quake is 30% map awareness, 30% weapon switching and movement, and 40% patience. it really requires a lot of time to get good at it and you gotta play with people to achieve that.
Quake 3 being out in 1999 was also at the same time when chat programs were uprising big time among younger kids more and more. People were thrilled period to communicate in such a fluid way. Don't know if that played a role in how social the game was for an FPS.
Yeah, I'm pretty sure that there's still a Q3 online presence.. it's probably just like it used to be, you have to know where to find the servers and noone plays the vanilla version; like noone did 15+ years ago either, it was Rocket Arena or a tournament format through OSP that was the mainstay online.
@@anki2451 discord.com/invite/KxCRKEa This is Q3Retro where I play. The community is pretty welcoming in my experience and all the servers are really good quality, I typically only get around 20 ping on them. There's also many other communities and discords for different gamemodes and mods which you can find in the welcome area. I'd recommend just exploring and finding something you like.
everything you said about Quake Champions and Quake 3 could be applied to Unreal Tournament 4 and Unreal Tournament 99 as well. UT 2004 still seems to have an active playerbase.
Good video, I respect what you are doing given your age. Quake 3 was good, but QuakeWorld was the best. QuakeWorld with Quakespy was revolutionary for the time. Then there were the modifications - Team Fortress (Team Fortress started as a mod for Quake), Painskeep, Runes, Capture the Flag... etc. Just about all of the multiplayer games we have today started with Quake.
I built my first computer shortly before quake 3 came out. I built an AMD 500mhz CPU with a 2500 voodoo. At the time, I lived on the outskirts of town. I was not able to get DSL or cable internet. I only had dial-up internet. I loved Quake 3. I just thought it was a lot of fun. I mostly just played against the bots. I play it every once in a while and I still think it is fun. I remember trying to play it online. People were flipping through the air and shooting me while they were flipping. It was pretty neat.
I noticed when you was trying to type in QC. You was typing in party chat, not game chat. Quake 3 turned into live. Live still has 400+ player average with duels, ca, and freetag all day. Qc still has a pretty active community so idk what the problem is there .
This game had a recent surge of content in form of maps, after more than a year of stagnation. There is even a little chance of new champions being brought in. It may not be next blockbuster game, but it had kept a small but loyal fanbase through its tumultuous 3 year of life. It's not dead, it's just not very popular. I think it's mostly the fault of the players though. People act as if Quake requires 200IQ and a built-in aimbot to even grasp the concept, and while it certainly has a very tall skill ceiling, Quake formula is really simple. You can enjoy Quake at any level of skill, granted you have the adequate opponents. This is where the weak social element of "games as a service" starts to come into play. I used to play Wolfenstein: Enemy Territory (free team based FPS, on Quake 3 engine) religiously some decade ago. I got my ass handed to me when I started, but the core funzone of the game and the community which was concentrated on their own servers, made the struggle worthwhile. Playing in an international, casual clan with a strong sense of community were the best gaming years for me. This aspect of "sticking" to your little online tribe is severly dulled in QC (no server browser, no continous lobbies). The other major thing is that Quake is boring to new generation of players or even older ones. It's not fun anymore to just run around a map and shoot each other with rockets, atleast not in the long run. Now games must have soft rpg elements, crafting, unlocks etc. And while those things aren't bad, we shouldn't see them as necessary to enjoy the game. QC also suffered from some major technical problems, questionable design decisions, lack of content and weak marketing. However I think now is the best time to enjoy it, just don't let yourself be intimidated, learn the movement, maps and weapons and you'll enjoy the carnage. Also I don't have problems with champions, I think they bring some fresh air to the stale formula, without rewriting it. I've found myself enjoying your videos. I would like to see your opinions on Battlemode, some games from id Software and associated companies past, like Wolfenstein 2009 or Enemy Territory Quake Wars, Brink, Dirty Bomb. Looking forward to your next videos.
Thank you for your thoughts! You seem far more educated on Quake multiplayer than me, as I am more of a casual fan of that side of the franchise. I have a Battlemode video planned and after I conclude my 10-part Doom review series with SIGIL (it should be released by the end of 2020), I will probably tackle the Wolfenstein franchise more. I already covered Wolfenstein 3D, but that was more of a one-off video and I need to discuss Return to Castle Wolfenstein, Wolfenstein 2009, etc. Thanks again! :)
I'm 38 as of 2021; I was 16 when this game came out in 1999. I remember playing this with guys who ostensibly owned Quake and Quake 2, but never touched any of the singleplayer content, at all.
Good Video bro. I always love to see people liking the best game ever made haha. Btw u talk about Bunnyhopping but its called Strafejumping in Quake, its another Mechanic similar to BHop but not quite the same. + There are plenty of Servers and Players still playing online. 1.11n Q3 Has some Servers Online and 1.32 CPMA has alot aswell. Or u can just go play QL, basicly the same just a bit more optimizied and polished for our century
Try Diabotical out man. It's essentially Q3/QL. It's not perfect but it's pretty fun and mixes up the Quake formula a bit. Edit: It's free on the Epic Store
Hey Frozen, I am from New Zealand and we had a very strong Quake 3 community here (+ lots of Australians joined us too) My mates and I would play the Freezetag mod every night for 5+ hours We would host LAN's and Quake was always the game of choice. The community pretty much disbanded when Quake Live came out (although lots of us are still friends in RL), and Quake Champions was so buggy when it came out that lots of us just gave up and moved on. I often think back to the Q3 days and wondered how a game that was so fantastic died as quickly as it did. I attribute my skillset for first person shooters entirely to Q3. Take a serious Q3 player from back in the day and put them on any modern shooter and they WILL do well. All gameplay seems slow now. COD Cold War, Overwatch, even champions is slow compared. We had servers that were full all the time, and if you were spectating and waiting then you started another server and loads of people would join. This is the last screenshot of I have from a LAN maybe 11-12 years ago: ibb.co/Jjv3vXX It is sad that the community and the game died, it was truly a marvel! Cheers cLoWn
i remember when this came out, my computer was not all that great , but i could play this on low settings and it was AWESOME! i grew up with the emergence of FPS on computers. those were the days, i am so blessed.
i have 20y, but thanks god i got the chance to play with my friends quake 3 and with strangers quake live, is an experience that you will never have with other games because the admosphere and gameplay ufff and the 90 vibesss, is a masterpiece
On the flipside of this video, Quake Champions was my first quake game. Did I get wrecked? You bet I did. But the moments that stay with you: first frag, first time you land a rail, getting good with the nail gun: good times.
I also always kinda thought of Quake 3 as a light version of Smash Bros with id characters. They were missing BJ Blazkowicz and Commander Keen though, but they had doom guy and all the different quake characters.
I played so much Quake 3 online when it came out, and for years after, I wouldn't be surprised if I had played a full year in the game world. It was the best, most fast-paced game I had ever played, and I've never played anything as good.
I've wanted to play Quake champions for a while. Just waiting to finish transferring to my upgraded rig that should be able to actually run it. Then I can finally play some more Quake
Q3 is worth picking up if you have a few friends that are down to play with you, doing some 3v3s and FFAs with the bros gave me some of my favourite gaming times, especially with instagib
I play Quake Champions a lot and have friends who I tried to get to join, but they don't play mostly because they keep getting wrecked in game. They honestly like the gameplay but it's not fun to get wrecked and I think just having a larger playerbase of varying skill levels would help entice more people to stick around rather than leave immediately
I never really got into Quake III. I picked up the Dreamcast version for whatever reason, but my local gaming communities (i.e. friend circles) were more interested in Quake II, GoldenEye and Unreal Tournament anyway. And I was fine with that, too. I tried out Quake Live for maybe a day, but I did play Quake Champions for a few weeks when it was new. Enjoyed it while I was playing, but nowadays I just can't dedicate myself to a multiplayer shooter like I did 15-20 years ago. (Or maybe it's just because I'm not playing with a group of in-person friends anymore.)
Quake has multiple issues. Biggest one is by far that the game has a high skill ceeling and a steep learning curve for new players so new player might not even "get" what makes quake great. Map control, Fast movement (with strafejumping and rocketjumping), deep stradegy, satisfying no nonsense gameplay fly over newer players heads and all they see is a "weird" shooter where you have to pick thinkgs up instead of having a loadout.
What needs to be considered is Quake in general is already one of the hardest games to master in multiplayer and single player arguably, there is no sense of balance, you need to be the better player by memorizing the map, routes, exploits, item spawns, and all while being faster and more accurate then the other players. Its not so simple to do the first time.
Title dedicated to Q3, but most part of vid is QC, where author play like 1-th day beginner. Looks like he's born after Quake 3 was released... Sure "Quake dies" for him, hahahahah.
I was on early with Quake Champions, but i got pi55ed off with all the 'hero' and powerup type stuff - I mainly played Rocket Arena 3, where things like knowing when weapons or powerups were spawning were irrelevant, and I liked it that way.
Quake 3 arena and promode. Best fps ever made. Gfx maybe dated but the gameplay was what made it so great. Experienced players would turn gfx settings down for higher frame rates plus the less detail the eyes have to process the quicker your reaction time. Believe me you have to be lightning in promode. Strafe jumping was a skill in itself and how you could use the rocket launcher, plasma gun and grenades to propel you around arena.. Anyone that loves MP fps that missed out on this classic in its prime really missed something special imo.
Quake 3 has the best feeling movement of any game I ever played. You have to learn strafe jumping first though to understand what I'm talking about. I remember playing this game with friends and at LAN parties for hours on end and watching videos of trick jumpers, tournaments etc. We downloaded and played maps that were just about trick jumping, no combat involved. If you invest a fuckton of your time into this game, it eclipses many or maybe all of the multiplayer shooters that came after it. I strongly encourage you to spend a few weekends with your friends playing this online against each other and diving a bit into the movement. I guess your appreciation will grow enormously. Watch your gameplay in this video afterwards and have a laugh ;) I still pick this game up to screw over Anarki on Nightmare from time to time, trying to beat him 20 to 0 or less. When we did a LAN party around christmas 2019 we played Q3 for a bit and it still was a blast. As for your video: Counter-Strike in its beta versions was a force to be reckoned with at the time Quake 3 and Unreal Tournament were current. Those three were everywhere.
Quake 3 was the last pc shooter that I played. Fans were a bit pissed off with Quake Champions because they thought that they were going to have a quake 5 and then quake champions excluded console gamers on top of it
Oh man, Q3 was amazing when it came out. Truely was. But it had stiff competition - Unreal Tornament. Still... I was always a Quake guy if push came to shove. And Q3 had what I wanted. A return to a faster paced Q1 multiplayer experience, but with the modern twists innovated through the Q2 multiplayer scene. I also thought it was cool how Mr Elusive (Q2 Gladiator Bot developer) went on to make the official bots for Q3. Gladiator bot moved things forward significantly. I bumped into him a couple of times on a random Q3 server. Haha. I thought that was pretty cool too. Ah man... cool times.
God, I feel bad about all the dead servers. Good review though! May I make a suggestion? You should review Team Fortress 1, it's pretty easy to play nowadays with FortressOne and they have a discord server where they organize games and stuff. It is pretty fun and totally worth checking out if you really like Quake 1/TF games.
To me loading times are one of the big turn off of Quake Champions. The game takes forever to start and then again forever to load a level. Maybe it's just my system - I'm running the game on Linux via Steam Proton.
Quake III is - sadly - nowhere near as popular or populated as Quake Live and Quake Champions. But you can absolutely still play it. I just started playing it a few weeks ago! As in; I didn't play it whatsoever until about 20 days ago. Sometimes there are no people playing, but most of the time you will find people to play with. I do, anyhow.
Played Q3 competitively for years. Was pretty good but never really got anywhere competitively but that's besides the point. Yes, it's (mostly) dead, and yes, it's a bloody shame. The whole "it's unfair" bit you said at the end... I felt like that a lot, but eventually you just move on and it is what it is. I would play more today but I'm old, work, commitments, no time, etc etc, so I can't really. I look back at it and it was the single best gaming experience I've had and I haven't been able to get into another shooter at all since I always compare them to Quake in its heyday, and they always come up short. Quake fails today because the day 1 experience for most people is terrible. You actually came back after not being able to play or after getting bodied because you had a video to make, but everyone else simply leaves. The game has a very high skill floor and when you play with people who know what they're doing to even some extent, it's a painful and humiliating experience. Yes, you could force your way through that, learn the mechanics, practice, etc etc, but why do that when there are so many other games that won't beat you up and take your lunch money for daring to show up in the first place? Back then, we were all learning Quake at the same time, the skill level wasn't what it is now, and besides, if you got bodied, there weren't a ton of other similar games to run off to. Quake was it, and if you wanted the best multiplayer experience, you played Quake. So there was incentive to stay, get better, practice, and that incentive paid off and you were rewarded with a great game and a great community. But right now, what incentive is there? I think the only way a Quake game succeeds today is by copying the Doom 2016 formula and applying it to Quake 1. People seem nostalgic for a true Lovecraftian horror FPS and the retro revival genre is doing relatively well. A Quake 1 style campaign coupled to a Quakeworld or CPMA style multiplayer component could conceivably do pretty well... but given that any game that has ever tried to do multiplayer arena shooters these days has failed miserably, I don't think anybody with the money to underwrite the project would ever take the risk. So the multiplayer is resigned to being a niche thing made by very adventurous indie studios, and the single player may or may not appear, depending on how quickly the suits forget about Quake Champions. Anyway if you ever want to play for whatever reason, Quake Live has a scene and it's pretty easy to get matches, Diabotical is free on Epic, and of course there is Quake Champs with all of its problems. I'm guessing some of the older Quake 3 scenes, like CPMA or Rocket Arena still have players, but I haven't checked. There are lots of movement tutorials online, just look up "Quake Movement Guide" and you'll get the basics down. For aim training you have things like Kovaak which will really shape your aim up quickly, and they're great for other shooters too.
Those were magical times! Having already caught the Quake bug with Q2, I excitedly got the Q3 Demo on a PC Gamer magazine CD and played the shit out of it... eventually managed to get myself the full thing in that big, beautiful grey metal looking box! Rocked a PIII 733MHz, 8MB ATi Rage, 128MB RAM, 20GB HDD, 17" CRT, medium settings on 1024x768 resolution... managed to get around 40 FPS but it was worth it. My internet was nasty slow and expensive so it was all about LAN. The online community forums and content sites were abundant - PlanetQuake, QuakePlanet, Q3Stuff, Quake3Central, Map-Center, so many others I've forgotten, all pretty much destined to exist in nothing more than broken internet archives and some saved files on FTP servers. Every other day there was a hoard of new content released by the community - it was all about strategically downloading maps and mods that wouldn't take too long to get on my 56k, baring in mind 20MB was a big download back then, and then you had mods like Weapons Factory Arena coming in at over 100MB! PQ's Level of the Week was exciting to follow. QL was great, then I left the scene for about 7 years only to come back because of covid - the scene has died off massively since 2013. Great to see more 'young-uns' appreciating the game, and I agree - QC is a mess.
i never played quake 1 my first 3D fps was quake 2 in PS1 and i loved that game bcoz i wasnt a fan of fps but i gave it a shot and i loved it later i wanted to play quake 3 i thought it will be a sequel but disappointed bcoz i wanted a story based single player game but well when i started multi player game i switched to UT99 and forgot about quake 3
most of the players are on the EU and NA servers. during the evenings theres normally 700 -1k players and can find games in under 2 mins but its pretty dead in other regions. more people watch the pro league than actually play the game lol
I play quake champions almost every day. Some of the champions are overpowered, shop is too expensive but it has only cosmetics. Game is cool, super fast and people are very skilled in average, so it takes time to win a mach, but after some time you can have a lot of fun :)
at least quake 3's servers arent as bad as most multiplayer games from the 90s (which is not saying much, which is like comparing youtube kids to an abandoned bbs or geocities page from the 90s) most of them ran off the former msn gaming zone and mplayer and the only way to play them now besides using voobly and gameranger is using a vpn like radmin vpn and hamachi and wait for a game to be scheduled during a certain day of the week otherwise no one at all is playing (including bots) this is also an issue with dreamcast, saturn and ps2 private servers and soon will be an issue with ps3 and xbox games as well
Quake 3 was not a big departure from Quake 2. Quake 2's campaign, as you have noted yourself, was unremarkable, but the game became huge multiplayer hit so id software decided to double down on the game strong side.
Boy, this video's claims of "Quake not being popular" have REALLY AGED WELL in 2021, and the verdict of "Don't purchase III Arena" has.... Um... Is it just me? Or has the Quake franchise undergone a resurgence in 2021? I found myself enjoying Quake III Arena more than Champions, and III Arena's new player base is steadily growing! Don't believe me? I joined a server that gave you every weapon off the bat, and the more matches I played, the more players showed up. Plus, I found III Arena's skill ceiling to be far more forgiving than Champions'.
The problem with Quake Champions is that the world has moved on from these fast-paced, arena-style shooters. It's all about Call of Duty and the new battle royale games.
This is going to sound really random and odd. But when you get into encounters and they're hitting you. Try stepping to your hard left more often. I think people naturally aim and move inward easier than outward (to their right). I noticed most the guys who juked me in the day did it with a left step. And I noticed most moments you were gunned down you were dodging and moving to your right. I don't know if a majority of people being right handed causes this or how much of a thing it is. But try it and see if it doesn't save you a few times! Step left =D
I know this is weird but I've played quake III since I was 5. I was good too. Would impress online players up until last time I played at age 13. But I never knew how i set up the online. It just kinda worked sometimes. Grappling hook MP games on that map you played with bots is the best. Tried to play Quake online on steam ane boy they are too good for me now. Maybe I just need to git gud but I'm too slow. I'm 26 with a halo adiction lol.
If you want to relive the whole era offline.... Get Unreal Tournament, full roster of Godlike Bots. Once you're winning every game you'll be online boomer shooter level good.
Haha can't believe I missed this vid. Spot on man.. shame that Q3A's dead. Still enjoyable just with bots. They are pretty good for most maps. OP aim so it's def not a walk in a park on nightmare mode. The demonic imagery's toned down in Quake Live... so Q3A's def worth a revisit if you want to re-experience it the old school way.
I don't play Champions because I can never find servers. so I play unreal Tournament with bots and Quake 3 with bots, everyone is playing battlefield, or call of duty or fortnite.
"no people play this game" this game has more than 500 players daily, this is pretty good, you dont play with 500 players in 1 match... you play with around 10 lets say? so even with 10 players online daily you can have insane fun
@@morkgin2459 basically both? quake live has player filter so u can filter out servers without players and u see em, and in quake champions you just press button and start queuing
this is going to sound strange... but quake 3 is still very much alive. You just unfortunately looked in the wrong old place. Q3A died, but it branched into two different products. Quake Live and Quake Champions. Quake Live is basically old school Q3. Quake Champions technically is a Q3 remake with heroes. You'll be able to get into games on QL with real people, at least... but your experience might not be great because QL is on the way out. Original Q3A was really dependent on GameSpy for the broader community but unfortunately it's now dead... there was still quite a large community when it died, too :( rip Q3RA3 I will never be able to play you again
@@FPMedia_ no problem... but do be warned that people on there have been playing it for 20 years XD so they really good. should mention it's not a perfect 1:1 with Q3A as there's a lot of stuff in there like ads because it used to be F2P and more skins, more modes and stuff.
should add too...you shouldn't go into it thinking it's as popular as it used to be obviously.... watching a streamer playing clan arena right now and there was 2 servers with 8 people in each when he was logging in and that was pretty much it. so you'll have a chance to experience it before it fades into darkness.
I imagine Quake Champions would be a lot more popular if it dropped the "champion" bs. At least thats what turned be off from the game mostly as a newcomer.
Quake Live has a decent Australian community that play duel, CA both PQL and VQL, and freeze tag and the occasional CTF. Way better than Quake champions. Much much better, didnt even cover QL in this video....
Even Quake Live is kind of dead, at least in NA. Even if there are servers available, it's just private Duel mode servers. I couldn't find any casual FFA modes in Quake Live for example. So I go to Quake Champions or Halo MCC, if I want to play FFA.
I played quake 3, before any other quake. So every other quake was too slow and boring to get 5 minutes in. Quake 3 was completely different and almost instantly compelling. It's an age gone though my man. It's just one of those "moment in time" type of things. Trust me though, you don't know you're in those moments at the time so the lesson learned is to enjoy what you do right now when you can, cause it's existence no matter what it is, it's existence forever is not assured.
Q3 was the best fps ever made. I was a huge fan of instagib and freeze tag ctf. The strafe jumping and team work was amazing when you added trick jumping into the mix.
Hey, Quake 3 still has online servers with real people! "***2021 FREE" for example is one of them. It's one of the first ones you'll see when opening the "multiplayer" section. At least when you play via Steam, that is.
quake is 30% map awareness, 30% weapon switching and movement, and 40% patience. it really requires a lot of time to get good at it and you gotta play with people to achieve that.
Frozen during voiceover: "i was socializing!"
Frozen when he actually plays: "come on you fuck"
LMAO
Quake 3 being out in 1999 was also at the same time when chat programs were uprising big time among younger kids more and more. People were thrilled period to communicate in such a fluid way. Don't know if that played a role in how social the game was for an FPS.
You don't need to go back in time to play Quake III Arena online !
Yeah, I'm thinking he didn't do his research. I was literally playing Quake III multiplayer last night.
Kids these days... lol
Quake live is still alive as well
@@TheRealFaceyNeck How do you do it? I'm a dumb zoomer and I'm new to quake. Got no idea how to play real online and I bought Q3 a week ago.
So people still playing each other. Must log in
Yeah, I'm pretty sure that there's still a Q3 online presence.. it's probably just like it used to be, you have to know where to find the servers and noone plays the vanilla version; like noone did 15+ years ago either, it was Rocket Arena or a tournament format through OSP that was the mainstay online.
Discord is a great way to find Quake 3 games. Quake 3 Retro plays CTF almost everyday!
Which discord.
@@anki2451 discord.com/invite/KxCRKEa
This is Q3Retro where I play. The community is pretty welcoming in my experience and all the servers are really good quality, I typically only get around 20 ping on them.
There's also many other communities and discords for different gamemodes and mods which you can find in the welcome area. I'd recommend just exploring and finding something you like.
@@SleepyAdam joined it, are the servers up normally or is it just 1v1?
@@anki2451 they're always up but they don't always have players
@@SleepyAdam oh.
everything you said about Quake Champions and Quake 3 could be applied to Unreal Tournament 4 and Unreal Tournament 99 as well. UT 2004 still seems to have an active playerbase.
Good video, I respect what you are doing given your age. Quake 3 was good, but QuakeWorld was the best. QuakeWorld with Quakespy was revolutionary for the time. Then there were the modifications - Team Fortress (Team Fortress started as a mod for Quake), Painskeep, Runes, Capture the Flag... etc. Just about all of the multiplayer games we have today started with Quake.
Quake Live still going, I can always find games on there, it's basically Quake 3 with some extra stuff.
I'm gonna cover it soon
you can still play Quake 3 online still!
@@Shpektrometer You can, but the few servers up are either ghost towns, full of bots and/or crazy laggy.
Quake Live is just a better Quake 3 anyhow
@@aeixo2533 for me its fine
Quake 3 was my go to game back in the early 2000's after school. I made alot of friends that are now long lost.
I built my first computer shortly before quake 3 came out. I built an AMD 500mhz CPU with a 2500 voodoo. At the time, I lived on the outskirts of town. I was not able to get DSL or cable internet. I only had dial-up internet. I loved Quake 3. I just thought it was a lot of fun. I mostly just played against the bots. I play it every once in a while and I still think it is fun. I remember trying to play it online. People were flipping through the air and shooting me while they were flipping. It was pretty neat.
Anyone remember all these awesome CTF maps? It was so much fun! Todays games cannot compare, QC included.
I noticed when you was trying to type in QC. You was typing in party chat, not game chat. Quake 3 turned into live. Live still has 400+ player average with duels, ca, and freetag all day. Qc still has a pretty active community so idk what the problem is there .
Ikr
Back in 2003 and 2004 I was 13yo. I use to download quake 3 demo on all the computers at school and me and the whole class played deathmatch
This game had a recent surge of content in form of maps, after more than a year of stagnation. There is even a little chance of new champions being brought in. It may not be next blockbuster game, but it had kept a small but loyal fanbase through its tumultuous 3 year of life. It's not dead, it's just not very popular. I think it's mostly the fault of the players though. People act as if Quake requires 200IQ and a built-in aimbot to even grasp the concept, and while it certainly has a very tall skill ceiling, Quake formula is really simple. You can enjoy Quake at any level of skill, granted you have the adequate opponents. This is where the weak social element of "games as a service" starts to come into play. I used to play Wolfenstein: Enemy Territory (free team based FPS, on Quake 3 engine) religiously some decade ago. I got my ass handed to me when I started, but the core funzone of the game and the community which was concentrated on their own servers, made the struggle worthwhile. Playing in an international, casual clan with a strong sense of community were the best gaming years for me. This aspect of "sticking" to your little online tribe is severly dulled in QC (no server browser, no continous lobbies). The other major thing is that Quake is boring to new generation of players or even older ones. It's not fun anymore to just run around a map and shoot each other with rockets, atleast not in the long run. Now games must have soft rpg elements, crafting, unlocks etc. And while those things aren't bad, we shouldn't see them as necessary to enjoy the game. QC also suffered from some major technical problems, questionable design decisions, lack of content and weak marketing. However I think now is the best time to enjoy it, just don't let yourself be intimidated, learn the movement, maps and weapons and you'll enjoy the carnage. Also I don't have problems with champions, I think they bring some fresh air to the stale formula, without rewriting it.
I've found myself enjoying your videos. I would like to see your opinions on Battlemode, some games from id Software and associated companies past, like Wolfenstein 2009 or Enemy Territory Quake Wars, Brink, Dirty Bomb. Looking forward to your next videos.
Thank you for your thoughts! You seem far more educated on Quake multiplayer than me, as I am more of a casual fan of that side of the franchise. I have a Battlemode video planned and after I conclude my 10-part Doom review series with SIGIL (it should be released by the end of 2020), I will probably tackle the Wolfenstein franchise more. I already covered Wolfenstein 3D, but that was more of a one-off video and I need to discuss Return to Castle Wolfenstein, Wolfenstein 2009, etc. Thanks again! :)
@@FPMedia_ you can play OPEN ARENA on android .which is basically quake 3 reskinned
I'm 38 as of 2021; I was 16 when this game came out in 1999.
I remember playing this with guys who ostensibly owned Quake and Quake 2, but never touched any of the singleplayer content, at all.
Good Video bro. I always love to see people liking the best game ever made haha. Btw u talk about Bunnyhopping but its called Strafejumping in Quake, its another Mechanic similar to BHop but not quite the same. + There are plenty of Servers and Players still playing online. 1.11n Q3 Has some Servers Online and 1.32 CPMA has alot aswell. Or u can just go play QL, basicly the same just a bit more optimizied and polished for our century
I am glad to be a part of quake3 from 1999❤️
Really good video bro. Your editing style, your personality and writing is great, i think you have a lot of potenital man!
Thank you mate, this means the world.
imagine not setting filters in the server search and claiming no one plays the game anymore
Try Diabotical out man. It's essentially Q3/QL. It's not perfect but it's pretty fun and mixes up the Quake formula a bit.
Edit: It's free on the Epic Store
Hey Frozen,
I am from New Zealand and we had a very strong Quake 3 community here (+ lots of Australians joined us too)
My mates and I would play the Freezetag mod every night for 5+ hours
We would host LAN's and Quake was always the game of choice.
The community pretty much disbanded when Quake Live came out (although lots of us are still friends in RL), and Quake Champions was so buggy when it came out that lots of us just gave up and moved on.
I often think back to the Q3 days and wondered how a game that was so fantastic died as quickly as it did.
I attribute my skillset for first person shooters entirely to Q3. Take a serious Q3 player from back in the day and put them on any modern shooter and they WILL do well.
All gameplay seems slow now. COD Cold War, Overwatch, even champions is slow compared.
We had servers that were full all the time, and if you were spectating and waiting then you started another server and loads of people would join.
This is the last screenshot of I have from a LAN maybe 11-12 years ago: ibb.co/Jjv3vXX
It is sad that the community and the game died, it was truly a marvel!
Cheers
cLoWn
I can only wish that id software will reboot the Quake.
i remember when this came out, my computer was not all that great , but i could play this on low settings and it was AWESOME! i grew up with the emergence of FPS on computers. those were the days, i am so blessed.
A single player campaign with QIII's engine as well as aesthetics would had been epic.
A huge lost opportunity imo...
i have 20y, but thanks god i got the chance to play with my friends quake 3 and with strangers quake live, is an experience that you will never have with other games because the admosphere and gameplay ufff and the 90 vibesss, is a masterpiece
On the flipside of this video, Quake Champions was my first quake game. Did I get wrecked? You bet I did. But the moments that stay with you: first frag, first time you land a rail, getting good with the nail gun: good times.
I also always kinda thought of Quake 3 as a light version of Smash Bros with id characters. They were missing BJ Blazkowicz and Commander Keen though, but they had doom guy and all the different quake characters.
I played so much Quake 3 online when it came out, and for years after, I wouldn't be surprised if I had played a full year in the game world. It was the best, most fast-paced game I had ever played, and I've never played anything as good.
I've wanted to play Quake champions for a while. Just waiting to finish transferring to my upgraded rig that should be able to actually run it. Then I can finally play some more Quake
GG
Q3 is worth picking up if you have a few friends that are down to play with you, doing some 3v3s and FFAs with the bros gave me some of my favourite gaming times, especially with instagib
I have heard that Quake Champions had a lot of networking issues on launch which has most likely turned a lot of people away.
Brooo could you cover up quake champions? To me the game's kinda good now
I might do a separate video on it, good idea. I only scratched the surface on Quake Champions because I'm only a casual.
My fav game
I play Quake Champions a lot and have friends who I tried to get to join, but they don't play mostly because they keep getting wrecked in game. They honestly like the gameplay but it's not fun to get wrecked and I think just having a larger playerbase of varying skill levels would help entice more people to stick around rather than leave immediately
You should also check out the official Quake discord
I feel like quake 3 was popular with the generation right after my parents', so I mostly ended up associating quake with the first two games.
so many memories
I never really got into Quake III. I picked up the Dreamcast version for whatever reason, but my local gaming communities (i.e. friend circles) were more interested in Quake II, GoldenEye and Unreal Tournament anyway. And I was fine with that, too.
I tried out Quake Live for maybe a day, but I did play Quake Champions for a few weeks when it was new. Enjoyed it while I was playing, but nowadays I just can't dedicate myself to a multiplayer shooter like I did 15-20 years ago. (Or maybe it's just because I'm not playing with a group of in-person friends anymore.)
Quake has multiple issues. Biggest one is by far that the game has a high skill ceeling and a steep learning curve for new players so new player might not even "get" what makes quake great. Map control, Fast movement (with strafejumping and rocketjumping), deep stradegy, satisfying no nonsense gameplay fly over newer players heads and all they see is a "weird" shooter where you have to pick thinkgs up instead of having a loadout.
I think the problem now is that people want a power fantasy like doom, and not a fight for survival like quake
What's the song at the very beginning? :o
Lol I play with Wizard in black regularly still at this point in time. Great group of regulars
What needs to be considered is Quake in general is already one of the hardest games to master in multiplayer and single player arguably, there is no sense of balance, you need to be the better player by memorizing the map, routes, exploits, item spawns, and all while being faster and more accurate then the other players. Its not so simple to do the first time.
Title dedicated to Q3, but most part of vid is QC, where author play like 1-th day beginner. Looks like he's born after Quake 3 was released... Sure "Quake dies" for him, hahahahah.
I was on early with Quake Champions, but i got pi55ed off with all the 'hero' and powerup type stuff - I mainly played Rocket Arena 3, where things like knowing when weapons or powerups were spawning were irrelevant, and I liked it that way.
Omfg I played this game Soo much when I was a kid Soo much good memories, going to enjoy this video thank you 🔥
Quake 3 arena and promode. Best fps ever made. Gfx maybe dated but the gameplay was what made it so great. Experienced players would turn gfx settings down for higher frame rates plus the less detail the eyes have to process the quicker your reaction time. Believe me you have to be lightning in promode. Strafe jumping was a skill in itself and how you could use the rocket launcher, plasma gun and grenades to propel you around arena.. Anyone that loves MP fps that missed out on this classic in its prime really missed something special imo.
Quake 3 has the best feeling movement of any game I ever played. You have to learn strafe jumping first though to understand what I'm talking about. I remember playing this game with friends and at LAN parties for hours on end and watching videos of trick jumpers, tournaments etc. We downloaded and played maps that were just about trick jumping, no combat involved. If you invest a fuckton of your time into this game, it eclipses many or maybe all of the multiplayer shooters that came after it. I strongly encourage you to spend a few weekends with your friends playing this online against each other and diving a bit into the movement. I guess your appreciation will grow enormously. Watch your gameplay in this video afterwards and have a laugh ;)
I still pick this game up to screw over Anarki on Nightmare from time to time, trying to beat him 20 to 0 or less. When we did a LAN party around christmas 2019 we played Q3 for a bit and it still was a blast.
As for your video: Counter-Strike in its beta versions was a force to be reckoned with at the time Quake 3 and Unreal Tournament were current. Those three were everywhere.
I tried joining an online lobby, and the fabrics of space time began to crumble apart.
Quake 3 was the last pc shooter that I played. Fans were a bit pissed off with Quake Champions because they thought that they were going to have a quake 5 and then quake champions excluded console gamers on top of it
Oh man, Q3 was amazing when it came out. Truely was. But it had stiff competition - Unreal Tornament. Still... I was always a Quake guy if push came to shove. And Q3 had what I wanted. A return to a faster paced Q1 multiplayer experience, but with the modern twists innovated through the Q2 multiplayer scene. I also thought it was cool how Mr Elusive (Q2 Gladiator Bot developer) went on to make the official bots for Q3. Gladiator bot moved things forward significantly. I bumped into him a couple of times on a random Q3 server. Haha. I thought that was pretty cool too. Ah man... cool times.
did you play quake live?
Born to lat to embrace the greatness of Quake 3 I guess.
God, I feel bad about all the dead servers. Good review though!
May I make a suggestion? You should review Team Fortress 1, it's pretty easy to play nowadays with FortressOne and they have a discord server where they organize games and stuff. It is pretty fun and totally worth checking out if you really like Quake 1/TF games.
To me loading times are one of the big turn off of Quake Champions. The game takes forever to start and then again forever to load a level.
Maybe it's just my system - I'm running the game on Linux via Steam Proton.
Quake III is - sadly - nowhere near as popular or populated as Quake Live and Quake Champions. But you can absolutely still play it.
I just started playing it a few weeks ago! As in; I didn't play it whatsoever until about 20 days ago.
Sometimes there are no people playing, but most of the time you will find people to play with. I do, anyhow.
Played Q3 competitively for years. Was pretty good but never really got anywhere competitively but that's besides the point. Yes, it's (mostly) dead, and yes, it's a bloody shame. The whole "it's unfair" bit you said at the end... I felt like that a lot, but eventually you just move on and it is what it is. I would play more today but I'm old, work, commitments, no time, etc etc, so I can't really. I look back at it and it was the single best gaming experience I've had and I haven't been able to get into another shooter at all since I always compare them to Quake in its heyday, and they always come up short.
Quake fails today because the day 1 experience for most people is terrible. You actually came back after not being able to play or after getting bodied because you had a video to make, but everyone else simply leaves. The game has a very high skill floor and when you play with people who know what they're doing to even some extent, it's a painful and humiliating experience. Yes, you could force your way through that, learn the mechanics, practice, etc etc, but why do that when there are so many other games that won't beat you up and take your lunch money for daring to show up in the first place?
Back then, we were all learning Quake at the same time, the skill level wasn't what it is now, and besides, if you got bodied, there weren't a ton of other similar games to run off to. Quake was it, and if you wanted the best multiplayer experience, you played Quake. So there was incentive to stay, get better, practice, and that incentive paid off and you were rewarded with a great game and a great community. But right now, what incentive is there?
I think the only way a Quake game succeeds today is by copying the Doom 2016 formula and applying it to Quake 1. People seem nostalgic for a true Lovecraftian horror FPS and the retro revival genre is doing relatively well. A Quake 1 style campaign coupled to a Quakeworld or CPMA style multiplayer component could conceivably do pretty well... but given that any game that has ever tried to do multiplayer arena shooters these days has failed miserably, I don't think anybody with the money to underwrite the project would ever take the risk. So the multiplayer is resigned to being a niche thing made by very adventurous indie studios, and the single player may or may not appear, depending on how quickly the suits forget about Quake Champions.
Anyway if you ever want to play for whatever reason, Quake Live has a scene and it's pretty easy to get matches, Diabotical is free on Epic, and of course there is Quake Champs with all of its problems. I'm guessing some of the older Quake 3 scenes, like CPMA or Rocket Arena still have players, but I haven't checked. There are lots of movement tutorials online, just look up "Quake Movement Guide" and you'll get the basics down. For aim training you have things like Kovaak which will really shape your aim up quickly, and they're great for other shooters too.
2:30 What youtube will become if bill c-11 passes and coppa gets worst
Those were magical times!
Having already caught the Quake bug with Q2, I excitedly got the Q3 Demo on a PC Gamer magazine CD and played the shit out of it... eventually managed to get myself the full thing in that big, beautiful grey metal looking box! Rocked a PIII 733MHz, 8MB ATi Rage, 128MB RAM, 20GB HDD, 17" CRT, medium settings on 1024x768 resolution... managed to get around 40 FPS but it was worth it. My internet was nasty slow and expensive so it was all about LAN. The online community forums and content sites were abundant - PlanetQuake, QuakePlanet, Q3Stuff, Quake3Central, Map-Center, so many others I've forgotten, all pretty much destined to exist in nothing more than broken internet archives and some saved files on FTP servers. Every other day there was a hoard of new content released by the community - it was all about strategically downloading maps and mods that wouldn't take too long to get on my 56k, baring in mind 20MB was a big download back then, and then you had mods like Weapons Factory Arena coming in at over 100MB! PQ's Level of the Week was exciting to follow.
QL was great, then I left the scene for about 7 years only to come back because of covid - the scene has died off massively since 2013.
Great to see more 'young-uns' appreciating the game, and I agree - QC is a mess.
There are video upgrades for quake3. Still a great game.
i never played quake 1 my first 3D fps was quake 2 in PS1 and i loved that game bcoz i wasnt a fan of fps but i gave it a shot and i loved it later i wanted to play quake 3 i thought it will be a sequel but disappointed bcoz i wanted a story based single player game but well when i started multi player game i switched to UT99 and forgot about quake 3
I really wish this game had a single player campaign, the gameplay is so fluid
I get that that kinda misses the point tho, lol
Q3 dm6 still playing it 🤟🏻
You know about QuakeLive, right?
The issue with Quake Champions is that it forces you to create a Bethesda account.
I use quake 3 for practice and quake live for muliplayer.
Old good times !
Quake III arena: GG
Quake Champions: Toxic Chat
most of the players are on the EU and NA servers. during the evenings theres normally 700 -1k players and can find games in under 2 mins but its pretty dead in other regions. more people watch the pro league than actually play the game lol
I play quake champions almost every day. Some of the champions are overpowered, shop is too expensive but it has only cosmetics. Game is cool, super fast and people are very skilled in average, so it takes time to win a mach, but after some time you can have a lot of fun :)
Quake live has a ton of people on
at least quake 3's servers arent as bad as most multiplayer games from the 90s (which is not saying much, which is like comparing youtube kids to an abandoned bbs or geocities page from the 90s)
most of them ran off the former msn gaming zone and mplayer
and the only way to play them now besides using voobly and gameranger is using a vpn like radmin vpn and hamachi and wait for a game to be scheduled during a certain day of the week
otherwise no one at all is playing (including bots)
this is also an issue with dreamcast, saturn and ps2 private servers and soon will be an issue with ps3 and xbox games as well
Quake 3 was not a big departure from Quake 2. Quake 2's campaign, as you have noted yourself, was unremarkable, but the game became huge multiplayer hit so id software decided to double down on the game strong side.
I thought this was a video for a 750k subscriber channel
Boy, this video's claims of "Quake not being popular" have REALLY AGED WELL in 2021, and the verdict of "Don't purchase III Arena" has.... Um...
Is it just me? Or has the Quake franchise undergone a resurgence in 2021? I found myself enjoying Quake III Arena more than Champions, and III Arena's new player base is steadily growing!
Don't believe me?
I joined a server that gave you every weapon off the bat, and the more matches I played, the more players showed up. Plus, I found III Arena's skill ceiling to be far more forgiving than Champions'.
The problem with Quake Champions is that the world has moved on from these fast-paced, arena-style shooters. It's all about Call of Duty and the new battle royale games.
Just come play Quake Live still tons of players.
This is going to sound really random and odd. But when you get into encounters and they're hitting you. Try stepping to your hard left more often.
I think people naturally aim and move inward easier than outward (to their right). I noticed most the guys who juked me in the day did it with a left step. And I noticed most moments you were gunned down you were dodging and moving to your right. I don't know if a majority of people being right handed causes this or how much of a thing it is. But try it and see if it doesn't save you a few times! Step left =D
"Quake 3 is not worth picking up on Steam" How DARE you?? Q3A is still worth playing with bots, with the thousands of quality maps available!
I know this is weird but I've played quake III since I was 5. I was good too. Would impress online players up until last time I played at age 13. But I never knew how i set up the online. It just kinda worked sometimes. Grappling hook MP games on that map you played with bots is the best.
Tried to play Quake online on steam ane boy they are too good for me now. Maybe I just need to git gud but I'm too slow. I'm 26 with a halo adiction lol.
If you want to relive the whole era offline.... Get Unreal Tournament, full roster of Godlike Bots. Once you're winning every game you'll be online boomer shooter level good.
Wasn't Unreal Tournament the better game?
Haha can't believe I missed this vid. Spot on man.. shame that Q3A's dead. Still enjoyable just with bots. They are pretty good for most maps. OP aim so it's def not a walk in a park on nightmare mode. The demonic imagery's toned down in Quake Live... so Q3A's def worth a revisit if you want to re-experience it the old school way.
You should get back on today you will find games quick
I don't play Champions because I can never find servers. so I play unreal Tournament with bots and Quake 3 with bots, everyone is playing battlefield, or call of duty or fortnite.
"no people play this game" this game has more than 500 players daily, this is pretty good, you dont play with 500 players in 1 match... you play with around 10 lets say? so even with 10 players online daily you can have insane fun
How did you even find players ?
@@morkgin2459 press start match button
@@bxlxrteeworlds8782 which game ? the live one or arena one
@@morkgin2459 basically both? quake live has player filter so u can filter out servers without players and u see em, and in quake champions you just press button and start queuing
@@bxlxrteeworlds8782 I'm talking about quake 3 only
UNREAL TOURNAMENT
this is going to sound strange... but quake 3 is still very much alive. You just unfortunately looked in the wrong old place. Q3A died, but it branched into two different products. Quake Live and Quake Champions. Quake Live is basically old school Q3. Quake Champions technically is a Q3 remake with heroes. You'll be able to get into games on QL with real people, at least... but your experience might not be great because QL is on the way out. Original Q3A was really dependent on GameSpy for the broader community but unfortunately it's now dead... there was still quite a large community when it died, too :( rip Q3RA3 I will never be able to play you again
Thanks for the information, bro. I might do a follow up talking about Quake Live, since I played Quake Champions already on here.
@@FPMedia_ no problem... but do be warned that people on there have been playing it for 20 years XD so they really good. should mention it's not a perfect 1:1 with Q3A as there's a lot of stuff in there like ads because it used to be F2P and more skins, more modes and stuff.
should add too...you shouldn't go into it thinking it's as popular as it used to be obviously.... watching a streamer playing clan arena right now and there was 2 servers with 8 people in each when he was logging in and that was pretty much it. so you'll have a chance to experience it before it fades into darkness.
Then there is diabotical as well.
However. Quake Champions is not Quake 3 or Quake live at all. Its fundamentally different.
I imagine Quake Champions would be a lot more popular if it dropped the "champion" bs. At least thats what turned be off from the game mostly as a newcomer.
Quake Live has a decent Australian community that play duel, CA both PQL and VQL, and freeze tag and the occasional CTF. Way better than Quake champions. Much much better, didnt even cover QL in this video....
Even Quake Live is kind of dead, at least in NA. Even if there are servers available, it's just private Duel mode servers.
I couldn't find any casual FFA modes in Quake Live for example. So I go to Quake Champions or Halo MCC, if I want to play FFA.
@@zeliph Thats because Diabotical does Quake Live with modern input and networking. Just play it instead.
also there are a lot of eu players
quake live still is pretty healthy..
if you want to play quake, then play quake champions or quake live, i like quake live more because quake champions run so bad for 1070ti setup
I played quake 3, before any other quake. So every other quake was too slow and boring to get 5 minutes in. Quake 3 was completely different and almost instantly compelling. It's an age gone though my man. It's just one of those "moment in time" type of things. Trust me though, you don't know you're in those moments at the time so the lesson learned is to enjoy what you do right now when you can, cause it's existence no matter what it is, it's existence forever is not assured.
Q3 was the best fps ever made. I was a huge fan of instagib and freeze tag ctf. The strafe jumping and team work was amazing when you added trick jumping into the mix.
I kind of want to get into quake again.. maby we should set up a discord or something and have people starting dueling pratice
On a side note: im happy to sitdown with people on voice chat and learn them the basics
Dw about skill level
you have the wrong aspect ration on your screen everything is deformed
Hey, Quake 3 still has online servers with real people!
"***2021 FREE" for example is one of them.
It's one of the first ones you'll see when opening the "multiplayer" section.
At least when you play via Steam, that is.
I swear, we even have that one weird guy that runs around with gauntlet most of the time.
I'm sorry to be that guy but IMO, in terms of arena shooters Unreal Tournament completely blew Quake 3 Arena out of the water
quake champions seems like a 2 bit idea each "champion" is only set apart from others by 1 atribute.. just 1 and thats it. seem'ed kinda lame to me.
unique comment!!!