anything that can be farmed for lucent. an event that rewards you with tradable items. event themed abyssal dungeons with separate tokens that allow me to run in a circle a little more (and drop loot i can make lucent from). money. i want money
@ they are not going to make this game more pvp oriented, they're actively taking away meaningful pvp while giving us instanced, throwaway pvp. At least with skillset slots I can play different weapons/builds on the same character to reduce boredom.
I'd like to see a PVE Siege event where an army of orcs, goblins, and/or Arkeum attack cities like Kastleton or even Stonegard castle and players have to defend the town.
if the players fail to defend, the city will be inaccessible or destroyed for a week. In that whole week players have to do some activities to rebuild the city.
I would like a few things regarding events: 1. More large-scale PvE events. The game has a LOT of content for large-scale PvP, but very little for large-scale PvE. I would love to see Guild-based dungeon raids that are similar to a castle assault or defense that provide passive buffs if completed every week (Solent, Lucent, combat stats) and have a chance to drop unique items that can be used in PvE-specific builds. 2. Better rewards from the current open world PvE events. People don't really attend the dynamic world events because the rewards aren't great. Even worse, the chances of getting a drop from World Bosses is incredibly slim. Both of these events should provide tokens similar to Resistance tokens that can be used to get Morphs, Amitois, Solent, cooking ingredients (wheat, honey, eggs, curry powder, bird meat, and all those other difficult to obtain materials), Trait Stones (extract, change, unlock), etc. 3. Random small-scale PvE events that pop up from time to time. For example, a group of Arkeum special forces attacking a location like Purelight Hill that players can collaborate to take down. Being involved in a kill would award you with the same tokens that I suggested above. These events could even occur in the open world dungeons, where they could be populated with very powerful enemies that have an increased chance to drop any of the items that you can get in that dungeon along with a good number of tokens. In short, make better use of PvE events, both to get players out into the world and to give people who aren't in the top end PvP guilds a pathway to progression.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG. 2 - Make Feuds always hostile everywhere except safe zones like towns. 3 - Allow dungeon drop trading between party members while in dungeon. 4 - Allow nameplate coloring based on class. 5 - Add a solid issue / bug reporting system. 6 - Spawn world boss portals depending on server population. 7 - DPS / HS / Threat / Contribution meters
I'd switch number 4 for a proper marking-system with shortcuts / keys / etc. to select that specific mark. Being able to mark in PvE would make life a lot easier
Please please please: 1. add more Skill sets slots. Buildcrafting is pretty powerful here. let us change skills setups easier! 2. PVP - lack of pvp modes tbh for "PVP game". Add more arena mapps and modes, at least 5v5 or 5v5v5, or at least smth with terrain for strat using. 3. Add CC chain diminishing, otherwise BIG part of playerbase gonna leave. There is no skill req to click 2buttons for CC chain at all, and nothing gear can help at least a bit avoid it. It's hilarious. 4. In-game ability to leave feedback/log tracing/combat log - tbh it is smth usual in 2024 imo, but there is nothing similar we have now. Please add this QoL 5. Challenging PvE, but after this announcement let's try it, sounds interesting. Otherwise GJ TnL team. thanks!
@@beestboy2001 yeah I totally agree everything concerning movement through terrain is really awful. In my post I meant to have at least couple objects in arena (at least like 1 of maps) to have ability using them, and not just brutal straightforward fight inside plain circle
Couldnt agree more, GS/Dagger pretty much recking everyone in arena. the constant CC is so frustrating then just use their cloaking to disengage and wait for cooldowns to go up. hard to play the game if you are stunned pretty much forever.
Give the First Legion Title to the entire defending alliance. If not change the name. Because the first legion, literally reflects the entirety of the alliance/army. In addition, console needs ui updates badly. Not only that but we need the game to change the way it renders things. I understand the memory is limited so seeing 100+ people is unrealistic. But prioritizing my teammates to render over the enemies is absurd. At least give us an option so the memory of the console can focus on the players being rendered according to that setting. For healers, render mostly allies over enemies. For tanks and dps, render enemies over allies. PC should get that option too. As for console, it caps at about 40-50 players rendered in. So, an update for the settings Im suggesting is extremely doable. Also, fix the bugs with certain skills. For example charge skills. Sometimes if your on staff with the fireball, it stay infinitely loading the bar even after hitting 0. Same goes for greatsword. Theres also another bug where if you cc an enemy, either you or the enemy magically slide 20+ meters away. And last but definitely one of the most important things is, the conflict and guild events. Change guild events to where, during that event, we can also fight our allied guilds. That way theres more competition ti be had AND it would be more difficult for 12 guild alliances to work together. And for conflict bosses, put a limit cap to participating player count from an alliance. To avoid, again, 12 guild alliances, to be a 800+ zerg controlling the battlefield easily.
I would like to see a zombie-like survival event where u team up with randoms(up to 6) and fight against hordes of zombies and other monsters, defeating waves u get different effects affecting the difficulty of the next waves .... the more waves u beat the better the rewards... im sure many of us wants this PVE-centric event. Best of luck!
I would like to have more luck with drops. I never find what I need or want. Maybe it would be nice if there were scrolls or something to cook to increase the drop rate.
Mythological Events: 1.Dragon Festival: A celebration of dragons with dragon-themed quests, rewards, and a chance to encounter rare dragon morphs. 2.Spirit Festival: A mystical event focused on the spirit realm, with special quests and rewards for interacting with spirits. 3.Demonic Invasion: A challenging event where players must defend the world from a demonic invasion(dynamic events).
Wait this is a banger idea, love the fantasy themes! All I could think about was seasonal events. This would be amazing for the “off season” events where there isn’t a holiday but a large stretch of time where an event like this could really shine
Thanks for News🥰. Please add additional skill set slots, 3 skills set slots is not enough 😔. We need large scale pvp skills, small scale skills, Bossing skills and Mobbing skills, so minimum is 4 skill set slots. Thank you again and have great day. ❤
Can we please get more skill slots! As a healer I feel like three is just not enough. Single Target damage, AOE, arena, siege, theory crafting build. I would love to experiment more but with the limitation in skill slots it makes it really hard!
Nice video! Players like events so they dont need to be seasonal. Halloween event was a big success from players perspective! That kind of event with some custom made dungeon players will always enjoy to play. You already have plans for December events, but also in 2025 use every chance you have to give us some events like for Valentine Day in February, Easter in April and so on. Make as one of the event rewards trait unlock stones or blank lithographs, maybe some skin for weapon or armor and you will see big success of any event you give us. Events are important to have to brake boring daily grind and if rewards are decent players will be very happy with it.
For in-game seasonal events I would like to see soltice and equinox events. Each bringing something new for each season like, winter, spring, etc. Please and thank you.
Would love to see more Guild-based content, like a dungeon where the whole guild can do together, or have more non-pvp events like a fishing competition, morph race, puzzle speedrun competition, etc. In-game seasonal events suggestions: New Year countdown event (Server Based Time) Chinese Lunar New Year event (Oriental Skins, Morphs, Amitoi, etc) Sci-fi/Futuristic Event (Star Wars-like, Cyberpunk, etc.) Mafia-type (AmongUs-Type) Event lol Other game-collab event?
PLEASE FIX THE FOCUSED FIREBOMB CASTING BUG THAT HAD YOU HOLDING THR FIRE BALL AND NOT RELEASE IT MAKING YOU CANNOT CAST ANY OTHER SKILLS UNTIL YOU Q BLOCK! Please!!!!!! Please!!!!
It will be awesome to have event where you do some short questline, different every day. For example: ( Complete one dungeon , participate in dynamic event, complet five contracts) to obtain special kid of "Lucent food" giving you buff for 1 hour which allow you to get some small portion of Lucent so you can fulfill some traits on your equipment . ^^
Even if its not Lucent , maybe "Trait food" whic give you chance to obtain special event curancy from monsters which you can exchange for traits ... :)
I'd like to see holiday-themed events with proper questlines and stories tied to the event's theme. For example, for Christmas, we could have a Santa-themed event where his elves have stopped working, and players must help them get back on track to save Christmas. Similarly, for Easter, there could be an event where mischievous creatures have hidden magical eggs, and players need to find and return them, unlocking special rewards along the way. Additionally, I’d suggest incorporating tradable item drops during these events to add value for participants, encouraging player engagement. Event-earned food items should also have their expiration removed. If they provide bonuses similar to other obtainable items, there's no reason they shouldn't remain permanent.
In between seasonal events maybe events like token exchange events where you can exchange all your Rex chimaeras tokens for some of the other dungeon tokens would be nice. Events where when you complete a dungeon you can open 2 chests per run instead of just 1. Maybe an event that makes open world dungeons drop more loot or specific event items that you can spend at a vendor for rewards. Or lucent sales/more lucent packs that come with other rewards like skins, morphs, or amitois. More PvP events! Maybe a summer event where you go into a dungeon and it’s all beach themed and you have to fight on an arena in the water and to dodge some of the bosses attacks you have to hop in the water instead of blocking their attack. or it could be on an island where you start on the beach and go inland to fight the boss in a temple or something. Great video AGS ty for all the hard work everyone does for this game, we the players really appreciate it.
@ I’m talking about an event from KR where you exchange tokens for other tokens. You can’t “turn in your Rex tokens” for other tokens, so you’re wrong, but you are right about being able to use the Rex tokens for crafting other things if that’s what you mean.
@@ImDevs yea thats what i meant but you can trade your rex tokens for other ones but you need every other boss so you can trade them for salvation tokens. but i didnt know there was a KR event where you can trade tokens around that sounds likea sweet deal know that i know thats a thing possibly in the future maybe stacking tokens will be a good idea.
@@stucclikechucc yeah it’s a nice event that helps when you grinded one dungeon getting unlucky the whole time and now you’re stuck trying to balance out your tokens. It’s also nice if you wanna grind 1 dungeon because it’s the fastest or your favorite
For the In-Game seasonal Events, I would like to see, One area near Kastleton that can be fully transformed into a whole area that's themed for the events. In this area you could have little areas inside where you can, fish,cook, kill a few mobs. I would also like to see a dynamic event that goes on in the special area to do with, Fishing, Cooking and killing mobs. And in the middle have an area where a field/arch boss will spawn every couple hours, Also have a portal to the seasonal Coop dungeon there too. This would be a good idea because its close to the starting area where everyone can access, everyone is grouped together (not in other regions) everyone is working together (for the dynamic events/field/arch boss) and its just fun to see everyone playing Throne and Liberty together!
It's part of the politics of playing this game and why it's so fun. If you're not part of the strongest alliance on your server, then you need to get better so you can join them, or beat them. It's as simple as that. Alternatively, transfer somewhere else and stop crying about it.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG. 2 - Make Feuds always hostile everywhere except safe zones like towns. 3 - Allow dungeon drop trading between party members while in dungeon. 4 - Allow nameplate coloring based on class. 5 - Add a solid issue / bug reporting system. 6 - Spawn world boss portals depending on server population.
Allow us to queue into a random matchmaking of the warmodes, dont care about rewards or rankings (although that would be awesome) just love medium scale PvP fights and would like to participate without a guild.
Witching Hour (Eclipse/Void Realm Invasion) Theme: A powerful sorcerer or ancient witch casts a curse upon the world, causing nightmare creatures and shadowy apparitions to invade during the night. During this event, darkness reigns and players must either survive and/or defeat monsters summoned by the eclipse. Gameplay: For the duration of the event, players experience longer nights ( filled with terrifying monsters from the eclipse realm.) Special "Eclipse/Void rifts" would open in various regions, offering both danger and rewards for those brave enough to enter. Players could engage in a series of timed raids or fight waves of enemies to protect towns from falling into shadow. The Eclipse ability can activate the event maybe? Rewards: Shadowy or nightmare-themed gear (e.g., dark cloaks, shadow/void weapons, ethereal armor). Special morphs like a void serpent beasts or some shadow beasts. This may not be the most seasonal event lol, but I liked the idea of incorporating eclipse and making something out of it. I would see this kind of event happen in line with dynamic events that occur during the night cycles. They're just extended from 30mins to 45mins maybe. Players could also collect some sort of token for pvp'ing at night during the event that can count towards some rewards!
I think War Games is the coolest part of this patch. My guild has been wanting to do boons for the longest time, but we're always just shy of being in the top 20 guilds on my servers and we get bumped off every time. I think it's going to be a skill check for my guild, as if they don't show up (especially our leader) to these War Games, then there's no way they'd show for a boon and I'll probably be searching for a new guild.
I'd like to see NPC parties to do dungeons, mostly to learn the mechanics of each boss. Having to always watch youtube videos to do content is not good. I'm also sure some people would only do dungeons with NPCs because players most of the time end up being toxic about someone doing a blind run. I'd love to see a system where no matter if you die, the NPCs will explain the mechanics, maybe just make the rewards for these dungeons not as good as with other players. But it'd be a nice QoL feature for people that have a hard time understanding mechanics or get too nervous during a boss fight. And yes, I have an alt character on which I do dailies too, at least I can do 6-8 dungeons per day with both characters but heh... that lasts just a couple hours. FFXIV has this system, as well as WoW Also, my husband and I have a lot of time to play the game, and we always end up having nothing to do after dailies, there are X amount of dungeons you can do with rewards, and X amount of contracts per day. We always end up just waiting in the city for the next world boss, gets boring. Let us do more content, don't limit it. If I could, I'd spend all day doing dungeons. Yes I fish, yes I cook, yes I'm getting all the codex, it's not enough content for someone that can play for 12+ hrs a day lol. As for fishing, I'd like to be able to get bags with fish fillets... being limited on that too sucks, as only paste bait yields the bags. And for the love of fishing, let us sit using /chair or w/e while fishing xD pls~
Hey , maybe you should get them to fix the update , nobody on console can play the new dungeons , so we are left behind rn people have a chance of getting good new loot that’s worth lucent and everyone on console is being held back , many people will uninstall if this isn’t fixed quickly , and don’t give ornate coins , give lucent this is an unacceptable thing that has happened , idc if it’s a bug , you guys have a job to do , you guys ever hear measure twice , cut once . Double check your work before you put out a major update . And I doubt everyone will get the Dec update at the same time by the way this is being handled . Also maybe you guys should re think the audience of the game you’ve got the pets and the morphs do we need more odd stuff , your not selling in Korea, this is global , so think globally with the skins you put in the game . Not stuff from the Korean market . Also why add carrots and bunny stuff Easter was in April . Remeber global game not only Korea
Grateful for the team, I love this game, although I do see a lot of ways this could improve, I think they are on the right track. I appreciate that while there are some p2w factors, it's not based around this and I can still show support via the battle pass. There are a few things i wish would be reviewed, these would be more quality of life. Daily tokens regeneration (coop/public dungeon currency), with drop rates as low as they are and having to farm dungeons over and over just to get one extra piece to unlock a trait, or drops from bags, I think there should be more tokens available daily, this would help some people reach a somewhat level playing field in a more reasonable time. Guild contracts, the first one is the one I put into question, instead of having a quantity (for example, kill 9k wildkin) it should be point based, lower level wildkin provide less points where as higher level would provide more, I'm so sick and tired of grinding crabs to put a dent into the contract, this change would allow players to still fulfill contracts and try to target drops for the lytho book and not have to spend countless hours at the beach. The last thing that comes to mind, have dungeon monsters drop loot, doesn't have to be crazy, a little bit of gold or a bit of materials, the monsters not dropping anything is causing a few issues. Fully geared players speed run the dungeon, avoiding anything they don't have to kill because there's no point and get upset with lower geared people who can't keep up. On the flip side some people (I would say newer players, but that's not always the case) take their time and clear out as much as possible and then everyone else gets impatient or angry, again because there's no real point to killing the mobs. Also a end of match stats after a dungeon would be nice, just to see when we are.
I'd love to see an extra chest at the end of our daily dungeons that you can open with a special currency and give something that this time helps with skill levelling.. something simple cause i already have to learn the new dungeons 😅
imo u guys are doing great job just a few things should change/added... more events... does not need to be as big as for example christmas event or easter but give people more things to engage people on more activitys ingame.... other then that i think skill sets need to be added... for a pvpve enjoyer i need to have atleast 4 to 5 skill sets (pvp arenas - pvp large scale - pvp 1v1´s for fun or for events - pve normal dungeons - pve secret dungeon ) also make more comunication with us... u are vocal about stuff but make more videos about the game... tell us how u feel the game is progressing how u feel about the player base and the fights we are having and the fun idk is just a shout.... good job overall... allways can be improved ofc :)
I would like to see an event that uses more of the open world. Like an event where you can find treasure or treasure npcs randomly while out in the field.
The battle grounds is a step in the right direction but we need a mode that is worth while to do for rewards, curency, etc.. Heck a 15v15 10v10 30v30 casual mode with ctf/hill/vip would be fun
Some ideas of what would be nice to have: 1. Chain Events. Maybe with some kind of 2-4 different ways depending on players results in prev phase. 2. PvE siege/invasion of arkeum forces or some undead etc.
Great news, can`t wait till all come to us and i feel you, Godspeed. often i am the only one who die, at bosses at well. :D Seasonal dungeons over they whole year would be great. Maybe some cultural things as Event in TaL ?
More fun and interactive PvP events, where you can play with your friends instead of being split up like dominion forces you to. Capture the flag, king of the hill, domination etc. Or even something unique to Throne, like a golem fight where each team gets a golem and the objective is to kill the other golem. And some sort of Combat Power equalization in these events so casual players can actually have fun and compete against high geared players.
The seasonal event I would like to see is one where all the alliances are suddenly split appart and you can only ally with another guild. =) Also, no ennemy list to cheat the system and only target pink names.
Allow the UI editor to change the way skills are laid out. Instead of linear it can be put into a 4x3 box style or 3x4 box style. Similar to a gaming mouse set up. Also a way to transfer points to a different weapon should you want to ry a different build.
Would like to see more variety of other ingredients added to the amitoi expeditions, like curry powder, the drop rate is too low, so another avenue to earn it would be great
In my opinion War games need to be expanded upon to bring decent rewards, random matchmaking Que (not just premades) for selected modes like 12vs12/ 24vs24. Also expand types of matches like capture the flag or more stones in one bigger map to not be just king of the hill but classic battleground experience. Make it interesting in and out jump in 30min experience just like New worlds OPR. Cheers
Give me a script! I already preach Throne & Liberty Lore at events, before fights and guild events. I did prayers over our alliance in world chat like a true gathering army would! Utucre’s chants from the Pippin server will spread to the far reaches of Solisium! Give me more lore damnit!
Please revert the female character’s long straight hairstyle (the one without the bangs) back to the original style. The new one looks like a buggy wig and the change also made my character’s hair darker than it was before. If not, at least give us a new character appearance change ticket, please :)
Ty for the war games. And any sort of group pvp event would be sweet. Maybe a labyrinth with like 20 teams of 6 each competing obstacles n racing to the center
I would like the Siege castle to be a weekly event - and for alliance to only exist in this period as that would create a better balance in the game overall - and have that 1 week to look forward to - without these massive zerg alliances destroying servers 1 by 1 - and making people quit the games. so make that epic 1 time a month 1 week of castle siege - also i would love to see crossover events - like FFXIV and very happy to see a friendly community helper system like the Sage.. i hope you will make the game alot more friendly towards the hardcore pvp and optimize the game and the servers. - while also improving the PvE experience - and keep the focus on both genre and not give up on the pvp or pve.
Since there's fishing in the game and it gets tedious at times to lvl up or get sacks. What if there is a perm event like a fishing contest! Alureza here from the clay server.
Please don’t listen to over half over comments lol this a great game pls leave it in the hands of developers. Criticism is is everywhere your not going to please everybody just keep up the great game pls this my first mmo and probably the best and the most fun I had in a long time gaming
please, for the next event make it clear when the event dungeons are gonna go, since for haunted harvest we had one more day (14 november) when we could collect corn seed - which logically means that we will have the dung available (since you have to spend this corn somehow). But no, the dung was gone day before annd I lost 20 corn seeds, cuz I planned to run them at november 14
Fix the auction house lagginess/bugs, it’s so frustrating. Please add UI customisation for ps5/Xbox Would love to see a fishing event or mini game/sport festival
First siege was a major failure , nearly every server they used glitch and nothing was done about it... Hopefully they get punished , updates sound good looking forward to the best future !!!!
i want see world seasonal event boss that dont drop gear specifically to that boss and a mini quest line that ends with the boss or something cool like that
Community Question: What types of in-game seasonal events would you like to see in the future?
Carnaval
I would like to see an event where Devastating Smash skill gets a fix. (to begin with)
Thanks!
anything that can be farmed for lucent. an event that rewards you with tradable items. event themed abyssal dungeons with separate tokens that allow me to run in a circle a little more (and drop loot i can make lucent from). money.
i want money
Ting!!
Spring - Tall Tinger
Summer - Tall Tinger
Autumn - Tall Tinger
Winter - Tall Tinger
Give us more Skill Sets slots!
no
Sure, swipe it
We need owpvp with karma flag system. Why u need more. 3 are plenty
@ they are not going to make this game more pvp oriented, they're actively taking away meaningful pvp while giving us instanced, throwaway pvp.
At least with skillset slots I can play different weapons/builds on the same character to reduce boredom.
Say please you rude fuck
Amazon Prime Day for Lucent. Would be Best In-Game Seasonal Event.
package delivery event
Open world pvp, delivering packages of lucent to your guild house, from kastleton to vienta, from syleus 6F to StoneGard, Lol
Bro stop tryna get free shit cuz you paid for a delivery service. Enough is enough
I'd like to see a PVE Siege event where an army of orcs, goblins, and/or Arkeum attack cities like Kastleton or even Stonegard castle and players have to defend the town.
like blessed unleash with invasions this is a perfect idea.
if the players fail to defend, the city will be inaccessible or destroyed for a week. In that whole week players have to do some activities to rebuild the city.
fun 1 - 2 times then repetitive af
XD
@@ecosti and this should be 1-2 times in a year event kind of thing
I would like a few things regarding events:
1. More large-scale PvE events. The game has a LOT of content for large-scale PvP, but very little for large-scale PvE. I would love to see Guild-based dungeon raids that are similar to a castle assault or defense that provide passive buffs if completed every week (Solent, Lucent, combat stats) and have a chance to drop unique items that can be used in PvE-specific builds.
2. Better rewards from the current open world PvE events. People don't really attend the dynamic world events because the rewards aren't great. Even worse, the chances of getting a drop from World Bosses is incredibly slim. Both of these events should provide tokens similar to Resistance tokens that can be used to get Morphs, Amitois, Solent, cooking ingredients (wheat, honey, eggs, curry powder, bird meat, and all those other difficult to obtain materials), Trait Stones (extract, change, unlock), etc.
3. Random small-scale PvE events that pop up from time to time. For example, a group of Arkeum special forces attacking a location like Purelight Hill that players can collaborate to take down. Being involved in a kill would award you with the same tokens that I suggested above. These events could even occur in the open world dungeons, where they could be populated with very powerful enemies that have an increased chance to drop any of the items that you can get in that dungeon along with a good number of tokens.
In short, make better use of PvE events, both to get players out into the world and to give people who aren't in the top end PvP guilds a pathway to progression.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG.
2 - Make Feuds always hostile everywhere except safe zones like towns.
3 - Allow dungeon drop trading between party members while in dungeon.
4 - Allow nameplate coloring based on class.
5 - Add a solid issue / bug reporting system.
6 - Spawn world boss portals depending on server population.
7 - DPS / HS / Threat / Contribution meters
100%. This needs more visibility.
Great suggestions! This needs more visibility.
+ DPS/HPS/Threat meters
I'd switch number 4 for a proper marking-system with shortcuts / keys / etc. to select that specific mark. Being able to mark in PvE would make life a lot easier
Please please please:
1. add more Skill sets slots. Buildcrafting is pretty powerful here. let us change skills setups easier!
2. PVP - lack of pvp modes tbh for "PVP game". Add more arena mapps and modes, at least 5v5 or 5v5v5, or at least smth with terrain for strat using.
3. Add CC chain diminishing, otherwise BIG part of playerbase gonna leave. There is no skill req to click 2buttons for CC chain at all, and nothing gear can help at least a bit avoid it. It's hilarious.
4. In-game ability to leave feedback/log tracing/combat log - tbh it is smth usual in 2024 imo, but there is nothing similar we have now. Please add this QoL
5. Challenging PvE, but after this announcement let's try it, sounds interesting.
Otherwise GJ TnL team. thanks!
have you seen terrain in this game ? fighting on terrain is legit terrible lmao
why you think pvp in MMO need skill req xd
@@beestboy2001 yeah I totally agree everything concerning movement through terrain is really awful. In my post I meant to have at least couple objects in arena (at least like 1 of maps) to have ability using them, and not just brutal straightforward fight inside plain circle
Couldnt agree more, GS/Dagger pretty much recking everyone in arena. the constant CC is so frustrating then just use their cloaking to disengage and wait for cooldowns to go up. hard to play the game if you are stunned pretty much forever.
Great points! I would also suggest to add HPS/DPS/Threat meters for checks and maybe phasing later on bosses!
Give the First Legion Title to the entire defending alliance. If not change the name. Because the first legion, literally reflects the entirety of the alliance/army.
In addition, console needs ui updates badly. Not only that but we need the game to change the way it renders things. I understand the memory is limited so seeing 100+ people is unrealistic. But prioritizing my teammates to render over the enemies is absurd. At least give us an option so the memory of the console can focus on the players being rendered according to that setting. For healers, render mostly allies over enemies. For tanks and dps, render enemies over allies. PC should get that option too. As for console, it caps at about 40-50 players rendered in. So, an update for the settings Im suggesting is extremely doable.
Also, fix the bugs with certain skills. For example charge skills. Sometimes if your on staff with the fireball, it stay infinitely loading the bar even after hitting 0. Same goes for greatsword. Theres also another bug where if you cc an enemy, either you or the enemy magically slide 20+ meters away.
And last but definitely one of the most important things is, the conflict and guild events. Change guild events to where, during that event, we can also fight our allied guilds. That way theres more competition ti be had AND it would be more difficult for 12 guild alliances to work together. And for conflict bosses, put a limit cap to participating player count from an alliance. To avoid, again, 12 guild alliances, to be a 800+ zerg controlling the battlefield easily.
Womp womp p2w L
Peasant
I would like to see a zombie-like survival event where u team up with randoms(up to 6) and fight against hordes of zombies and other monsters, defeating waves u get different effects affecting the difficulty of the next waves .... the more waves u beat the better the rewards... im sure many of us wants this PVE-centric event. Best of luck!
Lore events would be great. TnL has potential so go all in!
Liked, subscribed and commented "Duo Based Event" for support and looking forward to watching more content on your channel
I would like to have more luck with drops.
I never find what I need or want.
Maybe it would be nice if there were scrolls or something to cook to increase the drop rate.
I hope the Winter event is an event dungeon where we get to hunt down Santa - payback for 28 years of missed presents...
Mythological Events:
1.Dragon Festival: A celebration of dragons with dragon-themed quests, rewards, and a chance to encounter rare dragon morphs.
2.Spirit Festival: A mystical event focused on the spirit realm, with special quests and rewards for interacting with spirits.
3.Demonic Invasion: A challenging event where players must defend the world from a demonic invasion(dynamic events).
Wait this is a banger idea, love the fantasy themes! All I could think about was seasonal events. This would be amazing for the “off season” events where there isn’t a holiday but a large stretch of time where an event like this could really shine
+1 for the dragon festival all the way
Killer ideas
Thanks for News🥰. Please add additional skill set slots, 3 skills set slots is not enough 😔. We need large scale pvp skills, small scale skills, Bossing skills and Mobbing skills, so minimum is 4 skill set slots.
Thank you again and have great day. ❤
I want to be a Solisium Sage, that sounds sick. As for In-game events a sports festival would be a great idea for minigames and bragging rights!
Can we please get more skill slots! As a healer I feel like three is just not enough. Single Target damage, AOE, arena, siege, theory crafting build. I would love to experiment more but with the limitation in skill slots it makes it really hard!
Nice video! Players like events so they dont need to be seasonal. Halloween event was a big success from players perspective! That kind of event with some custom made dungeon players will always enjoy to play. You already have plans for December events, but also in 2025 use every chance you have to give us some events like for Valentine Day in February, Easter in April and so on. Make as one of the event rewards trait unlock stones or blank lithographs, maybe some skin for weapon or armor and you will see big success of any event you give us. Events are important to have to brake boring daily grind and if rewards are decent players will be very happy with it.
For in-game seasonal events I would like to see soltice and equinox events. Each bringing something new for each season like, winter, spring, etc. Please and thank you.
Would love to see more Guild-based content, like a dungeon where the whole guild can do together, or have more non-pvp events like a fishing competition, morph race, puzzle speedrun competition, etc.
In-game seasonal events suggestions:
New Year countdown event (Server Based Time)
Chinese Lunar New Year event (Oriental Skins, Morphs, Amitoi, etc)
Sci-fi/Futuristic Event (Star Wars-like, Cyberpunk, etc.)
Mafia-type (AmongUs-Type) Event lol
Other game-collab event?
Are you guys planning on fixing 20+ guild alliances?
PLEASE FIX THE FOCUSED FIREBOMB CASTING BUG THAT HAD YOU HOLDING THR FIRE BALL AND NOT RELEASE IT MAKING YOU CANNOT CAST ANY OTHER SKILLS UNTIL YOU Q BLOCK! Please!!!!!! Please!!!!
It will be awesome to have event where you do some short questline, different every day. For example: ( Complete one dungeon , participate in dynamic event, complet five contracts) to obtain special kid of "Lucent food" giving you buff for 1 hour which allow you to get some small portion of Lucent so you can fulfill some traits on your equipment . ^^
Even if its not Lucent , maybe "Trait food" whic give you chance to obtain special event curancy from monsters which you can exchange for traits ... :)
I'd like to see holiday-themed events with proper questlines and stories tied to the event's theme. For example, for Christmas, we could have a Santa-themed event where his elves have stopped working, and players must help them get back on track to save Christmas. Similarly, for Easter, there could be an event where mischievous creatures have hidden magical eggs, and players need to find and return them, unlocking special rewards along the way.
Additionally, I’d suggest incorporating tradable item drops during these events to add value for participants, encouraging player engagement. Event-earned food items should also have their expiration removed. If they provide bonuses similar to other obtainable items, there's no reason they shouldn't remain permanent.
In between seasonal events maybe events like token exchange events where you can exchange all your Rex chimaeras tokens for some of the other dungeon tokens would be nice. Events where when you complete a dungeon you can open 2 chests per run instead of just 1. Maybe an event that makes open world dungeons drop more loot or specific event items that you can spend at a vendor for rewards. Or lucent sales/more lucent packs that come with other rewards like skins, morphs, or amitois. More PvP events! Maybe a summer event where you go into a dungeon and it’s all beach themed and you have to fight on an arena in the water and to dodge some of the bosses attacks you have to hop in the water instead of blocking their attack. or it could be on an island where you start on the beach and go inland to fight the boss in a temple or something. Great video AGS ty for all the hard work everyone does for this game, we the players really appreciate it.
you already can turn in your rex tokens lololol
@ I’m talking about an event from KR where you exchange tokens for other tokens. You can’t “turn in your Rex tokens” for other tokens, so you’re wrong, but you are right about being able to use the Rex tokens for crafting other things if that’s what you mean.
@@ImDevs yea thats what i meant but you can trade your rex tokens for other ones but you need every other boss so you can trade them for salvation tokens. but i didnt know there was a KR event where you can trade tokens around that sounds likea sweet deal know that i know thats a thing possibly in the future maybe stacking tokens will be a good idea.
@@stucclikechucc yeah it’s a nice event that helps when you grinded one dungeon getting unlucky the whole time and now you’re stuck trying to balance out your tokens. It’s also nice if you wanna grind 1 dungeon because it’s the fastest or your favorite
Give us Contribution feedback at the end of event, dungeons or bosses. How can we improve if we don't receive any date to analyze.
For the In-Game seasonal Events, I would like to see, One area near Kastleton that can be fully transformed into a whole area that's themed for the events.
In this area you could have little areas inside where you can, fish,cook, kill a few mobs. I would also like to see a dynamic event that goes on in the special area to do with, Fishing, Cooking and killing mobs.
And in the middle have an area where a field/arch boss will spawn every couple hours, Also have a portal to the seasonal Coop dungeon there too.
This would be a good idea because its close to the starting area where everyone can access, everyone is grouped together (not in other regions) everyone is working together (for the dynamic events/field/arch boss) and its just fun to see everyone playing Throne and Liberty together!
That sounds terrible and incredibly lazy.
@@benIestrange What points are terrible and lazy? What could be improved?
Please more skill slots. I got about 8 different skill sets depending on the event
Fix the mega alliance issues on the servers.
This!
It's part of the politics of playing this game and why it's so fun. If you're not part of the strongest alliance on your server, then you need to get better so you can join them, or beat them. It's as simple as that. Alternatively, transfer somewhere else and stop crying about it.
@@benIestrange at no point was I crying. lol you are all the same, sad really.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG.
2 - Make Feuds always hostile everywhere except safe zones like towns.
3 - Allow dungeon drop trading between party members while in dungeon.
4 - Allow nameplate coloring based on class.
5 - Add a solid issue / bug reporting system.
6 - Spawn world boss portals depending on server population.
Support this game everyone spread it to ur friends, family, neighbors it deserves to go viral. Never seen better than it as rpg game type congrats ❤
I'd love a lunar year festival event, the gold/red cosmetics and weapons themed after this festival are always amazingly good.
Allow us to queue into a random matchmaking of the warmodes, dont care about rewards or rankings (although that would be awesome) just love medium scale PvP fights and would like to participate without a guild.
Nice updates, just please give us more pre-sets! Its already in game, just yoink it from solisiums blessing and charge some lucent for it lol.
Witching Hour (Eclipse/Void Realm Invasion)
Theme: A powerful sorcerer or ancient witch casts a curse upon the world, causing nightmare creatures and shadowy apparitions to invade during the night. During this event, darkness reigns and players must either survive and/or defeat monsters summoned by the eclipse.
Gameplay: For the duration of the event, players experience longer nights ( filled with terrifying monsters from the eclipse realm.) Special "Eclipse/Void rifts" would open in various regions, offering both danger and rewards for those brave enough to enter. Players could engage in a series of timed raids or fight waves of enemies to protect towns from falling into shadow. The Eclipse ability can activate the event maybe?
Rewards: Shadowy or nightmare-themed gear (e.g., dark cloaks, shadow/void weapons, ethereal armor). Special morphs like a void serpent beasts or some shadow beasts.
This may not be the most seasonal event lol, but I liked the idea of incorporating eclipse and making something out of it. I would see this kind of event happen in line with dynamic events that occur during the night cycles. They're just extended from 30mins to 45mins maybe. Players could also collect some sort of token for pvp'ing at night during the event that can count towards some rewards!
If you flick down on the stick. Least on the controller. You target the nearest person or someone near you.
I feel like it's a helpful tip. 😅
I think War Games is the coolest part of this patch. My guild has been wanting to do boons for the longest time, but we're always just shy of being in the top 20 guilds on my servers and we get bumped off every time. I think it's going to be a skill check for my guild, as if they don't show up (especially our leader) to these War Games, then there's no way they'd show for a boon and I'll probably be searching for a new guild.
this is a great addition for people to learn how to fight in big scale battles
I'd like to see NPC parties to do dungeons, mostly to learn the mechanics of each boss. Having to always watch youtube videos to do content is not good. I'm also sure some people would only do dungeons with NPCs because players most of the time end up being toxic about someone doing a blind run. I'd love to see a system where no matter if you die, the NPCs will explain the mechanics, maybe just make the rewards for these dungeons not as good as with other players. But it'd be a nice QoL feature for people that have a hard time understanding mechanics or get too nervous during a boss fight. And yes, I have an alt character on which I do dailies too, at least I can do 6-8 dungeons per day with both characters but heh... that lasts just a couple hours.
FFXIV has this system, as well as WoW
Also, my husband and I have a lot of time to play the game, and we always end up having nothing to do after dailies, there are X amount of dungeons you can do with rewards, and X amount of contracts per day. We always end up just waiting in the city for the next world boss, gets boring. Let us do more content, don't limit it. If I could, I'd spend all day doing dungeons.
Yes I fish, yes I cook, yes I'm getting all the codex, it's not enough content for someone that can play for 12+ hrs a day lol.
As for fishing, I'd like to be able to get bags with fish fillets... being limited on that too sucks, as only paste bait yields the bags. And for the love of fishing, let us sit using /chair or w/e while fishing xD pls~
Hey , maybe you should get them to fix the update , nobody on console can play the new dungeons , so we are left behind rn people have a chance of getting good new loot that’s worth lucent and everyone on console is being held back , many people will uninstall if this isn’t fixed quickly , and don’t give ornate coins , give lucent this is an unacceptable thing that has happened , idc if it’s a bug , you guys have a job to do , you guys ever hear measure twice , cut once . Double check your work before you put out a major update . And I doubt everyone will get the Dec update at the same time by the way this is being handled . Also maybe you guys should re think the audience of the game you’ve got the pets and the morphs do we need more odd stuff , your not selling in Korea, this is global , so think globally with the skins you put in the game . Not stuff from the Korean market . Also why add carrots and bunny stuff Easter was in April . Remeber global game not only Korea
Just started playing, really enjoy it thus far. Please add Edit HUD and Photo Mode to consoles ASAP!
I've only been playing a few days and have no idea what TING is but sounds like I should get some!
Grateful for the team, I love this game, although I do see a lot of ways this could improve, I think they are on the right track. I appreciate that while there are some p2w factors, it's not based around this and I can still show support via the battle pass. There are a few things i wish would be reviewed, these would be more quality of life. Daily tokens regeneration (coop/public dungeon currency), with drop rates as low as they are and having to farm dungeons over and over just to get one extra piece to unlock a trait, or drops from bags, I think there should be more tokens available daily, this would help some people reach a somewhat level playing field in a more reasonable time. Guild contracts, the first one is the one I put into question, instead of having a quantity (for example, kill 9k wildkin) it should be point based, lower level wildkin provide less points where as higher level would provide more, I'm so sick and tired of grinding crabs to put a dent into the contract, this change would allow players to still fulfill contracts and try to target drops for the lytho book and not have to spend countless hours at the beach. The last thing that comes to mind, have dungeon monsters drop loot, doesn't have to be crazy, a little bit of gold or a bit of materials, the monsters not dropping anything is causing a few issues. Fully geared players speed run the dungeon, avoiding anything they don't have to kill because there's no point and get upset with lower geared people who can't keep up. On the flip side some people (I would say newer players, but that's not always the case) take their time and clear out as much as possible and then everyone else gets impatient or angry, again because there's no real point to killing the mobs. Also a end of match stats after a dungeon would be nice, just to see when we are.
War games and Winter Hokiday event, hell yeah Let's Go!!!!!!
Optimization for console players would be a great seasonal event.
I'd love to see an extra chest at the end of our daily dungeons that you can open with a special currency and give something that this time helps with skill levelling.. something simple cause i already have to learn the new dungeons 😅
imo u guys are doing great job just a few things should change/added... more events... does not need to be as big as for example christmas event or easter but give people more things to engage people on more activitys ingame.... other then that i think skill sets need to be added... for a pvpve enjoyer i need to have atleast 4 to 5 skill sets (pvp arenas - pvp large scale - pvp 1v1´s for fun or for events - pve normal dungeons - pve secret dungeon ) also make more comunication with us... u are vocal about stuff but make more videos about the game... tell us how u feel the game is progressing how u feel about the player base and the fights we are having and the fun idk is just a shout.... good job overall... allways can be improved ofc :)
All I want for Christmas is 10+ hotbar settings and saved weapon sets with mastery. Thanks!
I would like to see an event that uses more of the open world. Like an event where you can find treasure or treasure npcs randomly while out in the field.
The battle grounds is a step in the right direction but we need a mode that is worth while to do for rewards, curency, etc..
Heck a 15v15 10v10 30v30 casual mode with ctf/hill/vip would be fun
Some ideas of what would be nice to have:
1. Chain Events. Maybe with some kind of 2-4 different ways depending on players results in prev phase.
2. PvE siege/invasion of arkeum forces or some undead etc.
I would appreciate if you could properly tune CC before thinking about events... there is absolutely no diminishing returns for CC in pvp...
Bro this is the best Rpg game around the world wide ❤ the best and always will be the best. Respect to the team of the game Respect to the creators❤
Valentines Day Event
Fishing Event
Easter Egg Hunt
Great news, can`t wait till all come to us and i feel you, Godspeed. often i am the only one who die, at bosses at well. :D
Seasonal dungeons over they whole year would be great. Maybe some cultural things as Event in TaL ?
i like rewords! Now, can we get a cosmetic hide button please? At least outside of towns!
Sage is like the mentors system we had on Aion or how does it works?
More fun and interactive PvP events, where you can play with your friends instead of being split up like dominion forces you to.
Capture the flag, king of the hill, domination etc. Or even something unique to Throne, like a golem fight where each team gets a golem and the objective is to kill the other golem.
And some sort of Combat Power equalization in these events so casual players can actually have fun and compete against high geared players.
Lols.. that pumpkin hall challenged us all!
😂😂😂
The seasonal event I would like to see is one where all the alliances are suddenly split appart and you can only ally with another guild. =)
Also, no ennemy list to cheat the system and only target pink names.
Allow the UI editor to change the way skills are laid out. Instead of linear it can be put into a 4x3 box style or 3x4 box style. Similar to a gaming mouse set up. Also a way to transfer points to a different weapon should you want to ry a different build.
Would like to see more variety of other ingredients added to the amitoi expeditions, like curry powder, the drop rate is too low, so another avenue to earn it would be great
Valentines event please!! And easter is cool too. Summer event, something to do on the beach.
discounted packs (like celebration packs but can be seasonal or monthly) or monthly spending rewards milestones maybe
On the 12th day of Christmas Throne and Liberty gave to me!!
Add thanksgiving events!
Nah
Community question answer:
How about a Tourney of Roses for valentines? Some variety of small scale pvp with friends
I would love to see Dynamic Events like GW2, would be amazing. ❤
New Year's, Chinese New Year, St. Patrick's Day, Cinco de Mayo, Father's Day, Independence Day, Labor Day and Thanksgiving Day
In my opinion War games need to be expanded upon to bring decent rewards, random matchmaking Que (not just premades) for selected modes like 12vs12/ 24vs24. Also expand types of matches like capture the flag or more stones in one bigger map to not be just king of the hill but classic battleground experience. Make it interesting in and out jump in 30min experience just like New worlds OPR. Cheers
Give me a script! I already preach Throne & Liberty Lore at events, before fights and guild events. I did prayers over our alliance in world chat like a true gathering army would! Utucre’s chants from the Pippin server will spread to the far reaches of Solisium!
Give me more lore damnit!
Please revert the female character’s long straight hairstyle (the one without the bangs) back to the original style. The new one looks like a buggy wig and the change also made my character’s hair darker than it was before. If not, at least give us a new character appearance change ticket, please :)
Ty for the war games. And any sort of group pvp event would be sweet. Maybe a labyrinth with like 20 teams of 6 each competing obstacles n racing to the center
The game is going very well, but it's missing more tabs for choosing equipment and skills; instead of 3, it should have at least 6!
Awesome pvp addition!! My guild was looking to practice
on Tictalk it was said "Mid November release of BATTLEGROUNDS with various sizes/styles" what's up with it being a BIWEEKLY GUILD REQUIRED ZERG FEST?
I would like the Siege castle to be a weekly event - and for alliance to only exist in this period as that would create a better balance in the game overall - and have that 1 week to look forward to - without these massive zerg alliances destroying servers 1 by 1 - and making people quit the games.
so make that epic 1 time a month 1 week of castle siege - also i would love to see crossover events - like FFXIV and very happy to see a friendly community helper system like the Sage.. i hope you will make the game alot more friendly towards the hardcore pvp and optimize the game and the servers. - while also improving the PvE experience - and keep the focus on both genre and not give up on the pvp or pve.
Winter event should be earlier like dec. 1.. So we can enjoy it longer!
Since there's fishing in the game and it gets tedious at times to lvl up or get sacks. What if there is a perm event like a fishing contest! Alureza here from the clay server.
give me adentus great sword
more life skill activities would be nice and make a way for life-skill players to catch up
Would love a new years and easter event in the future!
Please don’t listen to over half over comments lol this a great game pls leave it in the hands of developers. Criticism is is everywhere your not going to please everybody just keep up the great game pls this my first mmo and probably the best and the most fun I had in a long time gaming
I'd like to see some class balance events specifically on stun lock xbow spinner flashwavers
1 x per week scan for scamer and lucent farmer , some item are 700 k lucent on the shop and still getting bought thats alot of money !!
When does the rest of the main story quests come out?
PLEASE!!!! Would love an option to look at Guild member's armor, weapons, skill, etc in game
I’d love for yall to actually address how your going to fix the lack of payouts to siege winners & pillagers.
Raids would be amazing!! 12 or 18 man raids
Able to buy quality parchment, the green ones, like we can with blue and purple!
fix the random party match making screen keep popping up everytime theres a player who rejects it
solisium sage sounds like the gw2 mentor system lol. now add the material storage bank and "deposit to storage" button : p
please, for the next event make it clear when the event dungeons are gonna go, since for haunted harvest we had one more day (14 november) when we could collect corn seed - which logically means that we will have the dung available (since you have to spend this corn somehow). But no, the dung was gone day before annd I lost 20 corn seeds, cuz I planned to run them at november 14
Well don't wait until the last day 😅
Great video i'm super hyped guys !
Fix the auction house lagginess/bugs, it’s so frustrating.
Please add UI customisation for ps5/Xbox
Would love to see a fishing event or mini game/sport festival
I love this game, keep up the good work.
great news, thank you
can you make putting down pins on the ground available for consoles?
First siege was a major failure , nearly every server they used glitch and nothing was done about it... Hopefully they get punished , updates sound good looking forward to the best future !!!!
i want see world seasonal event boss that dont drop gear specifically to that boss and a mini quest line that ends with the boss or something cool like that
Christmas event with lots of snow and snow yetti or similar maybe santa giving gifts