If for some reason azami gets nerfed again dont reduce kiba's size make the kuni stay when deploying kiba and if u hit the kuni small dot on one side of the kiba it gets fully destroyed 1 hit would be big buff to twitch anyway
Any strat that can be labelled as Hated in siege translates to "How come I cant just win the game just by shooting this is ridiculous siege is dead" Or idk, everyone has the same bad opinion these days.
In simple terms, attackers canonically starts breathing faster due to the adrenaline boost. This causes Smoke's Canisters to do damage faster against Boosted attackers.
5:49 Fuze standing behind you like “you’re my next target after forgetting me”
Great vid, really gets the strat ideas 💡flowin
for tracking ops, I’d just like to say that Tubarao’s zoto canisters also counter them, even Jackal.
How?
@liamosenberg7285 if you're in radius, tubarao's canister just turns it off
ela and echo could probably also help counter shields
If you guys are on defence and want a set loadout you can use:warden, azami, jäger, lesion and mute. These counter a lot of plans for attack
Cavi counters Jackal's tracking...if you silent step throughout the map he cant track her footsteps
Jager is really bad now due to the cool down, it renders the ads useless cuz you can just burn a flash and ignore it
Yes but I was mainly talking about when they bring Wamai and Jager together. Also operators only having 2 flashbangs complicates things now
Nice video. Can you do a video about retaking control on site if they managed to plant the defuser.
clean transition 5:04
If for some reason azami gets nerfed again dont reduce kiba's size make the kuni stay when deploying kiba and if u hit the kuni small dot on one side of the kiba it gets fully destroyed 1 hit would be big buff to twitch anyway
Any strat that can be labelled as Hated in siege translates to
"How come I cant just win the game just by shooting this is ridiculous siege is dead"
Or idk, everyone has the same bad opinion these days.
idk how people hate shields so much
wait, why does Smoke do more damage when Finka is activated? or did I misunderstand what you said
In simple terms, attackers canonically starts breathing faster due to the adrenaline boost.
This causes Smoke's Canisters to do damage faster against Boosted attackers.
No mention of spawn peeking?
true
pick a different spawn, for example the helipad on chalet
4:54 am i the only one that noticed that he switched the footage lol