Mike Bithell Interview (Developer of Thomas Was Alone)

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  • เผยแพร่เมื่อ 29 ต.ค. 2024

ความคิดเห็น • 40

  • @annefrank7552
    @annefrank7552 10 ปีที่แล้ว +12

    Brilliant interview, puts a lot of big name journalists to shame with carefully considered questions that lead to insightful answers from the developer. Really great work, would love to see you do more interviews in the future!

  • @salejemaster
    @salejemaster 10 ปีที่แล้ว +9

    Hey Mike seems like a really cool guy, I really liked Thomas but I had no idea that he was in the process of making another game so this video was also very informative.

  • @fsmvda
    @fsmvda 10 ปีที่แล้ว +4

    I actually discovered this channel through seeing Mike Bithell's tweet about your MGS videos. Its nice to see him interviewed here.

  • @OzoneZH
    @OzoneZH 10 ปีที่แล้ว +5

    brilliant game, brilliant man, brilliant interveiw. thanks for the content and your work on the interview!

  • @farslashenjoyer
    @farslashenjoyer 10 ปีที่แล้ว +2

    I've gotta commend Bithell here for making the decision to "pull back" on the art style. It looks really fantastic, the final version.
    I just went and played the flash game, and I have to say, Bithell clearly learned a lot about how to make a game feel good. The way the characters stretch to bounce in the Unity version feels much more like they're sort of "kicking off" the ground instead of just sort of moving along a vertical axis.

  • @Blobmanne
    @Blobmanne 10 ปีที่แล้ว +3

    There was some real emotion there at 5:00, way to keep it together. I probably would've been made useless if someone I admired told me my work helped them in someway.

  • @jmalmis
    @jmalmis 10 ปีที่แล้ว +4

    Wow. Mike really looks like the nicest person you could possibly meet

  • @DramaLex04
    @DramaLex04 10 ปีที่แล้ว

    I'm enjoying these GDC interviews. Hope you're having a good time there, George.

  • @GOONGGWP
    @GOONGGWP 10 ปีที่แล้ว +1

    hey Super Bunnyhop I loved your cameo in TB's Q+A session ;) Great interview and I look forward to seeing more and more. I always love it when Super Bunnyhop post a new video. Thanks.

  • @Nick0Kyuubi0Narion
    @Nick0Kyuubi0Narion 10 ปีที่แล้ว

    Wow. It is kind of amazing how much there is to learn from the final product of any work and how much more there was to learn while making it. Mike is always fun to listen to.
    Also, about stealth games, the zoomed in, up close perspective relays the tension and suspense of sneaking more than the puzzle-solving, find-the-route 'school of design'. Both have their pros and cons, as you two obviously discussed, but for the purposes of the theme, the first puts it forward better, as far as I can tell. It does mean that the design suffers, though.

  • @scrustle
    @scrustle 10 ปีที่แล้ว

    Every time a Bunnyhop video is uploaded I always get a notification for it and the video uploaded prior as well, which I've already watched. I usually don't get notifications from any of my subscriptions, but for some reason I always get them from this channel, and when I do it always does that weird double video thing.
    Anyway, really cool interview. Interesting insight in to how the game was made. I flirted with the idea of learning Unity myself a while ago, but having literally zero experience with anything to do with coding, I just found it way too daunting and didn't even get started. But if Thomas Was Alone was done by a beginner (even if they were probably far less of one that me) then maybe I can wrap my head around it too.

  • @premiummusichq
    @premiummusichq 10 ปีที่แล้ว +1

    that game was amazing

  • @Chamele7n
    @Chamele7n 10 ปีที่แล้ว

    This video sold me on Thomas Was Alone and Volume. I am enjoying Ground Zeroes quite thoroughly but there's no doubt some of the more rudimentary top down puzzle-esque gameplay was largely lost. Hats off to Mr. Bithell!

  • @omma911
    @omma911 10 ปีที่แล้ว

    Awesome interview! Thanks guys!

  • @stuart2570
    @stuart2570 10 ปีที่แล้ว

    Aww yeah, Mike Bithell. Great interview, George.

  • @rossborchers3233
    @rossborchers3233 10 ปีที่แล้ว +1

    Awesome Interview. Mike seems like a super nice guy too.

  • @lyndog
    @lyndog 10 ปีที่แล้ว

    Great interview George!

  • @FratFerno
    @FratFerno 10 ปีที่แล้ว +1

    I find this "Metal Gear radar" game idea to be very interesting. I haven't played on a PlayStation console (I got both PS portable generations, oddly enough), but I quite liked the stealth section in The Legend of Zelda: Ocarina of Time, which has that system to a slightly broken extent. I even went back to it despite Zelda having run away from the castle and Ganondorf.

  • @neovillen
    @neovillen 10 ปีที่แล้ว

    I came to Super Bunnyhop through Mike on twitter, when he posted the Critical Close-up for MGS2, so there's that!

  • @Czarewich
    @Czarewich 10 ปีที่แล้ว

    Beautiful and inspiring.

  • @THE_BATLORD
    @THE_BATLORD 10 ปีที่แล้ว +1

    WHERE ARE THE BLOOPERS? the bloopers are so good!

    • @bunnyhopshow
      @bunnyhopshow  10 ปีที่แล้ว +2

      THEY ENDED UP LOOKING WAY AWKWARD BECAUSE THEY FULL OF INSIDE JOKES WITH NO CONTEXT

    • @THE_BATLORD
      @THE_BATLORD 10 ปีที่แล้ว +7

      Super Bunnyhop POST THEM ANYWAY

    • @Cleath78
      @Cleath78 9 ปีที่แล้ว

      I LIVE CAPS LOCK TOO

    • @Cleath78
      @Cleath78 9 ปีที่แล้ว

      LOVE* I LOVE CAPSLOCK!

  • @gaurd3
    @gaurd3 10 ปีที่แล้ว

    never heard of it. looks good. put in my watch list for 50 off

  • @SuperArppis
    @SuperArppis 10 ปีที่แล้ว +1

    What do you think of Metal Gear Solid V Ground Zeroes, George? Or will you be doing video about it?

    • @SuperArppis
      @SuperArppis 10 ปีที่แล้ว

      ssevf
      Yeah I'd expect that of 4th. But I was just asking as the 5th game's prologue is so short.

  • @CssHDmonster
    @CssHDmonster 10 ปีที่แล้ว

    did i see this before? ive got a feeling of deja vu

  • @zaptrotix3
    @zaptrotix3 9 ปีที่แล้ว

    great interview, bunny hop!

  • @EIephox
    @EIephox 10 ปีที่แล้ว

    Really good interview, George. However, I think you need to loosen up a bit more in your side of the conversation. There are a few moments where Mike is obviously just having some fun that you could play along with a bit more, because it came out kind of awkward this way. But, otherwise, fantastic stuff.

  • @lockvirtompson5287
    @lockvirtompson5287 10 ปีที่แล้ว

    Coooooool.

  • @unvergebeneid
    @unvergebeneid 10 ปีที่แล้ว +1

    Bithell? Is that his real name? How cool his that for a game dev? Too bad he pronounces it wrong though.

  • @emmagay123
    @emmagay123 8 ปีที่แล้ว +1

    George's reaction at 5:00 made me lose it :D

  • @EpicFelinski
    @EpicFelinski 10 ปีที่แล้ว

    He looks like TomSka

  • @MrNegativity
    @MrNegativity 10 ปีที่แล้ว +9

    This looked like the most pretentious hipster game of all time. I got it in a bundle and decided to give it a shot.
    I fell in love with it. Bravo to this guy, teaching me again not to judge a book by its cover.

    • @Selestrielle
      @Selestrielle 10 ปีที่แล้ว +7

      Like how your username fits with your first sentence.