Kerbal Space Program IVA to Mun and back
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- About 99.95% done in IVA. Both landings were rather messy, but if you can walk away from the spacecraft after landing, it's a good landing.
Mods include ASET Mark 1-2 Cockpit Replacer, RPM, KW Rocketry, TAC Life Support, and a few other things.
I hope this is what multiplayer is like in ksp2. You and your buddies sitting in cockpit each with control panels, screens and toggle buttons in front of them. Having to communicate and work together to get to your destination would be awesome and hilarious
@@Alepap. thats super cool idea
Bro that would be so fucking cool
that game called reality
with vr
Don't count on it, their roadmap for building upon KSP 1 is to expand career mode: resource management and base-building.
Good video, that's a very nice interior mod you've got there.
This video deserves way more views
Awesome video, enjoyed every moment of it. I also loved that u embraced your mistakes like they’re nothing. Keep up the good work!
imagine this with vr
Don't have to. It's called elite dangerous if you're interested.
@@josephmatthews7698 yeah but does elite dangerous have building? but to be fair elite dangerous has alot more objects, like alot more. So it goes either way.
@@Frostyy_y14 ED doesn't have any content worth your while is the problem.
I have good news for you, search up ksp VR :)
may the algorithm be with you
I laughed SO loud when he jettisoned his stage and not the fairing.
Oh wow! How did I miss this amazing mod?
I was kind of annoyed that you didn't notice the radio altimeter on the landing screen. Otherwise, amazing video, you make it look easy.
Amstrong in a nutshell
Yeah basically but Armstrong went through wayyyy more trouble to land on the moon
You should recreate this going to duna ;)
Damn, bud, very nice video! Can you tell me please, which mod adds these spacecraft female computer sound? The one that says the height as I remember in the beginning of the video. Thanks
I want to say that it's part of the ASET mods for the Mark 1-2 capsule (there's ASET Props and a few others I can't remember off the top of my cranium), that enable the altitude announcements if you turn on the warning switch.
pvtnum11 Oh, I might have guessed. Thank you!
so cool
Incredible !
Forgive my Kerbish but this is cool as f##k!
how did you eyeball that transfer window? that's pretty cool.
It seems that you are using raster prop monitor. I just installed RPM and iva for command pod is missing. However, the cockpit for airplanes and cupola has iva. Do I have to install another mod to use iva for the command pod?
Raster prop monitor just has the parts. There are a few mods that have iva like the ASET iva mods.
With this IVA/cockpit, is there a better way to target stuff (and plan a rendez-vous) than the way he does it (empirically, knowing about the moonrise trick)
I bet. There's lots of buttons in there I can read that seems to automate more things.
I remember watching a guide on this once. once you choose the target, there is a bunch of data that shows up on the other screens with stuff like the ascending node angle, time till ascending node, phase angle, time at phase angle, ect.
Basically, if you learn all the numbers and terms, it's like learning how to be a real astronaut. (not sure if they are the real numbers and terms though)
Also, if you have SCANsat installed (and the planets actually scanned) then you can use the maps you scanned to show your exact orbit path over the terrain. I think you can even click to designate a landing spot and set it as the target so that the rest of the screens can help guide you in.
There are other video's on how to fully use it.
@@radeemer1 yes since then I've learnt that the ascending node is the critical data and how to display it. Great answer though!
Well, I'm a professional in this and u can use astrogator for making maneuver nodes. Otherwise u can't make any maneuver nodes in iva. If u want a rendezvous then u need to put target and then make the node
i know this may be old, but which mod did you use for the camera?
Can't remember - can't even use the old 1-2 Pod anymore, let alone the ASET interior replacement that is most of what was used here.
your cpasule iva is a bit differend than the classic ASET one ? how is it possible ?
god I wish they would update this to use in 1.12.9
i know this video was uploaded forever ago lol but i was wondering if you remembered which mods you used for the IVA sounds and the GPWS callouts?
I think it was part of the capsule overhaul that added in the IVA, but it's been ages since we could even use that particular capsule.
My attitude screen/navball doesnt seem to refresh at all :/ i know this video kinda old but anyone got any ideas?
Sorry that this is old, but what mod do you use for the abort buttons and/or voice? I see raster prop mod, but what are the others?
I think ALCORE ASET iva along with a lot of other mods (some required and some not) all integrate to form this iva. I'm not sure what is doing what.
from what I can see in this video, it looks like ASET iva for the mk1-2 pod, Raster prop monitor, kerbal alarm clock, some external camera mod, Vessel Viewer, Docking port alignment indicator is probably in there, SCANsat. probably some others too.
very cool!
36:17 the screen displays the altitude profile of the ground in order to avoid mountains. *two questions* 1) how do you get this display? I guess you need to map Kerbin with satellites but it's never explained clearly. what's a good resource? 2) how do you see exactly where you'll land? Do you need Engineer redux too or something?
It's been a LOOOONG time since the mods featured here worked right (ASET and the revised Mark 1-2 cockpit - and the Mark 1-2 isn't even in the game anymore), but what I think we're seeing on that screen is the RADAR Altimeter (yellow lines) compared with the Sea Level. So as I fly over that point of Kerbin, I get to see a graph of the RADAR Altimeter plotted over time.
@@pvtnum11 ok so it's no a prediction, it's AS you fly over :-/ can't really be used for landing I guess
Theme for android????
what mod did you use?
A bunch. It's in the description. Most are updated for 1.4.5, not too sure about 1.5 yet.
Its a kerbal pov
HOW DID YOU GET CAMERAS TO WORK ON SCREENS I CANT FIGURE IT OUT
IIRC, because the mod is ages old now, you have to add cameras to the ship, and assign them a channel number while in VAB. Occasionally I'd end up with an upside-down camera orientation, which was... fun.
Where’s the download link to this IVA?
It's an old mod and doesn't work on the new Mark 1-3 capsule, only on the Mark 1-2. So you'd have to get the 1-2 back into the game first.
Tested it in 1.11.1,Works like a charm and has the IVA,But I do question what mod specificly gave that announcer voice thing for the "25,50,100,200,300,400,500,1000." thing.
@@agentagony4945 how did you get that to work for 1.11?
@@Rolhenw Retro Parts pack mod,Simply load it in on 1.11 with the link above from spacedock,but you must find the Mark1-2Pod Classic in the config files and find the line saying Mark1-2PodClassic,then remove the classic part and save it,IVA should work as It worked for me,but if you have more questions ask away and I'll help you out!
Mod name???
I can get it to work
Great!
how can i use this mod ?? … since mk1-2 was removed and replaced by mk2 and mk1-3 this mod is useless
AFAIK, the 1-2 is still in the game - try bringing up the Kerbal X stock craft.
pvtnum11 Nope, they completely removed it.
@@brampedgex1288 Yeah, a more-recent update yanked it, darn it.
How do I download these mods I looked for in ckan but I did not find this capsule in specific.
Not compatible for 1.6 - it only works on the older Mark 1-2 capsule.
@@pvtnum11 What is the game version?
pvtnum11 since RPM is dead, I use AvionicsSystems but on every vessel I fly, the custom navball is frozen and many switches throw errors. Do you know anything about this?
It would be cool if mods were on the Xbox One
it would lag as hecc
@@commentsectioncleaner944 i think it is heck
yeah that would never work xD you need a expensive ass gaming rig to get stable 30fps in ksp xD i got a rtx 3090 for like 2.5k and just got 50fps with my mods
26:50
You searched for this
Ummmmm... why does matter
It seems that you are using raster prop monitor. I just installed RPM and iva for command pod is missing. However, the cockpit for airplanes and cupola has iva. Do I have to install another mod to use iva for the command pod?
This was done some time ago. You'd have to scrounge around for the older Mark 1-2 Pod and interior, then use the 1-2 Cockpit Replacer with RPM also installed. I'm pretty much playing vanilla now, trying to get used to all the robotics parts.