Your great playthrough video as i said in my last comment made my mind up about getting this game so now i have played a couple of games the only advice i would give is A) when in 1941 the soviets get some movement actions sometimes it is better to entrench them rather than move. B) you get a much tougher game when you some times (not always) ignore the A,B, D on the soviet cards and play them as you would in a two player game this tends to make life harder for the Germans
Good advice Chris. The solitaire bot assists with the cards, but really, following it exactly makes the bot player occasionally do some strange things. I'd say if a person is comfortable doing it, they should use the bot, but adjust as needed while playing to make more realistic (and challenging) decisions.
Hmm, when I saw this in your top 6, I decided to watch this video, and after being put off by Bare Bones, but very much enjoying 'Pacific Tide', I think I'll get this one also now. Other EF games are so huge and take so much time, pfft, I'm getting too old to bother. Thanks Wayne.
That's what I love about it. It's not some two mapper that takes 8-12 hours to play. Not that there's anything wrong with that if that's what you're looking for. But Ostkrieg has less than a full size map, around 8 pages of rules, and you can play a complete game in an afternoon. All of that and, in my opinion, it has a strong feel of an Eastern Front game. It's a winner in my book.
Think when you moved the air it should have been flipped to it's move side and can't be used in the following combat phase. The allowed 4 combats for the starting Axis card is a little odd, but I guess the 4th combat could have been the Narvik German inf moved to attack Murmansk? ??
I haven't played Pacific Tide, so I can't compare. Although I'm not sure it's fair to compare a Pacific theater game to an Eastern Front game anyway. We are talking two completely different types of campaigns. That said, I think this is a good one. Realize you are NOT getting an in depth simulation of the Eastern Front... however I also don't think you should expect that from a small map game with 10 pages of rules. Instead you get an eastern front themed GAME. The cards keep the game interesting, as you are never sure exactly what's going to happen next, and the system plays very smooth. And it feels like the EF, with the Germans pushing hard at first, then slowly being stopped and then pushed back by a Soviet Union gaining in strength as the war goes on. I recommend it if you want a lighter EF game.
@@WayneHansen thanks for the reply i was just wondering about the two as they both use the same game mechanic and are on the same scale and are by gregory smith as it was payday today i got both🤭 if you have pacific tides a playthrough would be nice in one of your upcoming videos also d day quad after your unboxing video For a more complex eastern front game i like Russia Besieged also by compass games but you do need a large playing area for the map or the dark valley which plays great solo but you need even more space to play it which alas i dont have 🙁
Your attack on Moscow was not legit because when you moved the air units, once again, you have to flip them to their moved side. So you would not have an air advantage, but Soviets would. That rule can make or break a game as your playthrough displays :)
Im on the fence with this game. Ive seen both positive and negative reviews. I think my hesitation comes from taking Moscow so easily. I know its not perfect to historical events and im fine with that but taking Moscow should be hard in any EF game. Seems like the norm in this one. Have you played it more and any further insights? I had seen in was in your top 6 :)
Howard, I struggled to take Moscow when I played against the Russian bot, and in fact only accomplished it once. Perhaps I didn't "game" the AI like some other reviewers, or perhaps I'm just terrible at solo games. Either way, I certainly didn't find it easy to do. It feels like an EF game to me when I play it. An impressive accomplishment considering it has, what, less than 8 pages of rules?
I dig it and it's on it's way. Thanks for the play thru I think this one has value for a solo outing on the eastern front.
Bought during the Compass Games sale - based on this playthrough. For a fairly abstract game, this first year played out close to history. Nice video!
Thanks for making the playthrough video. Helped me to quickly jump into this fun game solitaire style.
Glad I could help!
Really enjoyed this episode mate will get this games looks fun to play thanks 😊
I find this game is very a very good and simple solo outing on the east front. Very enjoyable.
Your great playthrough video as i said in my last comment made my mind up about getting this game
so now i have played a couple of games the only advice i would give is A) when in 1941 the soviets get some movement actions sometimes it is better to entrench them rather than move.
B) you get a much tougher game when you some times (not always) ignore the A,B, D on the soviet cards and play them as you would in a two player game this tends to make life harder for the Germans
Good advice Chris. The solitaire bot assists with the cards, but really, following it exactly makes the bot player occasionally do some strange things. I'd say if a person is comfortable doing it, they should use the bot, but adjust as needed while playing to make more realistic (and challenging) decisions.
Hmm, when I saw this in your top 6, I decided to watch this video, and after being put off by Bare Bones, but very much enjoying 'Pacific Tide', I think I'll get this one also now.
Other EF games are so huge and take so much time, pfft, I'm getting too old to bother.
Thanks Wayne.
That's what I love about it. It's not some two mapper that takes 8-12 hours to play. Not that there's anything wrong with that if that's what you're looking for. But Ostkrieg has less than a full size map, around 8 pages of rules, and you can play a complete game in an afternoon. All of that and, in my opinion, it has a strong feel of an Eastern Front game. It's a winner in my book.
Hey Wayne, what about Supply? You jumped right in and didn’t seem to check supply. Thanks for the playthrough, very helpful.
It was the first turn of the game, I hope everyone was in supply.
@@WayneHansen thanks Wayne, indeed. I just meant a mention of supply as I’m learning, but I get it.
Think when you moved the air it should have been flipped to it's move side and can't be used in the following combat phase. The allowed 4 combats for the starting Axis card is a little odd, but I guess the 4th combat could have been the Narvik German inf moved to attack Murmansk? ??
Thanks for the video
A lot of people put this game down especially aganst pacific tide
What do you think
I haven't played Pacific Tide, so I can't compare. Although I'm not sure it's fair to compare a Pacific theater game to an Eastern Front game anyway. We are talking two completely different types of campaigns. That said, I think this is a good one. Realize you are NOT getting an in depth simulation of the Eastern Front... however I also don't think you should expect that from a small map game with 10 pages of rules. Instead you get an eastern front themed GAME. The cards keep the game interesting, as you are never sure exactly what's going to happen next, and the system plays very smooth. And it feels like the EF, with the Germans pushing hard at first, then slowly being stopped and then pushed back by a Soviet Union gaining in strength as the war goes on. I recommend it if you want a lighter EF game.
@@WayneHansen thanks for the reply i was just wondering about the two as they both use the same game mechanic and are on the same scale and are by gregory smith as it was payday today i got both🤭 if you have pacific tides a playthrough would be nice in one of your upcoming videos also d day quad after your unboxing video
For a more complex eastern front game i like Russia Besieged also by compass games but you do need a large playing area for the map or the dark valley which plays great solo but you need even more space to play it which alas i dont have 🙁
Your attack on Moscow was not legit because when you moved the air units, once again, you have to flip them to their moved side. So you would not have an air advantage, but Soviets would. That rule can make or break a game as your playthrough displays :)
Im on the fence with this game. Ive seen both positive and negative reviews. I think my hesitation comes from taking Moscow so easily. I know its not perfect to historical events and im fine with that but taking Moscow should be hard in any EF game. Seems like the norm in this one. Have you played it more and any further insights? I had seen in was in your top 6 :)
Howard, I struggled to take Moscow when I played against the Russian bot, and in fact only accomplished it once. Perhaps I didn't "game" the AI like some other reviewers, or perhaps I'm just terrible at solo games. Either way, I certainly didn't find it easy to do. It feels like an EF game to me when I play it. An impressive accomplishment considering it has, what, less than 8 pages of rules?