PlanetSide 2 Review

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  • เผยแพร่เมื่อ 30 ม.ค. 2025

ความคิดเห็น • 3.4K

  • @MandaloreGaming
    @MandaloreGaming  7 ปีที่แล้ว +792

    THE LIST - docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
    While Planetside 2 has a lot of issues, I do believe that the devs are trying to improve it as best they can. However as I said in the video they are also limited on resources, so features like implants could be a necessary evil for them staying afloat. Still doesn't make it good though.

    • @aexplodingpotato7045
      @aexplodingpotato7045 7 ปีที่แล้ว +8

      Hey could you do a review of stellaris please?

    • @SarGra13
      @SarGra13 7 ปีที่แล้ว +7

      Thanks for the update, think I said it before but your review does give a good perspective on how the game can be at its worse and everyone getting into the game currently should be told the resources behind it currently are minimal so they don't get their hopes high (but I'm digging the new updates being deployed with Meltdown Alert and Combined Arm's changes). Basically, hope you can check it out again by Christmas and see if you enjoy the direction it's heading in now.

    • @Raven_The_Unkind
      @Raven_The_Unkind 7 ปีที่แล้ว +1

      Is there any other game that's like Planetside 2? Big war with lots of people?

    • @Raven_The_Unkind
      @Raven_The_Unkind 7 ปีที่แล้ว +1

      Thanks, I played a bit if Planetside 2 a while ago and I couldn't get into it because of how unfriendly it is to get in but I love the massive war thing ^^

    • @Raven_The_Unkind
      @Raven_The_Unkind 7 ปีที่แล้ว +1

      Well after watching this video... I don't feel like trying to get back in the game, sounds fun but not fun at the same time

  • @erttheking
    @erttheking 6 ปีที่แล้ว +3730

    I actually really like the idea of driving trucks of badly needed supplies to the front line, if only because that would give a no skill no friend idiot like me a niche to fill.

    • @lelouche25
      @lelouche25 6 ปีที่แล้ว +76

      Play squads

    • @dennisz1252
      @dennisz1252 5 ปีที่แล้ว +193

      Play Foxhole

    • @alekmiloy8166
      @alekmiloy8166 5 ปีที่แล้ว +8

      Or project reality 2

    • @janko7245
      @janko7245 5 ปีที่แล้ว +6

      @@alekmiloy8166 project reality 2 llol

    • @BunnyHoppin-
      @BunnyHoppin- 5 ปีที่แล้ว +11

      Literally just play the other type of "truck" in planetside aka the sunderer and deploy so your squad has somewhere to spawn. Mando dosnt have enough time in this game to do a real review 😒

  • @bryangutierrez6679
    @bryangutierrez6679 7 ปีที่แล้ว +3703

    I would totally play a game in which i am a trucker carrying supplies from base to base.

    • @scienceme9794
      @scienceme9794 5 ปีที่แล้ว +305

      I know, right? I tried to get into Planetside 2 a few years back, liked the concept a lot, but my poor computer just couldn't handle the large fights (I fought some battles at about 2 frames per second). I tried to find other ways I could be useful to the team (huge fan of team objective-based games), but I could never find something that was really all that helpful. Most I could manage was keeping watch on small outposts that were not being guarded and occasionally trying to fight off small enemy attacks.
      But if being a supply runner had been an option, I may never have played another game again. The thought of contributing to the TR's conquest of a planet by bringing much needed supplies to the frontlines seems amazingly fun.

    • @anypastaisfine
      @anypastaisfine 5 ปีที่แล้ว +326

      Running Logistics in Foxhole has that. Great fun.

    • @Someone-wj1lf
      @Someone-wj1lf 5 ปีที่แล้ว +104

      Foxhole does that,and it’s absolutely great

    • @agapon2023
      @agapon2023 5 ปีที่แล้ว +94

      You should try the new game Foxhole. It's about the first world war, and carrying supplies by trucks is an important mechanics in that game. You can be just a truck driver all of the time.

    • @planescaped
      @planescaped 5 ปีที่แล้ว +22

      Glad to see others mentioning Foxhole. XD

  • @vcomrade
    @vcomrade 4 ปีที่แล้ว +2622

    "Driving trucks is boring, no one would want to do that!"
    Foxhole, Squad, Euro Truck Sim: "Y'all hear sumn?"

    • @Keilink
      @Keilink 4 ปีที่แล้ว +73

      Elite Dangerous ~

    • @asemiintelligentork8388
      @asemiintelligentork8388 4 ปีที่แล้ว +128

      man one time in foxhole i did a 24 hour logi run and by the end it was brutal. but getting all the thank you's and listening to trucker music helped me get through.
      and then 2 days later we lost the territory i was supplying.

    • @NeoSilvanus
      @NeoSilvanus 4 ปีที่แล้ว +5

      ETS2 is a great game

    • @yourallygod8261
      @yourallygod8261 4 ปีที่แล้ว +6

      @@asemiintelligentork8388 oof

    • @pob_42
      @pob_42 4 ปีที่แล้ว +21

      @@asemiintelligentork8388 My one issue with Foxhole when it was moderately popular. I spent hours making and fortifying a base, collapsed in my bed, woke up, logged on, and it was all gone.

  • @Clutzydoo
    @Clutzydoo 6 ปีที่แล้ว +1483

    I miss driving ants to resupply bases. Was super tense if you had to clip near another factions border.

    • @raw1175
      @raw1175 4 ปีที่แล้ว +33

      Play foxhole

    • @westifer8838
      @westifer8838 4 ปีที่แล้ว

      Gross, shoulda called me i would’ve picked you up in style in my loadstar bb

    • @jeepsblackpowderandlights4305
      @jeepsblackpowderandlights4305 4 ปีที่แล้ว +9

      Yea i was talking to people in game yeaturday about that. No ome knew what ants or bfrs or the cavern fighting was. Or thr alien weapons. I wish the fevs of the current planetside 2 game would include this stuff or some of it

    • @Francisco-j1e
      @Francisco-j1e 4 ปีที่แล้ว +1

      I did not know that was a thing. It should be implemented. It's stupid when you're protected by your spawn point for so long

    • @brodymiller7304
      @brodymiller7304 4 ปีที่แล้ว +4

      Try squad

  • @sgg3586
    @sgg3586 4 ปีที่แล้ว +1619

    The game also had some awesome lore which they brought professional writers to craft, and some tie-in short stories/novels were kinda worked on. But it was basically all scrapped and forgotten shortly after launch. Like the lore is basically that all 3 factions started as 1 giant fleet of (from what I can remember) colony ships that got stranded on this alien world and cut off entirely from contacting Earth. They discover that this is because of alien tech/anomalies or something, and so they settle this new world. Eventually, they have a civil war (Terran vs Conglomerate) and all hell breaks loose. Early on it is discovered that some of this alien tech can be used to basically clone people, and so each faction starts using that technology to basically wage an infinite/endless war, and around that time the Vanu (3rd faction) appears and reveals itself as a group that believes that using the alien tech and ascending to a transhumanist future is the path to take. So canonically the 3-way war has been going on for possibly hundreds of years and (in one short story) some soldiers/spies/ect. even recognize each other from killing the other multitudes of times over and over.
    There was even stuff about how the only way to permanently die is if (for punishment) your own faction basically removes you from the system. But again, this was all scrapped and buried deep in the internet and is mostly still only existing in some diehard fan forums and short-stories written by the community.

    • @elektra81516
      @elektra81516 4 ปีที่แล้ว +95

      Wow that sounds amazing! I would have loved to have seen the lore expanded more officially, would make for a pretty good TV show as well.

    • @nine552
      @nine552 4 ปีที่แล้ว +170

      I really like that idea of soldiers recognizing each other after killing each other so many time. Sound super cool for plot.

    • @epsilon1572
      @epsilon1572 4 ปีที่แล้ว +36

      I’m pretty sure the fleet’s been stranded on Auraxis for like 200 something years, yeah

    • @Thumbdumpandthebumpchump
      @Thumbdumpandthebumpchump 4 ปีที่แล้ว +4

      Dude, the lore is lazy and boring. Generic in the extreme.

    • @Trickyboy1337
      @Trickyboy1337 4 ปีที่แล้ว +1

      A favorite of mine is the fan story 'Hossin'.

  • @Taterbean8
    @Taterbean8 5 ปีที่แล้ว +2526

    Devs: "Driving supply trucks to the front lines sounds boring, no one wants to do that!"
    Me: *Plays Foxhole for 40 hours doing nothing but offloading shirts and b-mats to FOBs*

    • @hasunoushasu9710
      @hasunoushasu9710 5 ปีที่แล้ว +90

      Don't forget people like me who play viscera cleanup lol

    • @Tucher97
      @Tucher97 4 ปีที่แล้ว +222

      @@hasunoushasu9710 Why play an actual truck driver simulator when I can play a game that lets me deliver supplies that other people actually need, where there is a threat of enemies attacking me, a truck driving game where there are stakes, makes the feeling of victory even sweeter

    • @hasunoushasu9710
      @hasunoushasu9710 4 ปีที่แล้ว +56

      @@Tucher97 I know right? And I'm pretty sure you would see your load of battle and stress since the enemy would try to intercept the convoy

    • @Tucher97
      @Tucher97 4 ปีที่แล้ว +53

      @@hasunoushasu9710 plus it gives new people to get a feel of hte game instead of shoe horning them into combat, pilots can get a feel for flying, it was a good opportunity towards something, winning a battle doesn't always mean racking up the most kills

    • @kffire12
      @kffire12 4 ปีที่แล้ว +28

      logi crews are the real hero's of foxhole

  • @pyrrhusofepirus8491
    @pyrrhusofepirus8491 3 ปีที่แล้ว +255

    Honestly, driving a truck back and forth in a futuristic online war game, sounds like the funnest thing to me. You know you’re serving a crucial purpose, there are actual people who’ll pat you on the back for delivering supplies and there’s unpredictability as the enemy also know how crucial you are, and will try to ambush and attack you. It’s sounds awesome and it’d give people with few online friends a thing to do.

    • @commandernomad2817
      @commandernomad2817 2 ปีที่แล้ว +12

      You would like the game Foxhole.

    • @user-Delta117
      @user-Delta117 ปีที่แล้ว +6

      Yah and your team has to be nice to you or you can just leave them alone and let them break

  • @allmensland2106
    @allmensland2106 5 ปีที่แล้ว +904

    When you’re NC, you don’t care if it’s an ally. Shoot it once and if it shoots back, shoot more
    I speak from experience, which is *sad*

    • @Voidy6
      @Voidy6 5 ปีที่แล้ว +86

      I main NC and i have 100+ team kills from playing heavy and allies just walking in front of me

    • @WarMomPT
      @WarMomPT 4 ปีที่แล้ว +171

      "Purple or red, shoot it dead. If it's blue, shoot it too."

    • @williamcorbett1748
      @williamcorbett1748 4 ปีที่แล้ว +6

      NC is well known for being brain dead

    • @InTheBocksez
      @InTheBocksez 4 ปีที่แล้ว +50

      Friendly fire is an ancient New Conglomerate tradition.

    • @wojtaz7433
      @wojtaz7433 4 ปีที่แล้ว +7

      Yeah I prefer playing NC when it comes to my individual performance, however I sometimes get a headache wondering what the actual *nanites* are my teammates doing.
      VS and TR I perform worse at, but they feel more like living human beings rather then bots...

  • @SirWinnigton
    @SirWinnigton 4 ปีที่แล้ว +568

    Being an ANT driver sounds like a blast honestly

    • @iller3
      @iller3 3 ปีที่แล้ว +21

      The most respected NC player on Connery drives an ANT frequently. (but he never used a Mic once)

    • @MagnusVictor2015
      @MagnusVictor2015 3 ปีที่แล้ว +31

      It absolutely was a blast. Probably my favorite memories from PS1 were running frantic resupply missions to bases under heavy attack. You'd have to drive (with wonky early-2000's controls) a nigh-unarmored truck at maximum speed around trees and broken terrain, under fire, but if you pulled it off you felt like a hero.

  • @Zen-rw2fz
    @Zen-rw2fz 5 ปีที่แล้ว +540

    what sucks is that it seems to be the only true mmofps

    • @doommaker4000
      @doommaker4000 4 ปีที่แล้ว +29

      At least it's pretty good

    • @PoppyPoppa
      @PoppyPoppa 4 ปีที่แล้ว +112

      Luckily the game has gotten way better lately, in the last 10 or so months the game returned to active development and they dropped two huge performance patches. I can play this game on high at 60fps with my R3 1200 and 1050ti easily, before that I could only hope for 30fps at the same settings.

    • @aeiouaeiouaeiouaeiou4510
      @aeiouaeiouaeiouaeiou4510 4 ปีที่แล้ว +9

      I don't like you WAIT WHAT

    • @Zen-rw2fz
      @Zen-rw2fz 4 ปีที่แล้ว +8

      @@PoppyPoppa still I wish there was a competition so we could have a little more variety in over gameplay aswell

    • @knavenformed9436
      @knavenformed9436 4 ปีที่แล้ว +80

      @John Chaser
      Destiny has nothing "massive" about it.
      Multiplayer looter shooter sure, but nowhere near MMO.

  • @Vexxestt
    @Vexxestt 4 ปีที่แล้ว +329

    My first experience with this game was getting repeatedly killed by someone while learning the basics. He was actually really cool and helpful during the whole ordeal.

    • @DaxMarko
      @DaxMarko 3 ปีที่แล้ว +42

      Late reply but I find that pretty funny. He was teaching you about game like a friendly face in-game, but also taking an opportunity to farm kills of you.

    • @ganii1804
      @ganii1804 3 ปีที่แล้ว +52

      @@DaxMarko symbiotic relationship

  • @mojotheaverage
    @mojotheaverage ปีที่แล้ว +28

    God, remember back in the day when you had two options: pay full price to get a full game or get a free game that had a store model. Now, you pay full price for a half finished game where you still have to pay buckets for the whole experience

  • @fermiLiquidDrinker
    @fermiLiquidDrinker 7 ปีที่แล้ว +672

    I used to play PS2 alot. One time, there was this one small youtuber with like 20 subscribers on the server. He was probably the friendliest person in the game. We had a blast flying around in the liberator just shooting things and crashing into bases. Good times.

    • @knossos574
      @knossos574 5 ปีที่แล้ว +5

      Come back

    • @planescaped
      @planescaped 5 ปีที่แล้ว +14

      I also played it a lot. The game was so much fun but shit by it's very nature as a free to play game. They all are. It sucks when you have a good game built on a terrible foundation.
      But then again it would've been difficult building a sizeable enough population were it subscription or a regular purchase. So the game was kinda just damned.

    • @madtechnocrat9234
      @madtechnocrat9234 5 ปีที่แล้ว

      What's the YT nick!?

    • @someorclad9738
      @someorclad9738 5 ปีที่แล้ว

      "crashing into bases"... Did the bases happen to have two towers?

    • @dewecond
      @dewecond 3 ปีที่แล้ว

      They’re adding Oshur, come back!

  • @Corghy
    @Corghy 7 ปีที่แล้ว +1504

    This game is a like a super powerful monster truck. It's badass, it's awesome, but as soon as you wanna go forward it makes 2 backflips and crashes. While still awesome from one point of view, it doesn't work and it's on fire right now.

    • @Elenrai
      @Elenrai 5 ปีที่แล้ว +42

      I played the game back in 2011 during the technical test, its so sad that the biggest change to the game since then, is the Premium shop

    • @gigachad6787
      @gigachad6787 5 ปีที่แล้ว

      @@Elenrai The premium shop?

    • @knossos574
      @knossos574 5 ปีที่แล้ว +9

      What?! This game is still awesome! Just naysayers everywhere.
      It's difficult at first, but you need to learn the game from the help of other planet men and women, just ask :-).

    • @nwttp
      @nwttp 5 ปีที่แล้ว +37

      Nicolaj Nielsen you sound like you're from a place that tries to teach children by beating them upside the head with books since no one can read.

    • @zidanelionheart
      @zidanelionheart 5 ปีที่แล้ว +8

      @Nicolaj Nielsen what the fuck are you even....

  • @PANCAKEMINEZZ
    @PANCAKEMINEZZ 5 ปีที่แล้ว +704

    "Mining rocks that aren't theirs... Like in the 1st grade".
    Mandy, we know what you did.

    • @vyralator2638
      @vyralator2638 5 ปีที่แล้ว +14

      I was about to comment the same thing. I've rewatched this video many times but I never noticed this part before.

    • @eryngium2612
      @eryngium2612 5 ปีที่แล้ว +4

      I don't get the joke, could someone explain it please?

    • @vyralator2638
      @vyralator2638 5 ปีที่แล้ว +7

      @@eryngium2612 Then it wouldn't be funny anymore.
      Go listen to the early PTS episodes that he is in

    • @Mixu.
      @Mixu. 5 ปีที่แล้ว

      @@vyralator2638 what's PTS?

    • @vyralator2638
      @vyralator2638 5 ปีที่แล้ว +5

      @@Mixu. PST*, a podcast

  • @Deexeh
    @Deexeh 7 ปีที่แล้ว +314

    The Enclave is still around along with Buzz?
    Holy shit, What year is this?!

    • @theblackbaron4119
      @theblackbaron4119 5 ปีที่แล้ว +19

      It's Christmas morning, buy me a turkey!

  • @moonmoonbirdcpt
    @moonmoonbirdcpt 7 ปีที่แล้ว +1846

    >620 hours is inhuman
    >meanwhile, I have over 4000 hours
    trust me, you are no where near the power level of inhuman

    • @monster-tc1nz
      @monster-tc1nz 6 ปีที่แล้ว +20

      I bet you have auraxed everything lol

    • @nealgray2744
      @nealgray2744 6 ปีที่แล้ว +120

      It doesn't matter 620 is still a lot of hours lol. And Yaaay do you want a cookie or something?

    • @Zelousmarineinspace
      @Zelousmarineinspace 6 ปีที่แล้ว +59

      2000 hours on Warframe.
      Time VERY WELL SPENT!

    • @DaCom3AK
      @DaCom3AK 6 ปีที่แล้ว +17

      no life

    • @somepriestt
      @somepriestt 6 ปีที่แล้ว +8

      or hes played it for 4 years?

  • @onceonly1111
    @onceonly1111 2 ปีที่แล้ว +37

    23:18 It's weird to consider that the devs might not have wanted to create a supply convoy system, because whenever I play this game I regularly see people jumping into ants, and farming resources to make outposts so that they can attack bases with orbital strikes, build big walls, and have extra spawn points. These player-costructed bases are a lot like the Planetside 1 system you showed at 26:41 except they can exist in so many more places (including janky ones where people can't even walk).

  • @miboo7459
    @miboo7459 4 ปีที่แล้ว +309

    I wont lie, the old dev team from Daybreak, the team that started working on the game after Planetside 2 was bought out, became extremely small due to the success of the companies other games like H1Z1, the Everquest series, and DC Universe Online. Becuase of this, Daybreak Games (the parent company of these games), pulled a lot of the developers from Planetside 2 over to those other franchises. Due to that, the Planetside 2 dev team became extremely small extremely fast and simply were not close to being capable of fixing all of its flaws. This is evident in the fact that all of its random bugs and some of the bad design choices are still apparent. Planetside 2 was and is an epic FPS with huge battles and is an amazing experience if you tough through the hard first few hours. The game was in a much worse state three years ago and prior, it was put in that state by Daybreak from neglect. It came so close to changing the meta and being a huge success, anyone who frequents the game knows that trueness in that feeling.
    However the game is not without hope. Recently Daybreak games issued a new dev team several dozen strong to work on Planetside 2, not shifting resources around again, but putting an independent indie company in charge of solely focusing on this game. The company goes by the name of Rogue Planet Games and their relationship to Daybreak is much similar to id software and Bethesda. id is free to do what they want with DOOM and Bethesda makes sure ith as funding, advertising, servers and publication. I beleive the same is true with Daybreak, Rogue Planet, and Planetside 2.
    Since the start of the short time that they have been at the helm of this game, they are showing how it has great potential and are making it a reality. They have made updates to outfits, there is actual points to outfits, now there are outfit resources you can use to craft special vehicles and tools that can change the tide of a battle. Bastion fleet carriers, Colossus tanks, new unique guns. Each territory is worth some amount of a special resource. There have been bugfixes, and there have been infantry updates, too much for me to explain in a comment.
    The point of this is that even within the short time that Rogue Planet has been in charge of Planetside, they have already gone huge strides and changed what the battles look like more in a few months, in a great way, than Daybreak did in a few years. Overall, they have fixed a lot of the issues that were brought up in this video and I would recommend making a follow up video to Planetside within time. The game is nowhere near perfect, it still has its issues and I know its not perfect, but in my opinion, its finally getting the attention it deserves.
    Of course the game is still challenging to new players, that hasn't changed, please ask around for help and I know people will get it to you.

    • @joperamod5760
      @joperamod5760 4 ปีที่แล้ว

      It was always the same team

    • @mortarion9813
      @mortarion9813 4 ปีที่แล้ว +16

      What a chad.

    • @maciejodziomek5408
      @maciejodziomek5408 4 ปีที่แล้ว +16

      This comment should be pinned

    • @AttacMage
      @AttacMage 4 ปีที่แล้ว +4

      I don't know if plsrezme is just a common name or not, but I swear I've seen it or heard of it a long time ago. If you ever see Attac_Mage on Vanu or a Mageever on NC then don't be afraid to say hi and shoot.

    • @mortarion9813
      @mortarion9813 4 ปีที่แล้ว +6

      @@AttacMage Ah yes, a punctual Planetside greeting. Say high and shoot.

  • @abrentwalker
    @abrentwalker 4 ปีที่แล้ว +136

    I'll never forget playing this and fighting alongside a New Conglomerate guy who was spamming the Team America World Police Theme Song through his comms

    • @roberte2945
      @roberte2945 3 ปีที่แล้ว +15

      America, FUCK YEAH!

  • @JackSilver1410
    @JackSilver1410 11 หลายเดือนก่อน +31

    The last time I played Planetside 2, I hopped into a flier as a gunner and we'd do bombing runs on this nearby base. He'd fly us out, I'd strafe the base and try to keep people off turrets. We made almost a dozen runs before they caught on to our antics and decided to put a stop to them. The last run, a couple enemy fighters followed us out. We took too much damage and I was told to bail out, so I did. I watched our ship go down in a flaming death spiral and figured, "well, that was fun while it lasted. Now I'll have to find something else to do." Just then, from over the hill that barely hid the flaming wreckage, my pilot came strolling back like the hero of the fucking movie. We hoofed it back to base, got another flier and started that shit all over again! One of my best gaming experiences.

    • @RaineErasmusWalker
      @RaineErasmusWalker 9 หลายเดือนก่อน

      holy heccin wholesomola
      nowadays everyone is just kill farming for their super epik Twitch stream or just to stroke their e-penis which is even more sad

  • @cloak211
    @cloak211 7 ปีที่แล้ว +151

    (With respects to SOE): "I can't just call them the Devil if I don't know their story."
    Have you not heard of Star Wars Galaxies?

    • @rixille
      @rixille 5 ปีที่แล้ว +29

      Pfft Just look at what happened to Planetside 1. When they did the Aftershock expansion and ruined the game with OP mechs called BFR's, the player-base dropped overnight hard and the game never recovered. SOE's solution to this was to nerf the hell out of the BFR's essentially pissing off all the people who worked hard to earn them, causing yet another exodus..

  • @Megalodondon
    @Megalodondon 7 ปีที่แล้ว +381

    I WANT THIS ANT System from Planetside 1 now, that sounds like a really good system!!

    • @vladslavtsisyk9459
      @vladslavtsisyk9459 7 ปีที่แล้ว +3

      i sure support ya hope they do

    • @ivorymantis1026
      @ivorymantis1026 6 ปีที่แล้ว +23

      It would be so, so much better for attack/defense right now. Currently the meta is literally "Cert Farm" as the reviewer mentioned. Granted, it can be fun just because of how chaotic it can be. But on the largest battles it's almost always either one thing or the other. They brought back continent locking via capture system though.

    • @Donnerbalken28
      @Donnerbalken28 6 ปีที่แล้ว +4

      I played PS2 a lot back in...2013 i suppose it was? The way resources flowed back then in was that every point generated its own dedicated resources, which were split into 3: Infantry (for grenades, medipacks and MAX-suits) Armour (For light vehicles, Tanks etc.) and Air (For Aircraft).
      It think it's a good compromise because to be honest... driving supply trucks endlessly sounds pretty boring ...
      Now, you could make those supply Trucks be driven by AI.

    • @Fractured676
      @Fractured676 6 ปีที่แล้ว +28

      @Magic Medic It wasn't endless. It was only when there was a heavy long term siege that you have to start worrying about getting an ANT. And it added so much to the game, it was so much fun.
      It isn't just driving a supply truck. It's driving a supply truck that your enemy DOES NOT want you get inside that base. You can't just solo it, you need an escort team. And plan defenses to push out while you're driving in to help out.
      It was a blast.

    • @sulferix7265
      @sulferix7265 6 ปีที่แล้ว +15

      oh trust me if you played the original there would be a lot more in that statement. the ant system only scratches the surface of the amount of features planetside 1 had over planetside 2.

  • @unforseenconsequense
    @unforseenconsequense 4 ปีที่แล้ว +53

    Being an ant driver in PS1 honestly sounds a bit like playing as the guy with the ammo in matrix revolutions, which was hella intense to watch

  • @3Bears1Goldy
    @3Bears1Goldy 5 ปีที่แล้ว +197

    The recent DX11 update really fixed the performance for a ton of people. FPS is sky high for a lot of us now, even in the giant fights.

    • @majorfallacy5926
      @majorfallacy5926 4 ปีที่แล้ว +6

      eh.. my machine was a monster high end pc when ps2 came out. I get 20fps in big fights, with giant drops. Sure i aint got the newest shit but you'd imagine a game should work on the creme de la creme of the hardware it was made for.

    • @MapleLeafAce
      @MapleLeafAce 4 ปีที่แล้ว +3

      @@majorfallacy5926 I agree. I have a pretty decent mid-high range PC and I was still seeing fps as low as 50 in big fights last month. They ruined optimization all over again.

    • @DakotaofRaptors
      @DakotaofRaptors 2 ปีที่แล้ว

      @@MapleLeafAce dude my PC can barely run Roblox at 15 FPS

  • @colbybradbury870
    @colbybradbury870 ปีที่แล้ว +25

    The success of the game "Foxhole" really shows just how much people are willing, and enjoy doing logistics work in a persistent war game. It gives so many extra fun roles and situations to take part in on both sides.

    • @troglodyte-kc2sl
      @troglodyte-kc2sl ปีที่แล้ว +7

      Hell, look no further than PlanetSide 1, which did have logistics. And I had a lot of fun interdicting it. If nobody stopped us, it would get to the point where the entire front line would collapse because just the team spawning in once at a base would wipe the residual power out.

  • @mmorpgkitty
    @mmorpgkitty 4 ปีที่แล้ว +67

    Everyone in the party: *Absolute chaos and noise*
    Mandalore: How do I fly this again?

  • @drillbit6532
    @drillbit6532 4 ปีที่แล้ว +44

    "You might shoot a friendly on accident"
    *NC giggling*

  • @Mkoivuka
    @Mkoivuka 5 ปีที่แล้ว +453

    True story: In PS2 as TR I once "inherited" (the first group left) a raid, I forget what they were called.
    Anyway it was a complete mess, no one listening to comms and everyone just kinda running around in Indar at the middle tower.
    So I sort of RP'd it. Every Squad has a Squad Leader. I put movement markers for each Squad. A few showed up nicely, most didn't.
    Then I called out each squad and told them to kill their SL, because they'd failed. Lots of fun chaos ensued. I kicked the dead SLs and replaced them with the squad members in order of level.
    Within 20 minutes we'd gone from running around the middle getting shot at by a bunch of randos, to taking 80% of the map and laying siege (I mean it really does look like a siege when it happens) to the Bio Labs 2 at a time. A few other big groups formed up and clans also started doing things, because as a natural outcome of one well-organized but dynamic group, the other factions started showing up to fight.
    The "war" continued for a good 30-40 hours nonstop, the entire Indar continent was involved. There was just too much going on for even Libtards to ruin the fun for infantry, because hey there's 50 people at a time staring at the sky with GTA (Ground-to-Air) lock-ons.
    Another time I spent a few hours flying Galaxies from the spawn to hot spots as Vanu. This time I RP'd on voice about "the balance" and "life is just a dream" and "the purpose of life" basically saying nihilism is a-ok, before kicking everyone out to do ground insertions.
    Good times..

    • @driftfortreal
      @driftfortreal 5 ปีที่แล้ว +16

      RP ing is gay

    • @driftfortreal
      @driftfortreal 5 ปีที่แล้ว

      Clowyd what?

    • @Mkoivuka
      @Mkoivuka 5 ปีที่แล้ว +31

      @@Clowyd Lol
      1. I wasn't complaining about the game itself in any part of the comment
      2. Not only wasn't I complaining, I was doing exact opposite: complimenting the amazing experience I had
      3. Reading comprehension.
      4. PS2 Cult is real

    • @novacolonel5287
      @novacolonel5287 5 ปีที่แล้ว +7

      You seem pretty self-indulged.

    • @Elenrai
      @Elenrai 5 ปีที่แล้ว +5

      Ahhh...memories...on release day my buds n I formed an armored magrider convoy and attracted a ton of loners and newbies that were super excited....I got a video of it on my Channel somewhere

  • @benneeds_a_name7398
    @benneeds_a_name7398 2 ปีที่แล้ว +23

    After listening to a certain episode of the 'please stop talking' podcast that one line from this video about the nukes
    "-or you mined rocks that they said we're theirs like their in forth grade"
    Takes on a whole new meaning

  • @qeqeqeq2305
    @qeqeqeq2305 6 ปีที่แล้ว +22

    I'm so glad you went into that rant about confusing camouflage, because that's one of my major problems with the game. I played back when the "Alpha Squad" pack was first put in, before any of the camos, and I greatly preferred the cohesive styles of each faction, rather than the goddamn rainbow hodgepodge that we have now.

  • @avfx
    @avfx 5 ปีที่แล้ว +430

    directx 11 is now in planetside 2 we are all getting 120+ on ultra

    • @LindrosPetri
      @LindrosPetri 5 ปีที่แล้ว +19

      Damn, I stopped playing just because the fps got worse and worse with time. Ill probably gove it a try again.

    • @9esIAm
      @9esIAm 5 ปีที่แล้ว +41

      @Bill Davis Don't get my hopes up, I'm gonna reinstall it now

    • @LAKXx
      @LAKXx 5 ปีที่แล้ว

      Can confirm

    • @Certio0
      @Certio0 5 ปีที่แล้ว +2

      Curse you for making me reinstall this giant game.

    • @tatakainokaizen7140
      @tatakainokaizen7140 5 ปีที่แล้ว +4

      nice,
      too bad they decided to force everyone onto one continent for each fight instead of having two open

  • @wumbosaurus9121
    @wumbosaurus9121 6 ปีที่แล้ว +218

    The enemy have captured a Command pos-
    Oops, wrong franchise

    • @nomad5544
      @nomad5544 5 ปีที่แล้ว +36

      Watch those wrist rockets!

    • @jefverstraete8574
      @jefverstraete8574 5 ปีที่แล้ว +15

      Toby Thurlow White just like the simulations.

    • @vlgnetdragon9757
      @vlgnetdragon9757 5 ปีที่แล้ว +17

      The republic has retaken a command post, let's try to keep it this time.

    • @demizson576
      @demizson576 5 ปีที่แล้ว +4

      A settlement needs your assistance. I'll mark it on your map.

    • @vlgnetdragon9757
      @vlgnetdragon9757 5 ปีที่แล้ว +12

      We're losing this battle! Start fighting, or I'll find someone who can!

  • @CraftyMatt
    @CraftyMatt 7 ปีที่แล้ว +688

    Its such a shame that Planetside 2 suffered the way it did. It had such huge potential but it keeps squandering it. Perhaps one day I'll give it a reinstall and see if its still worth the time

    • @wkbassett
      @wkbassett 7 ปีที่แล้ว +28

      It is worth the time, the major difference maker is having competent friends to play with. Playing solo generally sucks. Not really clear how having everyone running around in camo isnt exactly like every other fps either...

    • @ElevenAce
      @ElevenAce 7 ปีที่แล้ว +47

      I play solo been doing it for years.. You have to understand what type of player you are... For me I know how to read a map and find the battles I can be helpful at.

    • @GreenGameplay
      @GreenGameplay 7 ปีที่แล้ว +12

      Well, if you want play solo in Planetside 2, you should first complete at least one Dark Soul game.

    • @fangadorawolfen6164
      @fangadorawolfen6164 7 ปีที่แล้ว +2

      I generally run medic now. I used to main light assault, and secondary as infiltrator until I realized I was fairly useless now. Light Assault died to easily behind the line, and infiltrator I was only good at in longer rang scenarios(I am shit with a smg, but decent with the impetus). It got to the point where I quit the game from just one bad day. Now I main medic since my return.

    • @ElevenAce
      @ElevenAce 7 ปีที่แล้ว

      Fangadora Wolfen ya if you start with those classes you will probably hate the game... Medic or engy is usually the best to start with for certs and support

  • @Salantor
    @Salantor 6 ปีที่แล้ว +70

    @MandaloreGaming
    "This is Batman Beyond bullshit".
    Could you elaborate on that? I mean Batman part.

    • @Gorvar100
      @Gorvar100 6 ปีที่แล้ว +36

      Bit late here but Batman Beyond is a sequel series of Batman TAS when he mentors a new Batman whose batsuit can cloak, jetpack and other stuff.

    • @eidolon1426
      @eidolon1426 2 หลายเดือนก่อน

      ​@@Gorvar100
      I'm *hoping* he understood the reference considering that Mandy put the title card on the screen when he said it.
      But maybe not.
      Either way, *my* worry is that Mandy might have actually been implying something negative *about* Batman Beyond, as he was clearly going for a "play on words," but the choice of words was *very* clunky, so I'm left wondering if he intentionally stuck with the clunky wordplay *because* he meant more with that line than *just* the wordplay itself.

  • @Newtons_Ghost
    @Newtons_Ghost 6 ปีที่แล้ว +74

    "You've lived in the west coast and never saw this shirt in your life??" I'm dyyyingg! 😂

  • @ThatOneRandomGuy-r7z
    @ThatOneRandomGuy-r7z 6 ปีที่แล้ว +80

    *talks about the gun called the Trac*
    8:59
    "But getting back on track"
    *Unsure if he meant to make a pun or not, but well done either way*

  • @FerroCordis
    @FerroCordis 4 ปีที่แล้ว +11

    Damn, your channel blew up! I remember you talking about your idea for your youtube channel before it even started. Congrats man!

  • @motog6436
    @motog6436 2 ปีที่แล้ว +9

    "you lived on the west coast and never saw this shirt in your life?"
    If only I were so blessed

  • @Warhawk14145
    @Warhawk14145 6 ปีที่แล้ว +42

    This game was a shot in the dark to do a FPS open sandbox MMO that ultimately accomplished its goal. Hope that other game companies take this as a foundation to follow in it's footsteps. Or we can get more Battle Royale clones. Those are fun.

  • @Disco_Shrew
    @Disco_Shrew 7 ปีที่แล้ว +278

    Looking forward to EYE Divine Cybermancy

    • @adamofblastworks1517
      @adamofblastworks1517 7 ปีที่แล้ว +9

      So I DID hear it!
      Boy I guess I better start playing it again, so I can finish it (I know there are multiple playthroighs I have to go through to get the the end but that's about it. I think I've managed to suppress the spoiler memories enough) so I can watch the review without having to skip anything if he does talk about spoilers!
      I mean I already have it, I don't need the review for... the review...

  • @1800cc-Dead-Meat
    @1800cc-Dead-Meat 6 ปีที่แล้ว +58

    I think I saw a dude that was a Planetside programmer, he was playing a guitar in the medium strip with a sign that said "will program for food".

  • @ВладиславФесенко-к1м
    @ВладиславФесенко-к1м 3 ปีที่แล้ว +17

    I've never been good at the whole online combat thing - I just blank out whenever I'm in the middle of action and surrounded by enemies, so I often relegate myself into a support role.
    I had loads of fun just mining away, supplying fresh respawns with gear and fortifying the base in Annihilation Minecraft servers, while the boys go out into the action.
    I would really enjoy being a trucker or an engineer in Planetside 2, if my PC was powerful enough and the game was not as riddled with flaws.

  • @nigralurker
    @nigralurker 7 ปีที่แล้ว +176

    As someone who's played SoE games since the first Everquest, your comment "This is probably the most directionally confused big budget title I ever played" resonates with all of SoE's MMO's. The company was run by a handful of nepotists who micromanaged everything within the company and were completely out of touch with their playerbases and the rest of the gaming world. Every good thing about one of their games was usually done by the ingame development teams and every bad idea was pushed by those up top. John Smedley hired and placed people up top he favored the most because they were yes men. He ran a closed knit clique. And it's a deep shame too, because SoE had some powerful talent under its belt and great franchises that could've kept the company up top back in the mid 2000's. Instead what we got were company executives playing coattail and implementing bad ideas constantly in an attempt to appeal to whoever. I'm saddened what happened to Planetside 2, but honestly it was inevitable. After SoE was sold to some unknown investment company with no actual experience in the gaming industry and had over 160+ employees gutted from the company, i knew it was all over for these franchises. There's no way a skeleton development team can afford to manage several MMO's at once. It's the main reason why PS2 has basically come to a halt in updates since 2014.

    • @HypermatterYT
      @HypermatterYT 7 ปีที่แล้ว +4

      There have been several massive updates since 2014 and they keep updates going on a regular basis.

    • @HypermatterYT
      @HypermatterYT 7 ปีที่แล้ว

      Of course it's been meaningful, it's the reason some players hate the Planetside of today and others don't. And whether or not they are meaningful in the first place doesn't matter, my original point still remains. There have been several massive updates since 2014, saying that there haven't is just straight wrong.

    • @nigralurker
      @nigralurker 7 ปีที่แล้ว +19

      What exactly have they released that's been meaningful? Can you explain what type of massive updates? When I say massive, I mean either new continent, entire continent revamps (make all non-Indar maps more varied in art ffs), new vehicles, overhaul of the lattice system, and give endgame content some meaning. I remember when they promised a shitload of things by 2013 and 2014. Hossin was originally suppose to be released by March 2013 but was delayed all the way back to June 2014. And even at that, it was called 'Early Exhibition' aka beta and took months to finalize a complete version. And it's not just 'some players', it's a lot. There's a very reason why the game has plummeted in population during the first six months of the game and during the course of the downsizing of SoE as it became DBG. Nothing they added has increased the immersion or fixed the significant problems the game still faces in its internal design. Mandalore basically pointed out many of the major ones out in his video. He's absolutely right in regards to 'bizarre garbage'...a bounty system...that's the priority of They Break Games.

    • @HypermatterYT
      @HypermatterYT 7 ปีที่แล้ว +4

      Promises they failed to deliver are irrelevant. The construction system was a massive, meaningful update and is probably the most controversial to this day. The next update is going to be a complete revamp of all vehicles. There's a meaningful update for you. Population plummeted because the game wasn't finished. The game was released early, pushed out by Sony. SOE started failing because Sony started failing and Sony still remains on the plummet without SOE.

    • @aapocalypseArisen
      @aapocalypseArisen 7 ปีที่แล้ว +21

      I played only two games out of SOE's earlier catalogue, both are still at the tippy top of my "All time favorites" which you could construe as bad, but I just see it as nobody is taking risks like their old Dev teams did, and my particular niche in MMOs is basically dead. Star Wars Galaxies, and Planetside 1. They killed both of them. Its pretty much SOE's modus operandi to put out a new, fresh, well designed, and interesting MMO, and kill it a year or two later from mismanagement, and internal bullshit. Though that was back in the day, now-a-days they skip square one (making an interesting and well designed game) and straight to delivering a mismanaged pile of ass.

  • @revolrz22
    @revolrz22 5 ปีที่แล้ว +117

    For those of you who may be watching in 2019 and may be curious, on the subject of the ANT and how it was in Planetside 1:
    Yes, it was a great mechanic. However, the visual of complex ambushes being established for the ants, or an escort, or large ANT trains to deliver supplies, just didn't happen. A base could be filled to the brim by one or two fully charged ANTs, and base power lasted long enough that it was pointless to plan ahead like it was some sort of complex logistical train. As far as intercepting them, the siege itself would handily eliminate any incoming ants, whether or not they had an escort, because the trucks themselves were *very* soft and prone to even small arms.
    If there were a Planetside game in the future, I would strongly suggest that the PS1 NTU system be revisited, and then expanded upon. Dumping a full ANT into a base's battery was a wonderful source of experience, so if they would make bases lose NTUs faster, there would be plenty of people willing to play that aspect of the game. The ANT, itself, should be somewhat customizable with ad-hoc field modifications like extra armor or point-defense guns at the expense of storage capacity and speed. Furthermore, vehicle breakdowns with simple engineering fixes would go a long way towards making the experience harrowing and rewarding.
    Imagine, if you will, that a base under attack by an enemy faction is in desperate need of resupply. A convoy of ANTs is formed, and escorting them is a PS2-style Sunderer with the vehicle repair aura, a few MBTs, and some infantry. Progress is being made in drilling the way through the enemy blockade, but one of the ANTs hits a mine and has to be repaired. Engineers have to work quickly to repair the ANT and get the convoy moving (perhaps they don't handle off-roading too well, making it impractical to bypass the roadblock) before the enemy redirects forces to stop them. An enemy infantry squad catches them while they're stalled, and the escorts have to hunker down and buy the engineers time to complete their repairs.

    • @tatakainokaizen7140
      @tatakainokaizen7140 5 ปีที่แล้ว +16

      >ant runs weren't needed
      this isnt my experience at all. once players figured out you could drain a base by destroying every repairable thing inside it, you could drain a base much more quickly just mass respawning would drain things. Ants had decent armor, they didn't wilt that quickly, you could also drop them from a Galaxy, so saying "ahh a zerg will stop them" just means you only participated in the zergy no coordination battles that were on offer back then. Also elite reaver pilots frequently camped the nearest enemy warpgates when a nearly-capped base needed NTUs, so if you wanted an ant you would need to support it in those situations. Not every battle would require it, but it happened enough, and those escorts were always exciting because you never knew what would happen. That was why planetside was so much fun, people would win or lose, and evolve their strats for the next time, so sure at first no one cared about ants, but let one sneaky ant steal a sure victory from you, then you add them to your hit-list in a hurry, and the defenders who've lost bases for not defending them, well now ur way more invested in protecting them.
      There were some amazing ant drivers who could sneak one into a hotzone and literally save a Defense. The thing about zergs is they get blinders on when they keep attacking in one direction and they don't always look around them. The defenders are also invested in getting that ant through, so it's not exactly set in stone what will happen to any incoming ant.
      More than once we had a base drain completely while on Defense. Normally we'd put the hack on as defenders and try to sneak an ant in just before the hack completed. In one especially intense fight, we had 4 ants arrive with about 15 secs to go, 2 blew up from all the mines in the CY while racing to the NTU silo (each ate quite a few as i recall before blowing up) a 3nd ant somehow dodged enough mines and started to deploy but was finished off by rocket, and a final ant was dropped in via galaxy and deployed for exactly 3 seconds before getting blown up. BUT it added JUST enough NTU to allow the hack to go thru, so we won the base, it started to self repair and went neutral again, SO we put the hack on, Again.
      It was hands down one of the greatest and most memorable battles i had in Planetside 1 ( tho this was back when backpacks didnt despawn quickly, so we resupplied from the fallen enemies rushing the roof CC) Tbh it's kinda amazing to consider how important NTU base resources were to the flow of the game. have to get manda props for bringing that up

    • @valthorix7347
      @valthorix7347 5 ปีที่แล้ว +4

      Where in this are the line of TR MBT's half a kilometer away shelling the everloving shit out of the convoy?

    • @rallyecars7449
      @rallyecars7449 4 ปีที่แล้ว

      bruh ps2 ant can cloak it doesn't need anything else

  • @theforest2554
    @theforest2554 5 หลายเดือนก่อน +7

    It would be awesome to see him revisit the game. It has a new developer and is actually getting updates. Way less players these days. Usually only one region is open at any one time and even that one's regions are restricted on off-peak hours. Grind isn't as bad. Often I find myself being able to purchase a few upgrades after a couple hour session, or new vehicle equipment after a few hours saving up.

  • @jiffylou98
    @jiffylou98 5 ปีที่แล้ว +44

    “Mining rocks that they say are theirs, kind of like in first grade”
    People who live in glass houses, Mandy...

  • @coleajluni9206
    @coleajluni9206 4 ปีที่แล้ว +36

    I think with the new shattered warp gate update, colossus, and bastion updates, they have been slowly adding and transforming this game for the better. I do think the truck idea would be amazing though, give it a really high ex award so farmers have an incentive to do it.

    • @sirshotty7689
      @sirshotty7689 2 ปีที่แล้ว +3

      I would really love if the had a resource system in the game, I think it could help it become more dynamic. Like imagine if each size of base had different resource caps, where the small outposts have the smallest resource caps and the facilities have the largest.
      Since the maps are much bigger I think it would make sense if there was some sort of pipeline system that went from the warp gate to the facility and it would replenish the facility over time so that things like bio labs, amp stations, and tech plants acted like a resupply station so transport vehicles don’t have to go all the way back to the warp gate. But you need engineers and serious time and resources for the engineers to build the pipeline at the beginning of the line and repair it whenever the enemy team sabotage it.
      And using the already existing base building system you could make things like ammunition dumps. so when a sunderer runs out of supplies and can’t respawn teammates, instead of having the sunderer drive all the way back to the nearest friendly base or wait for a friendly supply vehicle to enter an active combat zone where it is in danger, you could make this little supply depot that can sit between the friendly base and the front.
      There’s just so much you could do with a good supply line system.
      Also I think it would make sense if things like weapons and upgrades affected the cost of a vehicle so an unupgraded or unarmed vehicle was cheaper.

    • @isenokami7810
      @isenokami7810 ปีที่แล้ว +1

      And maybe a similarly high ex reward for taking ANTs down. Just enough to equally incentivize people to go after enemy ANTs.

  • @Andriej69
    @Andriej69 7 ปีที่แล้ว +335

    "Pandering to widest possible audience always a priority"
    Oh gee, I wonder what went wrong...

    • @dogboy0912
      @dogboy0912 7 ปีที่แล้ว +52

      Gotta keep those Chinese NC outfits playing

    • @Andriej69
      @Andriej69 7 ปีที่แล้ว +31

      Yeah, the same guys who most likely are hacking the shit out of games like this and never pay a single cent

    • @angamaitesangahyando685
      @angamaitesangahyando685 7 ปีที่แล้ว +4

      Overwatch did pander to the widest audience, it succeeded.
      But I suspect you to be a WoW player, WoW players get salty when this topic is mentioned.

    • @Andriej69
      @Andriej69 7 ปีที่แล้ว +5

      The only Warcraft title I'v ever played was Warcraft 3. Never touched any MMO in my life and I'm proud of it

    • @Malicious_Decoy
      @Malicious_Decoy 7 ปีที่แล้ว +8

      Angamaitë Sangahyando Not hard to pander to a group with a lobby shooter game

  • @BorrisStonoyanovich
    @BorrisStonoyanovich 7 ปีที่แล้ว +609

    Wrel and Daybreak Games should be tied to a chair and forced to watch your explanation of why PS1 lattice works while that smooth Nas plays

    • @MandaloreGaming
      @MandaloreGaming  7 ปีที่แล้ว +128

      if only

    • @BorrisStonoyanovich
      @BorrisStonoyanovich 7 ปีที่แล้ว +6

      the initial lattice was good change but even now it is same thing as before where people want to make game better but higherups want to squeeze more money out of players with new changes

    • @gpheonix1
      @gpheonix1 7 ปีที่แล้ว +5

      I prefered the advancy system. i'm not a big fan of the lattice system, because it's too controlling on the flow of battle. It also seemed that the lines were made around the roads which I think is not very good. I think there was always and there still is a lot incentive to use roads since it's a lot faster for vehicles to traverse on than going straight though hills. But with the lattice system there is a lot less point for the mountains and hills to exist since with the hard terrain you would need air vehicles to traverse faster.
      To add to it the adjacency allowed for options when choosing which base to go to as well. While the lines on map between factions could have become a mess I think that's just mainly due to the bad mind set of the game. It's basically an mmo built around the dominion mode you'd find in other games.

    • @FRIXXION248
      @FRIXXION248 7 ปีที่แล้ว +3

      Borris Cheekislav I don't like stuff like this without evidence

    • @lucasasecas4231
      @lucasasecas4231 7 ปีที่แล้ว

      SharpLight wtf....

  • @ZiggityZeke
    @ZiggityZeke 5 ปีที่แล้ว +18

    Hey I killed Buzzcut like 6 times in a bio lab 4 years ago
    Good times

  • @tyranids4ever
    @tyranids4ever 7 ปีที่แล้ว +175

    "There has never been a greater IP given to a more undeserving group of people than Planetside 2".
    What about Tribes and Hi-Rez?

    • @Vedlom
      @Vedlom 7 ปีที่แล้ว

      God Holy shit it's you. I remember you from novajam's videos

    • @tyranids4ever
      @tyranids4ever 7 ปีที่แล้ว +5

      I get around.

    • @Sovietskikh
      @Sovietskikh 7 ปีที่แล้ว +44

      I weep for Tribes. Skill-based movement died with it.

    • @daskebabibnahmedal-kohol8119
      @daskebabibnahmedal-kohol8119 7 ปีที่แล้ว +1

      Heres a fun fact, after Tribes' fuckup, they tried to "fix" things and failed, and learned from that and made SMITE instead. Now Tribes is a dead game. Paladins are actually currently suffering the same issue, which is hilarious and sad at the same time.

    • @GNatanel
      @GNatanel 7 ปีที่แล้ว +1

      Paladins has a bigger playerbase than Smite, and Smite is thriving. I have no clue what issue you're talking about.
      If anything, they did learn a lot from Tribes. I'm sad that it died and I'm hoping that someone eventually remakes it but I can confidently say that if HiRez does do another Tribes game, it will turn out much better. Tribes died when players weren't buying anything that HiRez were selling, resulting in a very frustrating F2P model.
      I've played both Smite and Paladins and I can safely say than neither of those games have the same issues. Without paying anything, you can unlock everything easily and without much of a grind. That update they did to Tribes: Ascend changed a lot about that game for the better. It didn't bring back the community so it's pretty much irrelevant, but I can say for sure that they know what they're doing when it comes to F2P models. Paladins isn't suffering any kind of issue that you're referring to.
      Also, it's kind of boosted by Overwatch's popularity, so that's a plus.

  • @jbcpain492
    @jbcpain492 6 ปีที่แล้ว +343

    This game has some major flaws, but really it isn't a chore to play. Like, I honestly enjoy it, I enjoy what this game offers, massive chaotic battles. My only issue with it is the f2p model and the camo bullcrap.

    • @FlyingWarChariot
      @FlyingWarChariot 6 ปีที่แล้ว +18

      Ragnarock
      Free to play. It’s not pay to win. And it’s not hard to earn certs.
      Camo bull crap?? I think you just suck at games. I’ve experienced 0 issues with identify enemies from friendly (maybe a few times with white camo but that’s acceptable to me).
      I have 3360 hours of game time.

    • @TaengJr
      @TaengJr 6 ปีที่แล้ว +94

      @@FlyingWarChariot You sad, sad, sad human being.

    • @FlyingWarChariot
      @FlyingWarChariot 6 ปีที่แล้ว +3

      Bender
      You’ll out live me.

    • @jbcpain492
      @jbcpain492 6 ปีที่แล้ว +35

      @@FlyingWarChariot a bit late to reply but I do have a KDR of 3.5 on my heavy assault despite not using cheap kdr farming methods like hesh farming, so I think I'm not a complete noob, right?
      When I say crap camos I dont mean all of them but the ones that make it hard to distinguish which side you are on.
      I don't enjoy having to spend a split second to determine if Im looking at an enemy or an ally cause he wears a pink camo. Not only that its also immersion breaking and goes against the serious atmosphere of this game.
      Makes it feel like Im playing fucking fortnite. Can I be more clear than this?
      There are good cosmetics and bad ones. And the way camos work in ps2 is just dumb.
      Meanwhile armor and helmets are really cool. I love the way my terran assaults looks with doku's armor on it. Now thats good cosmetic and each faction gets an unique one so I can easily distinguish.
      Meanwhile the pink camo...

    • @jbcpain492
      @jbcpain492 6 ปีที่แล้ว +26

      @@FlyingWarChariot as to problem with f2p model it invites cheaters, griefers and trolls. I wont even talk about the meme implant system which could have been good but they went for the rng lootbox style to ruin it soooo... Yeah. Fuck f2p. Im not grinding 1000 hours or shilling money FOR A CHANCE to see if I get mobility mesh to try out an unique playstyle.

  • @2Potates
    @2Potates 6 ปีที่แล้ว +35

    I remember never being able to run planetside 2 in the summer because my pc's cooling couldn't handle it.

  • @JCDentonCZ
    @JCDentonCZ 7 ปีที่แล้ว +8

    Planetside 2 used to be my absolute favorite, especially in its genre and type but you summed up perfectly for me what all went wrong and why I eventually dropped it after a few months. It doesn't help that for no apparent reason they banned a premium account of mine which I was never able to contest or get restored.
    I saw its original concept transform more and more into the mess that came about, which doesn't help. I had a lot of fun pre-Lattice doing side operations alone or with a few other Infiltrators, doing small but important territory captures, or specifically going for strategic hilltops and reinforcing those before the battlefield, which was more of a whirlwind with a mind of its own rather than being funneled into pre-determined paths, would come there.
    Then there's of course another thing: The first few months are the greatest as most people don't know the maps, tactics, weapons like a Counter Strike veteran of 20 years knows de_dust or a world-class speedrunner. In those times there was the most ability to perform ambushes, do the unexpected, mess around in general. But I guess that can't be helped.

  • @IrrieldeCZ
    @IrrieldeCZ 6 ปีที่แล้ว +127

    Planetside 2: The game where every vet has a hypothesis how to fix it.

    • @gotgunpowder
      @gotgunpowder 4 ปีที่แล้ว +8

      see: this video
      and his hypothesis is just "ps1 did it better but im totally not nostalgia blind guise.

    • @crimhammerlock8963
      @crimhammerlock8963 4 ปีที่แล้ว +39

      @@gotgunpowder did ya watch the whole video

    • @sernoddicusthegallant6986
      @sernoddicusthegallant6986 4 ปีที่แล้ว +44

      @@gotgunpowder "If anyone ever thinks elements in an older installment were handled better theyre nostalgia blind"

    • @gotgunpowder
      @gotgunpowder 4 ปีที่แล้ว +2

      @@sernoddicusthegallant6986 lmao what a ridiculous strawman of my point. Imagine thinking that I was making such a broad statement when I was literally just talking about this specific reviewer with this specific review on this specific game. you mad?
      regardless there's an everpresent smoothbrain mentality across pretty much all forms of entertainment where something older is inherently better just because it's older.
      and ps1 was an even more broken pile of shit than this game so yeah, nostalgia blind lmao

    • @gotgunpowder
      @gotgunpowder 4 ปีที่แล้ว

      @@crimhammerlock8963 "hurr you disagree with video that means u no watch all of video"
      if i had a dollar for every time someone used that to dismiss me criticizing their youtube boyfriend, I'd have many dollars.
      i watched it all. did you? there's literally an entire section where he talks about how superior planetside 1 is.

  • @Hammer_Of_Olympia
    @Hammer_Of_Olympia 6 ปีที่แล้ว +11

    I miss section 8, that game had so much potential and reminds me a bit of this.

  • @agreedo9530
    @agreedo9530 7 ปีที่แล้ว +26

    18:23
    Crown not under TR control.
    The Brass is not Impressed

    • @KariSinkko
      @KariSinkko 7 ปีที่แล้ว

      Loyalty Until Death, Strength in Unity! Great voice acting, wished there was more.

  • @LoneHawk
    @LoneHawk 7 ปีที่แล้ว +474

    I remember this game :P

    • @pse9845
      @pse9845 7 ปีที่แล้ว +25

      and i remember you, lol :D

    • @RenaldoXhahu
      @RenaldoXhahu 7 ปีที่แล้ว +6

      and I miss your PS2 videos

    • @TheGREEKCHIEF
      @TheGREEKCHIEF 7 ปีที่แล้ว +3

      Dude, the first ps2 youtuber I watched! Still remember your edits with awesome music :P

    • @MSA_Nav
      @MSA_Nav 6 ปีที่แล้ว +5

      but you are a sellout

    • @dakotadawn5789
      @dakotadawn5789 6 ปีที่แล้ว +3

      You abandoned it for over watch what a sell out

  • @Revenante_of_Asylum
    @Revenante_of_Asylum 2 ปีที่แล้ว +6

    Speaking as a Planetside 2 day one player (got into the game and even joined a big TH-camr outfit), the concept of supply convoys *fascinates* me, and I have no idea why they didn't make such a mechanic in PS2.
    Though I think that there should probably some option for people going behind lines, I like the ability to go to an enemy base as an infiltrator while no one's there to hack their turrets. Wait, if there are supply trucks, that could be a manner to ambush them!

  • @Dunkster74
    @Dunkster74 7 ปีที่แล้ว +823

    TACTICAL
    SUPERIORITY

    • @icyjiub2228
      @icyjiub2228 7 ปีที่แล้ว +2

      What tactics? Inconveniencing your player in any way is bad, even if it were to say, force them to actually have to plan things out and have the game require a modicrum of thought.

    • @scrooglemcdoogle
      @scrooglemcdoogle 7 ปีที่แล้ว +35

      icyjiub The joke
      Your head.

    • @icyjiub2228
      @icyjiub2228 7 ปีที่แล้ว +14

      Wew lad. I"m just overcome with rage that I haven't felt in around 4 years.

    • @MandaloreGaming
      @MandaloreGaming  7 ปีที่แล้ว +133

      PROTECT THE CROWN AT ALL COSTS

    • @Deukish
      @Deukish 7 ปีที่แล้ว +3

      now its reject the crown at all costs

  • @512TheWolf512
    @512TheWolf512 ปีที่แล้ว +7

    the older i get the more convinced i am that FPS players should recieve absolutely nothing at all for kills or assists, only for completing objectives of the match.

  • @jakesilva1640
    @jakesilva1640 2 ปีที่แล้ว +6

    Gotta review this one again, it’s had a some big updates.

  • @flashtirade
    @flashtirade 7 ปีที่แล้ว +131

    I feel the game took the largest step back with the Redeploy system. It ruined a lot of what little strategy the game had. But worst of all, it destroyed Galaxy taxis.

    • @UbinTimor
      @UbinTimor 7 ปีที่แล้ว +16

      I don't know if they changed the redeploy system to redeploy anywhere now like how people are making it seem but last time I played you were extremely limited on where you could redeploy, usually it had to be adjacent to the hex you redeployed from or in areas that needed extra population. I played a few months ago and there are still large galaxy drops going on because you can't redeploy to places where your team's population is over a certain amount.
      I find myself more frustrated with the redeploy system because it doesn't go far enough, I'll clear out a base look at the mini map to see what places need my help and redeploy only to not be able to redeploy there because it's unavailable. the only place you can redeploy to anywhere on the map is the warpgate- which makes sense.

    • @enitsu-142
      @enitsu-142 6 ปีที่แล้ว

      Plus... Galaxies man. ;-;

    • @ivorymantis1026
      @ivorymantis1026 6 ปีที่แล้ว

      Sunderer taxis, Valkyrie (small Galaxy) taxis, galaxy taxis. Hell, they even added something called "transport assist" which is the least-earned exp type in the game.

  • @UltimateDeliciousPie
    @UltimateDeliciousPie 7 ปีที่แล้ว +36

    As a guy who still plays it (on and off over the years), but only with my outfit, yeah this game frustrates the living hell out of me. The problem is how the game basically breaks itself or more to the point, has no identity. For the tl;dr approach, it is a game that is comprised of bad ideas stack on top of one another in an attempt to fix the previous bad ideas.
    Essentially the community and the developers who have pandered to them, have simply made battlefield (derp edition) without loading times. All people want to do is get kills, in a game where death doesn't matter people seriously worry about their KDR, but that is because the game simply offers nothing else and expects the players to provide objects for other players to do.
    Territory control means absolutely nothing. It provides nothing. People complain about how they want to spread the fights out, however when your huge hex is governed by a 5x5 meter area, that is the problem. The timer aspect also, doesn't help.
    Fights, again as said in the video, the game hugely favours the defender, you'll get mlg pro fuck wits who willing start a fight then join the other faction to simply farm them. The problem with it is that there is no downsides to being a defender, no consequence, take out enemy sunderers and the fight dies, redeploy out to the next defending base. It also doesn't help that with the timer system for base capture the attacker achieves absolutely nothing if pushed off.
    The easiest fix? Make sure every base has a set amount of lives, each redeploy will take a life off of it. Therefore adopting a besieged mentality becomes self defeating. Why defend bases? Again, make bases mean something, have objectives, like radar installations, fuel depots, ammunition stores etc that the attacker would want to remove because it gives the defender an inherent bonus, hex region or continent I don't fucking care, spread these out across the hex, rather than having people being forced to zerg and HE the living fuck out of the spawn room. Zerging is the only effective deterrent to redeployside at the moment.
    There are so many things wrong with this game, base capture, infantry classes, vehicle and aircraft play, while not individually broken (personal issues aside), they were all clearly made in a vacuum of each other then quickly welded together so tightly that once you change one aspect, you have to change the whole lot. The attitude of bigger is better, because it's better to be bigger right? Well no, if the players have nothing to do, then what is the point? The game while salvageable is still broken at it's core.

    • @Deadsnake989
      @Deadsnake989 7 ปีที่แล้ว +2

      Planetside 2 is like the perfect shooter game I've always wanted since I played Halo CE on the OG Xbox. But after around 30 hours I just gave up trying. It's a great idea buried underneath poor implementation.

    • @horus9442
      @horus9442 7 ปีที่แล้ว +1

      Deadsnake989 should get a big group of devs together, take the idea, do it right, and watch the money roll in because we actually worried about the finished product first before we worried about making money/pandering :D

    • @jsw58240
      @jsw58240 7 ปีที่แล้ว +3

      You're right, but unfortunately it can't be fixed. One, it's beyond it's prime lifetime and so isn't profitable enough to dump resources into an overhaul like it would need to make the battles meaningful. And two, because any change they made would definitely upset a portion of their current playerbase and cause them to quit. Even if it was objectively a good change it would just not be the same anymore and it's very doubtful that the changes would bring in new players to replace those lost players.
      Also, given their history, there's no way they are competent enough to implement a system that would actually be meaningful.

    • @UbinTimor
      @UbinTimor 7 ปีที่แล้ว

      you do know that each base gives a bonus already right? there is already an incentive to both capture and defend bases you defend bases not only to protect your bonuses but also to make sure that you keep or increase your victory points. I don't understand why you would want to fuck around with the amount of spawns on a base. if you limit a base on how many people can spawn from it then what's the point of spawning in the base anymore? You just get a sunderer and park it at the edge of the base and there you go. Hell, if I saw on the map that a base was being attacked and there was a lower population of enemy but the base was only allowed 3 more people to spawn (let's also not forget that there is an auto spawn feature that would have to be taken out because then you would chew through available re-spawns if your teammates are idiots and keep dying) I wouldn't risk spawning in even if I know I would be useful to the fight because what would be the point? the base is lost and there would be nothing I could do about it despite the fact that I might be one of the people who could turn the tide of the battle.
      That- to me is more frustrating than being overpoped, because at least when you're overpoped you have the chance to get a few kills and earn some certs and xp before you die instead of walking out getting snipped as soon as you walked out and not being able to get back to the battle anymore because of reasons not under your control. when you have the ability to try as many times as you need to at something you learn from it, if you limit the amount of times you can try at something then what's the point in trying? if I'm limited on how many times I can respawn then all I'm going to do is camp in corners and not even attempt to get the base back because I would be afraid to die which makes me useless.

  • @dreammech_test1
    @dreammech_test1 2 ปีที่แล้ว +6

    I still remember the first time I played this game. I had no clue what I was doing and chose the infiltrator class and just jumped into a map. I chose the blue faction whatever the frick they were called. I wandered around for a bit until stumbling upon this big missile platform or satellite dish thing with a bunch of little bases surrounding it that belonged to the red faction. I activated my cloaking and headed into the action. There was this healing van or something that the other blue guys had made into our base of attack. We were holding our ground until the purple faction came in out of nowhere with a whole fleet that started mowing us and down and blew up the heal van thing. I activated my cloaking and retreated to a garage that we were close to taking over. While I was hiding seemingly the only other survivor of our group found his way to where I was hiding. We then headed to an enemy tank jeep thing spawner and commandeered it with my hack. Then while the purple and red guys were fighting we made our daring escape and shot down two fighters that spotted us as we retreated. We wandered the wilderness for a bit, all the while the other guy who had a mic and was some sort of veteran of the game showed me the ropes and trained me into a proper soldier as we forged the bonds of true brothers in arms. Then we returned to one of our main bases and rallied our troops to raid big important satellite base in an all out assault. The red and purple had been fighting the whole time and had weakened each other significantly. As we approached the purple began to retreat as we swept through the red guys forces. At last we overtook the base and claimed it as our own. We all celebrated as the remaining reds fled back to their home base. It was a moment I’ll never fully forget. Then the other twelve times I got on to play were tedious and uneventful and I haven’t played for two years since.

    • @famulanrevengeance3044
      @famulanrevengeance3044 9 หลายเดือนก่อน +1

      It's not easy to enjoy Planetside 2 if you don't know what you're doing. Also, like many modern games, people aren't interested in communicating at all which takes alot away from the experience.
      You've gotta find good fights, you've gotta know how things work and what you should do. If you just run around you will pretty much never have fun, you have to deploy to the good fights (look for something on the border territories with equal population on both sides.)

  • @TheMillerMilitia
    @TheMillerMilitia หลายเดือนก่อน +7

    You know a YT video is old when the creator chooses to put in copyrightable music. I bet mandalore gets nothing for the views on this video, poor bastard.

  • @Man2quilla
    @Man2quilla 11 หลายเดือนก่อน +7

    Remember M.A.G.? 3 way mmo fps games were wild

  • @donotwantchannel
    @donotwantchannel ปีที่แล้ว +7

    I know planetside 1 wasn't considered successful, but I played PS1 waaaay longer than PS2, and I was sad when they shut down the servers. I've got a lot of fun memories from PS1, but what I remember about PS2 is mostly how everything was designed to get money out of me. The last time I played 2, there was an infiltrator using cheats just slaughtering our whole side in one engagement from behind a wall with a knife. I remember one big base siege in PS1 we were wearing down the defenders so I looked where the nearest warp gate was and posted up with a TOW manually controlled missile, sure enough I spotted an ANT before long and shot him from behind a hill, then one of the CR5 commanders sent me a message saying he saw me do it and good job. I'll probably never forget that.

  • @joshmcinnesart
    @joshmcinnesart 7 ปีที่แล้ว +50

    planet side is my favorite game at the moment, the implant system is a few weeks old, needs change. the game has issues but nothing beats drunk squads with 47 friends

    • @joshmcinnesart
      @joshmcinnesart 7 ปีที่แล้ว +2

      and I've played on and off since alpha, I've seen it at its worst and best.

  • @LizardVVizard
    @LizardVVizard 7 ปีที่แล้ว +7

    Reminds me of how I felt after playing Renegade X for a while, even though there was no microtransaction nonsense, grand scale fights eventually devolved into what felt like a grindy slog after a while.

  • @ByronC900
    @ByronC900 5 ปีที่แล้ว +22

    Good video. One thing you forgot to mention that they really goofed up, was no longer requiring teamwork for vehicles.
    A single player could pilot a Liberator and just swap positions by pressing F1 or F2. He could be the pilot, then the bomber. No teamwork required! Teamwork takes effort and effort isn't fun I guess. Same thing for the main battle tank, except a bit worse. You didn't even need to switch seats. You could control the main cannon while steering! The additional seat was for a turret gunner on the top. Basically a side-kick spot. Sad. Playing as a tank crew (Keyword being CREW) was the most fun I had in Planetside 1. Imagine the difference in fun: Piloting a tank by yourself, or working as part of a 3 man crew to pilot/main cannon/anti-aircraft gun a tank. You could be a terror on the battlefield.. then you would have other members from your outfit with their tank crews.

    • @zinoneus3733
      @zinoneus3733 4 ปีที่แล้ว

      Yes that is really fun and I've played games that have that same sort of thing with friends but then you have people who play solo and dont communicate with others(which I do about 98 percentof the time). A disorganized crew is a dead crew. With this it bypasses that but the secondary gunner can still be very useful. I can see both sides of views but this solo tanking helps more than it hinders. It would be cool if they did it with the colossus but then again oh well.

  • @a.r.bonner505
    @a.r.bonner505 6 ปีที่แล้ว +6

    A certain PST podcast has given the “kind of like you’re in first grade” comment so much more context.

  • @SnowOwl0101
    @SnowOwl0101 7 ปีที่แล้ว +10

    The one thing I like about the game, was large battles of infantry, and vehicles. Looking for other games that can have battles like that.

    • @zilverhofstee9580
      @zilverhofstee9580 2 ปีที่แล้ว +1

      Angels die first?
      It's not exactly the same obviously and the servers are in fact down, but the ai is awesome and playing it single player is no problem. There's ground vehicles/air vehicles and ofc infantry combat, it's futuristic as well

    • @SnowOwl0101
      @SnowOwl0101 2 ปีที่แล้ว +1

      @@zilverhofstee9580 Thank you. Another game I found that's similar would be Foxhole. Hoping more games like this with full servers will come out soon. Being a part of a massive battle feels good.

  • @krykry606
    @krykry606 3 ปีที่แล้ว +24

    And in 2021 (nearly 2022 now) the game is an absolute blast.
    It came out too early for its time.

  • @moonman62
    @moonman62 7 ปีที่แล้ว +22

    damn you are on point with these uploads, keep it up!

  • @Hesstig
    @Hesstig ปีที่แล้ว +7

    Been kinda avoiding watching this video because it seemed so old it'd probably be outdated and what not, but sadly it isn't...
    The game is kind of like a drug with only one dealer, so that dealer is the one you've got to put up with to get your fix.

  • @sirjoey3137
    @sirjoey3137 5 ปีที่แล้ว +5

    Imagine if they made a nice looking actual hardcore non free to play Planetside with thousands on the battlefield and you have to deliver resources like Mandalore explained. Big battles between 3 factions that are actually different. Damn that'd be an awesome game.

    • @tohopes
      @tohopes 5 ปีที่แล้ว

      Did they ever put air carriers into the game?

    • @LazyBuddyBan
      @LazyBuddyBan 2 ปีที่แล้ว

      @@tohopes yes, not as awesome as it sounds tho

  • @ZillaMech
    @ZillaMech 7 ปีที่แล้ว +21

    "Free to Play Hell"
    That perfectly describes my first play through...

  • @nonameisopen
    @nonameisopen 6 ปีที่แล้ว +10

    Beta was great though, nothing has topped my experience charging up the Crown with several hundred TR infantry

    • @Birdman369
      @Birdman369 4 ปีที่แล้ว

      Ohhh good old crown

  • @fabioarias5561
    @fabioarias5561 4 ปีที่แล้ว +20

    It runs pretty well considering what it offers. I can't think of any other fps game were you can literally have a full combined arms battle like this.

  • @teratokomi8731
    @teratokomi8731 6 ปีที่แล้ว +124

    They should just refurbish planetside 1 and re-release it.

    • @RandemFellow
      @RandemFellow 6 ปีที่แล้ว +3

      Planetside one was ass, and anyone who's played it admits it

    • @teratokomi8731
      @teratokomi8731 6 ปีที่แล้ว +27

      I played it, and it wasnt ass. Anyone who would think so is an ass.

    • @fierywolverine5044
      @fierywolverine5044 6 ปีที่แล้ว

      Tera Tokomi So you'd rather them go and beat a that dead dog than have them create an entirely new PlanetSide? Brilliant.

    • @rawovunlapin8201
      @rawovunlapin8201 6 ปีที่แล้ว +22

      FieryWolverine like they could manage to make a new planetside without fucking it up.

    • @Zen-rw2fz
      @Zen-rw2fz 5 ปีที่แล้ว +1

      @@rawovunlapin8201 they don't need to they really only need to alter few things in ps2 to make it a much better game

  • @Si1entHitman
    @Si1entHitman 7 ปีที่แล้ว +15

    MandaloreGaming keep up the great work, your reviews are some of the most in-depth authentic and oddly enough most side splitting reviews I have ever seen. Not only are your reviews informative and interesting there also quite entertaining. 👍

  • @theorangebear5809
    @theorangebear5809 5 ปีที่แล้ว +6

    one of the things i like about planetside is that the starter guns are probably the best

    • @missk1697
      @missk1697 2 ปีที่แล้ว +1

      F to doubt

  • @Nieumarlamalpa
    @Nieumarlamalpa 7 ปีที่แล้ว +85

    This game, got me hooked in the beta. then it kept me hopeful that it would get better. but now i just am a cynical fuck and im just salty about it... so thanks for reminding me of ti lol

    • @XDestroyoxZx
      @XDestroyoxZx 7 ปีที่แล้ว +1

      same

    • @EdsEnemy
      @EdsEnemy 7 ปีที่แล้ว +2

      >so thanks for reminding me of ti
      alloys? REEEE

    • @pontifexaurum
      @pontifexaurum 7 ปีที่แล้ว +5

      never forget Beta-era Crown, charging up the sides in the same cosmetics with the same weapons made you feel like you were part of the same army. Now everyone's got their own skin and own weapons. It's dead, mane.

    • @HawooAwoo
      @HawooAwoo 7 ปีที่แล้ว +1

      It has gotten better....

  • @zima2352
    @zima2352 2 ปีที่แล้ว +14

    Can you re-visit this game?

  • @spinesauce2687
    @spinesauce2687 4 ปีที่แล้ว +5

    This is late but I feel like it improved slightly since this came out and is getting better with new developers, the old ones were kinda not trying but these new ones are doing pretty good.

  • @MsJz00141
    @MsJz00141 6 ปีที่แล้ว +5

    Heys! Ive actually been binge watching your vids.. I really enjoyed them, it feels like a friend talking to me about a game they play... awesome work!

  • @NarbsTheGreat
    @NarbsTheGreat 11 หลายเดือนก่อน +4

    Yknow the concept can still work and someone should try this again, I know Foxhole has some large battles with resources being needed in real time iirc (dont play got a friend who does)
    For large battles I personally dick around with Ravenfield, yeah its AI bots but they drive vehicles too, and you can give them any weapons/vehicles via mods/ingame selection, the bot limit can be insanely high depending on how your pc can handle it.
    Yknow a Planetside mod might work well for it...

  • @grundergesellscahftmkii6196
    @grundergesellscahftmkii6196 3 ปีที่แล้ว +7

    Oh fuck did BF2042 just made the same mistake as Planetside 2 where's it is confusing to identify who are allied and who doesn't?

  • @JaesWasTaken
    @JaesWasTaken 7 ปีที่แล้ว +28

    The problem with Planetside 2 Performance is the CPU bottleneck. It only utilizes a single core so unless your single core was beefed up, you got choked. I've played with super tech hardware wizards that can get 120 FPS in fights most of the community would would be happy just to have 30 FPS in. This is an insane barrier to overcome unless you know out to optimize your CPU to an unreasonable degree (and lol, AMD peasant, you're just fucked).
    Word on the street was the engine they used for the game was in a test phase for PS2. They ultimately wanted to use it for SOE's main money flow, Everquest in it's new iteration and it wasn't quite ready for release, but SOE shoved the game out the door because money.

  • @Normal_Al
    @Normal_Al 4 ปีที่แล้ว +6

    You should revisit the game, it has changed a lot since the last time you checked it out.

  • @andyjacobs7010
    @andyjacobs7010 6 ปีที่แล้ว +2

    21:27
    Wow, NTU's and ANTs sound amazing.
    A siege is actually resource dependent (not a mass of bodies constantly running and dying at each other), going behind behind enemy lines has a purpose, driving supply trucks and convoys.
    That's logistics and supply operations and not just combat operations.
    I bought ArmA 2 to play with United Operations and had a blast for what relatively little I did. Human interaction and realism made it amazing. A specific instance that I would bring up is that I could have more fun being a truck driver never seeing battle than I would playing most shooters (in some ways there was a certain mission I was referring to, I was not the truck driver, just a passenger).
    I played Planetside 2 well before base building and ANTs collecting resources were added to the game.
    I played in both the time of adjacent territory capture and then the Lattice system. It was probably around 2012 and 2013 largely. I got annoyed with the clusterfuck that battles became. A charge across an open desert in between areas was amazing, but the bases were just teeming with... zerg rushes.

    • @andyjacobs7010
      @andyjacobs7010 6 ปีที่แล้ว

      Oh, and I have always had a slow computer, and hated how long the grind for certs took for me.

  • @tuckerkaup
    @tuckerkaup 2 ปีที่แล้ว +5

    It's crazy listening to this review 4-5 years later with a game like foxhole doing exactly what the first game did + some

  • @the_soggster3464
    @the_soggster3464 4 ปีที่แล้ว +16

    Even though this video is 3 years old the issues he mentioned are still in the game. And seriously, all they have to do to fix a majority of the game is make ants supply bases like in PS1, turn the heavy assault into purely an anti infantry class and give them the engineer's ammo box. The rocket launchers and anti vehicle stuff can go to the engineer and lighter ordinance like c4 can stick with the light assault. And finally gut implants from the game, they can give big advantages to players to the point where its almost pay to win if you know how to abuse certain implants, all while taking away the roles of other classes. I somehow have 400 hrs in this terrible but great game and thats what I think needs to be done to fix the core issues.

    • @JustHereForTheDialogue
      @JustHereForTheDialogue 4 ปีที่แล้ว +2

      400 hours huh? Makes sense that your take is so out of touch and just plain bad.

    • @noosa187
      @noosa187 4 ปีที่แล้ว +1

      Lol "core issues" my ass.

  • @PlasmaStickMan
    @PlasmaStickMan 3 ปีที่แล้ว +5

    Man, reading that one reddit thread on this video from 5 years ago where everyone is deluding themselves and then seeing the state of the game now is absolutely hilarious.

  • @reflectedpower609
    @reflectedpower609 7 ปีที่แล้ว +4

    God, I totally agree when it comes to camouflage and nameplates.
    Not gonna lie, I've sniped a couple friendly Vanu guys because when the map is completely dark, it's hard to tell the difference between a blue nameplate and purple nameplate @ 200 meters.

    • @kilian3006
      @kilian3006 6 ปีที่แล้ว +1

      u can change the color in the settings

  • @Keilink
    @Keilink 4 ปีที่แล้ว +8

    Man, your review hits me right in the feel, and is pretty much sumed up by Buzz
    Thinking about it PlanetSide was pretty much my first MMOGame. I was 15 or so and really adored it.
    I first joined after the BFR update, which was really controversial but I was (and still am) a huge mech fan. No need to say that I was surprised when I discovered the real depth of the game thanks to an awesome outfit who accepted a kid who knew little to no english at the time. From the massive galaxy drops and various assaults, to the insane vehicle palette I was sold... but not my mother xD
    So past my trial period I never played PS again.
    When PS2 finally happened needless to say that I was super pumped only to discover how void of any subtance it was...
    After less than a month the game became so numbing I gave up. Weapons looked identical, one of my favourite hobby (troup transport) was rendered completely pointless thanks to the new sunderer's mechanic, the whole logistic aspect of the game was completely gone... legit sadness.
    A few days ago I came back to see how the game has evolved in 2020 and there are interesting changes. More gadjets, more weapons, more options, deployable stuctures and some new vehicles which is pretty great!
    However I didn't notice any performance or game-play improvements. Characters still stay glued to rough terrain, strafing has been nerfed(ok??) and display distances are still attrocious for air units (even maxed). Camos are also a serious pain in the ass in infantry combat for the very reasons quoted.
    I was also exasperated when I checked the cash shop, bazillions of cosmetics and maybe 2 elements can be bought with an absurd amount of cert points. I asked a guy what were those new robot outfits from (NS Ops) to be slaped instantly by "it's from the monthly sub"... cool. I guess there are the new Bastions, but from the few ones I've seen they're just flying like balloons and blow up after 20mins or so...
    At first I thought it was only my young mind from back then that was the cause of this, but your review and watching old PlanetSide footage prove overwise.
    TLDR: The only point of playing PlanetSide 2 to me is remembering how much I miss PlanetSide... and give me my freaking entering vehicle animations back! :D

  • @-CrimsoN-
    @-CrimsoN- 10 หลายเดือนก่อน +3

    I know this is ancient, but I wish you'd review Angels Fall First. It's basically singleplayer Planetside 2.