Touhou 18.5 - Hundredth Black Market All Bosses No Miss Almost No Magic Circle
ฝัง
- เผยแพร่เมื่อ 11 ต.ค. 2024
- well the first 2 stage bosses arent that hard, just watch out for wakasagihime's wannabe tsukumo yatsuben spell and route sekibanki's spell (do not use this "route" if it wasnt obvious)
st3 bosses is where it gets fun :lenensanae:
I apparently forgot to put narumi LMAO but her patterns dont have any tricks anyway, the same old boring narumi
okay so komachi's spell is just impossible lol!!!!! yeah you have to use some kind of card or magic circle to do it
eika's spell kinda involved reading wise - also seems to get faster over time
kutaka is whatever
st4 bosses
reimu just dodge idk
youmu's spell is actual bruh moment especially with low speed, sometimes you get bad clusters that you cant dodge because its too fast - almost like cutting dance with yabusame... oh wait
sakuya is quite hard, the non can give bad overlaps (still doable) and the spell can also give bad waves (still doable) - overall just be patient on the spell
sanae LMAOOOOOOOOOOOOOOOO the freest boss in the game literally | ZUN: the game is very hard - Also ZUN: makes sanae
st5 bosses uhhh yeah we have some interesting stuff here
I like megumu overall. the non is whatever but the spells I like. ZUN used the smaller fireballs on first spell too so thats even better(until mentos stops curving, but the lines of fireballs are irrelevant 99% of the time)! it is a consistent spell even if it doesnt look like it. I also like the kind of dodging on final spell but it sucks with a slow character since all the bullets get really fast. in short the final spell has lenen syndrome.
tsukasa is uhhhh idk honestly
again the non is whatever
the first psell I like the idea of telegraphing and stuff. if only you actually needed to keep track of the mentos. you can still read the wave without looking at where the mentos goes lol
what even is the final spell????????????????????????????????????????
hinanai tenshi I actually like her, again the non I find whatever but I like the idea of first spell, gotta go to the places where u dont get walled. and final spell is just kagerou spell but Actually Consistent
crown peace oh god oh god why is first spell a thing AAAAAAAAAAAAAAAAA its either pixel perfect or near pixel perfect micrododging it SUCKS also you have to watch out for random fireballs too ;_; not the hard part though, the micros are disgusting - final spell I like, it's more of a patience game and the mentos aim at you most of the time it looks like.
st6 bosses difficulty totem obtained
momoyo is the only reasonable one because every attack is consistent, remember to misdirect first spell tho - second spell looks cool but it doesnt seem to do anything which is kinda sad
saki bruh moment - first spell gets a lot worse as time goes on, less delay between waves and more stars, recipe for disaster especially when you have low speed - final spell is fine though its slow enough just make sure to direct her back up
suika is also bruh moment - first non TSS but you dont shiver and tremble, first spell same thing but harder to read - final is drunk mist labyrinth and no I am not gonna pretend to understand her movement. seriously why can you sometimes get trapped because she Decided To Do So??? also low speed ;_;
mamizou AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
both of the spells are TERRIBLE
first one is haha dont get walled simulator and second one is haha dont get sniped simulator, fast bullets with slow character, lenen syndrome
chimata is okay but pray that she doesnt move super low on the final.
nitori is also fine, there is a logic to first spell but I can predict the lines most of the time anyway (wow bpohahaac yabusame experience helped who would have thought!!!11!!11one1)
takane is alright as well. again she can move super low on second spell for some reason and I have no idea why. first spell does lose its logic start after a while though so watch out. and for the final if you get pushed away you will need to dash back to middle to cap it. I really like the final btw
so yeah thats done for the funny game. wow I actually updated the description Wow I Got A Work Done How Surprising
Pretend that I did narumi, I forgot to add her in the vid LMAO
who?
asked?
Lol jizo statue
😅
komachi manipulating the distance between my braincells so i am physically unable to dodge
21:30 Spell Card for Introverts
Fun fact:due to the fact that ZUN uses old sprites from his old games,I want to tell you which sprite is the oldest,reimu and sakuya sprites are old,but the oldest belongs to youmu with her PCB sprite.yeah,PCB.....2002 till 2021,nineteen years have passed,but youmu sprite hasn't.
Good video and well done.this game is BPoHC but we had wish that it had more bosses and more interesting patterns
11:17 *Sanae spellcard in touhou 11 be like:*
Maurice Currysame: YOU CAN'T MAKE A BIG PENTAGRAM, THAT'S MINE!
Snae: haha beeg star circle go brrr
Nice job, this must have taken ages! I didn't realize you could micro dodge crown piece's first spell lol
took a couple hours actually
To follow up this, Junko's Card (red with a yellow dragon) skips straight to the boss (bosses in Challenge Market). That's essentially why this was much quicker to do than playing through the whole stages. 👍
The Card itself incredibly useful if you just want to beat up bosses (especially for their Card), but with a high equip cost and zero preparation beforehand, a sound strategy for each boss is a must.
13:05 Crown..Peace?
9:51 ah yes, Sakuya's time stop in real time
I didn’t know Nitori got a new character portrait in this game
Wish ZUN did the same for the older characters who haven't had an appearance in forever
Wow, Komachi's fight really is impossible without the magic circle... The only cards I think would help are the bullet-deleting equipment cards
you can do it without magic circle with seija's card
Cries
I've also seen it done with Yuyuko's card.
i love clownpiece's title
Oh, so that's how you dodge miracle pentacle.
These attacks looks soo professionally done
even though its "reused" (heck, other games reuse things alot) Its still have a fresh feel
Oh hell nah Yachie, Mayumi, Keiki, Sannyo and Misumaru get fucked over
My thoughts exactly. I get they're still represented in Card form, but their exclusion as bosses is strange. I guess they weren't interested in the Black Market.
Yuuma would've been nice to see as well.
To be fair:
Yachie is probably still fighting with Keiki and Mayumi to care about the Black Market, and vice versa.
Sannyo almost certainly gives 0 fucks about the Black Market
And Misumaru may be helping Marisa behind the scenes because she wants the ability cards gone 3 days ago.
Why the hell would Keiki be here?
Clownpiece has clearly been spending too much time around Junko
Komachi moment
The hell is that Komachi spell lmao
36:42 -Is rainbow colored
-Uses exclusively talismans
THIS IS A REIMU
Takane goes to jail
i wish the next game was called touhou 19.8
then it will be possible to return the characters from PC-98 to Windows
Keep on dreaming, but good idea though.
Ok Reimu's gay
AYO THAT NEW NITORI ART?
Is Clownpiece's name being Crown Peace a uhhh mistake?
Knowing Japanese, very likely.