This HIDDEN Tech Is Going to Change How You Play Street Fighter 6 (ENG Subs)

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 171

  • @GOOD_NEMO
    @GOOD_NEMO  ปีที่แล้ว +166

    Hey guys Nemo here! How did you like this tech?
    This was tech that I was saving to show after EVO finishes and I haven't seen anyone talk about it so I thought to share with everyone!
    Let me know what you think about it in the comments below.
    Also, can we get this video over 300 likes? I know you guys can do it!

    • @SDSOverfiend
      @SDSOverfiend ปีที่แล้ว

      Good tech and even better situational awareness. Appreciate the time and effort put into this. 💯💪🏾🫡

    • @ryu2643
      @ryu2643 ปีที่แล้ว

      nemo could you told me a strategy that could worck againts deejay i apretiated thanks

  • @Cyberbot_vM
    @Cyberbot_vM ปีที่แล้ว +278

    TLDR: There are 29 recovery frames after parry where you CAN block, but you cannot do DI. But the defender in the corner can hold the parry and cancel it into Drive Rush. Which the attacker is able to stick out a button that can stuff the Drive Rush. Alternatively, if they don't drive rush cancel, then the attacker can do a guaranteed DI.

    • @lontvany
      @lontvany ปีที่แล้ว +14

      Another deph of mind game huh

    • @alexrodriguez510
      @alexrodriguez510 ปีที่แล้ว +4

      rock paper scissors

    • @MegamanX195
      @MegamanX195 ปีที่แล้ว +11

      To complement this, the 29 recovery frames only apply in the case of "empty" parry, where you don't catch anything with it. If you actually block anything then the parry frame data becomes the same as it would be if you just blocked the move.
      It is common knowledge but many new players don't realize this

    • @runningdecadeix4780
      @runningdecadeix4780 ปีที่แล้ว +2

      Why does he use the San Andreas menu select sound effect at 1:47 ???

    • @drz2k4
      @drz2k4 ปีที่แล้ว +1

      @@runningdecadeix4780the background music in the intro is too, but why not?

  • @MrJuzJoe
    @MrJuzJoe ปีที่แล้ว +121

    I appreciate that Nemo includes english subtitle into his tutorial videos; making it more accessible for the rest of the world is truely appreciated. Thank you

    • @freerider3434
      @freerider3434 ปีที่แล้ว

      It's not a charity mother theresa kind of decision, you know? It means more reach for him and it also means there is no spot for people to upload his videos with their own made subs, essentialy stealing views from him.
      What should rather be appreciated instead, is the fact that he shares his tech&knowledge although he is a competing pro.

    • @TravisOuttaHell
      @TravisOuttaHell ปีที่แล้ว +1

      I appreciate how he used some song from GTA: San Andreas...

  • @fpagliarde
    @fpagliarde ปีที่แล้ว +20

    This is why japan has the best players. They always share their wisdom with a very humble way. Thank you for the lesson.

  • @cartoonhero8845
    @cartoonhero8845 ปีที่แล้ว +108

    Nemo making some of the most accessible sf6 content. I wish more people knew about this.

  • @medleyoz
    @medleyoz ปีที่แล้ว +11

    12:51 - me I'm the guy who reacts to DI after parrying and wondered why it never came out. Thanks for this vid. I'm playing Dhalsim so a lot of my defense in the corner is trying to perfect parry and there have been so many times where I've mashed on DI and it hasn't come out. Now I know why and will look for opportunites to use this against my opponents.

  • @1337hacks
    @1337hacks ปีที่แล้ว +6

    海外からの視聴者です。ネモさんの攻略のご教示ありがとうございました。

  • @vulcanh254
    @vulcanh254 ปีที่แล้ว +7

    Amazing video. 😮
    I hope more players use translations like this so more people can understand them. :) I thought I was watching a translation channel then realized it's Nemo's channel haha.

  • @albertko1
    @albertko1 ปีที่แล้ว +37

    Unfortunately DeeJay's tech against parry against cornered opponents doesn't work very well against Marisa because she can armor through as an option instead of a parry. This was covered by the Birds in their tier list video. But this tech adds to why Deejay's pressure in the corner is so good.
    On the other hand, showing how risky the parry is on corner offense for Marisa is notable. That's why an empty jump out of the corner against her is pretty effective if she's close to you.
    A lot of pro players outside of Japan have chalked up this "auto guard lock" interaction to lag or other SF6 issue in their causal play but knowing this is actually a "feature" does indeed change how you should use parry on defense.

    • @DCFHazardRebornChannel
      @DCFHazardRebornChannel ปีที่แล้ว +1

      Yeah its not a lock, drive parry has recovery frames. Thats all it is. Recovery frames. And the only thing you can do during that recovery is block.

  • @3rdworldgwaming467
    @3rdworldgwaming467 ปีที่แล้ว +4

    Nemo is a gem! for sharing this tech bcoz u will not not see many players doing the same....most players would not share this kind of info

  • @SDSOverfiend
    @SDSOverfiend ปีที่แล้ว +4

    In Virtua Fighter 5: FS or US.. this is equivalent to “Evade Jail”. If you do a “Successful Evade Crouch Dash Cancel”. You cannot evade again for a split second. If you try it’s a failed evade and you getting counter damage. It’s a punishment for trying to use a strong defensive tactic and giving up your turn.
    This is nice tech to know though. I’m quite sure it loses to throw.

  • @Darksid3c3
    @Darksid3c3 ปีที่แล้ว +11

    appreciated for subtitles

  • @IceKream520
    @IceKream520 ปีที่แล้ว +13

    thanks Nemo! appreciate all the tech and the English subs too! it was awesome to watch you play at Evo, best of luck in future tournaments!

  • @nafeesr6377
    @nafeesr6377 ปีที่แล้ว +2

    僕字幕もう要らないけど他の外国人にして本当に本当に役に立ってる。ありがとうございます

  • @raizen5371
    @raizen5371 ปีที่แล้ว +11

    Always good to get more advice from Sensei 🙏

  • @Call_me_E_C
    @Call_me_E_C ปีที่แล้ว +5

    Awesome! And pretty funny with the Big Bird comment 😆

  • @leonleon3267
    @leonleon3267 ปีที่แล้ว +2

    This was very helpful, thanks for taking the time to translate, all the best in your future tournaments

  • @aznc0ffe388
    @aznc0ffe388 ปีที่แล้ว +2

    Bro this man is CRACKED, he just perfect parried the crossup! How does he do it!!!!

  • @babynautilus
    @babynautilus ปีที่แล้ว +2

    thank you for translating!

  • @doomskunk
    @doomskunk ปีที่แล้ว +6

    Thanks Nemo for the subs I am still learning Japanese and it is still rough.

  • @simplyeyeronic1443
    @simplyeyeronic1443 ปีที่แล้ว +11

    I've thought about this in how it regards dahlsim.
    Specifically, how dahlsim can punish you for parrying his fireballs by targeting the recovery of parry. This is a worthwhile gameplan for him because parrying only one of the attacks only resets the drive gauge, instead of recovering it. This in turn may lead them to hold parry and thusly be punished by teleport

  • @Aequilix
    @Aequilix ปีที่แล้ว +3

    Say it with me boys. ROCK. PAPER, SCISSORS. Great Video!

  • @mischa3343
    @mischa3343 ปีที่แล้ว +2

    Amazing video! Very well explained. Love the GTA San Andreas music and sound effects.

  • @jordantaylorwilliams8227
    @jordantaylorwilliams8227 ปีที่แล้ว +2

    The freeze frome on DR helps you get that DI. and it instant cancels

  • @jordantaylorwilliams8227
    @jordantaylorwilliams8227 ปีที่แล้ว +2

    The San Andreas menu sound effects are dope

  • @Chaos007X
    @Chaos007X ปีที่แล้ว +2

    This tech is amazing, had no idea parry locked you out of DI

  • @HammerG
    @HammerG ปีที่แล้ว +32

    ありがとうございましたニモ様

  • @0DKV0
    @0DKV0 ปีที่แล้ว +3

    Not only am I going to try this tech, but I am also going to start trying to use Deejay 5HP to counter DR. I never considered doing that before!

  • @TrevarThePastor
    @TrevarThePastor ปีที่แล้ว +1

    This thumbnail looks like it’s about to be an apology video lmao

  • @tubbi88
    @tubbi88 ปีที่แล้ว +1

    S-tier info, had no idea you were stuck in a guard-only state after parry.

  • @actuallynotsteve
    @actuallynotsteve ปีที่แล้ว +7

    My favorite part of SF6, beyond it bringing millions of new or returning players to the FGC, is that they somehow made the game more simple but made the skill ceiling infinite.
    Evo is proof that we're just scratching the surface of this game, and I'm so here for it.

  • @machoortv
    @machoortv ปีที่แล้ว +3

    Amazing video and very helpful 🔥

  • @NateInYoState
    @NateInYoState ปีที่แล้ว +2

    He learned this from me. I kept it under wraps, but now it's out there

  • @twxxy6961
    @twxxy6961 ปีที่แล้ว +4

    This video was great. As the game has progressed people have definitely been using parry a lot more and this gives me a lot of good ideas for how to deal with it. Thanks for the video!

  • @MuscularAlligator420
    @MuscularAlligator420 ปีที่แล้ว +2

    yo Nemo thanks man for the tech this was very insightful and helpful hope we play against each other one day

  • @fray9441
    @fray9441 ปีที่แล้ว +1

    thats actually a pretty deep rps situation I had no idea existed

  • @frankt4971
    @frankt4971 ปีที่แล้ว +3

    Thank you Nemo!

  • @TheAnimator54
    @TheAnimator54 ปีที่แล้ว +2

    Thanks for sharing a cool, as well as making it in English. Look forward to more cool content

  • @Cursed_Fruit
    @Cursed_Fruit ปีที่แล้ว +5

    life changing - time to practice fuzzy guard vs jinrai

  • @JorgeRosales-m7j
    @JorgeRosales-m7j ปีที่แล้ว +4

    Great content Nemo san!

  • @Longshot3181
    @Longshot3181 ปีที่แล้ว +1

    I miss watching your Rolento in Sf4. Best in the world! ❤

  • @mehulatl
    @mehulatl ปีที่แล้ว +3

    Nova legend Nemo with the tech!

  • @Kodex26
    @Kodex26 ปีที่แล้ว +4

    Merci Nemo pour les conseils avec les sous titres anglais on espère la même choses avec d'autres joueurs japonais ou chinois pour le coup.

  • @CrimzonWolf777
    @CrimzonWolf777 ปีที่แล้ว +2

    Very good video and super informative to know! ありがとう御座います!

  • @lesleylindsay7871
    @lesleylindsay7871 ปีที่แล้ว +3

    DeeJay main. thank you Nemo san

  • @JousttsuoJ
    @JousttsuoJ ปีที่แล้ว +2

    Great video! I'm definitely going to keep this tech in mind now on.

  • @joelallonen5501
    @joelallonen5501 ปีที่แล้ว +2

    amazing video!!

  • @randymartin9040
    @randymartin9040 10 หลายเดือนก่อน +1

    FGC GENIUS. Fantastic find Nemo!

  • @joeshoyu_TV
    @joeshoyu_TV ปีที่แล้ว +2

    Thank you for the information and the demonstration brother. 👊💪

  • @itokoba11058
    @itokoba11058 ปีที่แล้ว +6

    しっかり外交も欠かさない男

  • @Raxyz_0
    @Raxyz_0 ปีที่แล้ว +8

    Really smart idea to deal with parry, but I'm afraid it's not too useful for Platinum downward when the only two options people use in the corner is jump or invincible reversals. lol
    Worth keeping in mind when facing an strong opponent though.

    • @ToveriJuri
      @ToveriJuri ปีที่แล้ว

      At that level to deal with reversals you really want to learn some good safe jumps and bait them out. Safe jumps are a knowledge check that not a lot of people at platinum are going to know.

    • @marcrutzou6866
      @marcrutzou6866 ปีที่แล้ว +1

      please explain@@ToveriJuri

    • @ToveriJuri
      @ToveriJuri ปีที่แล้ว

      @@marcrutzou6866
      Safe jump is an option select set up that allows you to safely jump attack at your opponent after a knock down. If your opponent does a wake up reversal you will block it as you land from your jump attack. If they just block then they will block your attack and if they attack on wake up they will get hit because the safe jump is a meaty attack too.
      You need to have 42 frame advantage after knockdown to get get a safe jump. Google or search on TH-cam for safe jump setups for your character and you will see what I mean.

  • @Psychotool7
    @Psychotool7 ปีที่แล้ว +3

    Very very helpful! Thanks Nemo for sharing this high valuable tech!

  • @crumbsone6389
    @crumbsone6389 ปีที่แล้ว +2

    This guy was the best capcom (umvc3 & SF4) player in the mid 2010s

  • @kakkoishonen
    @kakkoishonen ปีที่แล้ว +2

    Thank you for sharing techs like this Nemo san!

  • @GamingCentralTV1
    @GamingCentralTV1 ปีที่แล้ว +2

    I miss your Gill, Nemo.

  • @Lysanderofthewildwind
    @Lysanderofthewildwind ปีที่แล้ว +4

    Great video as always...

  • @heroicsquirrel3195
    @heroicsquirrel3195 ปีที่แล้ว +1

    Very good video, i had so many times when i reacted but didnt realise i was locked

  • @real100thfloor
    @real100thfloor ปีที่แล้ว +2

    Lord Nemo with the TECH

  • @leoap87
    @leoap87 ปีที่แล้ว +1

    Nemo pulling the algorithm face.

  • @jordantaylorwilliams8227
    @jordantaylorwilliams8227 ปีที่แล้ว +1

    Just to start, the San Andreas music at the start is dope

  • @Albertmars32
    @Albertmars32 ปีที่แล้ว +5

    Thank you nemosama

  • @momoatsuko727
    @momoatsuko727 ปีที่แล้ว +3

    Thank you, Nemo!

  • @olimphus26
    @olimphus26 ปีที่แล้ว +5

    good tech, Nemo.

  • @oozarusama
    @oozarusama ปีที่แล้ว +1

    interesting I have been playing SF6 with pc keyboard and I have won many times but this makes me think that in the future I can get new devices and learn more.

  • @RM668
    @RM668 ปีที่แล้ว +2

    Nice. I learned allot today playing Street Fighter 6 beginner ❤🎉😊! Thank you

  • @munchiaz8375
    @munchiaz8375 ปีที่แล้ว +4

    did not know this. Thanks for sharing

  • @NurseLee
    @NurseLee ปีที่แล้ว +3

    Thank you for all the awesome work!

  • @shinjoni
    @shinjoni ปีที่แล้ว +11

    Gotta love Nemo not only for showing amazing tech but optimal combos afterwards on what to do. Love the content!

  • @Ramification_
    @Ramification_ ปีที่แล้ว +1

    Brilliant video Nemo

  • @arcmage7000
    @arcmage7000 ปีที่แล้ว +2

    Very cool tech, this is really good to know about. Could see this coming up pretty frequently

  • @bsully98
    @bsully98 ปีที่แล้ว +1

    Never think id see Nemo teach us tech over gta sa music

  • @MrDJKAIKAI
    @MrDJKAIKAI ปีที่แล้ว +9

    I’ve been waiting for this moment. Thank you Nemo for the guides and wisdom ❤️

  • @shoyu_hashira9390
    @shoyu_hashira9390 ปีที่แล้ว +2

    This helps so much...thank you Nemo

  • @Sachounet77
    @Sachounet77 ปีที่แล้ว +1

    Ok I didn’t understand why I couldn’t DI back several times. But with this explanation, the game is getting more difficult 😞

  • @briefcasemanx
    @briefcasemanx ปีที่แล้ว +3

    GIMME DAT NEW TECH, FAM. GOBBLE GOBBLE GOBBLE.

  • @sonojif5068
    @sonojif5068 ปีที่แล้ว +3

    Good to have in mind, thanks a lot !

  • @UnderMyThumb
    @UnderMyThumb ปีที่แล้ว +3

    Thanks for sharing!

  • @DavidxxSpooky
    @DavidxxSpooky ปีที่แล้ว +2

    Nemo goated for this one.

  • @AlCaponi__
    @AlCaponi__ ปีที่แล้ว +1

    This is drug money Carl, i mean thanks for the tech Nemo. Fifty of you and this game will be OK

  • @mereleschavezpablo8197
    @mereleschavezpablo8197 ปีที่แล้ว +1

    funny how at minute 1:47 the sound of gta san andreas makes me give it twice as much attention

  • @Bboyduck
    @Bboyduck ปีที่แล้ว +5

    Really good tech, you can also stop drive rush by holding a button

  • @FGCbaronkorvo
    @FGCbaronkorvo ปีที่แล้ว +3

    This was super insightful stuff! I even already knew about the fact that you were locked into defending properly after letting go of parry, but I hadn't really considered the applications. Thanks so much for this video Nemo San!

  • @Narutofreak155
    @Narutofreak155 ปีที่แล้ว +1

    Omg this is amazing thank you 😢🙌💯💥🔥✨️

  • @NoEvilEye
    @NoEvilEye ปีที่แล้ว +2

    This is great, thanks for sharing, i hate parry!
    Some people really abuse it!

  • @soldier257
    @soldier257 ปีที่แล้ว +2

    Damn, this is huge. Thnx Nemo! ^^

  • @saado99
    @saado99 ปีที่แล้ว +3

    12:58 I've been wondering why I don't get my drive impact after tapping parry in the corner, I never actually looked into the idea of it being guaranteed. That is actually very smart. It makes me sad because it just shows how easy it is to beat one of your only defensive options in the corner.

    • @Lobster222
      @Lobster222 ปีที่แล้ว +3

      and then people parrot Sajam's nonsense that we NEED throw loops because otherwise the parry system would be too strong. ridiculous.

    • @saado99
      @saado99 ปีที่แล้ว

      @@Lobster222 yea, I think that argument is kind of ridiculous. It is too easy to walkup grab people who either tap parry or hold parry. I'm not even in favor of taking out throw loops, I just wish the game design allowed for a better defensive option in the corner to better balance the offense and defense.

  • @PhilipJFry-h8v
    @PhilipJFry-h8v ปีที่แล้ว +1

    thanks for the vid. good stuff as always.

  • @HolySok
    @HolySok ปีที่แล้ว +1

    Are those GTA sound effects you are using when discussing the Frame Meter?

  • @adamtideman4953
    @adamtideman4953 ปีที่แล้ว +4

    Nemo is brilliant

  • @katsutama
    @katsutama ปีที่แล้ว +2

    Thank you very much!

  • @RSX789
    @RSX789 ปีที่แล้ว +1

    Such deep analysis 👌

  • @Khemith_Demon_Hours
    @Khemith_Demon_Hours ปีที่แล้ว +1

    Amazing stuff. Thank you.

  • @Gerjay
    @Gerjay ปีที่แล้ว +2

    Great work

  • @zacksiva7457
    @zacksiva7457 ปีที่แล้ว +1

    thank you so much Nemo san

  • @yourstillwithme
    @yourstillwithme ปีที่แล้ว +2

    Parry in this game is a really niche mechanic. It's not that good. It's very risky to throw out because if thrown you lose like 2500k damage, if you mistime the perfect parry of the DI you miss out on just tapping DI back and getting a crumple combo and the damage you get from a perfect parry is really bad.
    When someone perfect parries me, i do not really care as it takes like 7 perfect parries even if they read every single thing i am doing to take a round.
    I find its only really useful against honda, blanka, and JP in some scenarios. It's best used on moves that require PP to punish at all.

  • @jpVari
    @jpVari ปีที่แล้ว +3

    seems easily abusable with jp if you end your block strings with his low/overhead fireball mix.

  • @Marcelo78512
    @Marcelo78512 ปีที่แล้ว +2

    it was best for me to watch this on 1,5x speed

  • @Pensive_Impact
    @Pensive_Impact ปีที่แล้ว +1

    あありがとうございます

  • @SwazNasty
    @SwazNasty ปีที่แล้ว +2

    I love how the total frames for parry are 37. Coincidence? 😂 Doubt it!

  • @Shonof
    @Shonof ปีที่แล้ว +1

    Thanks a lot for the help :)