Just a couple suggestions. 1. Add a conveyor system to automatically reload. 2. Add an endless mode, where it will keep going until you miss one, so you can try for a new high score like a real arcade.
Thing is, i would ABSOLUTELY love to do these two things, but theres a big problem with each :( For the first one, I originally wanted to do, but I don’t have a 4th motor and also don’t have the ingenuity to fit that in the limited space I had. For the second one, that’s a very interesting idea, but the only problem with that is each side of the dispensers have exactly 9 marbles in them, enough for 6 games each. It isn’t exactly random in the order that they come out (if you look at the code at the end you can see what I mean) but 3 from each side come out. This would be fixed if I could implement the first idea :) The other big problem with this is that the color sensor registers the balls about 90% of the time, so if you have a crazy high score and one doesn’t register you lose all of your progress. This is kind of just the marbles I have and the LEGO sensors don’t go together so well 😅 Like I said, if it was possible for me to do this, I 1000% would. I love the suggestions, and i didn’t even think about doing an endless mode, that’s a very cool concept. Just wanted to say why I didn’t. :)
@@elitelegostudiosfor the not enough motors problem, it looks like it should be possible to use a gearchain to link it to the same motor as the spinners.
@@piggyplayzmc93 I guess it could be possible, but the problem with that would be the motor being at a very awkward angle, as well as me not having that many more chain links (I used them all making the bridge movement) 😢 Maybe I can try to make a second version of this and make it automatically reload.
I haven't seen on eof these machines in a while. Good to the gameode return!
Just a couple suggestions.
1. Add a conveyor system to automatically reload.
2. Add an endless mode, where it will keep going until you miss one, so you can try for a new high score like a real arcade.
Thing is, i would ABSOLUTELY love to do these two things, but theres a big problem with each :(
For the first one, I originally wanted to do, but I don’t have a 4th motor and also don’t have the ingenuity to fit that in the limited space I had.
For the second one, that’s a very interesting idea, but the only problem with that is each side of the dispensers have exactly 9 marbles in them, enough for 6 games each. It isn’t exactly random in the order that they come out (if you look at the code at the end you can see what I mean) but 3 from each side come out. This would be fixed if I could implement the first idea :)
The other big problem with this is that the color sensor registers the balls about 90% of the time, so if you have a crazy high score and one doesn’t register you lose all of your progress. This is kind of just the marbles I have and the LEGO sensors don’t go together so well 😅
Like I said, if it was possible for me to do this, I 1000% would. I love the suggestions, and i didn’t even think about doing an endless mode, that’s a very cool concept. Just wanted to say why I didn’t. :)
@@elitelegostudiosfor the not enough motors problem, it looks like it should be possible to use a gearchain to link it to the same motor as the spinners.
@@piggyplayzmc93 I guess it could be possible, but the problem with that would be the motor being at a very awkward angle, as well as me not having that many more chain links (I used them all making the bridge movement) 😢 Maybe I can try to make a second version of this and make it automatically reload.
Cool game! Looks like fun! Keep up the great work!
pretty fire
Really cool game looks so fun to play!!
Very cool! Nice work
so clever!! love this
Can you put the EV3 inside the machine?
Wow good idea!
YO nice video
physical physics game
Cool
Now make with coin operated next time
Bro this took me long enough theres no more room to put anything 😂