Jon and I filmed a game for this June, but the files ended up being corrupted. He wasn't available to reshoot so I decided to try out the solo version of the game! Hope you enjoy it!
Would it be advisable to start with solo play to better understand the OPR rules before introducing them to others? I'm considering this approach to familiarize myself with the game, so I can effectively explain and demonstrate it to my friends and get them interested in tabletop wargaming. Plus, I got two armies printed out (Dwarf Guild and Eternal Dynasty) and I am itching to get them on the board.
If you're planning on playing co-op it wouldn't hurt to run through a game or 2 solo. I think the 1v1 version is easier to learn, since there are a lot of extra steps with solo/Coop. Both are pretty easy to learn though.
I love doing solo games, but honestly if im playing solo it needs to be simple. I have been looking at d and d solo, but its too complex. Rangers of shadowdeep is similar and i realized i dont have a battle mat or terrain. Dont look back same thing. Plus they are both pretty complex. The best idea i have is to play heroquest solo using the app
There are a lot of solo/coop games out there! You can always rely on theater of the mind if you aren't filming a video :p I've been putting together terrain to play some solo/coop stuff. it definitely takes a while to get a campaigns worth of terrain and minis together.
i played OPR solo but with 40k 2000pts armies...it was a waste of time. The solo rules is a common sense system which after 1 turn i gave up on. I found a random solo system on Dakka. It uses the same unit types as OPR but randomizes what each unit does.
With my limited experience, the solo rules seem to replicate the next logical move well enough. You can always intervene if you don't want the army to do what the ai rules dictate ( get behind cover, go for another objective, etc) I did that a few times. Or randomized it with a roll. I also chose to give the ai a melee heavy list to keep it simple. Thanks for the comment!
Nice clean video! I have a question about wound tests that I think was covered here, just not explicitly stated in the GFF rules: When a unit with tough(3) or higher takes 1 or more wounds, they automatically deduct from the tough until it has 1 tough/"HP" left. At that point it takes a wound test any time it takes 1 or more wounds. Is that correct?
Jon and I filmed a game for this June, but the files ended up being corrupted. He wasn't available to reshoot so I decided to try out the solo version of the game! Hope you enjoy it!
As usual, your BR was top notch! :)
@@lucasbittencourt8290Appreciate it! Thanks!
Awesome table setup, well done!
@@Christian_from_Copenhagen thank you :) the bridges add so much to it!
Always good to see another battle report. Love the setup and its cool to see you dabbling into the solo mode!
Your terrain is amazing!
@@alphanerdgames9417 thanks man!
Nice table!
Thank You!
Great video, the I.A is my biggest enemy, as you can see, you know what is going to do but you still losing. Jaja, great oponent.
Yea, they don't hesitate lol I think my best bet was going for a win by morale but I didn't realize that until it was too late
Would it be advisable to start with solo play to better understand the OPR rules before introducing them to others? I'm considering this approach to familiarize myself with the game, so I can effectively explain and demonstrate it to my friends and get them interested in tabletop wargaming. Plus, I got two armies printed out (Dwarf Guild and Eternal Dynasty) and I am itching to get them on the board.
If you're planning on playing co-op it wouldn't hurt to run through a game or 2 solo. I think the 1v1 version is easier to learn, since there are a lot of extra steps with solo/Coop. Both are pretty easy to learn though.
I love doing solo games, but honestly if im playing solo it needs to be simple. I have been looking at d and d solo, but its too complex. Rangers of shadowdeep is similar and i realized i dont have a battle mat or terrain. Dont look back same thing. Plus they are both pretty complex.
The best idea i have is to play heroquest solo using the app
There are a lot of solo/coop games out there! You can always rely on theater of the mind if you aren't filming a video :p I've been putting together terrain to play some solo/coop stuff. it definitely takes a while to get a campaigns worth of terrain and minis together.
Cant wait to try out aof quest and the gdf quest varient soon. Brilliant bat rep as usual! Cant wait to see more
We'll be playing some Quest games! Maybe as early as July.
Thanks for the comment!
i played OPR solo but with 40k 2000pts armies...it was a waste of time. The solo rules is a common sense system which after 1 turn i gave up on. I found a random solo system on Dakka. It uses the same unit types as OPR but randomizes what each unit does.
With my limited experience, the solo rules seem to replicate the next logical move well enough. You can always intervene if you don't want the army to do what the ai rules dictate ( get behind cover, go for another objective, etc) I did that a few times. Or randomized it with a roll.
I also chose to give the ai a melee heavy list to keep it simple.
Thanks for the comment!
Nice clean video!
I have a question about wound tests that I think was covered here, just not explicitly stated in the GFF rules: When a unit with tough(3) or higher takes 1 or more wounds, they automatically deduct from the tough until it has 1 tough/"HP" left. At that point it takes a wound test any time it takes 1 or more wounds.
Is that correct?
Yea, it's under the tough x rule. The roll has to be 5+x for a knockout.
@@hauntswargaming got it, thanks!
@@tomcaza no problem :)
Can this be used/adapted for playing Infinity?
Never played infinity, but there are a lot of optional rules in the advanced rules. I wouldn't be surprised if you can.
Solo with this style of game is not really my thing. Five parsers I prefer for solo
Totally understandable. It's nice to have a campaign narrative for solo games. I'd like to play through that one as well someday.