Assassins are cool, but 580 to start your list with and having super situational strats is a tough buy. Outside of tsons and GK you basically got no teeth and even there I doubt the effectiveness. My 2 cents on 2x special abilities: My Eversor mainly serves as thread to stay away from me, but if I have to use it, it is dead following round for sure. So paying the extra w/o ROI sounds like a bad deal. I get your excitement, but I rather see this in bottom ten detachments of the game. A missed opportunity to make up for a sad Imperial Agents codex. Nevertheless, hope you make it work!
Hello, does anyone know what is the maximum amount of models in a Imperial Navy Breachers unit that can use the endurant shield? I am having issues understanding the expression "One other" used in that section of their datasheet.
It is a single model with shield. You can improve it with Rogue Traders as three of them also count as bodyguard with 4++. Along you get the medic who brings back d3 models per turn as long as she is alive. This combo can be further buffed with fleet master in Imperialis Fleet detachment for a free strat out of three.
you must be returded. its the most godawful detachment ive ever seen. literally makes all the assassins cost 50% more points. if the boost cost zero points it would still be a trash tier detachment
Don’t forget, anti psychic works against units a psyker has joined. So any death guard unit which has a sorcerer attached works as well
@@tonyblairprimeminist good call!
More like: assassins look dupsterfire
Are you for real, Derek? Imperialis Fleet and even the Xeno detachment are much better IMO.
Wait for GT win with this detachment)
This will be hillarious
Assassins are cool, but 580 to start your list with and having super situational strats is a tough buy. Outside of tsons and GK you basically got no teeth and even there I doubt the effectiveness.
My 2 cents on 2x special abilities: My Eversor mainly serves as thread to stay away from me, but if I have to use it, it is dead following round for sure. So paying the extra w/o ROI sounds like a bad deal.
I get your excitement, but I rather see this in bottom ten detachments of the game. A missed opportunity to make up for a sad Imperial Agents codex. Nevertheless, hope you make it work!
@@Impgent we are def going to try it once it twice. Still need 20-30 breachers to make a list
So if you take all four assassins how is that going to work with the three enhancement limit
@@lordscheemo1892 it's not enhancements it's a requirement I believe
@40kDirtbags weird
@lordscheemo1892 first
Doesn't Magnus have -1dam?
Hello, does anyone know what is the maximum amount of models in a Imperial Navy Breachers unit that can use the endurant shield? I am having issues understanding the expression "One other" used in that section of their datasheet.
@@80p80p 1
It is a single model with shield. You can improve it with Rogue Traders as three of them also count as bodyguard with 4++. Along you get the medic who brings back d3 models per turn as long as she is alive. This combo can be further buffed with fleet master in Imperialis Fleet detachment for a free strat out of three.
@@Impgent Thank you!
@@40kDirtbags Thank you!
you must be returded. its the most godawful detachment ive ever seen. literally makes all the assassins cost 50% more points. if the boost cost zero points it would still be a trash tier detachment
this seems like one of the worst detachments in the game
@@dbones8795 it's all based and 4 models. Not the best lol
so was 1 company task force but it won and Necron Ann. legion is still god awful. wait on the balance data sheet to post judgement
@@40kDirtbags they also make those 4 models substantially more expensive than normal 💀