VMT 017 - HOUDINI - Disintegrate Geometry

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  • เผยแพร่เมื่อ 25 ส.ค. 2024
  • Varomix Monday Trix - HOUDINI - Disintegrate Geometry
    Welcome to Varomix Monday Trix, in this series I'll show you tricks that I've learned along the way in my career, some are really simple but I think all of them will be useful.
    In this video we will learn how to disintegrate any geometry into particles, this is a great effect that would be very useful actually in both directions, disintegration and integration?
    Support us by buying our NEW training
    and our New TOOL Tabttoo ►www.mixtrn.com...
    Support our work on Patreon
    / mixtraining
    So Subscribe and tune in every week for more TRIX
    / @mixtraining
    Visit us if you have any question and/or want to learn more topic
    www.mixtrn.com/
    thanks for watching

ความคิดเห็น • 122

  • @tetsuooshima832
    @tetsuooshima832 7 ปีที่แล้ว +25

    I think that's the best video quality I've ever seen for a tutorial on TH-cam o_o

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +5

      We are always making our best to bring you the best training experience, thank you

    • @rossdanielart
      @rossdanielart 7 ปีที่แล้ว +5

      that 60 fps

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +2

      Have you noticed the new ones are ALSO in 4K, oooooh yeah!!

    • @tredfxman
      @tredfxman 5 ปีที่แล้ว +1

      @@MIXTraining Camtasia´s Codec huh..? ;)

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      @@tredfxman I don't even record on windows haha all my videos are done on LINUX

  • @MultiAlexandru1999
    @MultiAlexandru1999 6 ปีที่แล้ว +1

    Nice tutorial, clear instructions and good explanations, thanks a lot. I like this effects because it reminds of the 'Mr. Stark, I don't feel so good' scene in Infinity war.

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      TheDuck Tanker thank you, I make an effort to make it clear so you can learn something, is not about me showing off : )

    • @brightgarinson3099
      @brightgarinson3099 6 ปีที่แล้ว

      @@MIXTraining Can you show how to composite the effect on people?

  • @abstractwaves6166
    @abstractwaves6166 6 ปีที่แล้ว +2

    this format is very nice hehe, thank you ;)

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      I'm glad you like it, thanks

  • @RMAFIRE
    @RMAFIRE ปีที่แล้ว

    Very stylish !!🔥⚡

  • @activemotionpictures
    @activemotionpictures 7 ปีที่แล้ว

    Thank you for sharing!! This is great!! Thanks for making Houdini friendly tutorials.

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      really glad you find this helpful, thanks

  • @aeko
    @aeko 6 ปีที่แล้ว

    Awesome tutorial! Super quick and well explained. Great effect too. Thanks! :)

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      aeko glad you liked it and was useful to you

  • @freehk8121
    @freehk8121 7 ปีที่แล้ว +1

    Thank you for sharing!! !!Really nice and fantastic tutorrial~~~~Anyway thank you ~

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      Thank you, so glad you like'em :)

  • @massimobaita7178
    @massimobaita7178 5 ปีที่แล้ว

    Thank You very much!

  • @CTJonze
    @CTJonze 7 ปีที่แล้ว

    AWESOME!!!!! YOU ARE THE BEST MAN!!!

  • @tom1325
    @tom1325 6 ปีที่แล้ว +1

    Thx!

  • @mathieubernier4633
    @mathieubernier4633 6 ปีที่แล้ว

    very useful thank you !

  • @HeartcoreMitRA
    @HeartcoreMitRA 5 ปีที่แล้ว +2

    I'm 2 mins past the start and at this point i'm already thinking "Oh, here's my 3ds max would crash"

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว +1

      you're not in Kansas anymore haha

  • @davidharford3873
    @davidharford3873 7 ปีที่แล้ว

    Cool very nice effect!

  • @AlexUdilov
    @AlexUdilov 6 ปีที่แล้ว

    Thx man! Cool stuff!

  • @MESHQuality
    @MESHQuality 7 ปีที่แล้ว

    Awesome!

  • @adrianhebreros
    @adrianhebreros 2 หลายเดือนก่อน

    is there a way to do the opposite? for particles to "reintegrate" into geometry?

    • @MIXTraining
      @MIXTraining  หลายเดือนก่อน

      play it backwards, you might think that is silly, but that is how that effect is done most of the time

  • @MONEYVAL9
    @MONEYVAL9 7 ปีที่แล้ว

    Can u do an in depth tutorial on hair?Using Guides and Map to control density etc?We need this info in the community , thank you for all your help so far .

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +1

      SideFX I think is working on some stuff

    • @MONEYVAL9
      @MONEYVAL9 7 ปีที่แล้ว +1

      I can't wait . Hair is something we really need to learn in houdini.Im use to Xgen etc .

    • @bd21
      @bd21 7 ปีที่แล้ว

      MONEYVAL9 oh yes that would be a great topic especially in conjunction with redshift... like if its possible to do modifications to the fur with cvex and all of that stuff ;)

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +1

      I don't think CVEX is the way anymore, that's why they opened the new Hair system

  • @haoevdj4868
    @haoevdj4868 3 ปีที่แล้ว

    Wow!!!! Your Houdini interface is so cool! What did you do? Can you teach us? thanks you

    • @MIXTraining
      @MIXTraining  3 ปีที่แล้ว

      Thanks, is on my site free mix-training.com

    • @haoevdj4868
      @haoevdj4868 3 ปีที่แล้ว +1

      @@MIXTraining Thank you very much!

  • @jointhesynergy
    @jointhesynergy 6 ปีที่แล้ว

    Sweet, is there a link to the final output?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว +1

      Thank you, if by final output you mean the hip file, you can get all my hip files on patreon www.patreon.com/mixtraining

  • @yichuanshao6461
    @yichuanshao6461 7 ปีที่แล้ว +1

    This looks very beautiful and thank you for this fantastic tutorial!
    But I have one problem, at 8:07 why do you have that much particles after file caching? When I render it I can get only a tiny amount of particles.

    • @varomix
      @varomix 7 ปีที่แล้ว

      Yichuan Shao add more particles 😉

    • @markroxy1750
      @markroxy1750 4 ปีที่แล้ว

      @@varomix me too

  • @mjparent222
    @mjparent222 3 ปีที่แล้ว

    Could the use of maskfromgeo do the same thing as the boolean are doing ? in H18 ? Same question as in your making object into water. I looks like it but I am not sure. I'll have to give it a try. Thank you for this great video.

    • @MIXTraining
      @MIXTraining  3 ปีที่แล้ว

      yes, trying is your best bet, there's many ways to get to the same result

  • @chronomusic
    @chronomusic 5 ปีที่แล้ว +1

    how to render some video 3d using mantra? it stuck when render preview...

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      see this th-cam.com/video/7rW4qTF7Vsg/w-d-xo.html

  • @bigdaddystrokes
    @bigdaddystrokes 6 ปีที่แล้ว

    Hi dude. This was incredible thank you for the tutorial. I was wondering if you knew how to make blowing - interactive sand?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว +1

      well this is basically blowing, what do you mean by interactive? you can just add collision geo and will interact with it, if you want it to behave more like sand just add the POP Grains and will have sand like properties

  • @SahakSahakian
    @SahakSahakian 7 ปีที่แล้ว

    ROCK ON!
    Only thing ........Where is Roberto haha ?

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      Roberto had a few days off hehehe

  • @dustykeiger467
    @dustykeiger467 6 ปีที่แล้ว

    @MIX Training; can you post a screenshot of the file nodes? I am a beginner and would be super grateful for the support

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      Just see the video is all there, if you want the original hip file you can get it here >> www.patreon.com/mixtraining

  • @azarbm9917
    @azarbm9917 7 ปีที่แล้ว

    Thank you, for taking your time to make this awesome cool tutorial.
    I got an error VOP width attribute. Isn't working with Houdini 15. It shows extra token detected in expression on wire radius.

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      can't help you without seen the error or what you typed I recommend you go to the community and create a post there with screenshots so I can help you better, thanks mixtrn.com/community/

  • @Whisperede83
    @Whisperede83 5 ปีที่แล้ว

    Itt cool jus ti have a little bit problem... After when i have no just a red patricles i have BLACK patricles from the WORLDS at since 1 frame ago

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      Make sure you follow the process, you can also post in our website your questions and include images to help you better

  • @victoriasafren1555
    @victoriasafren1555 6 ปีที่แล้ว

    The effect is cool, but at some parts of letters I have no points, but I have lines, which look not very good on render. Was trying to find, where is a mistake, but didnt succeed. Would be very thankful for help.

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      I have no idea what is happening, you could post pictures in our forum mixtrn.com/vanilla/

  • @stevensilcock
    @stevensilcock 5 ปีที่แล้ว

    Nice tutorial & but I notices your using Rubik Bold font which I loaded into my Windows font folder but Houdini doesn't seem to recognise the file (.ttf). Works for other fonts but not that one. Curious to know why if anyone has any suggestions.

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      Hi
      not sure I use Linux :)

    • @stevensilcock
      @stevensilcock 5 ปีที่แล้ว

      No worries, cheers.

  • @gfxstudios9534
    @gfxstudios9534 5 ปีที่แล้ว

    Hi, Its awesome tutorial... one small doubt for me, while rendering those particles it shows like spheres on each particle. how to change those to particle on render?

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      Thanks, just make the point size smaller in the geo node

    • @gfxstudios9534
      @gfxstudios9534 5 ปีที่แล้ว

      Ok Thank you...@@MIXTraining

  • @pavinivfx
    @pavinivfx 7 ปีที่แล้ว

    I'm not understanding how U animate the sphere inside obj. I'm trying to make a boolean on a transition of my box breaking and a static box that my character holds. In the transition I want the boolean, but the reference can't be animated inside geometry shelf

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      you need to put a transform node before the boolean and animate it there

    • @pavinivfx
      @pavinivfx 7 ปีที่แล้ว

      It didnt work. A solution that I found is to animate the geo out of SOP to 0 scale on the transition....
      I wanted to make like u =(

  • @AmineAbdallah
    @AmineAbdallah 6 ปีที่แล้ว

    how can I change my UI colors in houdini to looks cool like yours ?? thank you

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      You can download it from our community, go here www.mixtrn.com register and then go to the community section, Scripts and tools forum, there's instructions to do it

  • @HangYuriYangFX
    @HangYuriYangFX 6 ปีที่แล้ว

    I have a wired question. I cannot render motionblur on this setting... I have enabled allow motionblur and there is no motion blur... any idea?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      Hang Yuri Yang make sure you have a velocity attribute and turn on motion blur in the renderer

    • @HangYuriYangFX
      @HangYuriYangFX 6 ปีที่แล้ว

      Problem solved. Did not turn on velocity attribute (No idea why not turn on by default) Cheers mate!

    • @HangYuriYangFX
      @HangYuriYangFX 6 ปีที่แล้ว

      Ahh, makes sense..

    • @HangYuriYangFX
      @HangYuriYangFX 6 ปีที่แล้ว

      BTW, any idea how to give the particles a life time?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      Hang Yuri Yang there is a setting called life time heheh

  • @KletosMinistries
    @KletosMinistries 7 ปีที่แล้ว

    I'm not getting the red color in between the two geometries? Any setting on the attribtransfer1? :/

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +1

      In the attribute transfer node, in the Attributes tab, select the attribute you want to transfer, in this case, Cd, in the points section.

    • @EinKobar
      @EinKobar 7 ปีที่แล้ว +1

      also play around with the "distance threshold" and "blend width" under "conditions"

  • @dudewithcomputer
    @dudewithcomputer 6 ปีที่แล้ว

    I'm getting confused on the scatter part. I have done everything you did in the tutorial but my points refuse to scatter in the colored area. They just stay scattered throughout all the geometry. Im not sure where to go from here.

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      The scatter node has a Density Attribute you need to set that to the Color attribute Cd

    • @Detonantevfx
      @Detonantevfx 4 ปีที่แล้ว

      @@MIXTraining I got the same problem. It is set to Cd and still getting that problem. :(

    • @MIXTraining
      @MIXTraining  4 ปีที่แล้ว +2

      @@Detonantevfx is the color on the points and you only see black and red?, I can help you guys better on discord, find the link at the top www.mix-training.com

    • @Detonantevfx
      @Detonantevfx 4 ปีที่แล้ว

      @@MIXTraining thanks so much man! It was that.

  • @MONEYVAL9
    @MONEYVAL9 6 ปีที่แล้ว

    Do you have the scene files for this walk-through?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      You can get all scenes on Patreon www.patreon.com/mixtraining

  • @Arvindkumar-mq1rk
    @Arvindkumar-mq1rk 5 ปีที่แล้ว

    I'm getting the particles as balls in the render .. how do you change that ??

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว +1

      in the geo object there's a point size, make.that smaller

  • @carloshidalgo92
    @carloshidalgo92 3 ปีที่แล้ว

    The size of my particles is crazy big. :( Also I just don't know how to render it and get it all nice white as yours

    • @MIXTraining
      @MIXTraining  3 ปีที่แล้ว

      You need to use the point size on the geometry node to make the particles smaller or use the pscale attribute, add a simple shader to make them the color you want or add a color node

  • @corbinordel
    @corbinordel 6 ปีที่แล้ว

    I am not sure why but I can only see my particles in Scene View and not Render View :( Does anyone have a guess why that is?

    • @corbinordel
      @corbinordel 6 ปีที่แล้ว

      I had copied the code in the attribute wrangle from the video - I had a different name for my camera! A learning experience nonetheless....

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      great glad you solved it, man that camera error, hunts you forever, I've done all night renders just to find out in the morning I rendered the wrong camera haha

    • @corbinordel
      @corbinordel 6 ปีที่แล้ว +1

      It is these experiences that help you learn! even if they can make you go mad haha. Thank you for all you do. Totally new to houdini and this helped me tons!!

  • @mitchellsack
    @mitchellsack 5 ปีที่แล้ว

    Houdini is what serial killers use before going hunting for victims. Why did I subject myself to this?

  • @ThePatrvq
    @ThePatrvq 7 ปีที่แล้ว

    any chance for project files ?

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +1

      I added the file in the description , is really simple and I suggest you do it yourself that way you can really learn this.

  • @holycanzcrumb
    @holycanzcrumb 7 ปีที่แล้ว

    my particles appear huge on render
    how can i adjust paritcle size?

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว +1

      In your object, Render tab > Geometry, there is a Point Scale parameter

    • @holycanzcrumb
      @holycanzcrumb 7 ปีที่แล้ว +1

      thanks so much dude you are the best

    • @MIXTraining
      @MIXTraining  7 ปีที่แล้ว

      just trying to help, thanks

  • @ElTamalite
    @ElTamalite 4 ปีที่แล้ว

    My particles are looking way too big in my render, can someone help me with this pls? :c

    • @MIXTraining
      @MIXTraining  4 ปีที่แล้ว +1

      in the geo node there is a setting to change the size, point size

    • @ElTamalite
      @ElTamalite 4 ปีที่แล้ว

      @@MIXTraining thank you very much!

  • @AdventureTimeWithAsh
    @AdventureTimeWithAsh 5 ปีที่แล้ว

    pop nut didn't working
    noob houdini here lol

  • @markroxy1750
    @markroxy1750 5 ปีที่แล้ว

    i like your videos but you have to relax. if you don't relax i can't watch the video relaxing.

    • @MIXTraining
      @MIXTraining  4 ปีที่แล้ว

      not sure what you mean I’m relaxed 😌

  • @monstawave9245
    @monstawave9245 6 ปีที่แล้ว

    I dont understand the tutorial must be step by step

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      sorry this is not a beginner tutorial, get the basics first and then come back to this, step by step will take for ever

    • @monstawave9245
      @monstawave9245 6 ปีที่แล้ว

      MIX Training where i can find the basic tutorial ?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      watch the other videos on the channel there's no basic tutorial for this, learn Houdini in general first, the topics in this video are simple

  • @GHOST_001_Bravo
    @GHOST_001_Bravo 4 ปีที่แล้ว

    I dislike the video when you said its not from scratch..💥

    • @MIXTraining
      @MIXTraining  4 ปีที่แล้ว

      The setup is really simple

  • @Gamess0000
    @Gamess0000 6 ปีที่แล้ว

    thanks for your hard work, really helpful! ! i just made a quick test but now i want to make something similar to this th-cam.com/video/nwyijlukRPo/w-d-xo.html what would you advice to achive that shading effect of sand blended with the main texture of the object?

    • @MIXTraining
      @MIXTraining  6 ปีที่แล้ว

      thank you, just add the color directly to the object points, the particles will inherit the color

  • @massimobaita7178
    @massimobaita7178 5 ปีที่แล้ว

    Thank You very much!

    • @MIXTraining
      @MIXTraining  5 ปีที่แล้ว

      Hope is helpful for you