I Just Thor Rushed The European Champion! (Speedrunning SC2)
ฝัง
- เผยแพร่เมื่อ 25 ส.ค. 2024
- I just keep on going man
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#uThermal #sc2 #starcraft2 #RTS
One day you will get clem with a silly challenge, and we will be here to celebrate it
I hope it's penguin bro's
First game: "I cheesed him by playing Zerg competently"
Clem: Oh, no.. What now, Marc?? And Marc doing the silly goose all over the map. xD Fantastic games!!
Clem: Oh hi Marc.
I already watched this 72 times and I can safely say that this is a certified Harstem classic
Is It Silly or Are We Winning Here? That, I'm not sure...
@@eclipseeffigy a classic
Last time I was this early I was still able to build Goliaths!
🤣🤣🤣
I think once he sees Clem in one of his challenges, then the challenge can be considered a success
When you're a top player _everyone_ thinks they have to play non-standard to beat you so you end up with a ton of experience against it.
Haven't played sc2 really since idra retired but i find this stuff entertaining as hell
lol idra such a joke
@@WhatsY0UTUB3 he had a lot of talent but was his own worst enemy
I have never played sc2 and find this stuff entertaining as hell, too. :)
I Liked your Terran strategy a bunch, it’s unfortunate your tank was so late. If you manage to keep your medevac alive during your widowmine drop, you could have used it to bring your tank. I’m not sure how much of an impact it would have, but maybe it could help next time. Thanks for the episode!
I'd love for you to do a video where you rated all the cheese's you've done from best to worst, with links to videos' of where you successfully did those cheeses.
Your tank popped at 9:59 and stayed in your base misrallyed for about 20 seconds.
3:26 I've never laughed so hard at a creep tumor going down
#uThermal @uThermal OK, I got a challenges ideas for you. Race challenges.
1) You play with each of the races and are allowed to make 5 losses only. 5th loss means your challenge is over. Which race will you get the the highest MMR with?
2) You play X (let's say, 50) games with each race and find out the best race (according to the achieved MMR).
3) You play random, but after the loss you are forced to play the same race (maybe with some additional restrictions/requirements).
Viewers can make bets/predictions on your challenges (like the race and the MMR achieved, closest wins). The winner gets a free coaching session from you.
The bit where he chases the probes around the nexus with his mine is quite funny :)
More like this pls. I love seeing you against super high mmr opponents.
Against Clem, saving the first medivac would have given you two medivacs with which you could've dropped the main and avoided the three shield batteries in the natural.
Terran GOAT making top tier educational videos and occasional MEMES. "occasional" ?
:D
As usual very entertaining episode. I know Protoss is not your main race but how about a Mohership rush for your next challenge.
I love the name you are using. Makes enemies always so confused at the start 😂
Aw good try. I can't wait to see you beat Clem in one of these challenges.
challenge idea: cheesing Clem to gm
On the Thor drop against Clem:
It seemed the battery wasn't the biggest problem because he happily pursued you out of battery range and eventually blinked on top of you taking out the Thor. I think the threat of one or two widow mines would have made him less likely to blink a cluster of stalkers on top of your army.
However that would be less marines so the question is that swap better or not? I think yes, because a widow mine punishes clumping armies like Clem had...
Widow mines, like nukes, simply don't work on worker lines at high levels of play. You're going to get 1 worker at BEST out of them.
If Thermy had kept them secret and deployed them behind the thor to bait out a blink, the value would have been huge and possibly game ending. Alternative, stick to the idea of using them to distract, but just deploy and undeploy them back to the medivac. Force the opponent to keep an eye and units focused on the medivac.
He simply would not have his army clumped or only jumped 1 stalker to deal friendly fire from the mine on the marines or similar. I think the thor was not strong in that instance but the mine>marine>tank>liberator push in the last game might have more promise. But it was obvious how on point Clem was about everything. Bringing the second tank sooner with medivac would definitely help but still the scvs were pulled, Clem was likely having like 3x the amount of economy. I would be interested what would happen if you exchange drop widow mine and hellion at once because you are required to do different micro against both (for widow mine you want to pull away but for hellion if you simply pull you create a barbecue line).
You are worthy.
I like that last cheese and would be excited to see it again.
Beating Rotterdam man! You are the greatest SC2 entertainer
I played a barcode Zerg on the NA server that had the same weird Lair build order. Didn’t work out well for him either.
Thank you for repairing the Medivaaac! I don't understand why drops go without ONE SCV?!? Like, we all see how often the Medivac rushes back in with 10health, dies, and all those units and push/distraction potential is lost! Thank you for using SCVs to their fullest potential!
Usually if you have the space to put an SCV in, you have space for another Marine. If you're in a tight situation, there's no time for the SCV to repair the medivac, and you may as well just bring another Marine for an extra bit of damage.
Its considered to be more efficient gameplay. Repairing medivac mean -1 marine in medivac and less firepower for drop, -1 scv in mineral line and less economy, - some resources used in repairing, its extra apm/attention, it slows the next drop and reduces your drop pressure/intensity.
@@alekzanderor5489 I understand all of those value-streams come from marine vs scv; yet, you should look into scenarios for risk-analysis - there is a clear *threshold* ; when your medivac dies, the push ends, which is a large step-change down, while an SCV mitigates that tail of risk. "pay a small cost to prevent a huge loss" is worth it when the cost ratios are large (entire push defeated and medivac dead, divided by 'extra marine and mining') AND when the risk is likely ('medivacs get shot-down or chased away wounded and useless... OFTEN.') Just look at the *percentage* of medivac drops that lead to that dead-end of "damaged medivac, basically worthless now" - that percent incidence is high enough to be worth an onboard SCV. And, with a two-widow-mine-drop, the chance to repair a damaged mine is gold, too...
@@anthonyrepetto3474 the cost isnt "small", and either the "risk" isnt that high in early-mid game, or the "loss" isnt huge for late game, both resource and pressure (you just designate new drop squad right away) wise. And for example i seen many instances where 8 marine drop sniped the base just in time run away without casualties, you sure you counted this case of job not done into the 7 marine drop? Not that i have anything against idea making use out of repair ability, it just doesnt seem worthwhile unless its mech army / squad od battlecruisers / raven ( primarily because it requires tech lab thus taking away production power for 2 medivacs/libs if you want to rebuild it for creep killing)
i prefeer the themed series rather than speed running. still good stuff man! Thanks:))
oh last game was pretty epic!:D
u-Thor-mal!
I hope you are doing great. thank you for the video
Greetings mr. uThermal. I have question: can you do sc2 campaign (not ladder) speedrun? I think it will be fun to watch!
seeing how u can reading opponent and those mind games u should definitely work in marketing
Just in time for dinner, as always
That last game was great.
W youtuber, u deserve a mill subs
Let's go!
i still would like to see your legendary reaper skills pay off in a challenge: battle-reapers! only reapers and BC allowed.
I htink a trasnfer to high ground, and low ground with hte medivac cold added a better mix, if you could cut him off on teh ramp, they go into a nice file and can't all hit hyuou. a little retreat and lift to the main, so retreat out of view, and easier to reapir and hten you can move back down.. plus you cna put hte tank in apinch poitn and hte group would of walked bakc up and around ot main.. then you cna go back down withte support and take out the natural.
I think the Widow Mine drop before the Thor all-in is not good against a player of Clem's caliber. You killed 2 Probes and delayed maybe 100 minerals worth of mining time in exchange for a Medivac and 2 Widow Mines. Even the amount of time it delayed the first Immortal for was pretty meaningless. The Immortal still came out really fast.
I think building the tech lab instantly and a tank instead would have been better. That way you could siege the tank right outside the natural and it can constantly shell the buildings and units with your Thor and Marines. Much more DPS and makes blinking on top of the Thor much harder.
Even then though, Clem's defense was looking really clean. It still might not have worked. There's a reason why Thor cheese hasn't been popular since Wings of Liberty. Protoss defense has been solved.
I always mix up Clem and Raynor
moAR OF THESE PLEASE
player named dont trust me says he terran. thats already mind game
3rd game cheese my favorite!
Maybe in the last game you had to focus the cybernetic core first to make it impossible to produce stalkers?
I have feeling that the thor in the game against Clem could have destroyed the robotic facility so that the immortal wouldn't be finished warping in. that would have made the cheese more successful.
Yeah that would be good but I am sure Clem would keep punishing with Stalkers from far away picking away marines, medivac health or scvs. I wonder if building a bunker would help if only to create one more 400 HP target for Clem to worry about and building it far away so it only barely reaches the bottom gateway (so kinda close to the robo). Clem would have a hard time punishing that because his units couldn't all fire at once.
nice moves
What if you make a challenge where you proxy everything and build your natural where the 3rd or 4th base should and by doing this you scare your opponent that you are going to cheese him. But actually you are going to play normal macro game and opponent will be behind because he will overreact to your “cheese”
Clem = too strong for smelly cheese's :-D
Are SCV's on auto repair? HOw to set them as auto repair?
Challenge: You can only attack with fully upgraded units
So, marine medivac to GM?
cool video
hi marc, you should drop tor and all staff into the main, instead of pushing the wall of battaries
Yeah but that needs to be done stealthily which is hard against someone like Clem especially when he has an observer. Otherwise he simply blinks and snipes the medivac, trapping half your units up and half of them down with no option but gg.
@@adampreisler5679 sure it should be stealthy. tor with workers can kill all those stalkers with no battaries.
There is no count now for that
challenge ?
Cheese is just really bad against pros: not only are they good at spotting it, they also know how to handle it, and sometimes it's just a mechanics difference: Clem lost a grand total of one probe to a mine drop, because he just saw it and pulled.
It is still lost mining time so it counts for something but yeah, he did very well with that defense.
I haven't played SC2 in a long time so what's the deal with the little patch of ground with a health bar at the bottom of the ramp?
It's a thing put on maps to make it harder to wall there or build rush buildings, at least at first.
@@RoyalFusilier Cheers!
Is it just me or is there a lot more bm in the more recent videos? Seems much more common than it has been for the last while
From a toss's perspective, how do i beat this?
Give Thermy more time and he's gonna polish those builds even more, or find a new ones. Who knows, maybe we will see PF these rushes as part of the new meta.
I noticed in a while viking is rearly used. Are they so weak or weakend? I think it hase some potential but not mass viking offcourse. I miss something why not work didnt I?
They are used, it’s just fairly situational. Against Terran they’re a must, against Protoss if there is collossus you want about 6-8, and against skytoss a few more. It just depends. Depending on the Zerg opponents composition you might take some against broodlords, but generally thors and ghosts work better there. They’re just very flimsy, and quite expensive so landing them is very rarely the right call except against unguarded tanks or something
@@ferallhamster970 Yeah I see that. Saw many gameplays in the years. I just still feel some unused potential. I cant wait to be disapointed when O am finally able to play SC again.
Can u pls teach me how to play this game I keep getting shit on and I don’t understand what makes others so much better than me
+1
Marc! A hatch first finishes building exactly at 2 minutes game time. Learn the damn timing :)
Is this an AI joke or something? I've seen this happen a lot. Suddenly a single joke shows up, then I see the same concept everywhere for like a month, then a new one shows up. I swear this is either new or I just always missed it in the past...
Edit: "I have already seen this _____ times and it is already a/an _______ classic."
I will make this... because why not.
I will do this... or maybe not.
We were so lucky here ...
Those and similar are all the patterns I hear in every video. Will continue watching you... or maybe not)
We were so lucky here... to read your comment.
Ok bye
So many excuses, as always. If I, if that, if he would... why couldnt you wait for the tank and attack all together? Clickbaiting title worked, though... I AM THOR RUSHING EUROPEAN CHAMPION
Tf u on, he didn't put any clickbait in title
I like the "excuses". Tells me what he think went wrong so he, and I, can be better in the future. And he did Thor rush an EU champion. The salt from you is very pure
Poor guy forced to hear excuses over and over, what a pity. Where is Greenpeace??
Are you ok dude? You’re really salty about dumb shit today
the guy is clearly top player, but not solid, so much variance in play, never repairs his stuff (oh, we got outmicroed despite running Helien red HP for several minutes).
Yes, fun for some time, becomes boring rather quickly. Was waiting for every video to watch unless realized he says exactly the same things every game.
comment
Let's go!