I’ve loved my two archeon campaigns. One early on when warriors of chaos came out and again after the more recent patch. It’s a blast. I love having tons of vassals just sending armies all over the place and colonizing minor settlements. It works really well imo. You just need to go into the diplomacy and alliances tag and you can send them in waves to attack your enemies. They will not conquer well but they can buy you time
The best vassalizer is N'kari by far. I had all the high elves, Brettonia and was working in the Empire, and Woodelves. My vassals were so powerful they were outpacing me. I think it's that you can vassalize with N'kari at such a high power level that it makes the AI less timid.
Another benefit is you can flget their units from outposts which depending on who it is could be helpful And they also put outposts on your settlements helping with defence which can be useful
That SoT army was indeed super wonky. Looks like some kind of Foreign Legion of Forest Friends ^^' Maybe The Lady went on a tour across the Old World drumming up support and volunteers to protect the Witchwood?
Honestly it depends on race. Chaos makes great use of theirs since they have so many. I can drown an enemy in so many bodies before they even have a chance to attack my own stacks
I'm just starting to play my first Chaos campaign with Belakor and I've never played a campaign where having vassals was involved. The main thing I'm confused about is what are the benefits to owning a settlement yourself or just giving it to a vassal? I understand the thing of it is that if you give better buildings to your allies, they can afford better armies and do more work for you and either hold a direction or push forward into a direction of the map and at the same time you get a chunk of the spoils, but I don't see why you don't just conquer all the territory yourself and build up the regions yourself with military or economy builds, and maybe leave the legendary lords you beat with one or two settlements so that you can still have their strengths on campaign with the odd army. But even then, isn't that just the same as having a military ally and as you've said, you can't really count on them to do something useful which in many cases is to help you take care of invaders that slipped past your own armies? Even now in my early Belakor run, I don't know what the worth is of just going to Wulfrik and wiping him off the map, or just taking his settlements that have dark fortresses and then I guess giving him the scrap minor settlements? Would this just mean that from the Albion island or whatever chaos lord you play and their respective start, that you start the game and go around taking all the fortress settlements for yourself, but then gift everything else to prominent surrounding factions so that they do the rest of the work for you?
i know im really late, but anyways, you should give them to your vassals cause they can build their faction buildings and take way better advantage of those minor settlements, unlike you who can only build shity tier one shrines. they will also build huge stacks which add up to your strengh rating, and colonizing costs are up to them. only exception to this are resources, which are completely broken, all giving faction wide bonuses such like iron giving factionwide armour to your infantry.
vassal AI seems to be tamer than when unvassalized. There are exceptions though, Skeggi seems to like to conquer and so does Grimgor. Giving them some extra funding does help a lot too, as they don't seem to like to build up their economies before building their armies (but they very clearly dump extra funds into building when they hit their army "cap"). Not like you can cheese that for them either, when you trade your settlements to them they seem to get reset to tier 1. One very weird and possibly game breaking thing i've noticed is armies being "disbanded". I've given a direct vassal order to one of their armies only to see that army "disappear" off the map. maybe that has something to do with an "army cap" feature depending on their territory size, as its possible on those turns they lost territory (I do love vassals as "sponges" for incursions). I just can't decide if it isn't better to vasselize everybody or just feed one vassal any territory besides dark fortresses that they can get. There was certainly a patch at some point that stopped vassals from breaking their vassalage when that vassalage was granted through Warriors of Chaos or Slaanesh mechanics (there seems to be an "out" when vassalized through diplomacy alone, but I haven't tested that enough since I don't like High Elves much and they would have the easiest time with that due to the influence points mechanic).
I did this campaign where this friend of mine had Belakor and I had Durthu and it's pretty much impossible to attack at least that you don't have 10 stacks to get through the 5/6 stacks of crappy units that the AI sends you. The only good thing is that in open battle it still controls the AI, so you can get away with it. In my opinion, however, the chaos factions are too strong, you can hardly lose, and this mechanic is one more thing that could be given to many other factions. (Also from your video I don't see a climate-based penalty, whereas like the Tombkings who are literally skeletons have it, so why don't chaos warriors?)
I’ve loved my two archeon campaigns. One early on when warriors of chaos came out and again after the more recent patch. It’s a blast. I love having tons of vassals just sending armies all over the place and colonizing minor settlements. It works really well imo. You just need to go into the diplomacy and alliances tag and you can send them in waves to attack your enemies. They will not conquer well but they can buy you time
The best vassalizer is N'kari by far. I had all the high elves, Brettonia and was working in the Empire, and Woodelves. My vassals were so powerful they were outpacing me. I think it's that you can vassalize with N'kari at such a high power level that it makes the AI less timid.
Another benefit is you can flget their units from outposts which depending on who it is could be helpful
And they also put outposts on your settlements helping with defence which can be useful
That SoT army was indeed super wonky. Looks like some kind of Foreign Legion of Forest Friends ^^' Maybe The Lady went on a tour across the Old World drumming up support and volunteers to protect the Witchwood?
Honestly it depends on race. Chaos makes great use of theirs since they have so many. I can drown an enemy in so many bodies before they even have a chance to attack my own stacks
I'm just starting to play my first Chaos campaign with Belakor and I've never played a campaign where having vassals was involved. The main thing I'm confused about is what are the benefits to owning a settlement yourself or just giving it to a vassal? I understand the thing of it is that if you give better buildings to your allies, they can afford better armies and do more work for you and either hold a direction or push forward into a direction of the map and at the same time you get a chunk of the spoils, but I don't see why you don't just conquer all the territory yourself and build up the regions yourself with military or economy builds, and maybe leave the legendary lords you beat with one or two settlements so that you can still have their strengths on campaign with the odd army. But even then, isn't that just the same as having a military ally and as you've said, you can't really count on them to do something useful which in many cases is to help you take care of invaders that slipped past your own armies?
Even now in my early Belakor run, I don't know what the worth is of just going to Wulfrik and wiping him off the map, or just taking his settlements that have dark fortresses and then I guess giving him the scrap minor settlements? Would this just mean that from the Albion island or whatever chaos lord you play and their respective start, that you start the game and go around taking all the fortress settlements for yourself, but then gift everything else to prominent surrounding factions so that they do the rest of the work for you?
i know im really late, but anyways, you should give them to your vassals cause they can build their faction buildings and take way better advantage of those minor settlements, unlike you who can only build shity tier one shrines. they will also build huge stacks which add up to your strengh rating, and colonizing costs are up to them. only exception to this are resources, which are completely broken, all giving faction wide bonuses such like iron giving factionwide armour to your infantry.
I am a big Fan of Nurgle, can you make a starting guide that Shows how to start him? I Love your Videos! :)
Great help thanks
does the end time event show up in Immortal Empires?
They are useless, usually end up making peace treaties with the people you’re at war with leaving you hanging.
vassal AI seems to be tamer than when unvassalized. There are exceptions though, Skeggi seems to like to conquer and so does Grimgor. Giving them some extra funding does help a lot too, as they don't seem to like to build up their economies before building their armies (but they very clearly dump extra funds into building when they hit their army "cap"). Not like you can cheese that for them either, when you trade your settlements to them they seem to get reset to tier 1.
One very weird and possibly game breaking thing i've noticed is armies being "disbanded". I've given a direct vassal order to one of their armies only to see that army "disappear" off the map. maybe that has something to do with an "army cap" feature depending on their territory size, as its possible on those turns they lost territory (I do love vassals as "sponges" for incursions).
I just can't decide if it isn't better to vasselize everybody or just feed one vassal any territory besides dark fortresses that they can get. There was certainly a patch at some point that stopped vassals from breaking their vassalage when that vassalage was granted through Warriors of Chaos or Slaanesh mechanics (there seems to be an "out" when vassalized through diplomacy alone, but I haven't tested that enough since I don't like High Elves much and they would have the easiest time with that due to the influence points mechanic).
Can't you set war coordination targets?
Sure, here what happens.
"Sets war coordination target"
"5 turns later ally starts moving"
@@Costin_Gaming I mean as long as they get the job done and you can focus elsewhere, right?
@@Costin_Gaming from what I’ve seen the ai vassals seem to prefer getting full stacks before leaving settlement and being full health
Such a passive campaign
I did this campaign where this friend of mine had Belakor and I had Durthu and it's pretty much impossible to attack at least that you don't have 10 stacks to get through the 5/6 stacks of crappy units that the AI sends you. The only good thing is that in open battle it still controls the AI, so you can get away with it.
In my opinion, however, the chaos factions are too strong, you can hardly lose, and this mechanic is one more thing that could be given to many other factions. (Also from your video I don't see a climate-based penalty, whereas like the Tombkings who are literally skeletons have it, so why don't chaos warriors?)