@@tonywilson5708 I respect your sarcasm. Enjoy the addition of +1 to the number next to the like-button bellow your comment! Can't you just feel your self-worth just soar with that number? That is how much strangers who don't know you and will probaly never meet you like you. I'm told by younger people than myself that such things are very important and makes one feel good. So I hope my button press brought you the same happiness and brief joy that your comment gave me. Have a nice day, funny stranger! :)
@@cipher0328 A d6. Every couple of levels rogues get an additional sneak attack die to scale their damage output with their level. In the end they have like 6 or 7 of them, and with good teamwork they can sneak attack almost every round.
Also wizards/sorcerers with Fireball, Lightning Bolt, etc.. Upcasting those suckers can lead to crazy rolls, but the biggest is 9th level Meteor Swarm: 20d6 bludgeoning & 20d6 fire. That’s 40d6 in ONE SPELL! Better have a rolling app handy or this will turn into Warhammer.
@@Pingviinimursu it's half / rouge lv rounded up..... So at lv 20 they have a 10d6 sneek attack.... That's why asain subclass..... Just one shot Hill giants.....
Actually it can involve a lot of dungeons depends on the style of your campaign. As for dragons, what level are you starting at? ... I've encountered a baby dragon at 1st level. it was guarding a bridge and demanded a toll to cross it.
also a quick note: When reading a percentile die. Read the double digits first then the single digits. The result 70 and 3 = 73; a 00 and 1 = a 1; a 00 and 0 = a 100. I know weird, but it works. Think of it as a digital display that is only capable of showing you 2 digits at a time. since 100 is 3, you can only see the zeroes. :)
90 is the first digit and 10 is the second digit so reading it would be "90". 90+1 = 91, 90+2 = 92, 90+3 = 93, 90+4 = 94, 90+5 = 95, 90+6 = 96, 90+7 = 97, 90+8 = 98, 90+9 = 99. This way you can get all the digits in the 90s
@@koldrake2746 I'm a bit after the fact, but it's place value. The 00-90 die is the 10s digit and the 1-10 is the ones digit. Yeah it's a bit funky but it will give you correct percentages.
The only thing I wish would have been touched upon, and maybe they will in a future episode, was the term Nat or Natural 20 / 1 and what that signifies. When I first started watching Critical Role I didn't really grasp the concept of Nat 20s and Nats until a few episodes in and didn't really understand the significance and why they got so excited or so down.
She did say at the start that a 20 is the best and a 1 is the worst, but yeah I guess she didn't use the term natural which means only the number the dice rolled with no modifiers.
I more meant that rolling a Natural 20 on attacks will give you a Crit or if you roll it when investigating something you might get more knowledge than if you rolled let's say a 15. Also let's say you roll a Natural 1 on an attack roll, your weapon might get stuck on a door or you could lose it all together if your DM is extra nasty.
Hey Se7en, that is a great point. Natural 20s or Natural 1s (Criticals) can be a big deal and tough to understand why they are so great... or terrible. But you can cover that whole point in a short 3 minute video dedicated just to Criticals. Especially due to how they impact damage, overcoming difficult situations, etc. I am sure they can add a bunch of other explanations. But, it is great to mention the point as it might give them an idea for an episode that they didn't think about yet.
Clerics use it too with their Divine Intervention ability. Roll d% and if the result is equal or lower than your level, gods will help you in some major way. Can not think of any other use for d% tough.
I am so looking forward to this series. I have a friend who has been wanting to dip their toe into the D&D waters but had been nervous. This is perfect for them. Also, another one of Sam's jingles that is going to be permanently stuck in my head forever. I'm only wondering what useful knowledge is being pushed out to make room for the jingles, lol 😂
Neat video - I've got some friends playing for the first time this weekend and I shall be forwarding this onto them so that they know a bit more about the dice they're rolling :)
Real life Bard, Sam Riegel will one day kill me with laughter from his jingles, I swear. Also I’ve been avoided the percentage die for a while now good to know what it actually does finally 😂
Just wanted to say, while I personally won't get a lot out of these videos, I think they're a great idea and this first one is very well shot, good audio, and great little doodles to help along. This'll be really helpful to some people I play with and my daughter one day when she's old enough to get into it!
"Now, how about the 6 other dice?" me: *counts dice*.... wait what? d4, d6, d8, d10, d12... that's only 5!?! later in the video: "... it's a percentile die." me: oh well....
Great start to the series. We didn't have fancy percentile dice back in the 1980s. We used two different colored d10. Purple was the tens and Orange was the ones. Rolling two Zeros was a 100.
I remember the first time I rolled a percentage die in-game and not just for an "Okay you'll start the game with a wonderous item, roll to see what you get" kind of thing. We were in a town were weapons were banned so we turned them in at the gate and later the town was invaded by hobgoblins that stole the weapons from storage and started attacking people. We rolled a percentile die to see what kind of Loot they had, and if they had any of our weapons, and I rolled *00 0* I thought I was boned but it turns out the hobgoblin didn't just have one of my weapons like the other members of my party, BUT BOTH my quarterstaff and my dagger!
Have been doing random percentile rolls in my current campaign for special random events and had 6 yes 6 natural 100 show up so many powerful special events have happened! No one can believe so many have showed up! I made an expanded chart now. And I’m only rolling once for every 2 days in campaign. Lower rolls are just lesser random encounters. But hey it’s been fun and the players actually love the random events so fate has chosen well!
This was excellent Marisha! I've played D&D on and off for decades now and this bit was explained really well. Love Sam's vocals for the theme! Look forward to the rest.
On Talks they said it would premiere 10am pacific time, which is in 10 minutes as of this comment. They also had an interview on Syfy to promote it which was released before that and perhaps accidentally links to the unlisted version of the video. I type slowly so expect the video to go public in 5 minutes.
Great start to the series!! I'm going to use this when introducing friends to D&D. It'd be awesome to have different members of the cast cover each of the different topics, e.g. Travis doing combat, Liam doing spell-casting etc... and maybe everyone could take a different class to introduce (not necessarily the ones they're known for)!
I'm so excited! I love the idea that I'll be able to just throw these videos at friends if I ever don't have a way to explain something. This was very well thought out, and straight-forward.
My friends and I are all starting our first campaign next weekend, and we're all totally new to DnD (including our DM). These videos are so helpful! Thank you!
This was a really cute start to the series! Maybe I'll show my Mom and Sis and see how well they understand after this. (My secret goal is to eventual whittle them down so they actually play with me.)
As much as this is a pretty decent start to a very promising series, I do think as a Dice 101 episode you left out a few things that will confuse new players. As has already been mentioned, you didn't explain nat 1s and nat 20s, which are a major part of almost every d20 based RPG and play a huge part in 5e specifically. Also, when explaining the percentile dice, you didn't explain how to read them, or that rolling a 00 and a 0 = 100, not 0, which is a really confusing aspect of percentile dice. It also would have been nice to see at least one example of what percentile dice are used for, like just mentioning the wild magic table would have given people a clear example of a percentile roll. Actually rolling some dice would have been nice too, just to, again, give a clear picture of how they are used. Like, in the healing example, you could have said, "For example, let say I'm casting a healing spell that heals 3d8 damage. I roll 3 8-sided dice and got a 3, a 5, and a 1. 3+5+1=9, so I did 9 points of healing." That would have been a concrete example that's easy to follow, but shows instead of just tells new players how things work which helps people who are visual learners. I also think you didn't really need to go into ability scores just yet, since you mentioned them without explanation and then specifically said you can't get into them right now. From a training perspective, that's something you don't want to do because it causes your trainees to focus on the idea that things are going to get even more complicated and can discourage and distract them from learning what you're trying to teach them. In a live training session it makes sense if one of your trainees asks about a subject, like ability scores, that you aren't ready to cover yet to answer them with a simple, "Right now we're focusing on this, but we'll definitely get to that later. One thing at a time." This shows them you're listening and that their question will be answered, but lets you refocus the group on the task at hand. In a situation like this where you completely control the conversation, things that you'll be covering in later episodes shouldn't even be mentioned unless it's a preview of the next episode type situation like, "Next time, we'll talk about Ability scores and how all those dice you now know about work with them!" Overall, I like this as the start to the series. I just don't want to see you guys fall into the pitfalls a lot of new trainers (and experienced ones from time to time) fall into, like jumping between subjects or moving forward before your trainees have mastered the first step. Great Job overall though!
? 00 0 = 100 ? the percentile die goes 00, 10, 20, 30... 80, 90 A roll of 00 is zero + whatever the d10 rolls, so you might get a 1- 10. (10 being the zero for this die) The way to 'roll 100' would actually be 90+0 = 90+(10) = 100 00 IS zero... so that if you rolled a 00 + 1... you might get a strength bonus of 18 (01) -- the value in the parenthesis can be 01 to 100).. which can push your strength into superhuman / giant strength levels of flexing.
page 6 of the 5e PHB under the section entitled Game Dice, "Two 0s represent 100." and later on at the end of the paragraph, "Some ten-sided dice are numbered in tens (00, 10, 20, and so on), making it easier to distinguish the tens digit from the ones digit. In this case, a roll of 70 and 1 is 71, and 00 and 0 is 100."
My summary of dice and their uses: D20: The one used for everything that isn’t combat or healing. The other ones: The ones used for combat and healing. Percentile: Wild Magic, some encounter/treasure charts, and the Maze Engine encounter.
Nice start to the series. I used to just roll the d10 twice for percentage rolls, rather than have a special extra dice. Only thing I might have touched on in the video, is just letting some know that one dice is a die, multiple are dice. I know various people who refer to 1 die as dice
Brent Bolton - thought the same: For percentile dice you roll both dice and read the double number as the tens and the single as normal, for example if we rolled a 70 and a 4 then you have 74 (pretty easy hey!); But what about 00? Well that means zero tens and you only read the single dice and have gotten a score between 1-10. I realise you probably know but I'm putting this here for those that don't :)
I'm so excited for this series! I just started a game with two friends who are completely new to the game, and I will be referring them to this as more episodes come out!
you didnt mention how to read the percentile. i racked my brain for quite a while before understanding that 00 0 is 100. it feels obvious now, but i use to think 10 0 made sense becausee it shows 100, or maybe 1 00.
I don’t actually think this video needed an explanation for nat 20s and 1s. Auto hitting and auto missing can be covered in a combat episode, but that’s all nat ones and nat twenty’s do RAW.
I need to recommend later eps of this series to my gaming group, as they've just started out. They know the basics of dice, but I think they'll benefit from understanding more about some other stuff. This is a great series idea!
@@tonywilson5708 well they already understand how to play more or less, but I know they only half understand some of the stuff about playing. Like they know things to play the character they have but sometimes don't get why a rule/mechanic is like it is. Does that make sense? They're still learning so I think these will help give context to some things they've been told are rules.
@Tarmachan I have a pretty fresh group of players too, a couple of them never having played at all before. I was just hoping that there would be a bit more content to the episodes than 3 minutes a week. It's not like there is lack of material in the 5E PHB for several 10 minute episodes.
I figure they're trying to make it less intimidating by doing small topics one at a time. And also if they do super short vids on one topic each time people don't have to trawl through ten minutes to find the one things they want to know about. I think it's a bit early to judge off of one ep, but I like it so far :)
Can we have these with zero cussing? It seems like a great way to explain D&D to kids, and I'd love to show them, but I don't feel comfortable doing so with swearing in it. Even something as innocuous as "bad@$$" makes me uncomfortable sharing with my 7 year old.
Thank you! I am new, very new to D&D. I've picked up some things from watching Critical Role, but I am a noob. I am an IT lecturer and there are some of my colleagues and some students who want to start playing. So this series is going to help a lot! Looking forward to the next episode.
The most important advice was given at the start of the video and had nothing to do with dice at all. Declare your actions properly. Imagine that your character is a real person and that the scene the DM has described is actually happening. Then just tell the DM what your character is trying to do and how they are trying to do it. _They'll_ tell you when you need to roll dice. You'll pick up the rules as you play.
I will most probably be the DM for the first while at least, since I currently know the most about the game. I've picked up a few things from watching Critical Role play D&D.
Okay, cool. The best advice I can give you is to check out the Angry GM (it's where my old GM sent me when I decided to take the reins due to him being in another state). This is a guy who breaks D&D down into it's simplest component pieces. Even if you disagree with him, what he writes will make you think about the game more clearly. It's really, _really_ helpful. And don't worry about his "attitude" or "arrogance". It's just a character. He's actually a sweetheart. Who laughs when his players' characters die horrible deaths. Start here: theangrygm.com/jumping-the-screen-how-to-run-your-first-rpg-session/ Don't worry about all the fancy voice acting Mercer busts out (as much as we both love it), just focus on the basic sequence of the game. It's like riding a bike: you've got to learn how to make the thing go forward without falling over before you can do tricks and shit. I think Angry cites the need to learn how to skate before you play ice hockey, but whatever. Same thing. And know this. Even if you suck at first (and you will), your players will most likely still have fun. Best of luck, and welcome to Nerd Poker!
Great start on a new series. I remember back when I started playing and even the simple information Marisha just mentioned was complete astrophysics to me back then. I have a plan to run a game with someone new to D&D, so when we start up, these will be a great help.
Awesome. I already know a lot of the basics, but this was an excellent explanation for new players. I’m looking forward to other episodes that can help me fill in the gaps of my knowledge.
Really well done! Made me think back to when I started out and was clueless. A video series like this is great when you are trying to know the basics before a game. Critical Role is an awesome teacher, but this is a nice slow down and close up look at how things work. I like it. :-D
I recently started playing with a group of people and it's always a little embarrassing when I don't know how to do things. That being said, I'm really excited for this series!! I think it'll help me a lot
Omg, that theme is a thing of beauty. Loving the idea of this show! My only knowledge of how D&D actually works is form watching CR, and although I picked up a lot through watching it will be nice to get an official explanation of all the terms and things. Especially for the more complicated/not as common things!
I also recommend you test how well made your dice are. Get a glass of water with salt in it. The drop your dice in it and start rolling them around. If they’re poorly made then they will always prefer a certain number and the glass of water will make it easier to tell if they are are well made and truly random or if they are badly made and are a bit weighted.
Wow, I love the graphics you guys got. Good job, Person Who Does Those (who I have been informed is WendyDoodles, which makes total sense because she is awesome)
Good acting on a useful video - spicing it up with humor is key, and this is a solid start. Something tells me that the Critical Role cast will be narrating a whole lot of these... and some guest players might even return for this... and other well-known non-CR D&Ders... maybe Brian as well, he can have he one on how to homebrew cabbage.
Yeah, I'm giving up on explaining the basics to my players and just sending links out to these vids on our chat group. Thanks for making a newbie DM's life so much easier guys! :3
Me being new to DnD and not understanding the Dice Rolls whatsoever, this video legit helped me in so many ways, can't wait to watch the other videos 😆
An episode about dice without a cameo from Laura Bailey just feels wrong.
She's busy teaching Ronan about them.. from afar.. because choking hazard.
Ye, they missed the whole "dice jail" part of the gameplay!
Naw fam, she is too busy excorcising the demons out her cursed dice
At least they kept Wheaton away.
It's about dice mechanics not dice hoarding 😁
Sam’s intro song though
Right? i spit soda when it kicked in. LOL
I laugh every time.
You can't keep a good bard down for long.
DING
I love the DING at the end. It feels so SCANLAN!!!
Marisha is such a good host, I know how the dice work but I still watched the whole video
All 3 minutes? Wow, invested...
@@tonywilson5708 I respect your sarcasm. Enjoy the addition of +1 to the number next to the like-button bellow your comment!
Can't you just feel your self-worth just soar with that number? That is how much strangers who don't know you and will probaly never meet you like you. I'm told by younger people than myself that such things are very important and makes one feel good. So I hope my button press brought you the same happiness and brief joy that your comment gave me.
Have a nice day, funny stranger! :)
Alright then buddy...
I'm just saying i wish that there was a bit more content to the episodes. I love Critical Role, i just had higher hopes.
@@tonywilson5708 tbh though theyve aleays said these videos will be bitesize
What a great start! I'd love to know who does all the cute doodles :)
Those are drawn by our friend WendyDoodles (link in the description above to her Twitter)!
here was I thinking it was Jester... should have known from the lack of penises.
@@criticalrole Thank You!!! Keep up the great work, I'll be sharing this series with my family so we can play :)
ever need motion graphics? i'm available!
hey duuude when is your next crack vid? been waiting for it for a while!
D20: "The die you'll be rolling the most"
Rogues with sneak attack: X to doubt
lol
What dice do they use
@@cipher0328 A d6. Every couple of levels rogues get an additional sneak attack die to scale their damage output with their level. In the end they have like 6 or 7 of them, and with good teamwork they can sneak attack almost every round.
Also wizards/sorcerers with Fireball, Lightning Bolt, etc.. Upcasting those suckers can lead to crazy rolls, but the biggest is 9th level Meteor Swarm: 20d6 bludgeoning & 20d6 fire. That’s 40d6 in ONE SPELL! Better have a rolling app handy or this will turn into Warhammer.
@@Pingviinimursu it's half / rouge lv rounded up..... So at lv 20 they have a 10d6 sneek attack.... That's why asain subclass..... Just one shot Hill giants.....
How did you not use a picture of Sam Riegel for the charisma picture
Maybe because one of Sam's current characters has 5 Charisma - nearly the polar opposite of both Scanlan and Sam.
The irony is that Dungeons and Dragons doesn't actually involve that many dungeons or dragons.
Actually it can involve a lot of dungeons depends on the style of your campaign. As for dragons, what level are you starting at? ... I've encountered a baby dragon at 1st level. it was guarding a bridge and demanded a toll to cross it.
Someone forgot about the Chroma Conclave
Are you sure you're doing it right?
Correction most GOOD Dungeons and Dragons don't involve dungeons. Sometimes they involve dragons, but only for two dozen or so sessions.
The Yawning Portal; nuff said.
also a quick note: When reading a percentile die. Read the double digits first then the single digits. The result 70 and 3 = 73; a 00 and 1 = a 1; a 00 and 0 = a 100. I know weird, but it works. Think of it as a digital display that is only capable of showing you 2 digits at a time. since 100 is 3, you can only see the zeroes. :)
Why isnt rolling a 90 + 10 not 100 rather than rolling 00 (= zero) + 0 ( = 10) suddenly becoming 100 instead of 10?
@@koldrake2746 because they are digits and not added
What would 90+10 be though?
90 is the first digit and 10 is the second digit so reading it would be "90". 90+1 = 91, 90+2 = 92, 90+3 = 93, 90+4 = 94, 90+5 = 95, 90+6 = 96, 90+7 = 97, 90+8 = 98, 90+9 = 99. This way you can get all the digits in the 90s
@@koldrake2746 I'm a bit after the fact, but it's place value. The 00-90 die is the 10s digit and the 1-10 is the ones digit. Yeah it's a bit funky but it will give you correct percentages.
This is a clear, concise, and interesting introduction to polyhedrals! Great first episode, I can't wait for more!
Intro: Which damage die hurts worse?
Rolling: d12
Stepping on it: d4
“Stay Natural my friends.” Is going to be my new catch phrase haha.
"I don't always roll dice. But when I do, it's usually a d20."
Oh, yeah, same here. Hilarious. 😂
The only thing I wish would have been touched upon, and maybe they will in a future episode, was the term Nat or Natural 20 / 1 and what that signifies. When I first started watching Critical Role I didn't really grasp the concept of Nat 20s and Nats until a few episodes in and didn't really understand the significance and why they got so excited or so down.
She did say at the start that a 20 is the best and a 1 is the worst, but yeah I guess she didn't use the term natural which means only the number the dice rolled with no modifiers.
I more meant that rolling a Natural 20 on attacks will give you a Crit or if you roll it when investigating something you might get more knowledge than if you rolled let's say a 15. Also let's say you roll a Natural 1 on an attack roll, your weapon might get stuck on a door or you could lose it all together if your DM is extra nasty.
Hey Se7en, that is a great point. Natural 20s or Natural 1s (Criticals) can be a big deal and tough to understand why they are so great... or terrible. But you can cover that whole point in a short 3 minute video dedicated just to Criticals. Especially due to how they impact damage, overcoming difficult situations, etc. I am sure they can add a bunch of other explanations. But, it is great to mention the point as it might give them an idea for an episode that they didn't think about yet.
you wouldnt bring that up since some dms dont even utilize them at all. This episode was just understanding dice.
Yup same, was JUST about to write that
When you've played D&D since second grade but you still want to watch every episode of this.
"Some classes have some abillities that requires a percentage dice roll" Hellyeah! That's definetedly the sorcerer with the Wild magic suge!
Clerics use it too with their Divine Intervention ability. Roll d% and if the result is equal or lower than your level, gods will help you in some major way.
Can not think of any other use for d% tough.
Loot !!
Is that Bigby's Hand on the title graphic? ;-)
Every1Talks The one and only
That's kind of a reach... around.
That's what I'm thinking. Either Bigby's Hand or Scanlan's Hand.
Or Mage Hand.
I am so looking forward to this series. I have a friend who has been wanting to dip their toe into the D&D waters but had been nervous. This is perfect for them.
Also, another one of Sam's jingles that is going to be permanently stuck in my head forever. I'm only wondering what useful knowledge is being pushed out to make room for the jingles, lol 😂
@Jean-François Mongrain And here I was thinking I was the only one who did that! 😂 High five!!!!
Neat video - I've got some friends playing for the first time this weekend and I shall be forwarding this onto them so that they know a bit more about the dice they're rolling :)
Real life Bard, Sam Riegel will one day kill me with laughter from his jingles, I swear.
Also I’ve been avoided the percentage die for a while now good to know what it actually does finally 😂
Just wanted to say, while I personally won't get a lot out of these videos, I think they're a great idea and this first one is very well shot, good audio, and great little doodles to help along. This'll be really helpful to some people I play with and my daughter one day when she's old enough to get into it!
"Now, how about the 6 other dice?"
me: *counts dice*.... wait what? d4, d6, d8, d10, d12... that's only 5!?!
later in the video: "... it's a percentile die."
me: oh well....
Hah, I was doing the same thing. (counts) that's 5... .>. Oooooh, right. Percentile die.
You have to use those occasionally in my campaigns. You have a 1% of spontaneous combustion every now and then.
Can someone explain to me, who has never touched D&D, why a percentile die is necessary? Why don't you just roll two d10s?
You can, and many do. But with the percentile die it's a lot easier to remember which one is the tens place...and harder to lie about which is which.
Otherwise you have to declare beforehand one of the D10's as the tens die... A bit of a pain.😅
Great start to the series.
We didn't have fancy percentile dice back in the 1980s. We used two different colored d10. Purple was the tens and Orange was the ones. Rolling two Zeros was a 100.
I was taught to use a d10 and a d20 for percentile. the d10 being the first number(s) and the d20 being the second number
I remember the first time I rolled a percentage die in-game and not just for an "Okay you'll start the game with a wonderous item, roll to see what you get" kind of thing. We were in a town were weapons were banned so we turned them in at the gate and later the town was invaded by hobgoblins that stole the weapons from storage and started attacking people. We rolled a percentile die to see what kind of Loot they had, and if they had any of our weapons, and I rolled *00 0* I thought I was boned but it turns out the hobgoblin didn't just have one of my weapons like the other members of my party, BUT BOTH my quarterstaff and my dagger!
So you rolled a ten?
Dope! I didn't know that! I would have assumed 10 and 0 would be 100 but yeah, how you explained it makes sense! Thanks!
I thought that the single digit 0 stood for 10 like when rolling 1d10 damage 0 is 10. Is this different with percentile checks?
If 00+0 is 100 what is 01?
Have been doing random percentile rolls in my current campaign for special random events and had 6 yes 6 natural 100 show up so many powerful special events have happened! No one can believe so many have showed up! I made an expanded chart now. And I’m only rolling once for every 2 days in campaign. Lower rolls are just lesser random encounters. But hey it’s been fun and the players actually love the random events so fate has chosen well!
This was excellent Marisha! I've played D&D on and off for decades now and this bit was explained really well. Love Sam's vocals for the theme! Look forward to the rest.
I am so excited for this series! I've never played D&D, only ever watched Critical Role, but I want to learn!
"Stay Natural, my friends." Hmmm, I like it. It has potential.
Without explaining what that means it falls flat. Nat 20/Nat 1s were not even mentioned.
"Why didn't this pop up in my feed" (Unlisted) "Oh.... why?"
It was 'pre-released' on SYFY, it'll probably be listed in a few hours.
On Talks they said it would premiere 10am pacific time, which is in 10 minutes as of this comment.
They also had an interview on Syfy to promote it which was released before that and perhaps accidentally links to the unlisted version of the video.
I type slowly so expect the video to go public in 5 minutes.
Ah, I haven't watched last night's Talks yet.
Great start to the series!! I'm going to use this when introducing friends to D&D.
It'd be awesome to have different members of the cast cover each of the different topics, e.g. Travis doing combat, Liam doing spell-casting etc... and maybe everyone could take a different class to introduce (not necessarily the ones they're known for)!
"Stay natural my friends"
My heart!!!!! She's so precious!!!
This series couldn't have come at a more perfect time! I just found my first group and these videos are sure to be a godsend!
OMG the “ding” at the end of the intro music - i died laughing. What brilliant intro music
I'm so excited! I love the idea that I'll be able to just throw these videos at friends if I ever don't have a way to explain something. This was very well thought out, and straight-forward.
Fantastically awesome explanation. This is going to be EPIC! =]
Very cool - nice production. Looking forward to whatever other shows you guys are working on!
Oh my god Sam, that theme song
My friends and I are all starting our first campaign next weekend, and we're all totally new to DnD (including our DM). These videos are so helpful! Thank you!
This was a really cute start to the series! Maybe I'll show my Mom and Sis and see how well they understand after this.
(My secret goal is to eventual whittle them down so they actually play with me.)
Did they ever play with you??
@davidparkes7741 Yes actually! It was just one small game. And my Mom wasnt a fan. But my sister might play again someday!
Great first episode! I really hope this can help my overwhelmed friends decide to play D&D with me!
Holy crap Marisha! That reached epic levels of cheese and awesome all in under four minutes!
I love the handbooker helper intro and outro. I'm completely only waiting for the *DING* at the end. Best part of it by far
This was really good! I'll totally save these to help explain things to new players. I usually roll a nat 1 on my explanations it feels like.
Yea same here, it also helps it's only 3 minutes long and not 20 minutes like some other dnd explanations lol
I love this. It is everything I needed in my life. Bless you, Handbooker Helper. Also, love the jingle.
As much as this is a pretty decent start to a very promising series, I do think as a Dice 101 episode you left out a few things that will confuse new players. As has already been mentioned, you didn't explain nat 1s and nat 20s, which are a major part of almost every d20 based RPG and play a huge part in 5e specifically. Also, when explaining the percentile dice, you didn't explain how to read them, or that rolling a 00 and a 0 = 100, not 0, which is a really confusing aspect of percentile dice. It also would have been nice to see at least one example of what percentile dice are used for, like just mentioning the wild magic table would have given people a clear example of a percentile roll. Actually rolling some dice would have been nice too, just to, again, give a clear picture of how they are used. Like, in the healing example, you could have said, "For example, let say I'm casting a healing spell that heals 3d8 damage. I roll 3 8-sided dice and got a 3, a 5, and a 1. 3+5+1=9, so I did 9 points of healing." That would have been a concrete example that's easy to follow, but shows instead of just tells new players how things work which helps people who are visual learners.
I also think you didn't really need to go into ability scores just yet, since you mentioned them without explanation and then specifically said you can't get into them right now. From a training perspective, that's something you don't want to do because it causes your trainees to focus on the idea that things are going to get even more complicated and can discourage and distract them from learning what you're trying to teach them. In a live training session it makes sense if one of your trainees asks about a subject, like ability scores, that you aren't ready to cover yet to answer them with a simple, "Right now we're focusing on this, but we'll definitely get to that later. One thing at a time." This shows them you're listening and that their question will be answered, but lets you refocus the group on the task at hand. In a situation like this where you completely control the conversation, things that you'll be covering in later episodes shouldn't even be mentioned unless it's a preview of the next episode type situation like, "Next time, we'll talk about Ability scores and how all those dice you now know about work with them!"
Overall, I like this as the start to the series. I just don't want to see you guys fall into the pitfalls a lot of new trainers (and experienced ones from time to time) fall into, like jumping between subjects or moving forward before your trainees have mastered the first step. Great Job overall though!
? 00 0 = 100 ? the percentile die goes 00, 10, 20, 30... 80, 90 A roll of 00 is zero + whatever the d10 rolls, so you might get a 1- 10. (10 being the zero for this die) The way to 'roll 100' would actually be 90+0 = 90+(10) = 100
00 IS zero... so that if you rolled a 00 + 1... you might get a strength bonus of 18 (01) -- the value in the parenthesis can be 01 to 100).. which can push your strength into superhuman / giant strength levels of flexing.
page 6 of the 5e PHB under the section entitled Game Dice, "Two 0s represent 100." and later on at the end of the paragraph, "Some ten-sided dice are numbered in tens (00, 10, 20, and so on), making it easier to distinguish the tens digit from the ones digit. In this case, a roll of 70 and 1 is 71, and 00 and 0 is 100."
00 & 0 is 100. Percentile dice is ALWAYS between 1 and 100. It's why d100 dice were sometimes used.
So.. roll a 00 = 100 and then roll the 'ones' die... we are looking at 101-110. This is why the book must sometimes be questioned.
How do you roll the single digits if you eliminate the 'zero' tens? Using the example above.. you could only roll numbers from 11 to 110.
Looking forward to this series! I think this will be really great for new players!
I already know how to play, I just want to support Critical Role because they’re the best
I’m so excited for this series!! It’s going to make explaining dnd to my friends so much easier and hopefully I’ll be able to dm my own game soon!!
*DING*
My summary of dice and their uses:
D20: The one used for everything that isn’t combat or healing.
The other ones: The ones used for combat and healing.
Percentile: Wild Magic, some encounter/treasure charts, and the Maze Engine encounter.
_Damage_ and/or healing. But I get what you meant.
Percentage dice are "old dusty?"
I think your referring to the d12.
Nice start to the series. I used to just roll the d10 twice for percentage rolls, rather than have a special extra dice.
Only thing I might have touched on in the video, is just letting some know that one dice is a die, multiple are dice. I know various people who refer to 1 die as dice
YES!
Natural 20!
LOL THE DOODLE OF MATT IS SO PERFECT. I'm so glad you guys made this series, I can't wait for more!
But Marisha Ray, how do you read the results of an enigmatic d100 when you DO use it?
Brent Bolton - thought the same:
For percentile dice you roll both dice and read the double number as the tens and the single as normal, for example if we rolled a 70 and a 4 then you have 74 (pretty easy hey!); But what about 00?
Well that means zero tens and you only read the single dice and have gotten a score between 1-10.
I realise you probably know but I'm putting this here for those that don't :)
@@robbywings If you roll 00 + 0 is that zero or a hundred? And if it's zero how do you roll a 100?
And of it's a 100 how do you roll a zero?
In D&D, it pretty much always asks for 1-100 for the percentile. So 00+0 is considered 100. It's the special case.
And you roll a zero just like you roll a zero with any other die... you don't ;)
It depends on the game and DM's discretion whether the 0-00 equals 0 or 100 :)
I'm so excited for this series! I just started a game with two friends who are completely new to the game, and I will be referring them to this as more episodes come out!
you didnt mention how to read the percentile. i racked my brain for quite a while before understanding that 00 0 is 100. it feels obvious now, but i use to think 10 0 made sense becausee it shows 100, or maybe 1 00.
you aren't the only one to have thought that.
Maybe we need to graduate 101 first, and then they talk about that in Dice 201?
Love this. I'm so looking forward to saving this on a playlist and showing my group. Thanks!
I don’t actually think this video needed an explanation for nat 20s and 1s. Auto hitting and auto missing can be covered in a combat episode, but that’s all nat ones and nat twenty’s do RAW.
I agree with you. The extra effects on death saving throws (the only other place they apply) can be included if the series ever gets there.
Doc Nevyn exactly. It just doesn’t feel like the place to delve into the those topics.
I need to recommend later eps of this series to my gaming group, as they've just started out. They know the basics of dice, but I think they'll benefit from understanding more about some other stuff. This is a great series idea!
At one 3 minute episode a week, your players will be waiting a looooooooonng time for explanation...
@@tonywilson5708 well they already understand how to play more or less, but I know they only half understand some of the stuff about playing. Like they know things to play the character they have but sometimes don't get why a rule/mechanic is like it is. Does that make sense? They're still learning so I think these will help give context to some things they've been told are rules.
@Tarmachan I have a pretty fresh group of players too, a couple of them never having played at all before. I was just hoping that there would be a bit more content to the episodes than 3 minutes a week. It's not like there is lack of material in the 5E PHB for several 10 minute episodes.
I figure they're trying to make it less intimidating by doing small topics one at a time. And also if they do super short vids on one topic each time people don't have to trawl through ten minutes to find the one things they want to know about. I think it's a bit early to judge off of one ep, but I like it so far :)
Can we have these with zero cussing? It seems like a great way to explain D&D to kids, and I'd love to show them, but I don't feel comfortable doing so with swearing in it. Even something as innocuous as "bad@$$" makes me uncomfortable sharing with my 7 year old.
Good, concise, informative, and I'd reckon helpful to boot. Nicely done.
I thought this show would have people knowledgable about d&d host, not someone who spent years only reading half of the spell descriptions
Great job with that first episode! A great start to what will be a fantastic series for beginners (or even a refresher for long time players)! Yay!
Good job Marisha, this is really cool. Love the animation, and Sam's stereo jingle is really, er, um, ding-errific!
Song is way too awkward and a little obnoxious to listen to twice, but I'm glad to see you guys making the Handbooker Helper videos!
Thank you! I am new, very new to D&D. I've picked up some things from watching Critical Role, but I am a noob. I am an IT lecturer and there are some of my colleagues and some students who want to start playing. So this series is going to help a lot! Looking forward to the next episode.
The most important advice was given at the start of the video and had nothing to do with dice at all.
Declare your actions properly. Imagine that your character is a real person and that the scene the DM has described is actually happening. Then just tell the DM what your character is trying to do and how they are trying to do it. _They'll_ tell you when you need to roll dice.
You'll pick up the rules as you play.
I will most probably be the DM for the first while at least, since I currently know the most about the game. I've picked up a few things from watching Critical Role play D&D.
Okay, cool.
The best advice I can give you is to check out the Angry GM (it's where my old GM sent me when I decided to take the reins due to him being in another state). This is a guy who breaks D&D down into it's simplest component pieces. Even if you disagree with him, what he writes will make you think about the game more clearly.
It's really, _really_ helpful.
And don't worry about his "attitude" or "arrogance". It's just a character. He's actually a sweetheart. Who laughs when his players' characters die horrible deaths.
Start here:
theangrygm.com/jumping-the-screen-how-to-run-your-first-rpg-session/
Don't worry about all the fancy voice acting Mercer busts out (as much as we both love it), just focus on the basic sequence of the game. It's like riding a bike: you've got to learn how to make the thing go forward without falling over before you can do tricks and shit. I think Angry cites the need to learn how to skate before you play ice hockey, but whatever. Same thing.
And know this. Even if you suck at first (and you will), your players will most likely still have fun.
Best of luck, and welcome to Nerd Poker!
Great start on a new series. I remember back when I started playing and even the simple information Marisha just mentioned was complete astrophysics to me back then. I have a plan to run a game with someone new to D&D, so when we start up, these will be a great help.
This is great, even though I've played D&D for years, I'll still watch all episodes of *Handbooker Helper*
Awesome. I already know a lot of the basics, but this was an excellent explanation for new players. I’m looking forward to other episodes that can help me fill in the gaps of my knowledge.
This helped a lot. My friend and I are brand new to D&D and I’m creating a campaign for us to use, and had no clue what dice needed to be used when.
Really well done! Made me think back to when I started out and was clueless. A video series like this is great when you are trying to know the basics before a game. Critical Role is an awesome teacher, but this is a nice slow down and close up look at how things work. I like it. :-D
I recently started playing with a group of people and it's always a little embarrassing when I don't know how to do things. That being said, I'm really excited for this series!! I think it'll help me a lot
Omg, that theme is a thing of beauty.
Loving the idea of this show! My only knowledge of how D&D actually works is form watching CR, and although I picked up a lot through watching it will be nice to get an official explanation of all the terms and things. Especially for the more complicated/not as common things!
Great start! Very entertaining as always and I hope this series continues for a long time!
I want another episode, waiting sucks. Love the bitesize help.
This is awesome. Sending it to a few of my newer friends to help them with dice mechanics. Great video :-)
Awesome! I cant wait for more episodes. I feel like this series will evolve into valuable resource.
Sam’s opening jingle sold this series for me. Keep me coming!
A rather simple, yet clear explanation for total newbies. I'm looking forward to more.
I really love these quick d&d tips videos. I know some take their time when explaining things, but I prefer these quick paced shotgun styled videos.
YAY! thank you, marisha, and thank you to everyone involved!! this is already so helpful!
Iv'e been playing dnd for over 20 years now... I will still watch this new show!
Everyone did a super good job putting this together! (especially Wendy)
I also recommend you test how well made your dice are. Get a glass of water with salt in it. The drop your dice in it and start rolling them around. If they’re poorly made then they will always prefer a certain number and the glass of water will make it easier to tell if they are are well made and truly random or if they are badly made and are a bit weighted.
The "music" intro...... Oh Crit Role, how I love your dorky, nerdy ways. Sam gets me every time.
Wow, I love the graphics you guys got. Good job, Person Who Does Those (who I have been informed is WendyDoodles, which makes total sense because she is awesome)
Creditd would help! Graphics are WendyDoodles Graphic editing is probably Max.
Good acting on a useful video - spicing it up with humor is key, and this is a solid start. Something tells me that the Critical Role cast will be narrating a whole lot of these... and some guest players might even return for this... and other well-known non-CR D&Ders... maybe Brian as well, he can have he one on how to homebrew cabbage.
Nice work! You might want to talk about how to read a percentile throw. I can't wait to see what you all come up with next!
I'm DM-ing for a group of newbies next month & have been scavenging for resources to have them watch before session 0. THANK YOU SO MUCH FOR THIS.
Yeah, I'm giving up on explaining the basics to my players and just sending links out to these vids on our chat group. Thanks for making a newbie DM's life so much easier guys! :3
Can`t wait to see 1000 more episodes of this series!
Excellent video. I will definitely be using these videos when I introduce new players to the game. Thank you.
I’ve been dming for over a year, but still plan on watching every episode.
Very straightforward and helpful. Thank you!
What a lovely little show this is gonna be! Looking forward to seeing what they do with this!
Me being new to DnD and not understanding the Dice Rolls whatsoever, this video legit helped me in so many ways, can't wait to watch the other videos 😆
That was well done. Didnt dimmy it up and made it interesting. Way to go Marisha!
Great 1st lesson Marisha! also love how they captured the essence of Matt in the line art.
I didn't know about the percentage die! Thank you! Nien! Love the little "diddy" (theme song?), btw.
Short, informative and entertaining. Marisha and company keep pumping out the great content. A+
Holy moly she’s got some serious voice acting talent
I've been playing D&D for years but I still watched this, good start to the series!
Nice info for new players. I love it, keep them coming. Polyhedral punk is the best way to describe a D20