How to DOMINATE In Fighting Games - Offense and Pressure

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  • เผยแพร่เมื่อ 16 ก.ค. 2023
  • The next topic in our multi-part guide is learning how and when you should jump, as well as baiting out opponents Supers. People often say "Don't jump" which is usually advice with good intentions, as jumping is risky, but Street Fighter is never that black and white. Let's learn about what a good jump looks like and take some examples from Daigo to show us!
    Thumbnail Chun Li art: NibelArt (FOLLOW THEM!): / 1669358106873331714
    Footsies handbook: sonichurricane.com/?page_id=1702
    Follow me on twitter for updates! - / mikeyd_luffy
    Watch me Live! Come ask any questions you want: / mikeyd_luffy
    #streetfighter6 #guide #cammy
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ความคิดเห็น • 28

  • @jaiapenopicante7758
    @jaiapenopicante7758 ปีที่แล้ว +10

    Thanks for keeping up with this, it's been a lot of fun.

  • @dusk2896
    @dusk2896 ปีที่แล้ว +7

    I'm learning a lot, this has been a great series! Thanks for putting it together

    • @MikeyDLuffy
      @MikeyDLuffy  ปีที่แล้ว +1

      Glad to hear the videos are helping!

  • @dopplereffect5550
    @dopplereffect5550 11 หลายเดือนก่อน +6

    Probably Footsies works at high ranks. In my platinum, people just press buttons without thinking and my Footsies are destroyed.

    • @venivediicommented4046
      @venivediicommented4046 8 หลายเดือนก่อน

      Bruhhh I can definitely see that, I'm master and run into some plat players that just go wild lol so I have to match that energy sometimes for the win 😂😂

    • @jrg305
      @jrg305 3 หลายเดือนก่อน

      ​@@venivediicommented4046at plat level we mostly play master ranked on alt characters. Yall don't even fill out your alt char profile and have reactions inappropriate to the level and perfect drive rush burnout 60% combos with barely any kudos in the char.

    • @venivediicommented4046
      @venivediicommented4046 3 หลายเดือนก่อน

      @@jrg305 what!?

    • @jrg305
      @jrg305 3 หลายเดือนก่อน

      @@venivediicommented4046 I'm serious. Have you been in high plat yet? Seems like where master level players get placed on alts.

    • @venivediicommented4046
      @venivediicommented4046 3 หลายเดือนก่อน +1

      @@jrg305 oh yeah it's prob diff now game been out a while. My original comment was a lil while ago

  • @blooddumpster3427
    @blooddumpster3427 ปีที่แล้ว +2

    I'm always skeptical checking out other peoples strategy and theory videos, but this was solid all around. Subbed and sent to some friends who are newer. Great points! thanks and hope to see more from you.

    • @MikeyDLuffy
      @MikeyDLuffy  ปีที่แล้ว

      Appreciate it! Hope the videos help out

  • @GugaOliveira70
    @GugaOliveira70 ปีที่แล้ว +1

    I'm leaning a lot and I've been waiting or it! thank you so much for you effort!

  • @SolidSantanero
    @SolidSantanero ปีที่แล้ว +5

    Please keep up the series. Your videos are excellent and fun to watch.

    • @MikeyDLuffy
      @MikeyDLuffy  ปีที่แล้ว +1

      Haha appreciate it! Definitely plan on finishing the series to the end

  • @kevinwong9353
    @kevinwong9353 ปีที่แล้ว +1

    i love this channel, it reminds me of my favourite anime hibike euphonium. I want to improve!

  • @JoeyCentral
    @JoeyCentral 10 หลายเดือนก่อน

    Thank you for both the awesome information and the source of the thumbnail. 😍

  • @mauricio4619
    @mauricio4619 ปีที่แล้ว

    This series kicks ass mate

  • @kyraxx
    @kyraxx ปีที่แล้ว +3

    Shout out to the Indestructible SF4 theme

    • @MikeyDLuffy
      @MikeyDLuffy  ปีที่แล้ว +1

      I miss when SF music used to hit :(

  • @MrRubydoobs
    @MrRubydoobs ปีที่แล้ว

    Awesome man. I'm gonna start watching ur twitch

    • @MrRubydoobs
      @MrRubydoobs ปีที่แล้ว

      You should just record ur sessions and upload them too with you talking dude. Been a great refresher.

  • @WeedSmoker69
    @WeedSmoker69 8 หลายเดือนก่อน

    7:40 this point is one pillar of the three pillars of neutral

  • @chasepalumbo2929
    @chasepalumbo2929 ปีที่แล้ว

    Hell ya

  • @TenjinZekken
    @TenjinZekken ปีที่แล้ว +1

    I just have a quick question for anyone as someone who's still very new to fighting games.
    When people get punish counters (or any other non standard hit), do they react to punish counter to choose their combo, or do they choose the combo knowing they'll get punish counter because they know how their move will interact with the other.
    In other words, I'm not clear if, say, I'm whiff punishing with Cammy's 2MK->DR, is it more important I practice the range, so I know that when I do it, it'll hit every time and I can combo, or is it more important I can recognize the punish counter as it comes up, and then go into my combo. In another way, I guess the question is is whiff punishing/getting a punish combo more reactive or predictive .
    I basically just struggle to go into longer strings, because I don't really understand how people are recognizing combo opportunities yet, and I'd appreciate input form anyone.

    • @MikeyDLuffy
      @MikeyDLuffy  ปีที่แล้ว

      yea more often than not, people know they will punish counter if the move connects. The easiest example is after a DP. If you block a DP then of course your next move will punish counter.
      But even when you are playing in neutral, a lot of punish counter conversions are when you know that you will specifically whiff punish a move. So I might be at a range where my Cr.MK as Cammy will not hit my opponent, but if they whiff a poke, my Cr.MK will either punish counter or just miss because I was too slow.

    • @TenjinZekken
      @TenjinZekken ปีที่แล้ว

      @@MikeyDLuffy Thanks for the reply! That makes sense to me, so basically, for learning, I should probably prioritize knowledge and learning different situations, rather than try to react to everything.
      Is that why buffering works? (Obviously, I assume there's more nuance, but for simplicity's sake), Basically in the same example, I can throw the CrMK, and then buffer the special, and if it hits, then I'll get the special cancel and I can start the full punish counter combo, since I know that when it lands, it's a PC, and otherwise, I can just keep playing neutral right?
      And thanks for the content :). SF6 is my first fighter, so there's a lot I'm still learning, and your covering the footsies handbook, and helping relate that to SF6 since I am not familiar with the older games has been a huge help.