Chaos & Sequencer troubleshooting (issue fix from previous guide)

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  • เผยแพร่เมื่อ 8 ก.ค. 2022
  • UPDATE from previous tutorial ( • How to use chaos in se... ) about using Chaos in Sequencer. I had two main issues in the video I uploaded yesterday, simulation location was moving without apparent reason and the animation timing wasn't being controlled by sequencer. The methods shown in this video solves these two issues. If you were following the guide I posted yesterday please watch this for these updates.
    Big shout out to ‪@Genesis_Software‬ for letting me know about this and being so kind to provide all the necessary details. Thank you!
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ความคิดเห็น • 91

  • @Genesis_Software
    @Genesis_Software 2 ปีที่แล้ว +15

    Your earlier videos helped solve some of my problems with UE! I'm glad I can now turn the tables to give back the help and avoid some headaches for people learning chaos :'D

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว

      I'm glad some of my stuff were helpful! I was really struggling with this one and you got me out of a bind. I feel stupid because I was using static pose for niagara lol Thank you again :)

    • @miloszgierczak4806
      @miloszgierczak4806 ปีที่แล้ว

      Have you figured out how to add niagara integrated with chaos to sequencer??

    • @leoviolet5827
      @leoviolet5827 11 หลายเดือนก่อน

      god and savior !!! thanks you

  • @Spak.motion
    @Spak.motion ปีที่แล้ว +1

    OMG thank to both of you !

  • @akiAlex
    @akiAlex 2 ปีที่แล้ว +1

    Thank you A LOT!! Been searching this for ages!!

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว +1

      Glad it was useful! Yeah I couldn't find any info on this either

  • @thegloriouspictures
    @thegloriouspictures ปีที่แล้ว +1

    You're a lifesaver! Thank you so much!!!!!

  • @arnoldsoko
    @arnoldsoko ปีที่แล้ว +1

    this might be the most useful tutorial this year. top 5.. 👏🏿🙏🏿

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Glad it's helpful for you, thank you so much :)

  • @bloodDragon898
    @bloodDragon898 ปีที่แล้ว +1

    Thank you very much, you are my hero, I was fighting with this for a very long time and your video helped me solve it in a few minutes, Thank you

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      ahhhh I'm very glad it was helpful for you! It was doing my head in for a long time as well. All credit goes to all you peeps who share tips and tricks with me all the time

  • @JupiterLIII
    @JupiterLIII ปีที่แล้ว +1

    Thanks for the video man, super helpful!

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Glad it helped, thank you for the kind comment :)

  • @Kidultchar
    @Kidultchar 2 ปีที่แล้ว +1

    공부하기 귀찮아서 미뤄두고 있었는데, 깔끔하게 정리해주셔서 많은 도움이 되었습니다 감사합니다 ㅎㅎ

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว

      저도 전에 한번 만져보고 뭐가 맘대로 안되길래 미뤄두고 있었는데 우연히 누가 알려주셔가지고, 유튜브 하면서 여러 분들에게 많이 도움 받으면서 배우고 있습니다. 이대리님의 한층 더 강화된 액션 시퀸스 기대되네요

  • @sonhoang-sq9fw
    @sonhoang-sq9fw ปีที่แล้ว +1

    it's so easy way compare to preview way. Useful!!!!!

  • @7WeirdSeeds
    @7WeirdSeeds ปีที่แล้ว +1

    For me it was a complete surprise that the chaos actually does work in the final render even though it can't be previewed in the sequencer. I thought this caching thing was the _only_ way to have chaos in the render. But it's still probably the best way since you have more creative control.

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +1

      Yeah I think it's a bit hard to use and the info is not all there hence why I made the video. I hope they follow up on usability of this in the near future as it is an awesome tool

  • @zhixoworld
    @zhixoworld ปีที่แล้ว

    Thanks for both videos.
    I tried to move the location of the chaos sim with changing the location of the GC_Sphere and CC_manager in the sequencer but it didn't work. However from your previous video, I added a CC_Player and matched the Cache Collection and Observed Components with the CC_Manager and then keyframed the Start Time from CC_Player and put the Cache Mode to Static Pose and the sim works, but you also can keyframe the Transform to change the location,rotation and scale of the chaos sim in the sequencer.
    I think this is good for when changing the scene frequently and don't want to go and re-record the sim again. You can just move the already recorded sim that you have.

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Thank you for taking the time to post your findings. I wanted to do a sequence animating a sim along a spline but was having trouble. I'll try this when I get the chance and probably come back to ask you more questions lol Cheers

  • @ukmonk
    @ukmonk 2 ปีที่แล้ว +1

    Thanks for this. Anyone cant find the option actor>chaos>create cache manager, you have to enable in plug ins first. search chaos then check chaos caching :)
    Works awesome thank you and i have been looking for this for months!! Literally.

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว +1

      That is very kind thank you! That is exactly the reason why I made the video lol. I couldn't find info before

    • @ukmonk
      @ukmonk 2 ปีที่แล้ว +1

      @@Flipside3D I just checked on UE forums where I asked about this in 2017, seeing as it’s so easy in Blender. I will link this video if you don’t mind. I also linked it on Reddit if that’s ok?

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว +1

      @@ukmonk sure that is more than ok, I am glad that I helped in some way :)

  • @universeoffilms2412
    @universeoffilms2412 11 หลายเดือนก่อน +2

    BEST MAN!!!!!!

  • @katekpribytkova
    @katekpribytkova ปีที่แล้ว

    sooooo helpful!!!

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Glad it was helpful!

  • @tshepomogg983
    @tshepomogg983 ปีที่แล้ว +1

    Thanks a lot dude

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Cheers, hope it was useful :)

  • @karimoh3154
    @karimoh3154 5 หลายเดือนก่อน +1

    helpful!

  • @vidayperfumes7514
    @vidayperfumes7514 ปีที่แล้ว +1

    The Best

  • @_h8890
    @_h8890 ปีที่แล้ว +1

    good !!

  • @Mrcgplay
    @Mrcgplay 11 หลายเดือนก่อน +1

    Congratulations for your channel... it is a awesome content and very helpful.. by the way what microphone are you using for the video? the quality is very good

    • @Flipside3D
      @Flipside3D  11 หลายเดือนก่อน

      Hi thank you so much for the kind words. The mic I'm using is Sennheiser MKE 600 Shotgun. I'd love to invest in a studio mic but I'm using what I used to use for shooting video and films for now :)

  • @HyperGalaxyEntertainment
    @HyperGalaxyEntertainment ปีที่แล้ว

    Thanks for the tutorial, do you know how to make a chaos clothes cache in sequencer

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +1

      Hi sorry I can't say I do. A lot of stuff related to chaos haven't been fully worked into sequencer I think

  • @designbyfeo
    @designbyfeo 10 หลายเดือนก่อน

    Hey! This dont work with skeletal mesh?

    • @Flipside3D
      @Flipside3D  9 หลายเดือนก่อน +1

      Not to my knowledge. I think you prob wanna use niagara for skeletal meshes. Unless you wanna make the skeletal mesh into a static mesh, then you can you chaos on it.

  • @cedricborn972
    @cedricborn972 2 ปีที่แล้ว +2

    thanks a lot for the tutorial. helps a lot. any idea how to add a niagara system based on the Data interface inside the sequencer. One I play the chaos cache the breaking data disappear. Thanks

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว +1

      Hey so I know that @Schuilenburg Film has done it before with both chaos and niagara. I've been meaning to do a test scene with both as well. When I know how to do it exactly, I'll post an update. I'm assuming it works with break data. These two videos might help if you've not seen them already th-cam.com/video/nB5YGxKERb4/w-d-xo.html th-cam.com/video/rIkpu358Hak/w-d-xo.html

    • @cedricborn972
      @cedricborn972 2 ปีที่แล้ว

      @@Flipside3D thanks a lot for your help and for the links. So far I have not been able to succeed. I've read somewhere that you had to "activate breaking data on playback" but I can not see any such option in project settings. I guessing the geometry collection cache system needs to collect and store the breaking data or we need a way to also cache the niagara system but I don't find these options. Thanks again for your help

    • @Flipside3D
      @Flipside3D  2 ปีที่แล้ว +1

      @@cedricborn972 in the first link I gave you that guy goes through the break data settings, I'll make a video on combining the two once I figure it out myself

    • @cedricborn972
      @cedricborn972 2 ปีที่แล้ว

      @@Flipside3D yes and it works in play mode but not in sequencer... Unless I'm doing something wrong

    • @aicyp9992
      @aicyp9992 ปีที่แล้ว

      @@cedricborn972 Hi ! Got the same issue, did you manage to do it ?

  • @Ipelachoi
    @Ipelachoi 9 หลายเดือนก่อน

    시퀀스안에서 스포너블로 체크해서 가져가도문제가없는걸까요? 가져갈때 프렉쳐를 적용한 메시까지 다 들고가서 스포너블로 해도상관없을까요?

    • @Flipside3D
      @Flipside3D  9 หลายเดือนก่อน

      논리적으로 생각했을 때에는 문제가 없어야 하는데, 언리얼이 워낙 이상한데서 뭐가 안되고 이런게 많아서, 꼭 테스트 레벨에서 테스트 해보시고 진행하세요~

  • @pedrodias7913
    @pedrodias7913 ปีที่แล้ว

    Hey man! Thanks for the tutorial. I wanted to ask you if you know I can do this but with a static mesh. So fracturing it from a still position. Is this possible? Thanks!

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Hey I'm not 100% sure what you mean. But if you mean whether static meshes can be still fractured without moving then yes. Just put it on the floor or disable gravity. Look into damage threshold options to control how much force is needed to break a fractured group

  • @minseongstack
    @minseongstack ปีที่แล้ว +1

    안녕하세요. 해당 방법을 따라하여 GC을 선택하고 [액터 - 카오스 - 캐시매니저 생성]을 누르면 Cache모드에 [플레이, 스테틱]밖에 표시되질 않습니다. 블루프린트로 직접 매니저를 만들면 녹화가 뜨던데 어느부분이 달라서 튜토리얼과 다르게 보이는걸까요? 답변주시면 감사하겠습니다.

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      그 문제가 왜 생기는지 금방 테스트 해봤는데요, 댓글로 설명하기가 좀 길어서 디스코드 하시면 디스코드로 보여드리면서 설명 드릴 수 있을 것 같습니다. 제 아이디는 flip2ide#1322 이고 지금부터 한 3~4시간 동안 온라인일 예정이니 메세지 주세요 :)

  • @LorenzoMalvezziofficial
    @LorenzoMalvezziofficial ปีที่แล้ว

    Hello Flipsdie, I' ve followed every step of your Tutorial, but i still have issues, when I put it on the sequence level my sphere goes in an other place.

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Hey Malvezzi, could you explain a bit in detail what's happening? You kinda have to watch the previous video with this one to see what I was talking about. I should've laid it out a bit better. Anyway if you could give me a bit more detail I might know what is happening

  • @leoviolet5827
    @leoviolet5827 11 หลายเดือนก่อน

    Any idea how to remove the weird motion blur on the animation ?

    • @Flipside3D
      @Flipside3D  11 หลายเดือนก่อน

      I'm not 100% sure what you mean by weird but you could try increasing your sequence framerate higher and tweaking the shutter speed settings so there is less motion blur

  • @faradaysinfinity
    @faradaysinfinity ปีที่แล้ว +1

    Ok I am running into a few technical challenges
    your videos are extremely helpful
    1. can i simulate a chaos geometry collection with the actor being moved in the sequencer? example is an object flying and hitting something
    2. is it possible to rotate the final cache is 1 is not possible... i got a similar effect i wanted by dropping the object onto another from gravity, but cannot seem to be able to rotate the final cache
    would grandly appreciate any help asap

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +1

      Thanks for the kind words, I am pretty sure no2 is possible. Just not sure exactly what needed to be rotated, the cache actor or the geometry collection. As for no.1 when I tried it, it didn't work but theoretically you could set up a blueprint so that the object is animated and simulated in runtime and then you record that into the cache. Also I think I saw a tutorial some time ago about this. Search chaos sequencer and look for the shorter specific videos.

    • @JupiterLIII
      @JupiterLIII ปีที่แล้ว +1

      Hey man for your first question have you tried to combine the chaos cache recording with the tape recorder function that for sure can record physics from an actor. Sound a bit like a cheap diy solution but it might work? .. I'm runing the same issue but can't test it right now.

    • @faradaysinfinity
      @faradaysinfinity ปีที่แล้ว

      @@JupiterLIII Maybe I am not setting up the take recorder properly, but i did not get it to work :/
      one quirk is that runtime needs to be initialized before take recorder is setup
      my first attempt, was recording the take recorder and the cache at the same time. that did not work.
      going to attempt an alternative variants

    • @faradaysinfinity
      @faradaysinfinity ปีที่แล้ว

      setting the cachemanager to Play then attempting take record did not work either. new test next

    • @JupiterLIII
      @JupiterLIII ปีที่แล้ว +1

      @@faradaysinfinity i did a quick test and managed to make it work, select your chaos geometry, go to actor/chaos/create cache manager, then open the take recorder, drag and drop the meshes you want to be record, set the countdown to zero, put the windows close to the "start simulating the game" hit the start simulating the game and as quick as possible hit the tape recorder red button, at the and of your simulation stop both of them, then go to the tape recorder file and drag and drop the take in your sequencer and finzly drag and drope the cache manager from your outliner in the sequencer. Don't forget to set a start time and ad an In point and an out point to the cashe manager. You may have to tweak it for a good synchronization with the take, also you have to hide the originals assets that were" take recorded "
      I can't imagine this is the way to go but until we find a better solution this one king of work.
      Sorry english is not my native language, hope you understand what i'm saying 🙃

  • @miket.w.5123
    @miket.w.5123 ปีที่แล้ว

    Hello! I am using Unreal Engine 5.1.1, and have (as far as I believe at least) done everything that you have. But in multiple attempts, the chaos animation show up in sequencer, but never in the renderer. I have keyed the chaos cache manager's start time. Is there any setting that I am missing? One visual difference which I don't know if matters is that my chaos cache manager track is fully grey, and not stippled with lines above the keys of the start time below. Im doing this for an upcoming exam so any help is appreciated ': D

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Hi, I know someone who recently used chaos in a cinematic with UE 5.1.1 so pretty sure it works. I'd track back and make a new project, do a very simple test to see if the process you are following works. Do that, and you will have some ground to start debugging your problem.

    • @miket.w.5123
      @miket.w.5123 ปีที่แล้ว

      @@Flipside3D Thank you for answering! I actually just managed to do it tho, I just had to... update, haha. But now my chaos animation starts playing immediately when rendering, any tips on how to make the timing right?

    • @miket.w.5123
      @miket.w.5123 ปีที่แล้ว +1

      never mind again! that was the static pose / play issue, everything is working now! :D

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      I am glad you managed to make it work. All the best of luck with the studies :)

  • @miloszgierczak4806
    @miloszgierczak4806 ปีที่แล้ว

    Have you figured out how to add niagara integrated with chaos to sequencer??

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +2

      Sadly the chaos break data coupled with Niagara only works in runtime. Doesn't work in sequencer atm. Hopefully fix is coming.

    • @miloszgierczak4806
      @miloszgierczak4806 ปีที่แล้ว +2

      @@Flipside3D thanks for reply!!

  • @Vegaart777
    @Vegaart777 6 หลายเดือนก่อน

    in my view port is fine ,but when i render,everything explodes in the first second

    • @Flipside3D
      @Flipside3D  6 หลายเดือนก่อน

      I've just rendered a sequence using chaoscache and was able to control the timing. Have you set the cache to static pose and set up the start and end time in sequencer?

    • @Vegaart777
      @Vegaart777 6 หลายเดือนก่อน +1

      @@Flipside3D thank you I fixed it , for some reason it didn’t save the keyframes at first try .

    • @Flipside3D
      @Flipside3D  6 หลายเดือนก่อน +1

      @@Vegaart777glad you solved it! :)

  • @aicyp9992
    @aicyp9992 ปีที่แล้ว

    Hi !! Thx for the video that was really helpful :) Do you know if there is any way to mix this with a niagara fx working with the chaos ? I tried to find informations about caching niagara fx but it seems not possible atm so if anyone has a solution to add the niagara fx particles used with the chaos simulation in the sequencer i would be really grateful :))) Thx again for the tutorial !

    • @aicyp9992
      @aicyp9992 ปีที่แล้ว

      K I just saw the comments under the video idk if you managed to find a solution

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Hey are you trying to do this in runtime or in sequencer?

    • @aicyp9992
      @aicyp9992 ปีที่แล้ว

      @@Flipside3D Hi 👋 I am trying in the sequencer !!

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +1

      @@aicyp9992 Hey so if you are trying to get Niagara FX working with the chaos break/trailing data, it won't work in sequencer. Apparently Epic has stated this in a forum or something and they will update it in the future. However you can put a chaos cache manager and a niagara fx system separately in the same sequence. They won't talk to each other with data of course but you can still manually sort of make it work.

    • @aicyp9992
      @aicyp9992 ปีที่แล้ว +1

      @@Flipside3D yeah i understand i will try to fake it with other niagara particles then !! I hope the update comes soon 😁 Thx again 🌸

  • @AlMamunOfficial1
    @AlMamunOfficial1 ปีที่แล้ว

    can you make a new video with new technique

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว +1

      I'll definitely try to make a tutorial if I have some specific method to offer

    • @AlMamunOfficial1
      @AlMamunOfficial1 ปีที่แล้ว

      @@Flipside3D can't wait man ❤❤

  • @heirapparent4802
    @heirapparent4802 ปีที่แล้ว

    WHY DONT I HAVE A RECORD OPTION!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • @Flipside3D
      @Flipside3D  ปีที่แล้ว

      Have you seen the previous video to this?

  • @f2studios514
    @f2studios514 ปีที่แล้ว

    Still not working for me.. please can u give your contact

  • @user-dd1bq1hc4f
    @user-dd1bq1hc4f 5 หลายเดือนก่อน +1

    감사합니다ㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠㅠ