Houdini Foundations - Dynamics | Robert Magee (SideFX) | SIGGRAPH 2018
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- เผยแพร่เมื่อ 14 ต.ค. 2024
- For artists new to Houdini, this presentation will help you understand how particles and dynamics work within Houdini's node-based workflow. Learn how you can source geometry and use that to create Particle, Bullet Rigid Body and Pyro FX simulations.
love how much effort you put into making Houdini more accessible for the new guys
An updated version of this lesson is now available here: www.sidefx.com/tutorials/foundations-destruction-fx/
As someone who is very interested in Houdini but is used to a 3D program + After Effects pipeline, this is a great way of introducing the way the program works!
Oh hi Moovieboy :)
This was by far one of the best Houdini presentations. 👍
Houdini is what Maya was 20 years ago. Amazing program.
Learned alot! Great presentation.
Thank you! not much of a tutorial at my beginer lvl but this helps a lot to get familiar with the workflow.
Learning Houdini by jumping in head first and experimenting, it's so much fun.
The POP source at 13:00 works in Houdini 16.5, but after upgrading to 17 it results in Fatal error: Segmentation fault
Did you find out anything more about this?
Absolutly not, I'm on 17.5 and it's perfectly working :)
Great book and great presentation!
Great presentation. Thanks heaps.
Is Houdini a time saver compared to blender composite
Great tutorial, Thank you .
51:32 ~ 52:02
were is the scale source volume on houdini 17????
not there its now called Volume source and you need to do smt else with all that
Clickbait thumbnail.
If you start learning Houdini from Rebelway courses, god be with you because it's just not for beginners AT ALL . Hate to say it but it's the truth , they are not newbie friendly.
It's not for advanced users either, if you are advanced you will find plenty of mistakes in Saber's workshops
Where to get thhis Da bomb tutorial?
Rebelway
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