Usually this happens when adding an extra edgeloop. My way of solving this is to export the mesh and import it again, but this is definitely more efficient. Thanks!
The other thing that can be causing it, is that the normal's are flipped, mesh display->average normals, or, unlock them, select the faces and flip them. Another trick I've used is exporting as an OBJ and bringing it back in.
THANK YOU SO MUCH MY MAN, YOU DONT KNO HOW MUCH YOU HAVE SAVED ME WITH THIS VIDEO
Usually this happens when adding an extra edgeloop. My way of solving this is to export the mesh and import it again, but this is definitely more efficient. Thanks!
Great tutorial! Thank you for the solution!!
if it doesn`t help you can try to select all vertices and press merge vertices (distance threshold 0.0003)
Thankyou sir this information is really useful
THANK YOU SO MUCH MAN
super, Thanks man
when i clicked apply color, nothing happens
The other thing that can be causing it, is that the normal's are flipped, mesh display->average normals, or, unlock them, select the faces and flip them.
Another trick I've used is exporting as an OBJ and bringing it back in.