Aliens Fireteam Elite - End Game Demolisher Build | Best Weapons, Perks, Playstyle, And More

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  • เผยแพร่เมื่อ 16 ต.ค. 2024

ความคิดเห็น • 395

  • @LegacyGamingUS
    @LegacyGamingUS  3 ปีที่แล้ว +20

    Interested in more Aliens: Fireteam Elite videos? Be sure to subscribe - bit.ly/2HMw6zc
    And don't forget to join us on Discord - discord.gg/U9QJk2J

    • @littlebadassgaming
      @littlebadassgaming 3 ปีที่แล้ว +1

      How do you already have end-game content? the game just came out?
      Is it really that short?
      I mean, if it's that easy to max out then that equates to about 7-8 hours of gameplay.

    • @phantom_dragon
      @phantom_dragon 3 ปีที่แล้ว

      @@littlebadassgaming they had early access

    • @bankoetsu879
      @bankoetsu879 3 ปีที่แล้ว

      @@littlebadassgaming early access and people don't know how to enjoy a video game anymore without making these then you get new comers to rush end game

    • @fearless9087
      @fearless9087 3 ปีที่แล้ว +1

      Suggestion to improve your build with a small simple tweak, instead of quick charge 4 on your blast wave use rapid deployment. It frees up one more slot and allows you to put in assault and battery which provides even more cool down than what you had with quick charge 4.

    • @NobleWolfe
      @NobleWolfe 3 ปีที่แล้ว

      Hey Legacy guys, I was wondering do you know how to get the Specialist Elite Outfit for any of the characters? I keep hearing to many theories why people can’t get that outfit. Thanks!

  • @mrdashin8323
    @mrdashin8323 3 ปีที่แล้ว +84

    If you like COD zombies, left 4 dead, or any other wave shooter, you'll like this game. They did a good job on capturing the wild chaos shooting you see in movie. I just love sweeping the smart rifle across the deck when being over ran.

    • @andrewmeyer3599
      @andrewmeyer3599 2 ปีที่แล้ว +2

      Smart gun is so much fun when you get 4 stars on that bad boy

  • @Rayzur.
    @Rayzur. 2 ปีที่แล้ว +48

    As a pretty big improvement for the perks selection, instead of using quick charge 4 for the blastwave for 22% charge, use batteries included (from phalanx modifier for lvl 2) for 20% charge but it only takes up 3 slots, and then insert the demolisher heavy expertise for 10% damage increase for the smartgun. It’s like running 4 stacks of clear the room all the time just for 2% less charge time for blaswave, definitely worth it

  • @TeddysVentures
    @TeddysVentures 3 ปีที่แล้ว +76

    Love this game! Solid 8/10 for me. Plays almost like Division per se. Great Aliens vibe! With some DLC and a little tweaking it has a bright future IMO. Thanks for the Demolisher Build info. This will definitely help me. Let's Rock!

    • @richardfaile1966
      @richardfaile1966 3 ปีที่แล้ว +3

      It's even better when you have the smart gun and the challenge card active that Grant's you 400 rounds in the mag and an extra 751 as spare.

    • @lancepage1914
      @lancepage1914 3 ปีที่แล้ว +2

      @@richardfaile1966 i was playing Intense difficulty last night with a mate. We were both running Demo with the Ammo Hoarder challenge card. It was epic and you must try it.

    • @richardfaile1966
      @richardfaile1966 3 ปีที่แล้ว +1

      @@lancepage1914 I will. The final battle of this game was brilliant and all three of us were Dems.

    • @bcmm1880
      @bcmm1880 3 ปีที่แล้ว +1

      I really don’t get why ppl hate this so much

  • @MrAndrew60
    @MrAndrew60 11 หลายเดือนก่อน +2

    I don't know why, but I just started playing this game, and it's very underrated. Thanks for the breakdown, loving this class!

  • @STARSBarry
    @STARSBarry 3 ปีที่แล้ว +37

    use a similar build although I use the recons recharge perk for 20% instead of 18% recharge on rockets and I drop the 22% damage IV to a 18% damage III, means I can take heavy weapon expertise which adds 10% bonus damage to your Heavy weapon and +15% radius if you use any of the explosive options in the slot. gaining a 10% boost to your primary weapon beats a 4% loss to one of you abilities any day.

    • @ryanh7844
      @ryanh7844 3 ปีที่แล้ว +2

      Thanks for sharing!

    • @Prometheus-hb9mh
      @Prometheus-hb9mh 3 ปีที่แล้ว

      Where you get the Damage 3 at? Challenge cards?

  • @TheRealMinotaur667
    @TheRealMinotaur667 3 ปีที่แล้ว +134

    Let me start by saying that you've got the right idea with Demolisher. However, where you have fallen short is thinking that this class is ineffective against the biggest threats and is only useful for locking down Runners. If all you're doing is using it to clear out specials and Runners, I'm afraid you're using it wrong. Please allow me to explain how to improve.
    You have an unused slot in the perk grid. Instead of using the 22% cooldown bonus, go for one of the other classes 20% boosts instead. Why? Because they only take up 3 slots, instead of 4, which frees up one extra slot, which can then allow for a 13% cooldown bonus perk modifier (is tier 2, so only uses two slots). This uses all perk grid slots, and gives you a combined whopping 33% cooldown bonus on Blastwave.
    Removal of the damage boost to Micro Rockets frees up the much needed space for further max ammo and damage modifiers for Heavy Weapons. Why do this? Because you can replace the 40% bigger blast mod in favour of Incendiary Rockets instead, which covers a significantly larger area, and while each rocket does less damage, there's 4x the rockets per shot (12 micro rockets per salvo instead of 3). It actually translates to far greater damage per shot if you can land most of them on targets and, these leave behind fire patches that also deal damage over time, and create a sort of area denial. I found that I've been able to solo any Intense difficulty mission with relative ease, and it's still incredibly effective in the two higher difficulties too.
    While the Rocket Launcher is alright, I would suggest instead utilising the Impact Grenade Launcher. Why this change? It's simple, you do more than 2/3 of the damage per grenade per shot when compared to the Rocket Launcher, have significantly more ammo both reserve and in the magazine, each blast is smaller to better decrease your chances of friendly fire, and finally, it still demolishes Xenos like the Crusher and Praetorian. Enough so, that you can solo these threats and your teammates can sit back and watch.
    To better suit this altered build, running Fire and Forget now allows you to damage threats with the AREA BASED damage of the grenade launcher (yes, that works), Because the entire point of the Fire and Forget perk is to buff area based attacks (no, it does NOT affect the damage of your micro rockets, as if you bother to read it, it specificies that using the skill causes 25% more damage to affected targets, meaning that damage only comes AFTER you fire the rockets).
    If you've made it this far, congrats on reading about a way more effective build. Dont touch the M42A3 Sniper Rifle. If you need dakka, instead take either the Burst Rifle, or if you dont like burst, just take the Pulse Rifle or the Heavy Assault Rifle. I've also had success with using the L33 Pike and specializing in taking down big threats.

    • @guitarwithjamesoffical
      @guitarwithjamesoffical 3 ปีที่แล้ว +6

      Badass man I agree. Impact Is great for standard.

    • @AHunter498
      @AHunter498 3 ปีที่แล้ว +8

      Marcus do you have a pic or link to what the grid would look like as far as perks go?

    • @andrewwadsworth1143
      @andrewwadsworth1143 2 ปีที่แล้ว +3

      This helped me thanks for taking the time to type this out

    • @andrewmeyer3599
      @andrewmeyer3599 2 ปีที่แล้ว +3

      Thank you, better Demolisher player. I shall from now on spread your gospel

    • @gabrielcunha3079
      @gabrielcunha3079 2 ปีที่แล้ว +2

      @@AHunter498 up!

  • @starguy77777
    @starguy77777 3 ปีที่แล้ว +19

    This game is actually awesome. 8/10 for me! Thanks for the demolisher tips 💪🏽

  • @kylepaquet5930
    @kylepaquet5930 3 ปีที่แล้ว +4

    I can't believe one of you two don't like the pulse rifle sound, it's spot on

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว

      Yeah, it's just not as punchy as the films. I think it's just a bad mix to be honest. The sound effect is correct, but it doesn't give the same weight as the ones in the films.

  • @ksenomorf333
    @ksenomorf333 3 ปีที่แล้ว +12

    my life is now the demolisher. such a fun class and weapon.

  • @mykayeldelossantos2050
    @mykayeldelossantos2050 3 ปีที่แล้ว +26

    If you derp about with sentry placement there’s some spots you can drop sentry turrets that all the melee xenos can’t reach and will waste time swiping at with zero results.

    • @Thronnos
      @Thronnos 3 ปีที่แล้ว +2

      You can get behind the ammo box in the Horde mission 1 - it will cause Elites and tougher enemies to bug out. I've had crushers, praetorians and others just standing there not moving staring at me because the AI can't figure out how to get to me. It's hilarious to watch. Though some of the smaller xenos can still hit you with their jump attack so not completely safe. Pairs well with the Recon for the healing however.

  • @bravesirrobin6293
    @bravesirrobin6293 2 ปีที่แล้ว +3

    Totally new to this game. These build vids are SUPERB. I've got some grinding to do now! Thanks for putting these together.

  • @courage9106
    @courage9106 3 ปีที่แล้ว +14

    Currently playing as the demolisher and loving it.

  • @1980chardison
    @1980chardison 5 หลายเดือนก่อน

    I quickly moved into the demolisher and love it so far

  • @RepKyle95
    @RepKyle95 3 ปีที่แล้ว +14

    Absolutely LOVE the demolisher class. First class I maxed out rank on.

    • @TobiasKlose.
      @TobiasKlose. 3 ปีที่แล้ว

      What Heavy Weapon do you Use?

    • @RepKyle95
      @RepKyle95 3 ปีที่แล้ว +1

      @@TobiasKlose. I like the Volcan but I only play on Standard difficulty. I also use the smartgun

    • @TobiasKlose.
      @TobiasKlose. 3 ปีที่แล้ว

      @@RepKyle95 Volcan is the Flamethrower or Not? Not useful in every Mission regarding Terrain. I played a few missions with the Rocket Launcher it was fun But still inferior to the Smart Gun

    • @HEADBANGA34
      @HEADBANGA34 3 ปีที่แล้ว

      Did you get those glasses everybody’s getting in a hidden chest?

  • @c0mmanderKeen
    @c0mmanderKeen 3 ปีที่แล้ว +1

    Loving these guides! Great work on going in-depth with your reasoning & giving alternatives while having great footage to boot. A labor of love it seems!

  • @adam346
    @adam346 2 ปีที่แล้ว +2

    blast-wave also works wonders at stunning the elite targets to allow for a focused fire on it w/o wasting ammo... gunner pops over-drive, demo stuns the warrior/praetor ect... and the whole team guns it down in a few secs max. Otherwise you are shooting a moving target and wasting ammo (typically).

  • @Dunning-Krugereffect
    @Dunning-Krugereffect ปีที่แล้ว +12

    Still waiting for the ability to crouch.

  • @addashinoro
    @addashinoro ปีที่แล้ว +2

    Do you think you could do some updated build for the pathogen expansion along with a lancer build?

  • @quantumz4625
    @quantumz4625 ปีที่แล้ว +1

    Do I have to progress more to get the M42A3 Sniper Rifle? Because it's not in Park's shop yet.

  • @chucknorrissaurus4398
    @chucknorrissaurus4398 หลายเดือนก่อน

    so late to this gem of a game! Thank you so much for the vides, its helped me figure out how to best spend my time and resources... and have fun!

  • @QueerlyBeloved386
    @QueerlyBeloved386 3 ปีที่แล้ว +1

    Thanks man. This really helps solidify how to get the best of my build. I didn’t even think about the buffs that way

    • @NYC_Goody
      @NYC_Goody 3 ปีที่แล้ว +1

      Yeah same here. I was just slotting in a bunch of stuff probably inefficiently that was stacking on damage and whatnot.

  • @TheLoneTrombone
    @TheLoneTrombone 2 ปีที่แล้ว +2

    I’m new to the game and love using the smart gun, however I choose the max capacity armature and still manage to burn through nearly 750 rounds in a wave

  • @DeltaUK57170
    @DeltaUK57170 3 ปีที่แล้ว +2

    Great Job! If you love Xeno's your going to like this. A Small thing that I did appreciate was the campaign mission titles being quotes from the aliens movie. Overall would give this game a solid 8/10.
    Now kindly make a new AVP Game 🙏

    • @joshuajablanski1198
      @joshuajablanski1198 2 ปีที่แล้ว +1

      Every AVP game and alien gsme has been awesome, even the one on the original Xbox.

  • @jason7719
    @jason7719 3 ปีที่แล้ว +2

    Run something similar but I use the M42A2 Scout Rifle instead of the sniper rifle, has medium optics for the green dot so less zoom than the sniper, much better follow up shots and nearly 3 times the mag capacity for doing 630 dmg with 66% stumble chance. performs amazingly well under a gunners overclocked as well since your not reloading constantly like the sniper

  • @Alastair_
    @Alastair_ 3 ปีที่แล้ว +2

    If you have the "Downrange" augment it works really well with smart gun builds.

  • @joelmartinez2896
    @joelmartinez2896 2 ปีที่แล้ว +1

    Question, can you make a video on how to get specific weapons u can't buy at the store? Or is it random drops from random missions?

  • @serjio88e
    @serjio88e 2 ปีที่แล้ว +1

    Hey I was wondering if you guys were going to do a new class review with the new update?

  • @willcool24
    @willcool24 3 ปีที่แล้ว +1

    Great stuff. My demolisher,is at 170 and I'm goood. But. Your set up nice. To each is own.love the video bo

  • @zombiehunter1152
    @zombiehunter1152 3 ปีที่แล้ว +8

    I’m loving this game

  • @demiurge6212
    @demiurge6212 7 หลายเดือนก่อน

    Hi, I'm a demolition player and I have a question. Where do I get the precision rockets? I only have the first two modifications of the micro rockets and I'm at rank level 60, so it's somewhat frustrating that they haven't come out yet. Do you have any idea where to get them?

  • @michaelbrubaker4285
    @michaelbrubaker4285 3 ปีที่แล้ว

    I have modified your build. I dropped Dazed & Confused and picked up the modifier Concussive Rockets. Since Down & Out triggers on knocks and stuns adding another stun made sense to further increase damage output by 20%. I feel it is a bit of a trade off in the fact my rockets by themselves do not have the same damage outright but when you factor in 20% from all sources it is worth.

  • @lhfinatl7068
    @lhfinatl7068 2 ปีที่แล้ว +1

    How come Gunner and Demolisher are the only classes that don't have a single perk grid modifier like [Piece of Mind] or [Deep Leverage]? You might argue they don't need it but with your loadout, it seems a shame to have an empty spot left on your grid.

  • @dalle5840
    @dalle5840 3 ปีที่แล้ว +4

    Most mods for the heavy is random drops? I checked the store but there is no Deep railed Arm. Or does the game unlock more options to the store as you progress?

    • @mikehunt4265
      @mikehunt4265 3 ปีที่แล้ว +1

      Most attachments aren't in the store and it doesn't look like it updates, it looks like you normally get attachments for what kit you're running but if you already have alot of that type it will give you other attachments for weapons you don't have many for

    • @dalle5840
      @dalle5840 3 ปีที่แล้ว +1

      @@mikehunt4265 Thanks, yeah some weighted drop logic is definitely in play since I alway find "useful" stuff.

    • @leonfranco3709
      @leonfranco3709 3 ปีที่แล้ว

      This dropped for me after using a Challenge Card with a mod drop perk on it 👍

  • @MrRussianMad
    @MrRussianMad 3 ปีที่แล้ว +13

    Don’t sleep on Flamethrower, it’s pretty OP in Insane Difficulty , just need position correct so no random teammate come in front of fire )

    • @dumahssbeech9114
      @dumahssbeech9114 3 ปีที่แล้ว

      Just switch to that secondary when the elites run in cause it's IMPOSSIBLE to see weak points

    • @mikehunt4265
      @mikehunt4265 3 ปีที่แล้ว +1

      @@TheEdwin73 flamethrowers don't have any weak point bonus damage but between the tick damage from burning and the damage from being hit by the flamethrower it evens out, I'd imagine the flamethrower works similar to a shotgun in that it technically has multiple projectiles to hit with

    • @mikehunt4265
      @mikehunt4265 3 ปีที่แล้ว

      As long as you don't have teammates running in front of you the flamethrower is the way! It absolutely dominates in tight spaces and mixed with the demolishers ability to stagger enemies in a wide area even elites struggle to get through the flames

    • @soketh3132
      @soketh3132 3 ปีที่แล้ว

      @@mikehunt4265 especially when accompanied by an Overclock spec Gunner.

    • @mikehunt4265
      @mikehunt4265 3 ปีที่แล้ว

      @@soketh3132 a gunner can be amazing or mediocre from what I've seen, I think it mostly depends on the player as most I've seen just try to sweep mobs when their first priority should be elites and then mobs

  • @KennethVolk
    @KennethVolk 2 ปีที่แล้ว +2

    Please, please please. Make an End Game Lancer Build! Please and Thank you!

  • @XxDUBSTEPxXxXHEROxX
    @XxDUBSTEPxXxXHEROxX 2 ปีที่แล้ว +1

    Where do you find of farm for the mod "QUICK AND DIRTY" Can't find I fo Where to farm for it

  • @CrazyKoenie
    @CrazyKoenie 2 ปีที่แล้ว +2

    Why is there no Lancer end game build?

  • @Rampagelex
    @Rampagelex 3 ปีที่แล้ว +5

    Good video bro! what is your class tier list?

  • @chrisb.9083
    @chrisb.9083 3 ปีที่แล้ว +1

    Just know one thing about big boys. Stun them or when grabbing teammate. Shoot green spot on back of head. It's a great weak point and can almost kill him in 1 clip of pulse rifle solo

  • @firelordzuko4871
    @firelordzuko4871 3 ปีที่แล้ว +1

    Hey could you do a re work of the demolisher? I've noticed you left a spot unused. Not just that but we got new weapons and stuff

  • @CareerKnight
    @CareerKnight 3 ปีที่แล้ว +2

    You could buff the build a little by swapping quick charge 3 for the Gunner's rapid deployment.

    • @jason7719
      @jason7719 3 ปีที่แล้ว +1

      and slotting in the 2 slot heavy expertise for 10% more dmg and radius (if using an aoe weapon) not a bad pickup by just using a better recharge ability

  • @scottsocia7828
    @scottsocia7828 3 ปีที่แล้ว +2

    Quick question and that's, "why you don't run concussive rockets perk on Demolisher?" Since it increases the knockdown and stun as well as the aoe with just a reduced damage modifier on it as the drawback

    • @Symbioteposion
      @Symbioteposion 3 ปีที่แล้ว

      I also want to know this

    • @werewolfofsimi
      @werewolfofsimi 3 ปีที่แล้ว

      It also tightens the spread of the rockets rather than spreading them over an area. Least that’s what I have noticed. Less stacks of CtR and outright killing potential can mean the difference.

    • @scottsocia7828
      @scottsocia7828 3 ปีที่แล้ว

      @@werewolfofsimi it condenses them at closer range but, they spread out at longer range and if the goal is to hard CC (Crowd Control) enemies, none compare since it has a knockdown and larger blast radius. Iirc the normal micro rockets just stumble enemies they hit rather than knockdown.

    • @werewolfofsimi
      @werewolfofsimi 3 ปีที่แล้ว

      @@scottsocia7828 Which is fine, but I've noticed from a few matches earlier today that there is a large difference between the two. Yes if you want to CC a target or small group it works. BUT I was noticing that with my rockets even at long range I was never getting above 15% CtR because of the tighter spread. However, when using just base micros with all the increases I unlocked thanks to Rank 7 I was still only getting 15% and on the rare chance 20%. The damage is also just great to delete hoards of fodder in one hallway that way you can focus on the next. That and I noticed when focusing down the Elites or Specials the rockets plus AoE damage from other sources were causing some MAJOR improvements to my own build. I took a bit of what was in this build but altered it to fit into my guns and style.With some small experimentation. However due to MM Instabilities I was also having a lot of issues staying connected due to a ton of entities just suddenly splattering into chunks or the host just not having good connection.

    • @scottsocia7828
      @scottsocia7828 3 ปีที่แล้ว

      @@werewolfofsimi For me the hard CC of knockdown supersedes the 1 stack, but that's also how I set up my build. Everyone has different combos so, whatever works works.

  • @davegunnir2801
    @davegunnir2801 3 ปีที่แล้ว +1

    Shoot those elites in the chest...the green glowing area....wow just wow

  • @jareddepew1467
    @jareddepew1467 2 ปีที่แล้ว

    Bro, I’m so addicted to this game. Trying to grind out credits to buy the weapons from th armory. All of them

  • @DarkKnight1518
    @DarkKnight1518 ปีที่แล้ว

    How do I get the M42A3 sniper rifle? Online it said that Sgt. Park sells it but I only see the M42A2 in his list... Am I missing something?

  • @PatriarchalGaming
    @PatriarchalGaming 3 ปีที่แล้ว +1

    How did you get that helmet??!

  • @OsceolaLongBeard
    @OsceolaLongBeard 11 หลายเดือนก่อน

    Where do you get the Tanker Muzzle Break? Ive beat this game on every difficulty and still dont have that or the armor piercing mag..... wtf

  • @GingerBeardedGaming
    @GingerBeardedGaming 3 ปีที่แล้ว +1

    Amazing vid! I love the demolisher so this is great to know 👍

  • @popcorn4465
    @popcorn4465 3 ปีที่แล้ว +2

    love this game and the Demolisher is awesome build to play

  • @s.b.andm.g.4045
    @s.b.andm.g.4045 2 ปีที่แล้ว

    Surprise game for me. Got it on gamepass, a simple but a fun shooter.

  • @havoidable5983
    @havoidable5983 3 ปีที่แล้ว +1

    u could use the Gunner mod for CD reduction (3 cases) and then add an extra 2 case mod (like Demo Heavy mastery)

  • @nategatley7577
    @nategatley7577 3 ปีที่แล้ว

    I use force multiplier 3 instead of 4...moving armed and dangerous underneath force multi 3 and down and out
    Allowing me to have assault and batter in under dazed and confused
    What do you think of that load out?

  • @Jdsmi6
    @Jdsmi6 3 ปีที่แล้ว

    I got my demolisher perk setup to combat rating of 170. U got a better score? Tell how if so please.

  • @ivokegevic361
    @ivokegevic361 3 ปีที่แล้ว

    Hey! Thx for the info! But, where don i find the sniper rifle’s that u mention? Ty again!

  • @blitzboyslim6304
    @blitzboyslim6304 2 ปีที่แล้ว

    This build did justice.

  • @sosumya
    @sosumya 3 ปีที่แล้ว

    Ok, I'm rank 8 demo, and four star and three star on my most used weapons. How do you break over 648 battle power? What am I missing? I also copied your perk build out exactly...

  • @amnezjanabani
    @amnezjanabani 3 ปีที่แล้ว +1

    Tech max out lvl in like 6 hours really nice build u can make.. I see much potential in this if they keep on adding survival maps and some other small stuff ✨👁

  • @sawaiian6507
    @sawaiian6507 3 ปีที่แล้ว

    How did you get your smart gun to 113 damage? Mine is maxed out at 86 🤷🏽‍♂️🤷🏽‍♂️🤷🏽‍♂️ pls help

  • @slaanax9119
    @slaanax9119 3 ปีที่แล้ว +1

    Blastwave is the ability I miss the most when playing other classes. I wish the Phalanx classes stun was as good.

    • @vinhtrieu8060
      @vinhtrieu8060 2 ปีที่แล้ว

      Phalanx can, concussion blast knock for 3 to 4 seconds

  • @shaunslaughter2589
    @shaunslaughter2589 3 ปีที่แล้ว

    Where do you unlock the armour piercing rounds for the sniper rifle? Can't seem to find the attachment anywhere!

  • @jamesgonzales2285
    @jamesgonzales2285 ปีที่แล้ว

    How do you get the enemies to have health bars? That has never happened to me when I play.

  • @killedbymyangels2345
    @killedbymyangels2345 2 ปีที่แล้ว +1

    Love u guys content much love

  • @rodneysmalls7782
    @rodneysmalls7782 3 ปีที่แล้ว

    I am enjoying this game. I don't have many problems and I am playing on ps 4. Just add quick play mode and a drop in and drop out to keep the lobby full .

  • @DerDrecksack87
    @DerDrecksack87 3 ปีที่แล้ว +3

    I dunno why the impact greande launcher gets no love for the demolisher builds, but in the first 3 difficulties u can pretty much solo almost every map, i found it to be much more useful than the rocket launcher, does only a bit less damage but u get a huge mag size, higher fire rate and almost as much aoe damage. Can some of u high difficulty veterans elaborate if it loses DPS in high difficulty?

    • @CareerKnight
      @CareerKnight 3 ปีที่แล้ว

      I'm guessing its an ease of use thing since its a lobbed shot and you have a hard time hitting enemies on the ceiling.

    • @theSpiritofVengence
      @theSpiritofVengence 3 ปีที่แล้ว

      I agree i use the grenade launcher the most it clears groups and fucks up the big baddies

  • @motasmagic
    @motasmagic 2 ปีที่แล้ว

    what about the rampage perk? hidden cache mod. surely that should be in the build right?

  • @Gegengrupenfuhrur
    @Gegengrupenfuhrur 3 ปีที่แล้ว

    I would recommend the scout rifle over the twilight. Higher stun/stagger, better damage, and higher accuracy.

    • @bcmm1880
      @bcmm1880 3 ปีที่แล้ว

      Well it all depends on how good the aim is, I’ve had several times where hipfiring is quite needed, but I don’t have the ammo to spare with the secondary, so twilight provides a faster fire rate

  • @taurvanath
    @taurvanath 2 ปีที่แล้ว

    Smart gun. Make ammo build. Both consumables are ammo. Never run out of bullets.

  • @danepatterson8107
    @danepatterson8107 2 ปีที่แล้ว

    What if you're not accurate enough for that sniper rifle? What's the next best ?

  • @arbok1312
    @arbok1312 2 ปีที่แล้ว

    Why not the X46 Ballista Rifle? I was able to get it to have higher stats on everything except for damage compared to the M42A3 and much higher damage compared to the Twilight, personally i see it being a better pick compared to both

  • @erictrinidad918
    @erictrinidad918 3 ปีที่แล้ว

    I was wondering I got alien fireteam normal edition and then got the deluxe upgrade later but it’s not giving me my rewards, I am on Xbox by the way. What do I have to do in order to get the deluxe rewards.

  • @rosmith606
    @rosmith606 3 ปีที่แล้ว

    I disagree with miller twist or hammer forged for the smart gun's rifling slot: Stumble is 5.5% so a 25% boost to that is negligible, and handling is non-existent so any % boost to 0 is still 0. I personally went with Hybrid Rifling - it ups handling and fire rate, so it makes the most sense in clearing a wave ASAP - typically I find myself using the smartgun to clear smaller enemies, not bosses, so they should/would be going down faster than the 10 seconds they're slowed for anyway.
    Just my opinion though! I've been having fun experimenting with builds in this game.

  • @IMandalorianI
    @IMandalorianI 3 ปีที่แล้ว

    So I have a question about the perk Down & Out. Does stunned proct when they get zapped/stumbled? Would this perk work well with the Recon Zap Pup?

    • @TheRealMinotaur667
      @TheRealMinotaur667 3 ปีที่แล้ว

      Yes. It buffs damage against ANY stagger/stumble/knockdown. Use in conjunction with Blastwave on Demolisher or any weapon with high stagger rates for the best results. It's universal too, so once it's unlocked, it can be utilised on any class.

  • @Freyafanboy90
    @Freyafanboy90 3 ปีที่แล้ว

    SO what weapons are locked behind higher difficutlies or can all weapons be found in random drops or from the shop?

  • @TheRiz1205
    @TheRiz1205 3 ปีที่แล้ว

    Can't wait for a Gunner build, I'm a sucker for Overclocked Shotgun on Gunner.

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว +1

      Comes out later today!

    • @mikehunt4265
      @mikehunt4265 3 ปีที่แล้ว

      Big fan of the shotgun it's what kept my technician on the front lines and thriving but after using the flamethrower on a demolisher I've started using the cqc flamethrower you can buy on my gunner as flamethrowers just dominate xenos

  • @DepotGiant03
    @DepotGiant03 2 ปีที่แล้ว

    Where can you get the high caliber rounds are they just a random find in crates

  • @TirehtooriRIP
    @TirehtooriRIP 3 ปีที่แล้ว

    for demolisher the sidearm perks Rifle or Heavy ?

  • @zanezen7441
    @zanezen7441 3 ปีที่แล้ว

    How did you get that cool looking armor? people say reach max level with the class and you get it but then others say its glitched and sometimes you dont get it..

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว

      Yeah it's a bug they are trying to solve. It's tied to maxing out a class.

  • @lukaspeterson6534
    @lukaspeterson6534 3 ปีที่แล้ว

    How do I get the armor piercing rounds magazine? Is it in one of the hidden caches in one of the story missions or do you get it from leveling up your sniper rifle?

    • @jason7719
      @jason7719 3 ปีที่แล้ว

      Its a random crate drop

    • @lukaspeterson6534
      @lukaspeterson6534 3 ปีที่แล้ว

      Do you mean you can get it randomly anywhere?

  • @MrSpik13
    @MrSpik13 3 ปีที่แล้ว

    Use rapid deployment instead of quick charge 3 it give 5% more for a total of 20% recharge speed

  • @sikevillain
    @sikevillain 3 ปีที่แล้ว +9

    Can you do a build video like this for every class? Im running gunner main and would like to see a end game build for that..

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว +13

      Gunner vid coming out tomorrow!

    • @sikevillain
      @sikevillain 3 ปีที่แล้ว +1

      @@LegacyGamingUS ahh yes thank you!

    • @paragonveteran8992
      @paragonveteran8992 3 ปีที่แล้ว

      @@LegacyGamingUS DOC class next! Please. Great vids btw. keep it up!

    • @vett1635
      @vett1635 3 ปีที่แล้ว

      Is doc class not really worth it?

    • @A25Phoenix
      @A25Phoenix 3 ปีที่แล้ว

      @@vett1635 for course is worth it! Healing, Support, Defensive is great

  • @tnyeh
    @tnyeh 2 ปีที่แล้ว

    You have one space in perks that isn’t taken, does that matter?

  • @1937Brett
    @1937Brett 2 ปีที่แล้ว

    Is the flamethrower no good then?

  • @MikeyBIH
    @MikeyBIH 3 ปีที่แล้ว

    Can you increase Blastwave range or it's fixed range? So i don't waste slot for nothing?
    Great AFTE guide's all around to the details probably best ones I found regarding this game.
    Happy hunting!?!

    • @Whodat
      @Whodat 3 ปีที่แล้ว

      My build is the opposite of his. This game gives you almost zero incentive to play long rang. I build up the blast wave side almost the same as he builds up his rockets. The range increase, knockback damage, and reduced downtime levels all hoards at close range.

  • @Dusty96
    @Dusty96 3 ปีที่แล้ว +2

    How do u get the eye piece that should be with the Smart gun….that the smart gunners used in the movie

    • @Red_Lion2000
      @Red_Lion2000 3 ปีที่แล้ว +1

      I got one in a random special crate. Unfortunately I couldnt wear it over the bandanna tho.

    • @Dusty96
      @Dusty96 3 ปีที่แล้ว +1

      @@Red_Lion2000 damn got 2 find it in a crater….

    • @Red_Lion2000
      @Red_Lion2000 3 ปีที่แล้ว +1

      @@Dusty96 There is a crate in every level and its in a random spot each time, so search around. I found a classic helmet from the film too.

    • @Dusty96
      @Dusty96 3 ปีที่แล้ว +1

      @@Red_Lion2000 ya I got that helm from the pre-order

  • @Leonard6711
    @Leonard6711 3 ปีที่แล้ว

    How are the spots on the left and right that are blue letting you use 4 spots….it only allows 3 for me …..talking about the grid

  • @armandoporras9276
    @armandoporras9276 3 ปีที่แล้ว

    This was so helpful thank you !!

  • @cablesalad3168
    @cablesalad3168 3 ปีที่แล้ว

    Where did you get the M42 sniper rifle? Is it a random drop like the Twilight sniper rifle or can you buy it?

    • @sownys
      @sownys 3 ปีที่แล้ว

      wondering the same thing

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว +2

      You get it from completing the final mission

    • @A25Phoenix
      @A25Phoenix 3 ปีที่แล้ว

      Beat the last mission

  • @Bananakong420
    @Bananakong420 3 ปีที่แล้ว +1

    How do you get quick charge 3? i have quick charge 4 and every other perk you listed but quick charge 3 is the only one i dont have and cant find out how to unlock it :o

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว +1

      So we believe it's from Hidden Cache rewards or those random rewards from challenge cards. I wasnt recording when it likely dropped while I was leveling the class, but I have gotten perks from both of those sources.

    • @Bananakong420
      @Bananakong420 3 ปีที่แล้ว

      @@LegacyGamingUS ahhhh that makes sense! Okay thankyou for the reply :)

    • @Bananakong420
      @Bananakong420 3 ปีที่แล้ว +2

      @@LegacyGamingUS i just unlocked it by completing the final mission in act 3 then when returning to the endeavor you have to speak to LT santos which then unlocks quick charge 3. Thought id share this info :)

  • @Impulset0
    @Impulset0 3 ปีที่แล้ว +1

    the m42 sniper is a bolt action yet operates as a semi auto

  • @marko-1987
    @marko-1987 ปีที่แล้ว

    I have just started but can only see the A2 sniper not A3 ?

  • @marcusbush336
    @marcusbush336 3 ปีที่แล้ว +1

    Where did that armor with the red markings come from on your Demolisher?

    • @marcusbush336
      @marcusbush336 3 ปีที่แล้ว +1

      Update: I ended up getting it on my Technician last night when he was max level and finished the last campaign mission on “intense”. However I did not get it on my Recon after doing the same thing, but he wasn’t max level.

    • @danteleinguard9079
      @danteleinguard9079 3 ปีที่แล้ว

      By lvl cap your class you get elite gear

    • @marcusbush336
      @marcusbush336 3 ปีที่แล้ว

      @@danteleinguard9079 I’ve capped every class and only have elite armor appearances for a couple, there must be another rule included..

  • @armaniwalker2287
    @armaniwalker2287 3 ปีที่แล้ว +2

    Tryna look for a build with the flamethrower as a heavy weapon

    • @Tomoyuki_Tanaka
      @Tomoyuki_Tanaka 3 ปีที่แล้ว

      Same, I love the flamethrower the most.

  • @ThatZenoGuy
    @ThatZenoGuy 3 ปีที่แล้ว +8

    This build has severe issues, the smaller the perk the more efficient they are, a 4 slot perk has less effectiveness than 2 2 slot perks. Therefore you should try to cram in as many smaller perks as possible. 3 slot perks typically offer unique bonuses and you can often grab ones off of other classes, some give 4 slot perk bonuses in a 3 slot perk package.

    • @lancepage1914
      @lancepage1914 3 ปีที่แล้ว +3

      Exactly my thought. In regards to this video perk Loadout:
      Force modifier 4 on the Rocket ability and 1 unused slot? Why not use a Force modifier 3 + Force modifier 2 so that all perk slots are implemented. Any unused slots is sub-optimal and need reevaluation.

    • @TheRealMinotaur667
      @TheRealMinotaur667 3 ปีที่แล้ว +6

      @@lancepage1914 Yeah, there's so much that is wrong with this build. Not just the fact he hasnt used all slots of on the grid. Him saying that the Demo is ineffective against the biggest targets is wrong if you've built it right. For the best results against ALL targets and crank that damage dealt per match from 300k to 650k, read below:
      He's missing several opportunities in his build to allow for greater damage potenial. Including but not limited to running Fire and Forget, but not running an Impact Grenade Launcher. Hit the target with rifle fire as it closes the gap so that it's armour is removed. Stagger the target with Blastwave. Line up and fire the Micro Rockets directly into the target (with the included 20% damage to staggered targets, this works best). Unload GL into the threat. Even on Intense, and with zero help from teammates, Crushers and Praetorians die before they can do any damage to you or your team. Best part of this alteration? It doesn't cripple your ability to fight smaller threats too.
      The Impact GL is greatly underappreciated in my opinion. If you're gonna use a Sniper, you may as well go all out and use the Flechette Rifle or the L33 Pike (I know that wasnt out when this video was made). Otherwise, use a Heavy Assault Rifle and you'll not only be effective at cutting through runners and bursters, you'll also be effective against armour.

  • @CeritaAbriya
    @CeritaAbriya 3 ปีที่แล้ว +1

    Awesome build..so helpful..thanks bro

  • @WarGolem2011
    @WarGolem2011 9 หลายเดือนก่อน

    Weird first weapon option. I honestly say pulse rifle. Extreme and insane only give limited ammo on heavy. You'd run out of bullets and be useless before you got to the next box.

  • @BojanZdjelar
    @BojanZdjelar 3 ปีที่แล้ว

    Livid you bad boy. Great vid !

  • @TobiasKlose.
    @TobiasKlose. 3 ปีที่แล้ว

    Finished the Game Just now. Have the Sniper. How do i get These Attachments? Do i have to Finish a specific Mission?

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว

      Any attachments not in the armory can be found as random drops from Hidden Caches or challenge cards that award an attachment or random reward.

    • @TobiasKlose.
      @TobiasKlose. 3 ปีที่แล้ว

      @@LegacyGamingUS Ah Nice.Thanks for the Answer

    • @TobiasKlose.
      @TobiasKlose. 3 ปีที่แล้ว

      @@LegacyGamingUS Do you recommend a Mission for Farming These? Maybe the First one or Horde Mode?

  • @tinyGiraffasaurus
    @tinyGiraffasaurus 3 ปีที่แล้ว +1

    the extended flash hider for the smart gun isn’t very good, tbh. the tanker muzzle is infinitely better since it covers pretty much the only flaw in the demos kit, which taking care heavy enemies. it gives your team breathing room when it’s stun-locking everything every 1-2 seconds. i tried out the extended flash for a few games because of this video and it’s just noticeable worse.. it might have better dps but the amount of control the tanker muzzle gives you is absolutely insane.

    • @LegacyGamingUS
      @LegacyGamingUS  3 ปีที่แล้ว

      Yeah but the tanker muzzle can only proc every 15 seconds. It's better used on a dedicated heavy rifle for on demand emergency stun.

    • @tinyGiraffasaurus
      @tinyGiraffasaurus 3 ปีที่แล้ว

      @@LegacyGamingUS the perk itself might be better for rifles but it also brings up the stumble stat of the smart gun to 5.5%, and even with that small chance, you’re pretty much guaranteed a proc approx every 20 bullets or less, which is roughly at least 10+ in a 200-round mag of smart gun. the tanker muzzle’s 33% chance perk is the only thing that can proc every 15 seconds, not the regular stun chance itself. even without the perk stun, the regular stuns will still proc and they’ll still be stunned more than once. try it out for yourself~

  • @Sankedoc76
    @Sankedoc76 2 ปีที่แล้ว

    Does this work on intense and extreme lvls