ARMA 3 KEY FRAME ANIMATION | Cinematic Tutorial

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 100

  • @CebCine
    @CebCine  2 ปีที่แล้ว +10

    Happy you guys like it! Hopefully there is something similar in Enfusion Engine ;)

    • @Section20Ul
      @Section20Ul 2 ปีที่แล้ว +2

      I really hope some of the modules we've had with the CDLC's also become standard in Enfusion. The PF Camera module is so much easier to use than the older camera options.

  • @Cayden1988
    @Cayden1988 2 ปีที่แล้ว +15

    This is great techniques to animate the UNSC ships or the Reaper ship mods. I figured it out the other day, forgot you could it with the drones and stuff. Love the video, great explanation as always.

  • @alvandoa8538
    @alvandoa8538 2 ปีที่แล้ว +4

    That GCAM + Keyframe combo is an incredible idea, i cant wait to use it to make some sweet cinematics! Thanks a lot mate!

  • @toadie2k
    @toadie2k 2 ปีที่แล้ว +1

    That use of GCAM is extremely clever, TBH. You're correct- that DEFINITELY saves some time in creation

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Thanks. Hope you find some use for it!

  • @antonye7585
    @antonye7585 2 ปีที่แล้ว +1

    This was a much needed an awesome Tutorial

  • @MoskoniDesign
    @MoskoniDesign 2 ปีที่แล้ว +2

    Thank you for this!

    • @CebCine
      @CebCine  2 ปีที่แล้ว +2

      Np.

  • @konstantinosalpochoritis3735
    @konstantinosalpochoritis3735 2 ปีที่แล้ว

    At last a video that is so usefull in animated keyframe . Tnxs mate . Keep It up !!!

  • @FourleafToG
    @FourleafToG 2 ปีที่แล้ว

    ah, touche I didnt know this 2 years ago when I took a dive into making Arma cinematics, might come back to it one day, Good stuff man!

  • @blakheart2158
    @blakheart2158 2 ปีที่แล้ว

    Thanks for all the work you put in with the tutorial like this. Always gives me so many new alleys of artistic creation to explore when I find stuff like this. Especially when it's so much easier to understand than most places.

  • @Section20Ul
    @Section20Ul 2 ปีที่แล้ว +1

    Thank you! I'd been wondering on how this keyframe stuff worked. Nice easy tutorial even I can follow 👍

  • @emilsulcs3170
    @emilsulcs3170 ปีที่แล้ว +7

    Would be amazing if it worked........
    I've literally copied every single step you did and I place all the keys, the timeline etc. but when it comes to the camera, it just doesn't work.. I click "Play Sceneario" and it just spawns the camera on the floor and doesn't follow the drone at all

    • @Belhun
      @Belhun 7 หลายเดือนก่อน

      Have you found a solution for this??

    • @oscarryan9402
      @oscarryan9402 5 หลายเดือนก่อน

      @@Belhun it does not work if cba3 is also being used

    • @paroxy1119
      @paroxy1119 4 หลายเดือนก่อน

      I cant remove CBA Its essential to the scene. Can anyone find a fix?????? Please??????

  • @ChewieGames
    @ChewieGames 2 ปีที่แล้ว +3

    Great video and really useful guide Ceb. Thanks!

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      My pleasure

  • @radboogie
    @radboogie ปีที่แล้ว

    Excellent tutorial, looking forward to incorporating this into my missions! Thanks 👍

  • @tarasmerk
    @tarasmerk 10 หลายเดือนก่อน

    Wow this tutorial if great! Man as soon as I am done with the thing I do I will let you know how you helped me!

  • @owenmccall5228
    @owenmccall5228 2 ปีที่แล้ว +3

    Sorry I know this must be a bother, but do you know why the camera wouldn't be following the animation module if I followed your instructions? I synced the camera module to the Rich Curve and have it switched to at start, but the camera just sits where it is on the floor instead of moving to the first keyframe.

    • @emilsulcs3170
      @emilsulcs3170 ปีที่แล้ว +3

      Did you ever find a solution to this? I have the same problem

    • @paroxy1119
      @paroxy1119 4 หลายเดือนก่อน

      I have the same problem

    • @kreamythings9766
      @kreamythings9766 4 หลายเดือนก่อน

      @@paroxy1119 supposedly its caused by CBA_3

  • @rishav9441
    @rishav9441 2 ปีที่แล้ว

    This is very helpful ceb tysm...great video

  • @IceTactics
    @IceTactics 2 ปีที่แล้ว

    Thank you Ceb!

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      No problem. 👍

  • @xeNNzTV
    @xeNNzTV ปีที่แล้ว +1

    I did the same steps you did but my camera preview is never animated 4:49
    what did i do wrong?

    • @REInz-ActRL
      @REInz-ActRL ปีที่แล้ว

      Me too

    • @paroxy1119
      @paroxy1119 4 หลายเดือนก่อน

      same

    • @paroxy1119
      @paroxy1119 4 หลายเดือนก่อน

      if anybody has the answer please tell

  • @black_fireDc2
    @black_fireDc2 10 หลายเดือนก่อน +3

    How do I activate this camera with a trigger?

    • @hawkeye_tactical
      @hawkeye_tactical 7 หลายเดือนก่อน

      hi have u found a solution for this?

    • @black_fireDc2
      @black_fireDc2 5 หลายเดือนก่อน

      @@hawkeye_tactical Привет, я нашёл целый гайд на эту тему на ютубе

    • @Tundaytry
      @Tundaytry 3 หลายเดือนก่อน

      @@black_fireDc2 Привет, о круто можешь дать название?

    • @black_fireDc2
      @black_fireDc2 3 หลายเดือนก่อน

      @@Tundaytry скинь свой тг, вк или ещë что-то, и я скину тебе ссылку

  • @LeonTReal
    @LeonTReal 2 ปีที่แล้ว

    Great tutorial, thanks man!

    • @CebCine
      @CebCine  2 ปีที่แล้ว +1

      No problem. Hope it comes in handy

  • @instincthiphop2652
    @instincthiphop2652 2 ปีที่แล้ว +5

    Hey man this isnt working. Only the part with animating the drone. All the camera stuff is not working.

    • @paroxy1119
      @paroxy1119 4 หลายเดือนก่อน

      Yeah my camera is just stuck not moving

  • @justinbowes5390
    @justinbowes5390 5 หลายเดือนก่อน +1

    HELP! I can not figure out for the life of me how to make a simple floating camera cutscene that DOSEN'T LOOP! If I don't use the "loop" function on the "timeline" modal, the camera no longer follows the keyframe path. If I DO select "loop," the camera moves when I start the game, but it continues the cut scene indefinitely. And worse, there doesn't' seam to be a way to exit the cutscene manually (client side). I DON'T UNDERSTAND why the camera just stays stagnate if the "loop" function is off, but follows it once it's on... PLEASE HELP!!!

  • @modvangarma
    @modvangarma ปีที่แล้ว +1

    My animation (man running) won't play unless it is looped, is there a way to fix this?

    • @olly1651
      @olly1651 2 หลายเดือนก่อน

      i have this same issue did u fix

    • @modvangarma
      @modvangarma 2 หลายเดือนก่อน

      @olly1651 No, I just stop using it. I switched to using UnitCapture which is much easier for running animation but takes load of time.

  • @lorddeathkyram9596
    @lorddeathkyram9596 ปีที่แล้ว

    im having issues with the cam not moving im even spawn the one you made and it still wont move if we both have the time would you be able to sit down and help or type out a way that can help thx

    • @lorddeathkyram9596
      @lorddeathkyram9596 ปีที่แล้ว

      idk if it is bc of my mod list or if its something else

    • @CebCine
      @CebCine  ปีที่แล้ว

      @@lorddeathkyram9596 Ace ruins it. In my workshop there is a composition you can use

  • @lightning30k2
    @lightning30k2 2 ปีที่แล้ว

    Informative video as always, Also it would be great to see a tutorial on how to implement key frame animations in multiplayer, If it's possible.

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      I can look into it

  • @user-xsmpsgd
    @user-xsmpsgd ปีที่แล้ว

    Thank you so much

  • @TPMTactical
    @TPMTactical ปีที่แล้ว

    Nice video, just started learning about the Key Frame feature so I appreciate the video .
    Do you know if it is possible for the path to spiral or flip so that if a camera is following the path it could rotate and end up looking at an object upside down? I hope that makes sense.

  • @bradleythompson6254
    @bradleythompson6254 ปีที่แล้ว

    @cebcine Do you still have the train or building composition? Im sure I could figure it out but having a template is so much easier to learn from.

    • @CebCine
      @CebCine  ปีที่แล้ว

      Negative. The building is on the workshop from another creator called "levelution"

  • @blackfalco33
    @blackfalco33 ปีที่แล้ว

    Hi Ceb and thanks for this! Just started experimenting with KeyFrame and it seems very good to use. May I ask you : How can I rotate the camera once I place it on editor so that it faces the action I want to record? I've tried to but it stays in the same position.

  • @xammax_8899
    @xammax_8899 ปีที่แล้ว

    How does one reset the movement of a keyfrae object. I wanted to animate a boulder in a certain rotation and ended up making it jump around all different directions in the animation (object editing during animation)

    • @CebCine
      @CebCine  ปีที่แล้ว

      I am not sure. I think it's actually easier to delete the key and place a new. Or set them all linear first before cubic

  • @alexanderhoraitis6801
    @alexanderhoraitis6801 2 ปีที่แล้ว +1

    anyway to set it up to run on a trigger?

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Yes. Check the scenarios in the description. The code is in there somewhere

  • @skitt02
    @skitt02 2 ปีที่แล้ว

    Hi! How do I switch from one segment to another? What would it take for the camera to go through one segment and then switch to the other at the end?

  • @RE_Mastar
    @RE_Mastar 2 ปีที่แล้ว +1

    Would it be possible to activate triggers with key frames?

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Yes. Each key can me adjusted. Or have the object trigger the trigger on arrival

  • @dreambenderstudios1823
    @dreambenderstudios1823 2 ปีที่แล้ว

    When I tested the scenario with the keyframe animation in multiplayer the animation seemed to be broken for some reason on my friends screen but not mine. Would you have any idea why that is? I just animated some vehicles as traffic on set paths. great tutorial btw.

  • @NeferKirtash
    @NeferKirtash 2 ปีที่แล้ว

    Duuuuuude!! So damn good!!!

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Thank you =)

    • @black_fireDc2
      @black_fireDc2 10 หลายเดือนก่อน

      @@CebCine

  • @hawkeye_tactical
    @hawkeye_tactical 7 หลายเดือนก่อน

    Hi Ceb. How can I start camera via trigger? I tried the function "all BIS_fnc_timeline_play;" but does nothing even if given correct variable name.. thanks!

  • @eo2077
    @eo2077 2 ปีที่แล้ว

    Cool stuff indeed.

  • @a3roacee
    @a3roacee 2 ปีที่แล้ว +3

    the camera stuff didnt work

  • @nicollassilva1283
    @nicollassilva1283 2 ปีที่แล้ว

    I wanted to make an M2A3 Bradley turret turn 75 degrees to the left and make the cannon look down, how do i do that?

  • @MusicFan752
    @MusicFan752 2 ปีที่แล้ว

    I’m trying to have the character follow the key frame but when I sync the unit the loadout I use disappears.

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Test with different vanilla characters first to see if its because of a mod

  • @shinobi6395
    @shinobi6395 6 หลายเดือนก่อน

    ik how old this video is but figured id ask anyone, been trying to do the animated camera with mods but whenever i do it my camera just sits on the camera module and not the keyframe. are there any known mods that might conflict with this method so i can remove them bc i cant figure it out.

    • @CebCine
      @CebCine  6 หลายเดือนก่อน

      @@shinobi6395 ace

  • @kazumasan3783
    @kazumasan3783 2 ปีที่แล้ว

    Nice tutorial.

  • @LiamPedersen-rb1zw
    @LiamPedersen-rb1zw ปีที่แล้ว

    every time i try it just put me into the playable character i did everything you did for the camera section no joy.

    • @CebCine
      @CebCine  ปีที่แล้ว

      Look in my workshop

  • @lastmanXI
    @lastmanXI 2 ปีที่แล้ว

    Hi bro, and what about the error label on the screen when you start the animated camera, it hangs constantly. How to fix it?

  • @bishop4144
    @bishop4144 2 ปีที่แล้ว

    Good evenin, quick question regarding the animations. How come the frames of the animations feel so clunky, like as if the characters were like robots, I previewed the animation and it was smooth, but as soon as I apply it, they move like robots. Please help! I'm thinking that it's because I have a low-end PC, but if I can find a get around it, that would be great!

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      They are not suppose to be choppy. Not sure why that happens to you

  • @Jurka0071
    @Jurka0071 ปีที่แล้ว

    But how to do Walk animations by a soldier?

  • @rangerleaf1505
    @rangerleaf1505 2 ปีที่แล้ว

    Edit: finally fixed thanks man

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      You can download the scenario from the workshop to see and copy the settings

    • @rangerleaf1505
      @rangerleaf1505 2 ปีที่แล้ว

      @@CebCine finally fixed it combined with two different methods and made a hell of a cutscene as soon as I finish the op is it cool if sent it to you? Wouldn't be possible without you

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      @@rangerleaf1505 sure

  • @HanzDofinsmert
    @HanzDofinsmert หลายเดือนก่อน

    how do i even get to the files?

  • @aplaceinthesky82
    @aplaceinthesky82 ปีที่แล้ว

    in case is an object like a car, the wheels will not turn right? It will be just static, How to make it actually animated?

    • @CebCine
      @CebCine  ปีที่แล้ว

      I would not recommend using it for a car, so I don't know, actually. Try this disablebrakes true

    • @aplaceinthesky82
      @aplaceinthesky82 ปีที่แล้ว

      @@CebCine I guess is better to use "unit capture"

  • @RedhotIta1
    @RedhotIta1 2 ปีที่แล้ว

    Hey! Is there a way to make an animation without enabling the loop? It doesn't work if don't enable it :(

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      Yes. Instead of copying and pasting the looped animation, just take paste the animation into the init instead. Like "man switchmove "acts_breaching_v"; something like that

    • @RedhotIta1
      @RedhotIta1 2 ปีที่แล้ว

      @@CebCine I mean for the keyframe animation, at 1:54 you enable the loop tick. If I don't enable it the animation won't work.

  • @spetsnaz7979
    @spetsnaz7979 2 ปีที่แล้ว

    the shift + space doesnt work for me. Is there an alternative?

  • @greenliberatornewrise8879
    @greenliberatornewrise8879 6 หลายเดือนก่อน

    HOW TO MAKE ANIMATOIN END!?

  • @Shybenyk
    @Shybenyk ปีที่แล้ว

    Please, help me somebody, when I start the scenario camera isn't work. I automaticaly switching to the Ulrimate screenshot camera. Please help me with this ass ache

  • @taytheprodigy4388
    @taytheprodigy4388 ปีที่แล้ว

    Thank you because fuck unitcapture. Shits revolutionary

  • @Gegensatze
    @Gegensatze 2 ปีที่แล้ว

    Hello. I made my animation. But how to make a condition for its operation? For example, a trigger. It does not work.

    • @CebCine
      @CebCine  2 ปีที่แล้ว

      If you download the composition i made I think there is a trigger condition on the hold action

    • @Gegensatze
      @Gegensatze 2 ปีที่แล้ว

      @@CebCine thanks