended levels and the more concise crysis 2 style, you just get a game that doesn't excel at any of them. By al means, crysis 3 is not BAD, just mediocre
What is your favorite Crysis game?
The first one is my favorite.
Crysis 2.
Jesus, that soundtrack... And the set pieces... And the steady errosion of the situation as the city slowly dies.
I have never seen anything like it in any media. It really feels like a humanitarian crisis of the real world but with aliens.
It's absolutely breathtaking.
Okay as someone who played all Crysis games and played its competitors,
I will say that Crysis 1 fans act like game is only first act of game. First game has great gameplay for 2007, and is pseudo successor of FarCry1. Honestly 2nd act of this game can be loved. If people weren't elitist about "immersive hardcore tactical shooter with touch of scifi". Crysis Warhead is a great followup to first game. Crysis 2 is influenced by COD but it manages to be crysis still. Problem was console restraints, they couldn't do much in x360 specs. Crysis 3 is an incredible achievement and shows Crysis 2 development time mostly went to upgrading the engine instead lf figuring out how to render large areas like in third game. Don't hate 2. They tried to make Crysis 3 the story they wanted to tell, causing some hollywoodification. But best gameplay of all franchise.
@@ibelieveingaming3562imagine if we got a Cinematic Universe about crysis. Like high quality depictions of games but telling stories untold. Since films and series can easily lead the visual direction without needing to put invisible walls etc, it would be perfect.
Imagine this. Getting funding from a big company. Making Three different sets of tv series. Each of them focusing on usage of Armor Mode, Power Mode, Cloak. Same story in all three series. But how main character approaches situations and storycrafting changes depending on how each episode went.
all of them
for me its like replaying the first game then the motivation hits and i replay the entire trilogy
All the crysis games are good.
Crysis 2 is Mid
The stealth sucks though
agree
I remember beating crysis 2 in a weekend as a middle schooler. One of the games I had the most fun on 7th gen. That TimeShift, Pain, mgs4, and bo1 were my everything
Crysis 3 is actually of my one of my three favourite video games of all time
What are other 2 games
same I love the whole series but I rember seeing crysis 3 gameplay and being in aw
It's good, but the stealth sucks
@@HarnoorSingh-pt2vf Halo 3 and Half-Life 2
Samee
11 year old game that looks better than most games released in 2024
I want to believe and I believe that Crysis 4 will be breathtaking and a huge blockbuster!
If they do a good job it will be a return to form to good video games
It would be cool if it would be a new benchmark base for all graphic cards to test. Like Welcome to the jungle level in Crysis 3 when door to Libery Dome opens
@@Dominik40301 As long as it's designed to run on consoles as well, we will never have the Crysis 1 and Warhead huge maps.
I think three got the balance between the maps of one and two just right I think the maps in the first are slightly too big too much empty wasted space imo if crisis 4 copies 3 but makes it longer I think everyone will love it
I don't remember much from the multiplayer mode, but i do remember that you were able to pilot the ceph pinger and that the hunt mode was fun. I also have a vivid memory of killing the entire enemy team withing ten seconds of match start, with the ground smash ability.
crysis 3 is most underrated game in history of gaming
No that would go for titanfall 2
@@kevingame3198 yeah titanfall 2 too
The stealth sucks though. Enemies randomly hear you for no reason.
30:00 i think i have one of my most memorable moments in gaming in crysis 3. It was the open beta for the multiplayer of the game and they had two or three gamemodes i believe. One of em was a predator mode. I was on the "human/cell" side and the last one alive. Usually the predotars are much stronger then the living ones cuz they have the suit. But i was rocking a shield sitting in some corridor. They eventually found me but before they could take me out, i punched the crap out of 6 or 7 other guys because they couldnt really get past my shield, probably because the game was totaly new and noone knew really knew how to counter it in that moment. I remeber the kill cam, it was a bow guy that got me and maybe on his screen he hit me somewhere else but in the killcam the arrow cleary just flew straight trough the shield. My heart was racing after nearly taking out all of em even though they respawned and you would have needed to survive the timer to win the round. Cant remember how much longer i would have needed to surive but if i did, it would have definetly been my most clutch moment ever in gaming
1:07 should encapsulate the overall TRUE opinion of this game, C3 is the best game EVER IMO, it's in my top [5] EASY. C2 has many more levels, C3 exceeds that game it's just shorter that's it, C3 sales should of never killed the franchise, go play this game, particularly the The Root of All Evil level where he's in a rainforest fighting CELL, and scan the environment and tag the enemies, and use your Bow and other guns and if you don't think that level alone, that experience alone is good, you're a hater, this game is crazy good
Not gonna lie, 3 is my favourite of the trilogy; I only thought they got better over time. I didn't care too much for the immersive sandbox of the original and wished I could get from story beat to story beat more quickly and the sequels did exactly that. I did love the gun customisation of the original though.
Although I have lots of memories of Crysis 2's mutliplayer I have almost no memories of 3. I think the novelty of using invisibility/armor in a "COD-like" had worn off by then and it wasn't as good as it's contemporaries by that point.
War for Cybertron in C tier is clinically insane.
I remember playing Crysis 3 back on the PS3. I had no clue what the hell that multiplayer was, but i kinda miss it..
@vonhengt8592 well loser it's a game where a bunch of players play lol, say, 2,3,4, 50 lol, do you get that?
Crysis 1’s multiplayer was an even more confusing fever dream
Honestly, Warhead is my favorite and 3 is my second favorite. I actually really enjoyed it.
Also if you use a silenced weapon while cloaked you won't decloak unlike how you would in 1 and 2.
Good stuff brother, keep up the good work
I'ts been a while but my memories of C3 multiplayer on PC were largely positive.
Movement was fun and the modes really add to the depth of the game. Managing them while keeping on the move was key to playing well in suit vs suit gamemodes. Nanovision made a cloaked person slightly more visible but was just too much of a mess to use most of the time ime. I also love how armor mode and movement increased time-to-kill, as that really allows mechanical skill to shine through. A good player could dominate a lobby.
Balance wasn't too awful, the k-volt just felt cancerous to play against, snipers with iron sights were unfun to play against. Shotguns could dominate in the right hands and situations. LMGs were decent but not worth the movement penalty ime, best in tight, closed areas with limited potential sources of danger. The assault rifles and smgs were the most versatile and my primary choice. I could always adapt to play around anything with them. The bow was usable but not that powerful because of the movement penalty, usually used by campers just sitting in cloak. Suppressors were really good. Stealth kills were fun, Gauss oneshots headshots through armor were very fun as the shooter, but as it didn't have an iron sights option it was pretty rare so I didn't have a lot of experience being on the recieving end. Grenades were alright. Grenade launchers weren't too common but annoying when you weren't expecting them. Attachments could go a long way in optimising your playstyle.
The gunplay felt very satisfying on most guns. You could feel the power behind your shots but they didn't feel outside your control. Sound and feedback were great. In a single word, I feel like "meaty" would be a good description of how the gunplay felt.
Maps were a bit hit and miss. Most were playable there were a few really good ones, and I explicitly remember one that was pure garbage.
I don't remember too much about killstreaks. They were mostly similar to the standard cod stuff. I think I mostly used passive ones that just gave me and advantage but let me keep playing the game. There was a maximum armor one, but the requirement was too high to consistently reach with my high risk, high reward playstyle so I never equipped it. Playing careful isn't my idea of fun on this type of game.
There was the Pinger which you could pilot. I don't remember how it was spawned, but the pilot was first come, first serve. It had a primary gun for range and a ping which was a close range shockwave attack that had some wind up time and you were stuck in the animation for a bit. It was definitely the most dangerous presence in a match and while bad players died to it in droves, it was completely feasible to just avoid it, wait it out and poke it a bit from range. I think it was possible to forcefully remove and kill an enemy pilot and take his spot if you got on top of it but you had to play it smart and pick your moments.
There was a hunter mode. 2 hunters with nanosuits, bows, no armor and a slightly buffed cloak vs a team of cell operatives. Like an infected mode, every killed Cell becomes a hunter. You earn more points the longer you live as a cell. It was okay.
Others were just the standard fps modes like tdm, dm, objectives, etc.
There was also cell vs rebels, which is just the standard modes but withough nanosuits. Idk why ppl played those, but they did. It just took away the best parts of the game imo.
Until now crysis warhead has no remaster😔 i like it more than crysis 1.
I suspect the horrendous performance on consoles is mainly to blame for C3’s tepid reception.
The game frequently dipped below its 31 fps target on the 360 and PS3 and even when it did reach its target they were putting a 31 fps cap into a 60 hz container so you got constant judder/bad frame pacing on console.
On PC the game worked much better and was a lot more fun even back then with more modest PC hardware.
I love C2 and C3 and I replay them pretty often. I wish we got a map editor for C2 and 3, but alas.
They should have waited for ps4 and xbox1 to release this but they got greedy for sales and wanted the bigger install base of 360 and ps3
Yeah, I remember playing on PS3 when I rented C3 and the framerate was horrendous. I still finished the game, but the performance really took me out of the game at times.
The graphics in 3 still shock me on 360, I don't know how they got it running without frying consoles.
It does look pretty good on 360, but the performance was really poor.
The first Crysis is still my favorite, simply for the nostalgia factor. Back then I had less money, more free time and I was just happy to run that "beast" on medium settings. 🖥
Nowadays, realistic graphics that melt your PC are no longer a "thing", instead it's all about getting the highest fps. ⏩
I think it is a matter of opnion that Crysis3 is more visually stunning than the original. The original did stuff that most games even a generation later didn't do.
Crysis was always peak wtf u mean
Can we all just agree that Crysis 1 is the worst game in the series? It's not a bad game at all, it's great actually, but it's definitely the least interesting as well as the least polished game in the series and the open world mechanic didn't add anything to the game.
The suit being streamlined to just armor and cloak also makes more sense from a gameplay perspective and Crysis 3 handles suit powers and abilities the best of the three titles (tho Crysis 2 is still my favorite in the trilogy).
Some could argue that it makes it more casual and more CoD-like, but I'd rather a game that does a better job than CoD than a game that has good ideas but flawed executions.
💯 the "nostalgia factor" is ruining game rankings 😅
Helicopters are so annoying in crisis 1
Partial overlap with what you say, i can admit, but what miffed people the most, was the downgrade from C1 to C2 and C3. PC players "were miffed", and played other games. People were miffed about "the guy"- Nomad, who just conveniently dissapeared, because he supposedly went back to "the open space" that was the island.
Crysis 1 was The Story that started it all, You were Nomad, and You went back to the island. Then the "fever dream" started.
That story and "acceptance of it"- or rather "´up to´ rabid pedestal holding", is also a nostalgia factor for "console newcomers", and some of that "other side POV" further removed.
Those who can play through the first one "reluctantly", do not see C1 for what it was to those who played on PC, in Crysis 1 times. 2007, not 2011 with C2(C1 was October, after C2).
The game was new, mystical, and it was most importantly its own thing, and was by default beyond what the consoles could bring- and what was delivered with the sequels.
No matter what is said in the press, you get city levels like in Crysis 2and 3, because consoles couldn´t do the bigger levels of one. There is a bit of "Crysis stolen" "to expand to consoles", which is why Crysis 2 looked worse when it came about, and that downgrade carried over to PC.
I find reasonable, that people who played All 3, like C2 and C3 for being more gamey, but dislike that C1 got its wings cut, and that what was supposed to be C2, was more like C0.8, lifted into 1.3. It isn´t new, and is a new story, so- that´s that..
They like All 3 for different reasons, but are more often than not, are partial to the promise and momentum C1 brought.
The first game is a different setting, that got mighty cut down in the other ones, for a more streamlined experience, and without any new considerable improvements to the visuals, which makes sense all the more for business reasons, which includes parity across the platforms.
You can have it better, not not better enough to have it "change look". Once peeps who bought new PCs saw consolized Crysis, and once the rumours about C1 story being forked with one side coming into play only, the interest died like a cut flower.
In the end, Crysis 1 sold 3 million, despite the "piracy is killing us" theme of Crytek. The subsequent games didn´t do any better, despite it "being a smarter decision". That was because PC players who bought C1, largerly ignored C2 and C3.
So I see this "veil" of sentiments as something that steers a lot of emotion, as how it all happened plays into the hobby of seeing novel things happen, which is by default of the things mentioned, "the PC guys´s thing", and that thing got buried with C2 and C3. This says a lot about how things really came to be, and why the sales of C2 and C3 were not good for PC.
The first game had its story "butchered to take a rib out and organ samples", and cloned into a new thing. People were hot on Nomad, and gang, doing their thing. You know, as the game showed. Prophet went, Nomad went, Rosenthal went, Psycho went.
The improvements that the buyers of Crysis one hoped for, were to show how far PC gaming can go, and it would work "again", and would work better, as by then, many more times of people have played pirated Crysis, and a good portion of those was convinced about Crysis, and Crysis 2, and PC gaming investment... new people were ready to actually pay for Crysis 2. Crytek was not scraping by, even if they would hope for 10 million copies, or more, instead of 3.
These things are why Crysis 2 and 3 flopped on PC, and were mid achievers on consoles. With the first game being absent, and later a cut down show demo of an ahead of its time "mega show" that was Crysis 1.
That show of awe could only work on PC strength hardware, and at its release, it was its own thing with its own sequel plans, any it got left behind to make a stunted, but fresh sequel of its own flavour.
For its own reasons Crysis 1 is "the better game" in many places, more pure, and not yet betrayed.
Crytek planned Crysis 2 to continue form the end cutscene of the first, and they wanted to push things again. Optimize and expand. That was all the plan, until they chose to go the "other way". This is not some hearsay. The story changed to accomodate change in direction and market focus. People who bought PCs to make Crysis work, didn´t buy Crysis sequels.
C2 and C3 derailed the Crysis franchise, and they didn´t "improve" things outright. Gaming is an experience, and with that, came the pacing of the original, with its PC setpieces and visuals. Crysis 1 on console was 40% Crysis, and it came after C2. I agree that C2 and C3 may have been more gamey good- depending on what you wanted, but saying C2 or C3 is better than 1, is taking things into "listen how it is"(fool), territory, "explaining" how "they just better(foo)".
One thing we all would want would be that a series that delve into how this tech works and a sherlock style tech and implementation exposition.
The best thing about this game is the gameplay which is damn fun even after we finish the campaign more than once because of its various playstyles , and the acting and drama in the story is just out of the world good especially when prophet talks about human and his sacrifices
10:13 Oh I have some good new for you. That's practically how it is in Warframe lol. Practically invincible with a bow that does a couple million damage. Also Crysis 3 was the only game I finished in the Crysis series. I started 1 and 2 but got bored of them cause I felt restricted in how I wanted to play. 3 was actually fun and during that time I was on SLI GTX670 so I was testing if I can play this game in practically ultra settings in 1080p when 1080p was the top of the line lol.
Wasn't Alpha Ceph the giant worm thing in the end of Crysis 2?
Crysis 3 missed a bit on the tone of the story I belive. Too over the top when compared to 2 and the original. But from a gameplay perspective it is my second favourite in the series. My favourite is the original (and warhead) especialy on Delta difficulty, realy turns the game into a semi tactical experience.
btw great quality video
its good to have these in depth analysises while crytek is radio silence making crysis 4 in shadows.
keeping the hype alive
So what exactly happened to Alcatraz? I mean I know he was a silent protagonist in 2 but it seems that Prophet took over his body which just seems weird
I’ve also always wondered this.
I believe it’s loosely implied that Alcatraz’s brain just… dies during one of the times the suit jump-starts his heart to keep his body moving, while the suit was also growing into his open and fatal wounds received throughout the entire game.
Kind of like a reanimated corpse, piloted by AI.
as a Huge Crysis Fan, Crysis 3 is easily My Favorite, however I Can kinda see why The Crysis Series never became as Popular as Halo or Call of Duty,
I Think it's a Similar Case to Capcom's Darkstalkers where it's Well Recieved and Did Very Good but there isn't more to it, plus all the time and patience to get everything, especially the graphics, Perfect,
Good analysis
Crysis has always been a interesting series it just really sad how it ended up where it did. I always talk about how I don't even know they made that quality for the games for the consoles back in the day especially working with a new engine and not that many people working compared to bigger studios. I def remember the Crysis series though I had fun playing all of the games
HANS ZIMMERS MUSIC IN CRYSIS 2 MADE THE ENTIRE GAME
Yeah I also noticed how that whole plot with C.E.L.L trying to create or get their own Nanosuit being rather nonsensical and a oversight since I am most certain that they had enough resources to create their own especially when North Korea created their own and there was so much Ceph technology lying around
I loved playing the multiplayer of Crysis 3 on release.... for about 2 weeks that's when half the player base was cheating cause Crytek didn't have any software anti-cheat solution in place since they were convinced they could just manually ban cheaters. The lack of anti-cheat killed the multiplayer otherwise it could've been successfull for years in my opinion
Crisis 3 was the best ever! Sound track to graphics everything is so perfect
It IS not. Just because they introduced the bow and they managed to make the stealh work. You cant play crysis 2 stealth the three games are excellent. I Think i like 2 and 3 equally. I prefer the setting in the 2 and Gameplay from 3.
personally i had a lot of fun with the multiplayer of C3, movement and weapons felt great, and the hunter mode was a blast.
2 Is still my favorite, I like linear types of games over open world
excellent video my man you deserver more views
They’re all great imo. I love the first half of 1 and warhead the most on harder difficulty, but 2/3 are half life 2 levels of epic
Love using the bow and arrow in the game I felt like Rambo.
My god, he’s done it again! The Con Man never disappoints!
Crysis 3 one of my favorit games of all time
Bought Crysis 3 for 360 and wasn't disappointed.
IDK I liked Crysis 1 the least
The swap from having to use stealth because everything could kill you very easily to you have to run and gun like never before because everything could kill you very easily, was not a fun shift in gameplay. I love Crysis 1, but it just kinda swaps speeds so fast the latter half of the game doesn’t even feel like it’s the same game
@@AnyHeroBlake Yeah the second half of the game is a departure from how you played in the first half.
Only Crysis 1 was the game the rest was console as games, not true PC games.
Crysis 1 Decent
Crysis 2 Mid
Crysis 3 Beautiful
excited for crysis 4? you better do one for crysis 4 once it release in a couple of years
I def will!
@@VirtualLegacy i watched your 3 crysis recap in one go what a BLAST! i never knew all the things i missed from the games, thank you so much for the recap!
I did a playthrough of all crysis games and for me crysis 3 was definitely the worst. Crisis 1 has a good big sandbox and fun combat encounters, warhead is the same as crysis 1 but more fast paced and more concise than crysis 1. Crysis 2 diched the open big sandbox of its predecessor but it still had good environment design and layout eventho it was way more linear. But crysis 3, eventho it looks stunning, it feels like a worse version on crysis 2 in mechanics, level design and story. Its also way shorter than the predecessor. In trying to cater to the fans of crysis 1 open-ended levels and the more concise crysis 2 style, you just get a game that doesn't excel at any of them. By al means, crysis 3 is not BAD, just mediocre
Crysis 2 was So trash, and the worse bugs I've seen since Crysis 3 crappy suit module point glitch
Bow left me bored in the first few hours
Hope you are excited for crysis 4
Crysis 1 was mid
🎯
Enjoyed it more than Crysis 2