I remember my first successful playthrough of this game. I had some friends over, we were all slightly drunk, and we decided to try the game. It started pretty reasonably, then at some point we decided that coal mines are the best place for disabled orphan children and one thing lead to another, people started putting their faith and hope in the church, so by the time the game climaxes, my streets were full of flagellating penitents and we were burning heretics on the cooldown, just to barely maintain control over the starving masses. In the end, we survived, but at what cost?
This seems like precisely the experience it’s just to create, like, “we did it, we survived… but was it really worth it?” Gotta live games that add that extra level of philosophy/ethics, right?
@@MichaelCHyatt I think that's the point, indeed. Sure, you can reach the point where you have everything perfectly optimized and running like clockwork, but in my opinion, nothing beats the feeling you get when you manage to overcome your mistakes and bad decisions and somehow manage to survive/win, even if you barely made it.
Cool thing is when you finish new home it compiles all the things you've done and if they are morally wrong as in the executions and so on, at the end it will say "The City survived, but at what cost?"
I remember my first successful game it has said “at what costs” at the end. I was wondering why it said that but I had forgot that 2/3 of my population had died of sickness.
New London historical archive: Half Tarded Kids done us good fam. Kept the burners lit and such in the Big Freeze Innit? Proper PENG them Limpy C*nts yeah? Luv em likes me blood ay? Pucker.
Funnily enough, just a week before Bricky released this video, my fiancée was telling me about how she had gotten back into this game and she was telling me all about the mechanics. The reason I discovered Bricky’s channel in the first place was because I recognized the Frostpunk title from what she was telling me
8:44 When he said "Don't forget about that like button though", the actual like button underneath the video lit up in rainbow colors. I didn't know you could even _do_ that!
Final day of the game called "The Long Night" You just have to step away from the keyboard and let Jesus take the wheel and hope you did well enough to have someone survive and win the game. That gave me panic attacks.
Did the long night with 217 people, ended it with only 12 left. People say the endings of cyberpunk is sad but god damn is frostpunk so much more miserable to play and i love it.
The best way to describe the finale of A New Home is that it's probably the first time someone managed to truly create a bossfight in a city-builder. And the boss has no healthbar.
The first time I was playing A New Home, I was STRESSED out by the storm, and I had nearly 500 people before I got to the storm, I beat it with like 30 dead. How I did it Idk
Frostpunk is a great game. I wish there were more city builders like this. I do like the concept of colony survival games.. And I got an extra bit of immersion out of this game back when I played it. My computer went pretty hot every time I turned that game on. So.. I basically felt like sitting right next to my colonies generator while playing. It was great. Especially during the summer :D
my first day of playing the game, was snowing heavily outside (i had to showel snow for 2 hours the yard that day) and my stove was running at full blast (with the wood i chopped the summer) for heating the house, so was litteraly into the experience as much as possible
The soundtrack of the game is excellent. I remember after I finished by first game. It got so stressful and intense that I was shaking in my chair. It's an spectacular game.
When I first tried this game, I decided I'm gonna properly sit down and finally learn how to play a city builder. (I tried playing other city builder games before, and I completely sucked) And I thought while I'm at it, might as well get as immersed as I can. I set the temp on my A/C as low as it can, plus a fan to my side, cold enough where I needed a jacket. I turned my lights down so the room is dim, and set the led lights in my room to a blue-ish white. On top of all that, I have a pair of Sennheiser 850. And I can tell you... Jesus Christ... The cold was immense, and everytime there was a blizzard, I turned the fan up more. Teeth chattering and fingers trembling, I steeled myself and tried to not lose focus. I stopped feeling like I was playing a game, and began to feel like I was another face among the crowd of people in my city. My mouse and keyboard faded away as I stopped thinking about controls, because my brain was caught up by something else. My people. Every decision felt like I had my neck on the chopping block, and I was spinning a wheel of fortune. Every death felt like a needle in my chest, every angered shout from the people felt... personal. The resources, coal, food, wood, steel, etched into the back of my mind, never ever enough. There's more and more people, more and more mouths to feed, more coal needed for the generator to burn brighter and hotter, houses, food, medical, jobs, the city grows our resources shrink, laws, research, progress, stress, hope and discontent. It all piled on and on and on. Till a breaking point. Not in the game. But me. The tension was so much, from a video game mind you, that it brought me to tears. I played for quite a while for my first time, but it was an experience I don't think I can recreate. Not everyone has this kind of setup, what with the A/C and lights and stuff, or maybe I myself got too absorbed into the game. But even playing normally, the game's atmosphere is outstanding. I think you can easily get engrossed into the game and spend several hours straight on it. Now, is my city any good? No, it's absolute dogturd. And did I learn anything about city building? Not really, I still don't know what I'm doing. Did I enjoy it? I'm never forgetting that experience until the day I'll be sleeping in the ground.
The final cold on the Long Night is -150C. That's where CO2 turns solid. Imagine looking up at your generator and seeing the smoke turn into black snow in mere moments.
Bricky is actually missing one key difference between Order and Faith: Order is more about managing/reducing discontent, while Faith focuses more on raising hope.
order is just broken. its not only discontent, order has way more ways to increase productivity and thus resources. by the time Faith reaches mid tech, order is already fully automating its city and over half the population are in their cozy bunkhouse homes, in heat zones, with a fully upgraded generator, while the resource stocks are bustling with more stuff than you can ever use. sure faith raises hope much faster, but that doesnt matter much since a propaganda center raises hope in huge amounts, and its not considered abuse of power weirdly enough
I always choose Faith: 1. You need less ressources and manpower 2. House of Healing is a huge help and needs !only workers! 3. Churches have a much higher range than watchtowers and, iirc, need no workers or specialists
@@undeadmercenary2080 I always had the mess, midnight congregation, prayer, etc. That makes dropping the discontent not that hard. The house of healing helps dealing with patients and if your people are healthy they are calmer. (I don't know if I got the names right, I play it in german)
I ignored the warnings about the [spoiler] until I lost [spoiler] at which point it was way late to act. The last half hour of the game had me cackle and giggle like a mad man while my little order utopia without any harsh laws rapidly decendet into complet anarchy and pulled itself back up with an iron fist slamming down multiple times, guards manning their towers by shoving the frozen corpses of their predecessors out who died up there just because I could not afford to pull them back into the warm homes without losing the game, the generator ran on overdrive to the limit and eventually I ran out of coal. with the last dieing sputters of the almost destroyed generator the scenario ended and ever since then "the city must survive" soundtrack causes a small adrenalin spike in my body. This game positively traumatized me. 12/10 do recommend, just don't settle in for a nice joyful ride. This game pretends to be about city building but it really, really isn't. It is about the question what cost is too great and you hold all the descisions.
I think that comment about scale was key here with Frostpunk. It's not exactly this, but close to something like how a film shot in a single-location builds intimacy with the story for the audience, where this game does a lot to attach you to the people of your particular city before gut-punching you with major decisions. I always tend to think some about the characters when I play a city-building game, but this one doesn't ever let you forget. They did a really clever job with it -- using dark themes, sure, but with a very clever delivery.
Frostpunk really managed to show you what desperation actually is. You can't manage your way out of it through swift and decisive action with a little bit of forward thinking. No, you WILL SUFFER AND PANIC through it all.
23:50 : Especially once your city is running at a decent pace so you can just sit back and enjoy what you built. Yeah no in this game you pretty much can't let it go. At some point in the near future it is going to hell. Like the tempature going down three levels. Which will bring more disease then more strain on your healtcare which then fail and someone died. The guy that died was one of the coal mine worker which leads to less coal that forces you to shut down heaters or else your generator shuts down which leads to being colder so more disease, then more bells that signal your doom, even less coal and other ressources because GUESS WHAT THE OTHER WORKERS ARE DYING. Then it's getting colder. You are forced to use the overdrive on the generator and the tempature is going back up but at that moment you are freaking screwed. So many diseases, your population is cut to freaking half and you'll die in a couple of days at most. *THE END*
This was a pretty good video for explaining what the game is, and showing the gameplay, but if you wanna watch an actually entertaining video on this game then you should watch uberdangers frostpunk video
I know I suggested this before but I recommend watching Welyn's Rust or Sea of Thieves videos. He has a different style of humour from a lot of content creators and is an amazing storyteller for a gaming channel. His content is always a 10! 10 out of what? Not going to tell you. Find out on your own.
I still remember me and my friend Jacob went to the midnight release of the OG modern warfare 2 and he and I went in and got the night vision goggles with it. Good times.
Collecting steel in the open especially is brutal if you dont set up a heated gatherers hut for it since sub zero steel scrap is surprise surprise an extreme hypothemia hazard. Collecting wood in the open is one thing, but steel is where it starts teaching you the consequences of your own actions.
It took me 8 attempts to have a successful city. I became such a monster, children thrown into the mines, people rounded up and executed. After that it took me till my 10th to succeed without becoming a monster.
Hear my Story. I played Frostpunk like any other when suddenly a safe game corruption happened. I had to start anew. Afraid that the next campaign would also get corrupted I didn't save once (Autosave excluded, but I wasn't sure if it was on) In short I survived. I cam dangerously close to the more evil aspect of the Order tree, but that was partially because I didn't quite understand that it became more and more villainous the further I went. I stopped doing any more Order research when my Guards began to abuse their power and had to scold them. Exclaiming in my room:"Whatthefuck?! You are supposed to keep the citizens safe you Idiots." It was a tough and tense campaign run. Not only was I constantly worried that the game would suddenly crash like before I was also very tense that any misstep on my part would end in failure. It was a tense, very tense campaign for me that made it all the more effective when I had to begin taking some drastic and immediate steps during the final Storm, coming dangerously close to overheating my Reactor. But I survived.
You mentioned using bricky's code to buy gamer fart and it reminded me of how Badger talks about how he wants to beat a vtuber in sales she reacted to it and said to buy his drink... And use code orca to do so... She planned to lose the battle to win the war.
I was recommended this, just not my thing. I would hate to be trapped in a lift with the fella explaining the game. Scene from aeroplane comes to mind. I can see it being a thing for gamers though
Frostpunk is the type of game that you must have enough experiences and management skills to be a good leader. If you lack of management skills, you will not even survive past the first day.
I have this on pc and ps4 with all dlc/expansions and Im following fp2 waiting for the pre order. 👍❣ You guys definitely need to play and experience it first hand.
25:30 that is the one that so hard you practicly have to rebuild the whole city. industry zone is all over the place housing is shit everything is shit. also his video is great he spoil a little bit for maybe new player to try it but not the whole plot. setiously the plot is very interesting.
Cheers for the video, would recommend checking out the last autumn one as well. If you're wondering about my name and it's pronunciation, the emphasis is on the fattened syllables and it basically means the fluff that gets left between your toes from socks etc. Though I gotta say it cracked me up with your guesses.
Uberdanger has a great frostpunk video as well, but he has some other great videos like the rise and fall of the Gandhicus, his Diddy kong racing video, and his video on The Forest.
Next time could you react to Uberdanger’s Frostpunk video? I think it’s called the rise and fall of “Funkytown” it’s of course a funny video but it shows the game overall
the premise is actually flawed. if you go up north, the chances that you get sick are smaller rather than larger. because yes, it is colder up there, but so the densitiy of sick making elements is also much lower.
I sputtered when you remarked about being able to sit back and watch the city work once you get decently established cause that is IMPOSSIBLE in this game. You’re always frantically working at some issue or another than could threaten to cascade into a full collapse of the system. Taking it easy is NOT AN OPTION.
Maybe it's just me, but ... Frostpunk doesn't really need much replayability. Already the first scenario can be so mentally exhausting that you will not be able to return to the game for a long time. And I don't mean "oh I'm so pissed off, this game is so bad etc". Just the opposite. This game without an actual continuous story carries such an emotional charge that it is sometimes difficult to keep under its weight. This is not a citybuilder, in which if you need something for a while / quickly you build it without looking at what will happen with satisfaction or people. Every person counts, every decision counts, and the summary when you manage to "win" may make you regret it ... Because completing a scenario is not always equal to a moral victory.
Bricky actually recently just put out the video he was talking about for The Last Autumn DLC, might want to check that out its pretty interesting.
^this
^ this 2: electric boogaloo
^Episode 3: Revenge of the This
^This: remastered.
^This: Origins
I remember my first successful playthrough of this game. I had some friends over, we were all slightly drunk, and we decided to try the game. It started pretty reasonably, then at some point we decided that coal mines are the best place for disabled orphan children and one thing lead to another, people started putting their faith and hope in the church, so by the time the game climaxes, my streets were full of flagellating penitents and we were burning heretics on the cooldown, just to barely maintain control over the starving masses. In the end, we survived, but at what cost?
This seems like precisely the experience it’s just to create, like, “we did it, we survived… but was it really worth it?” Gotta live games that add that extra level of philosophy/ethics, right?
@@MichaelCHyatt I think that's the point, indeed. Sure, you can reach the point where you have everything perfectly optimized and running like clockwork, but in my opinion, nothing beats the feeling you get when you manage to overcome your mistakes and bad decisions and somehow manage to survive/win, even if you barely made it.
Cool thing is when you finish new home it compiles all the things you've done and if they are morally wrong as in the executions and so on, at the end it will say "The City survived, but at what cost?"
I remember my first successful game it has said “at what costs” at the end. I was wondering why it said that but I had forgot that 2/3 of my population had died of sickness.
New London historical archive: Half Tarded Kids done us good fam. Kept the burners lit and such in the Big Freeze Innit? Proper PENG them Limpy C*nts yeah? Luv em likes me blood ay? Pucker.
Funnily enough, just a week before Bricky released this video, my fiancée was telling me about how she had gotten back into this game and she was telling me all about the mechanics. The reason I discovered Bricky’s channel in the first place was because I recognized the Frostpunk title from what she was telling me
This has to be possibly one of the best timed things I’ve seen online. Just a few days ago they announced Frostpunk 2!
They did? OH yeah hyyyyyyype
its out. Frostpunk 2
Do his follow up video, Frospunk: The Last Autumn
Yes
Yeah it's almost like a DLC for this video lol
Yes, yes, yes, and more YES!!!!!!
Bricky is The King™, will always support more reactions to that lad and his other content
8:44 When he said "Don't forget about that like button though", the actual like button underneath the video lit up in rainbow colors.
I didn't know you could even _do_ that!
Final day of the game called "The Long Night" You just have to step away from the keyboard and let Jesus take the wheel and hope you did well enough to have someone survive and win the game. That gave me panic attacks.
Did the long night with 217 people, ended it with only 12 left. People say the endings of cyberpunk is sad but god damn is frostpunk so much more miserable to play and i love it.
Like my on 20th attempt I was able to get past the Long Night with only 2 deaths. The first time I got to the Long Night, I died by 4th night.
The best way to describe the finale of A New Home is that it's probably the first time someone managed to truly create a bossfight in a city-builder.
And the boss has no healthbar.
The first time I was playing A New Home, I was STRESSED out by the storm, and I had nearly 500 people before I got to the storm, I beat it with like 30 dead. How I did it Idk
Frostpunk is a great game. I wish there were more city builders like this. I do like the concept of colony survival games.. And I got an extra bit of immersion out of this game back when I played it. My computer went pretty hot every time I turned that game on. So.. I basically felt like sitting right next to my colonies generator while playing. It was great. Especially during the summer :D
my first day of playing the game, was snowing heavily outside (i had to showel snow for 2 hours the yard that day) and my stove was running at full blast (with the wood i chopped the summer) for heating the house, so was litteraly into the experience as much as possible
The soundtrack of the game is excellent. I remember after I finished by first game. It got so stressful and intense that I was shaking in my chair. It's an spectacular game.
When I first tried this game, I decided I'm gonna properly sit down and finally learn how to play a city builder. (I tried playing other city builder games before, and I completely sucked) And I thought while I'm at it, might as well get as immersed as I can.
I set the temp on my A/C as low as it can, plus a fan to my side, cold enough where I needed a jacket. I turned my lights down so the room is dim, and set the led lights in my room to a blue-ish white. On top of all that, I have a pair of Sennheiser 850. And I can tell you... Jesus Christ...
The cold was immense, and everytime there was a blizzard, I turned the fan up more. Teeth chattering and fingers trembling, I steeled myself and tried to not lose focus. I stopped feeling like I was playing a game, and began to feel like I was another face among the crowd of people in my city. My mouse and keyboard faded away as I stopped thinking about controls, because my brain was caught up by something else. My people.
Every decision felt like I had my neck on the chopping block, and I was spinning a wheel of fortune. Every death felt like a needle in my chest, every angered shout from the people felt... personal. The resources, coal, food, wood, steel, etched into the back of my mind, never ever enough. There's more and more people, more and more mouths to feed, more coal needed for the generator to burn brighter and hotter, houses, food, medical, jobs, the city grows our resources shrink, laws, research, progress, stress, hope and discontent. It all piled on and on and on. Till a breaking point. Not in the game. But me.
The tension was so much, from a video game mind you, that it brought me to tears.
I played for quite a while for my first time, but it was an experience I don't think I can recreate. Not everyone has this kind of setup, what with the A/C and lights and stuff, or maybe I myself got too absorbed into the game. But even playing normally, the game's atmosphere is outstanding. I think you can easily get engrossed into the game and spend several hours straight on it.
Now, is my city any good? No, it's absolute dogturd. And did I learn anything about city building? Not really, I still don't know what I'm doing. Did I enjoy it?
I'm never forgetting that experience until the day I'll be sleeping in the ground.
The final cold on the Long Night is -150C. That's where CO2 turns solid. Imagine looking up at your generator and seeing the smoke turn into black snow in mere moments.
Bricky is actually missing one key difference between Order and Faith: Order is more about managing/reducing discontent, while Faith focuses more on raising hope.
order is just broken. its not only discontent, order has way more ways to increase productivity and thus resources. by the time Faith reaches mid tech, order is already fully automating its city and over half the population are in their cozy bunkhouse homes, in heat zones, with a fully upgraded generator, while the resource stocks are bustling with more stuff than you can ever use.
sure faith raises hope much faster, but that doesnt matter much since a propaganda center raises hope in huge amounts, and its not considered abuse of power weirdly enough
increasing work efficiency let you advanced quicker in the development and there's no faith able to do this at all...
@@Tonyx.yt. shrines does this. Only difference is shrine doesnt work on automatons.
@@stankobarabata2406 I find that faith is just overall better takes less population to do the same stuff with less upkeep
I always choose Faith:
1. You need less ressources and manpower
2. House of Healing is a huge help and needs !only workers!
3. Churches have a much higher range than watchtowers and, iirc, need no workers or specialists
IINM Faith has problems with maintaining discontent later down the line but ye early Faith is very strong
@@undeadmercenary2080 I always had the mess, midnight congregation, prayer, etc. That makes dropping the discontent not that hard. The house of healing helps dealing with patients and if your people are healthy they are calmer. (I don't know if I got the names right, I play it in german)
Order's got a cooler soundtrack thouuugh
@@undeadmercenary2080You forget the Captains Words ability just before you go too far
*The STORM is coming.*
[Bury the Light intensified]
I'm so disappointed, that they didn't catch it, or just simply don't know the meme 😑
I ignored the warnings about the [spoiler] until I lost [spoiler] at which point it was way late to act. The last half hour of the game had me cackle and giggle like a mad man while my little order utopia without any harsh laws rapidly decendet into complet anarchy and pulled itself back up with an iron fist slamming down multiple times, guards manning their towers by shoving the frozen corpses of their predecessors out who died up there just because I could not afford to pull them back into the warm homes without losing the game, the generator ran on overdrive to the limit and eventually I ran out of coal. with the last dieing sputters of the almost destroyed generator the scenario ended and ever since then "the city must survive" soundtrack causes a small adrenalin spike in my body. This game positively traumatized me. 12/10 do recommend, just don't settle in for a nice joyful ride. This game pretends to be about city building but it really, really isn't. It is about the question what cost is too great and you hold all the descisions.
Love it! I love games that really take you on a journey… even if it’s a dark one.
I think that comment about scale was key here with Frostpunk. It's not exactly this, but close to something like how a film shot in a single-location builds intimacy with the story for the audience, where this game does a lot to attach you to the people of your particular city before gut-punching you with major decisions. I always tend to think some about the characters when I play a city-building game, but this one doesn't ever let you forget. They did a really clever job with it -- using dark themes, sure, but with a very clever delivery.
I would highly recommend you guys react to Technoblade's Great Potato War Series. He's absolutely insane and hilarious.
Did not expect to see Techno in a vid about Frostpunk.
Frostpunk really managed to show you what desperation actually is. You can't manage your way out of it through swift and decisive action with a little bit of forward thinking. No, you WILL SUFFER AND PANIC through it all.
Bricky back at it again! You should check out his The Outer Wilds review/gameplay too!
23:50 : Especially once your city is running at a decent pace so you can just sit back and enjoy what you built.
Yeah no in this game you pretty much can't let it go. At some point in the near future it is going to hell. Like the tempature going down three levels. Which will bring more disease then more strain on your healtcare which then fail and someone died. The guy that died was one of the coal mine worker which leads to less coal that forces you to shut down heaters or else your generator shuts down which leads to being colder so more disease, then more bells that signal your doom, even less coal and other ressources because GUESS WHAT THE OTHER WORKERS ARE DYING. Then it's getting colder.
You are forced to use the overdrive on the generator and the tempature is going back up but at that moment you are freaking screwed. So many diseases, your population is cut to freaking half and you'll die in a couple of days at most.
*THE END*
Frostpunk 2 just got announced, too!
This was a pretty good video for explaining what the game is, and showing the gameplay, but if you wanna watch an actually entertaining video on this game then you should watch uberdangers frostpunk video
I know I suggested this before but I recommend watching Welyn's Rust or Sea of Thieves videos. He has a different style of humour from a lot of content creators and is an amazing storyteller for a gaming channel.
His content is always a 10!
10 out of what? Not going to tell you. Find out on your own.
you guys have to check out Bricky's review of "Outer Wilds"
You guys should react The State of Movement Games by FUNKe 1 and 2.
Turn's out Frostpunk 2 was just announced.
I still remember me and my friend Jacob went to the midnight release of the OG modern warfare 2 and he and I went in and got the night vision goggles with it. Good times.
Frostpunk 2 is coming boysssss!
Collecting steel in the open especially is brutal if you dont set up a heated gatherers hut for it since sub zero steel scrap is surprise surprise an extreme hypothemia hazard. Collecting wood in the open is one thing, but steel is where it starts teaching you the consequences of your own actions.
Yooo, the recommendation I gave was made! Let's goooo
It took me 8 attempts to have a successful city. I became such a monster, children thrown into the mines, people rounded up and executed.
After that it took me till my 10th to succeed without becoming a monster.
heeey nice, i was about the recommend this video from bricky
Frostpunk is the best city builder i ever played, i cannot wait for Frostpunk 2
Ok, now I want you guys to make react video of Uberdanger's Frostpunk lol
Not gaming related, but I would love to see you all react to Bill Wurtz "history of japan" or "history of the entire world, i guess"
honestly your idea of a scout short film or game sounds super cool.
The trailer for Frostpunk 2 came out just a few days ago
Frostpunk 2 came out just a few days ago.
If we are talking frostpunk do "A PURPOSE FOR NEW LONDON" from Stupendium
Hear my Story.
I played Frostpunk like any other when suddenly a safe game corruption happened. I had to start anew. Afraid that the next campaign would also get corrupted I didn't save once (Autosave excluded, but I wasn't sure if it was on) In short I survived. I cam dangerously close to the more evil aspect of the Order tree, but that was partially because I didn't quite understand that it became more and more villainous the further I went. I stopped doing any more Order research when my Guards began to abuse their power and had to scold them. Exclaiming in my room:"Whatthefuck?! You are supposed to keep the citizens safe you Idiots."
It was a tough and tense campaign run. Not only was I constantly worried that the game would suddenly crash like before I was also very tense that any misstep on my part would end in failure. It was a tense, very tense campaign for me that made it all the more effective when I had to begin taking some drastic and immediate steps during the final Storm, coming dangerously close to overheating my Reactor. But I survived.
You mentioned using bricky's code to buy gamer fart and it reminded me of how Badger talks about how he wants to beat a vtuber in sales she reacted to it and said to buy his drink... And use code orca to do so... She planned to lose the battle to win the war.
I was recommended this, just not my thing. I would hate to be trapped in a lift with the fella explaining the game. Scene from aeroplane comes to mind. I can see it being a thing for gamers though
You think -70 C is bad it goes as low as -150 C
Frostpunk is the type of game that you must have enough experiences and management skills to be a good leader. If you lack of management skills, you will not even survive past the first day.
you need to see Uberdanger's version of this. The Rise of Funkytown.
well now they gotta see the other one
There are a lot of frostpunk trailers if you want to react more about frostpunk
I have this on pc and ps4 with all dlc/expansions and Im following fp2 waiting for the pre order. 👍❣ You guys definitely need to play and experience it first hand.
Fuck yea we got some bricky in the house
25:30 that is the one that so hard you practicly have to rebuild the whole city. industry zone is all over the place housing is shit everything is shit.
also his video is great he spoil a little bit for maybe new player to try it but not the whole plot. setiously the plot is very interesting.
"Arctic and Steampunk, what a cool combination." Um, it's called Frostpunk. Not just the game, that is the actual Genre.
Frostpunk is a city builder with a purpose.
Bruh get you a homie like Michael that compliments you until you turn red
Cheers for the video, would recommend checking out the last autumn one as well.
If you're wondering about my name and it's pronunciation, the emphasis is on the fattened syllables and it basically means the fluff that gets left between your toes from socks etc. Though I gotta say it cracked me up with your guesses.
It's crazy to think Bricky used to be a League of Legends sweat
I do Recoomend his fallow up video Last Autumn
bouth great videos
Frost Punk 2 is announced as of recent!
i think this dudes should react to mandalore
Uberdanger has a great frostpunk video as well, but he has some other great videos like the rise and fall of the Gandhicus, his Diddy kong racing video, and his video on The Forest.
Next time could you react to Uberdanger’s Frostpunk video? I think it’s called the rise and fall of “Funkytown” it’s of course a funny video but it shows the game overall
the premise is actually flawed.
if you go up north, the chances that you get sick are smaller rather than larger.
because yes, it is colder up there, but so the densitiy of sick making elements is also much lower.
You guys should react to Half-Life but the AI is self aware!
these guys should do sovietwomble stuffs
I sputtered when you remarked about being able to sit back and watch the city work once you get decently established cause that is IMPOSSIBLE in this game. You’re always frantically working at some issue or another than could threaten to cascade into a full collapse of the system. Taking it easy is NOT AN OPTION.
Could you guys react to how microsoft flight simulator recreated our entire planet by noclip
Maybe it's just me, but ...
Frostpunk doesn't really need much replayability. Already the first scenario can be so mentally exhausting that you will not be able to return to the game for a long time. And I don't mean "oh I'm so pissed off, this game is so bad etc". Just the opposite. This game without an actual continuous story carries such an emotional charge that it is sometimes difficult to keep under its weight. This is not a citybuilder, in which if you need something for a while / quickly you build it without looking at what will happen with satisfaction or people. Every person counts, every decision counts, and the summary when you manage to "win" may make you regret it ... Because completing a scenario is not always equal to a moral victory.
pls react to "A Skeptical Look at Climate Science
" by
Neil Halloran, he's the same person that made "the Fallen of World War II"
You guys should react to Battlefield 2042 | Exodus short film. Also, first
i love building cities but they always become boring to me but frostpunk is tense ass all hell and a great play for sure
Follow up on his last Autumn video pls!
you guys should react to nakeyjakey videos
Sad things is most of the new players chose Child Labour.
You should react to Recreyo
High hope, with 144 homeless people.
Impressive.
Can you guys react to The story of Onfim by TREY the Explainer.
Maybe react to the Titanfall 2 review by bricky?
you should watch "the funniest Minecraft video ever" by tommyinnit
its a great game
Could you huys react to welyn sea of thieves or rust
Oh come on you do frost punk and don't pick Ubers video? I love Bricky but come on guys it is so much more entertaining.
Poggers
hahahahaha.....i got 666....heheh
Hmmmmmmmmmmmmmmmmmmm.
Reaction content. Pretty cringe.